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author | Treeki <treeki@gmail.com> | 2011-02-05 04:52:41 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-02-05 04:52:41 +0100 |
commit | 27cd642d477e0c5647c61565af393f9dca8b6f66 (patch) | |
tree | 1244551c1f4d47988e9dab4f0d1645f0b6e79d1b /NW4RTools/NW4RTools.csproj | |
parent | fe451ef6fb5ea07b45fdaf4218001558bb171ef0 (diff) | |
download | nw4rtools-27cd642d477e0c5647c61565af393f9dca8b6f66.tar.gz nw4rtools-27cd642d477e0c5647c61565af393f9dca8b6f66.zip |
one final commit before I go to sleep, changed some debug messages, added empty
(so far) code for loading shaders, will do more tomorrow
Diffstat (limited to '')
-rw-r--r-- | NW4RTools/NW4RTools.csproj | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/NW4RTools/NW4RTools.csproj b/NW4RTools/NW4RTools.csproj index f8f89e8..9050c94 100644 --- a/NW4RTools/NW4RTools.csproj +++ b/NW4RTools/NW4RTools.csproj @@ -47,6 +47,7 @@ <Compile Include="Util\OrderedDictionary.cs" /> <Compile Include="Models\VertexData.cs" /> <Compile Include="Models\Material.cs" /> + <Compile Include="Models\Shader.cs" /> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <ItemGroup> |