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author | Treeki <treeki@gmail.com> | 2011-02-10 05:03:53 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-02-10 05:03:53 +0100 |
commit | 58dead7b909861732011325f5d4844eae21a9bc2 (patch) | |
tree | 1ae61678c8df37c245eabdc443a275fccaa53516 /TestApp/Main.cs | |
parent | 58f30cf003a6b7b3686f70fa0539aa45d126b457 (diff) | |
download | nw4rtools-58dead7b909861732011325f5d4844eae21a9bc2.tar.gz nw4rtools-58dead7b909861732011325f5d4844eae21a9bc2.zip |
more stuff. added shapes and texture/material pairs and refactored Logger a bit
Diffstat (limited to '')
-rw-r--r-- | TestApp/Main.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/TestApp/Main.cs b/TestApp/Main.cs index 9fb3771..e6fa82f 100644 --- a/TestApp/Main.cs +++ b/TestApp/Main.cs @@ -5,7 +5,8 @@ namespace TestApp { class MainClass { public static void Main(string[] args) { //byte[] file = System.IO.File.ReadAllBytes("/home/me/Games/Newer/miscStuff/CS_W1/g3d/model.brres"); - byte[] file = System.IO.File.ReadAllBytes("/mnt/h/ISOs/NSMBWii/ais0.1.3/model.brres"); + //byte[] file = System.IO.File.ReadAllBytes("/mnt/h/ISOs/NSMBWii/ais0.1.3/model.brres"); + byte[] file = System.IO.File.ReadAllBytes("/home/me/Games/Newer/miscStuff/bgB_4502/g3d/bgB_4502.brres"); ResFile rf = BrresReader.LoadFile(file); } } |