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authorTreeki <treeki@gmail.com>2011-02-05 04:52:41 +0100
committerTreeki <treeki@gmail.com>2011-02-05 04:52:41 +0100
commit27cd642d477e0c5647c61565af393f9dca8b6f66 (patch)
tree1244551c1f4d47988e9dab4f0d1645f0b6e79d1b /NW4RTools/Models/Model.cs
parentfe451ef6fb5ea07b45fdaf4218001558bb171ef0 (diff)
downloadnw4rtools-27cd642d477e0c5647c61565af393f9dca8b6f66.tar.gz
nw4rtools-27cd642d477e0c5647c61565af393f9dca8b6f66.zip
one final commit before I go to sleep, changed some debug messages, added empty
(so far) code for loading shaders, will do more tomorrow
Diffstat (limited to 'NW4RTools/Models/Model.cs')
-rw-r--r--NW4RTools/Models/Model.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/NW4RTools/Models/Model.cs b/NW4RTools/Models/Model.cs
index 8fa576e..d1c170b 100644
--- a/NW4RTools/Models/Model.cs
+++ b/NW4RTools/Models/Model.cs
@@ -16,6 +16,7 @@ namespace NW4RTools.Models {
public ResDict<VertexClrData> VtxClrData;
public ResDict<VertexTexCoordData> VtxTexCoordData;
public ResDict<Material> Materials;
+ public ResDict<Shader> Shaders;
/*public ResDict Bytecode, Nodes, VtxPosData, VtsNrmData, VtxClrData, VtxTexCoordData;
public ResDict VtxFurVecData, VtxFurPosData, Materials, Shaders, Shapes;