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author | Treeki <treeki@gmail.com> | 2011-02-28 03:23:02 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-02-28 03:23:02 +0100 |
commit | 6b14bc71cb699b72ca6cf164b7b800add414dec6 (patch) | |
tree | 414bc20c8af5ae1373a4a15ddaaf2f706e3cb75f /TestApp/Main.cs | |
parent | 00e977b3dbb8f447b034b7be387ee1a1cce0598c (diff) | |
download | nw4rtools-6b14bc71cb699b72ca6cf164b7b800add414dec6.tar.gz nw4rtools-6b14bc71cb699b72ca6cf164b7b800add414dec6.zip |
progress on writing: offset calculation for models and textures complete!
Diffstat (limited to '')
-rw-r--r-- | TestApp/Main.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/TestApp/Main.cs b/TestApp/Main.cs index e68a84d..80687d1 100644 --- a/TestApp/Main.cs +++ b/TestApp/Main.cs @@ -14,7 +14,8 @@ namespace TestApp { //string mdlName = "CS_W1"; //string mdlName = "bgB_4502"; //string mdlName = "cobKoopaCastle"; - string mdlName = "CS_W9"; + string mdlName = "waterPlate_W4boss"; + mdlName = "CS_W9"; string whatever = (mdlName == "CS_W2" || mdlName == "CS_W3" || mdlName == "CS_W6") ? "a" : ""; |