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author | Treeki <treeki@gmail.com> | 2011-02-06 03:27:04 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-02-06 03:27:04 +0100 |
commit | a7b952e51e8af35d903ae0a4fbe041423d35ff6d (patch) | |
tree | ec2bd343119bce56a265318cc5b2ee59362cc86f /NW4RTools.userprefs | |
parent | 27cd642d477e0c5647c61565af393f9dca8b6f66 (diff) | |
download | nw4rtools-a7b952e51e8af35d903ae0a4fbe041423d35ff6d.tar.gz nw4rtools-a7b952e51e8af35d903ae0a4fbe041423d35ff6d.zip |
material reading support pretty much complete for now, just need to add shader
offset fixups once I get shader support in
Diffstat (limited to '')
-rw-r--r-- | NW4RTools.userprefs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/NW4RTools.userprefs b/NW4RTools.userprefs index f308c35..bad4528 100644 --- a/NW4RTools.userprefs +++ b/NW4RTools.userprefs @@ -1,13 +1,13 @@ <Properties> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" /> - <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/Models/Material.cs"> + <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/BrresReader.cs"> <Files> - <File FileName="NW4RTools/Types.cs" Line="11" Column="26" /> - <File FileName="TestApp/Main.cs" Line="9" Column="44" /> - <File FileName="NW4RTools/BrresReader.cs" Line="412" Column="1" /> - <File FileName="NW4RTools/Models/Model.cs" Line="17" Column="54" /> - <File FileName="NW4RTools/Models/Material.cs" Line="48" Column="16" /> + <File FileName="NW4RTools/Types.cs" Line="71" Column="8" /> + <File FileName="NW4RTools/BrresReader.cs" Line="433" Column="74" /> + <File FileName="NW4RTools/Models/Model.cs" Line="19" Column="34" /> + <File FileName="NW4RTools/Models/Material.cs" Line="28" Column="36" /> <File FileName="NW4RTools/InputStream.cs" Line="94" Column="15" /> + <File FileName="NW4RTools/Models/Shader.cs" Line="2" Column="34" /> </Files> </MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.DebuggingService.Breakpoints> |