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author | Treeki <treeki@gmail.com> | 2011-02-10 05:03:53 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-02-10 05:03:53 +0100 |
commit | 58dead7b909861732011325f5d4844eae21a9bc2 (patch) | |
tree | 1ae61678c8df37c245eabdc443a275fccaa53516 /NW4RTools/Models/Material.cs | |
parent | 58f30cf003a6b7b3686f70fa0539aa45d126b457 (diff) | |
download | nw4rtools-58dead7b909861732011325f5d4844eae21a9bc2.tar.gz nw4rtools-58dead7b909861732011325f5d4844eae21a9bc2.zip |
more stuff. added shapes and texture/material pairs and refactored Logger a bit
Diffstat (limited to 'NW4RTools/Models/Material.cs')
-rw-r--r-- | NW4RTools/Models/Material.cs | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/NW4RTools/Models/Material.cs b/NW4RTools/Models/Material.cs index 8ca5082..200c6e7 100644 --- a/NW4RTools/Models/Material.cs +++ b/NW4RTools/Models/Material.cs @@ -20,14 +20,6 @@ namespace NW4RTools.Models { public Matrix TexMatrix; } - public class BoundTextureInfo { - public string TextureName, PaletteName; - public UInt32 TexMapID, TlutID, WrapS, WrapT, MinFilt, MagFilt; - public float LODBias; - public UInt32 MaxAniso; - public bool BiasClamp, DoEdgeLOD; - } - public class Material { @@ -54,7 +46,7 @@ namespace NW4RTools.Models { public ChanCtrl[] ChanCtrls; // Other - public List<BoundTextureInfo> BoundTextures; + public List<TextureInfo> TextureInfos; public Shader ShaderRef; // Display Lists |