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authorTreeki <treeki@gmail.com>2011-03-05 05:25:14 +0100
committerTreeki <treeki@gmail.com>2011-03-05 05:25:14 +0100
commite962fd89af865d6e01522e9752f5fbd855ce128a (patch)
tree0fb19e74a2d87b2ece48152fee2b2f4ed963828c /NW4RTools/NW4RTools.csproj
parenta5b6dc1789f2e06a26fe6a0510aee04aeccdc70b (diff)
downloadnw4rtools-e962fd89af865d6e01522e9752f5fbd855ce128a.tar.gz
nw4rtools-e962fd89af865d6e01522e9752f5fbd855ce128a.zip
partially working obj importer. still untested in-game
Diffstat (limited to 'NW4RTools/NW4RTools.csproj')
-rw-r--r--NW4RTools/NW4RTools.csproj3
1 files changed, 2 insertions, 1 deletions
diff --git a/NW4RTools/NW4RTools.csproj b/NW4RTools/NW4RTools.csproj
index 80115cd..07fec58 100644
--- a/NW4RTools/NW4RTools.csproj
+++ b/NW4RTools/NW4RTools.csproj
@@ -59,7 +59,6 @@
<Compile Include="Models\Shader.cs" />
<Compile Include="Models\Shape.cs" />
<Compile Include="Models\TextureInfo.cs" />
- <Compile Include="ObjWriter.cs" />
<Compile Include="Enums.cs" />
<Compile Include="DisplayList.cs" />
<Compile Include="VertexSettings.cs" />
@@ -76,6 +75,8 @@
<Compile Include="Models\Animation\TextureSRTAnim.cs" />
<Compile Include="Util\NVDXT.cs" />
<Compile Include="ColladaExporter.cs" />
+ <Compile Include="ObjExporter.cs" />
+ <Compile Include="ObjImporter.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>