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authorTreeki <treeki@gmail.com>2011-03-03 04:53:56 +0100
committerTreeki <treeki@gmail.com>2011-03-03 04:53:56 +0100
commitab340fe4dc87086336643b6b616df6efdfac796b (patch)
treeaa01265000e80c8348631f3ae67cc6ded16d90bb /NW4RTools/NW4RTools.csproj
parent6b14bc71cb699b72ca6cf164b7b800add414dec6 (diff)
downloadnw4rtools-ab340fe4dc87086336643b6b616df6efdfac796b.tar.gz
nw4rtools-ab340fe4dc87086336643b6b616df6efdfac796b.zip
working (but not 100% tested) model and texture writing. a few other fixes, etc
Diffstat (limited to 'NW4RTools/NW4RTools.csproj')
-rw-r--r--NW4RTools/NW4RTools.csproj4
1 files changed, 3 insertions, 1 deletions
diff --git a/NW4RTools/NW4RTools.csproj b/NW4RTools/NW4RTools.csproj
index 493cc46..68652ce 100644
--- a/NW4RTools/NW4RTools.csproj
+++ b/NW4RTools/NW4RTools.csproj
@@ -72,7 +72,9 @@
<Compile Include="Models\OpenGL\GLDisplayList.cs" />
<Compile Include="BrresWriter.cs" />
<Compile Include="OutputStream.cs" />
- <Compile Include="Models\Animation\TextureSRT.cs" />
+ <Compile Include="Models\Animation\ColorAnim.cs" />
+ <Compile Include="Models\Animation\CharacterAnim.cs" />
+ <Compile Include="Models\Animation\TextureSRTAnim.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>