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author | Treeki <treeki@gmail.com> | 2011-03-03 04:53:56 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-03 04:53:56 +0100 |
commit | ab340fe4dc87086336643b6b616df6efdfac796b (patch) | |
tree | aa01265000e80c8348631f3ae67cc6ded16d90bb /NW4RTools/NW4RTools.csproj | |
parent | 6b14bc71cb699b72ca6cf164b7b800add414dec6 (diff) | |
download | nw4rtools-ab340fe4dc87086336643b6b616df6efdfac796b.tar.gz nw4rtools-ab340fe4dc87086336643b6b616df6efdfac796b.zip |
working (but not 100% tested) model and texture writing. a few other fixes, etc
Diffstat (limited to 'NW4RTools/NW4RTools.csproj')
-rw-r--r-- | NW4RTools/NW4RTools.csproj | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/NW4RTools/NW4RTools.csproj b/NW4RTools/NW4RTools.csproj index 493cc46..68652ce 100644 --- a/NW4RTools/NW4RTools.csproj +++ b/NW4RTools/NW4RTools.csproj @@ -72,7 +72,9 @@ <Compile Include="Models\OpenGL\GLDisplayList.cs" /> <Compile Include="BrresWriter.cs" /> <Compile Include="OutputStream.cs" /> - <Compile Include="Models\Animation\TextureSRT.cs" /> + <Compile Include="Models\Animation\ColorAnim.cs" /> + <Compile Include="Models\Animation\CharacterAnim.cs" /> + <Compile Include="Models\Animation\TextureSRTAnim.cs" /> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <ItemGroup> |