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authorTreeki <treeki@gmail.com>2011-02-28 03:23:02 +0100
committerTreeki <treeki@gmail.com>2011-02-28 03:23:02 +0100
commit6b14bc71cb699b72ca6cf164b7b800add414dec6 (patch)
tree414bc20c8af5ae1373a4a15ddaaf2f706e3cb75f /TestApp/Main.cs
parent00e977b3dbb8f447b034b7be387ee1a1cce0598c (diff)
downloadnw4rtools-6b14bc71cb699b72ca6cf164b7b800add414dec6.tar.gz
nw4rtools-6b14bc71cb699b72ca6cf164b7b800add414dec6.zip
progress on writing: offset calculation for models and textures complete!
Diffstat (limited to '')
-rw-r--r--TestApp/Main.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/TestApp/Main.cs b/TestApp/Main.cs
index e68a84d..80687d1 100644
--- a/TestApp/Main.cs
+++ b/TestApp/Main.cs
@@ -14,7 +14,8 @@ namespace TestApp {
//string mdlName = "CS_W1";
//string mdlName = "bgB_4502";
//string mdlName = "cobKoopaCastle";
- string mdlName = "CS_W9";
+ string mdlName = "waterPlate_W4boss";
+ mdlName = "CS_W9";
string whatever = (mdlName == "CS_W2" || mdlName == "CS_W3" || mdlName == "CS_W6") ? "a" : "";