from common import * from editorui import * class KPLayerList(QtGui.QWidget): def __init__(self): QtGui.QWidget.__init__(self) self.layout = QtGui.QVBoxLayout() self.layout.setSpacing(0) self.model = KP.map.layerModel self.listView = QtGui.QListView() self.listView.setModel(self.model) self.layout.addWidget(self.listView) self.toolbar = QtGui.QToolBar() self.layout.addWidget(self.toolbar) self.setupToolbar(self.toolbar) self.setLayout(self.layout) def setupToolbar(self, tb): tb.addAction(QtGui.QIcon(), 'Add', self.addLayer) tb.addAction(QtGui.QIcon(), 'Remove', self.removeLayer) tb.addAction(QtGui.QIcon(), 'Move Up', self.moveUp) tb.addAction(QtGui.QIcon(), 'Move Down', self.moveDown) def selectedLayerIndex(self): return self.listView.selectionModel().currentIndex().row() def selectedLayer(self): return KP.map.layers[self.listView.selectionModel().currentIndex().row()] def addLayer(self): KP.map.appendLayer(KP.map.createNewLayer()) def removeLayer(self): KP.map.removeLayer(self.selectedLayer()) def moveUp(self): index = self.selectedLayerIndex() KP.map.moveLayer(index, index - 1) def moveDown(self): index = self.selectedLayerIndex() KP.map.moveLayer(index, index + 2) class KPObjectSelector(QtGui.QListView): def __init__(self): """Initialises the widget. Remember to call setModel() on it with a KPGroupModel whenever the layer changes.""" QtGui.QListView.__init__(self) self.setFlow(QtGui.QListView.LeftToRight) self.setLayoutMode(QtGui.QListView.SinglePass) self.setMovement(QtGui.QListView.Static) self.setResizeMode(QtGui.QListView.Adjust) self.setWrapping(True) # self.setItemDelegate(KPObjectSelector.ObjectItemDelegate()) # Borrowed the signals and junk from Reggie, figure we'll need em' self.clicked.connect(self.handleObjReplace) def toggleTopLevel(self, id): """Changes the top level group in the list view.""" # Not quite sure how to implement this yet. Basically, the model is hierarchal, # and it'll return items from whatever the top level KPGroupItem is. But removing # and adding stuff isn't possible, since I need to retain my recursive object. # # So here's the structure. Above this QListView, there will be a QComboBox. # # The QComboBox will list all groups in my hierarchy. # Selecting a group will cause the QListView to only show items for those rows, # even though all rows are retained. # # It's kind of like a custom QSortFilterProxyModel. Maybe I should subclass that. self.setCurrentIndex(self.model().index(sel, 0, QtCore.QModelIndex())) @QtCore.pyqtSlot(QtCore.QModelIndex, QtCore.QModelIndex) def currentChanged(self, current, previous): """Throws a signal when the selected object changed""" self.objChanged.emit(current.row()) def handleObjReplace(self, index): """Throws a signal when the selected object is used as a replacement""" if QtGui.QApplication.keyboardModifiers() == QtCore.Qt.AltModifier: self.objReplaced.emit(index.row()) objChanged = QtCore.pyqtSignal(int) objReplaced = QtCore.pyqtSignal(int) class KPGroupItemDelegate(QtGui.QAbstractItemDelegate): """Handles tileset groups, objects and their rendering""" def __init__(self): """Initialises the delegate""" QtGui.QAbstractItemDelegate.__init__(self) def paint(self, painter, option, index): """Paints an object""" if option.state & QtGui.QStyle.State_Selected: painter.fillRect(option.rect, option.palette.highlight()) p = index.model().data(index, QtCore.Qt.DecorationRole) painter.drawPixmap(option.rect.x()+2, option.rect.y()+2, p) #painter.drawText(option.rect, str(index.row())) def sizeHint(self, option, index): """Returns the size for the object""" p = index.model().data(index, QtCore.Qt.UserRole) return p class KPMainWindow(QtGui.QMainWindow): def __init__(self): QtGui.QMainWindow.__init__(self) self.editor = KPEditorWidget() self.setCentralWidget(self.editor) self.scene = KPMapScene() self.editor.setScene(self.scene) self.setupMenuBar() self.setupDocks() def setupMenuBar(self): mb = self.menuBar() m = mb.addMenu('&File') # ... def setupDocks(self): self.layerList = KPLayerList() self.layerListDock = QtGui.QDockWidget('Layers') self.layerListDock.setWidget(self.layerList) self.objectSelector = KPObjectSelector() # TODO: refactor this, this is just a bit of a hack for now from wii.u8archive import WiiArchiveU8 arc = WiiArchiveU8(open('/home/me/Dropbox/NEWERsmbw/Test2.arc', 'rb')) img = arc.resolvePath('/BG_tex/Test2_tex.bin').data obj = arc.resolvePath('/BG_unt/Test2.bin').data objm = arc.resolvePath('/BG_unt/Test2_hd.bin').data grp = arc.resolvePath('/BG_grp/Test2_grp.bin').data TestTileset = KPTileset(img, obj, objm, grp) self.objectSelector.setModel(TestTileset.getModel()) self.objectSelectorDock = QtGui.QDockWidget('Objects') self.objectSelectorDock.setWidget(self.objectSelector) self.addDockWidget(Qt.RightDockWidgetArea, self.layerListDock) self.addDockWidget(Qt.RightDockWidgetArea, self.objectSelectorDock)