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author | Treeki <treeki@gmail.com> | 2011-03-08 05:17:56 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-08 05:17:56 +0100 |
commit | 7d391e33a0b3d9793c95fce832abb2c6d9002186 (patch) | |
tree | 075f8ec6272ad3ea12be44a8c2083f89b0d55228 /NW4RTools.userprefs | |
parent | e962fd89af865d6e01522e9752f5fbd855ce128a (diff) | |
download | nw4rtools-7d391e33a0b3d9793c95fce832abb2c6d9002186.tar.gz nw4rtools-7d391e33a0b3d9793c95fce832abb2c6d9002186.zip |
late night commit! obj importer is basic but working. also, tidied up DL stuff
Diffstat (limited to '')
-rw-r--r-- | NW4RTools.userprefs | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/NW4RTools.userprefs b/NW4RTools.userprefs index d7da209..5273e53 100644 --- a/NW4RTools.userprefs +++ b/NW4RTools.userprefs @@ -2,21 +2,22 @@ <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" /> <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/ObjImporter.cs"> <Files> - <File FileName="NW4RTools/ObjImporter.cs" Line="635" Column="18" /> + <File FileName="NW4RTools/ObjImporter.cs" Line="244" Column="37" /> <File FileName="NW4RTools/ObjExporter.cs" Line="105" Column="25" /> <File FileName="NW4RTools/BrresReader.cs" Line="784" Column="11" /> - <File FileName="NW4RTools/BrresWriter.cs" Line="648" Column="21" /> + <File FileName="NW4RTools/BrresWriter.cs" Line="499" Column="36" /> <File FileName="NW4RTools/Models/Model.cs" Line="1" Column="1" /> <File FileName="NW4RTools/Models/ByteCode.cs" Line="1" Column="1" /> - <File FileName="TestApp/Main.cs" Line="19" Column="1" /> + <File FileName="TestApp/Main.cs" Line="76" Column="1" /> <File FileName="NW4RTools/Types.cs" Line="1" Column="1" /> - <File FileName="NW4RTools/Models/Material.cs" Line="1" Column="1" /> + <File FileName="NW4RTools/Models/Material.cs" Line="27" Column="18" /> <File FileName="NW4RTools/VertexSettings.cs" Line="184" Column="46" /> <File FileName="NW4RTools/Models/VertexData.cs" Line="238" Column="31" /> <File FileName="NW4RTools/Enums.cs" Line="23" Column="27" /> - <File FileName="NW4RTools/Models/OpenGL/GLModel.cs" Line="302" Column="1" /> - <File FileName="NW4RTools/InputStream.cs" Line="66" Column="1" /> - <File FileName="TestApp/RenderWindow.cs" Line="19" Column="1" /> + <File FileName="NW4RTools/Models/OpenGL/GLModel.cs" Line="218" Column="7" /> + <File FileName="NW4RTools/InputStream.cs" Line="86" Column="1" /> + <File FileName="TestApp/RenderWindow.cs" Line="36" Column="78" /> + <File FileName="NW4RTools/Models/OpenGL/GLDisplayList.cs" Line="20" Column="1" /> </Files> </MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.DebuggingService.Breakpoints> |