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author | Treeki <treeki@gmail.com> | 2011-03-03 04:53:56 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-03 04:53:56 +0100 |
commit | ab340fe4dc87086336643b6b616df6efdfac796b (patch) | |
tree | aa01265000e80c8348631f3ae67cc6ded16d90bb /NW4RTools.userprefs | |
parent | 6b14bc71cb699b72ca6cf164b7b800add414dec6 (diff) | |
download | nw4rtools-ab340fe4dc87086336643b6b616df6efdfac796b.tar.gz nw4rtools-ab340fe4dc87086336643b6b616df6efdfac796b.zip |
working (but not 100% tested) model and texture writing. a few other fixes, etc
Diffstat (limited to '')
-rw-r--r-- | NW4RTools.userprefs | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/NW4RTools.userprefs b/NW4RTools.userprefs index 767aacd..a5003ad 100644 --- a/NW4RTools.userprefs +++ b/NW4RTools.userprefs @@ -2,10 +2,18 @@ <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" /> <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/BrresWriter.cs"> <Files> - <File FileName="NW4RTools/BrresReader.cs" Line="844" Column="39" /> - <File FileName="NW4RTools/BrresWriter.cs" Line="106" Column="56" /> - <File FileName="TestApp/Main.cs" Line="43" Column="44" /> - <File FileName="NW4RTools/InputStream.cs" Line="1" Column="1" /> + <File FileName="NW4RTools/BrresReader.cs" Line="724" Column="48" /> + <File FileName="NW4RTools/BrresWriter.cs" Line="346" Column="30" /> + <File FileName="NW4RTools/Texture.cs" Line="291" Column="1" /> + <File FileName="TestApp/Main.cs" Line="27" Column="31" /> + <File FileName="NW4RTools/InputStream.cs" Line="136" Column="1" /> + <File FileName="NW4RTools/Models/Shape.cs" Line="8" Column="46" /> + <File FileName="NW4RTools/Models/OpenGL/GLTexture.cs" Line="37" Column="18" /> + <File FileName="NW4RTools/OutputStream.cs" Line="105" Column="36" /> + <File FileName="NW4RTools/Models/Model.cs" Line="33" Column="44" /> + <File FileName="NW4RTools/Models/Material.cs" Line="39" Column="3" /> + <File FileName="NW4RTools/Models/TextureInfo.cs" Line="1" Column="1" /> + <File FileName="TestApp/AssemblyInfo.cs" Line="1" Column="1" /> </Files> </MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.DebuggingService.Breakpoints> |