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authorTreeki <treeki@gmail.com>2011-02-04 15:40:12 +0100
committerTreeki <treeki@gmail.com>2011-02-04 15:40:12 +0100
commitdb8fc350b2bffda63d27797bfe7ae4afb4af327e (patch)
treea0a89cd83615e7794d9507d10c329e30c4226670 /TestApp/Main.cs
downloadnw4rtools-db8fc350b2bffda63d27797bfe7ae4afb4af327e.tar.gz
nw4rtools-db8fc350b2bffda63d27797bfe7ae4afb4af327e.zip
Initial commit of NW4RTools.
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.
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1 files changed, 13 insertions, 0 deletions
diff --git a/TestApp/Main.cs b/TestApp/Main.cs
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+using System;
+using NW4RTools;
+
+namespace TestApp {
+ class MainClass {
+ public static void Main(string[] args) {
+ //byte[] file = System.IO.File.ReadAllBytes("/home/me/Games/Newer/miscStuff/CS_W1/g3d/model.brres");
+ byte[] file = System.IO.File.ReadAllBytes("/mnt/h/ISOs/NSMBWii/ais0.1.3/model.brres");
+ ResFile rf = BrresReader.LoadFile(file);
+ }
+ }
+}
+