from common import * import weakref import mapfile TILE_SIZE = (24,24) MAP_SIZE_IN_TILES = (512,512) MAP_SIZE = (MAP_SIZE_IN_TILES[0] * TILE_SIZE[0], MAP_SIZE_IN_TILES[1] * TILE_SIZE[1]) @mapfile.dumpable('layer') class KPLayer(object): __dump_attribs__ = ('name', '_visible') def __repr__(self): return "" % self.name def __init__(self): self.name = '' self._visible = True @property def visible(self): return self._visible @visible.setter def visible(self, value): if self._visible == value: return self._visible = value self._visibilityChanged(value) def _visibilityChanged(self, value): pass def setActivated(self, value, listToUse=None): flag1 = QtGui.QGraphicsItem.ItemIsSelectable flag2 = QtGui.QGraphicsItem.ItemIsMovable if listToUse is None: listToUse = self.objects for obj in listToUse: item = obj.qtItem if item: item.setFlag(flag1, value) item.setFlag(flag2, value) @mapfile.dumpable('object') class KPObject(object): __dump_attribs__ = ('position', 'size', 'tileset') def _load(self, mapObj, src): self.kind = mapObj.loadedTilesets[self.tileset].objects[src['kind']] self.updateCache() def _dump(self, mapObj, dest): dest['kind'] = mapObj.loadedTilesets[self.tileset].objects.index(self.kind) def __init__(self): self.position = (0,0) self.size = (1,1) self.kind = 0 self.cache = [] self.tileset = None self.qtItem = None def updateCache(self): self.cache = self.kind.render(self.size) @mapfile.dumpable('tile_layer') class KPTileLayer(KPLayer): __dump_attribs__ = KPLayer.__dump_attribs__ + ('tileset', 'objects') def _load(self, mapObj, src): self.updateCache() def __repr__(self): return "" % (self.name, self.tileset) def __init__(self): KPLayer.__init__(self) self.tileset = '' self.objects = [] self.cache = ['DUMMY_FLAG'] self.updateCache() self.icon = KP.icon('LayerTile') def _visibilityChanged(self, value): for obj in self.objects: item = obj.qtItem if item: item.setVisible(value) def updateCache(self): if len(self.objects) == 0: if len(self.cache) != 0: self.cache = [] self.cacheBasePos = (0,0) self.cacheSize = (0,0) return x1, x2 = MAP_SIZE_IN_TILES[0] - 1, 0 y1, y2 = MAP_SIZE_IN_TILES[1] - 1, 0 for obj in self.objects: x, y = obj.position w, h = obj.size right, bottom = (x+w-1), (y+h-1) if x < x1: x1 = x if y < y1: y1 = y if right > x2: x2 = right if bottom > y2: y2 = bottom # create the cache # I was going to just resize it, but setting every tile to -1 # in Python would probably be slower than creating a new one ... size = (x2 - x1 + 1, y2 - y1 + 1) width, height = size cache = [[-1 for i in xrange(width)] for j in xrange(height)] self.cache = cache self.cacheBasePos = (x1, y1) self.cacheSize = size # now generate the thing for obj in self.objects: oX, oY = obj.position baseX = oX - x1 y = oY - y1 for row in obj.cache: destRow = cache[y] x = baseX for tile in row: destRow[x] = tile x += 1 y += 1 @mapfile.dumpable('associate_layer') class KPPathTileLayer(KPLayer): __dump_attribs__ = KPLayer.__dump_attribs__ + ('tileset', 'objects', 'doodads', 'associate') def _load(self, mapObj, src): self.updateCache() def __repr__(self): return "" % (self.tileset, self.associate) def __init__(self, pathnode): KPLayer.__init__(self) self.tileset = KP.map.pathNodeTileset self.objects = [] self.doodads = [] self.associate = pathnode self.cache = ['DUMMY_FLAG'] self.updateCache() self.icon = KP.icon('LayerTile') def associate(self): return self.associate def _visibilityChanged(self, value): for obj in self.objects: item = obj.qtItem if item: item.setVisible(value) for obj in self.doodads: item = obj.qtItem if item: item.setVisible(value) def setActivated(self, value, listToUse=None): flag1 = QtGui.QGraphicsItem.ItemIsSelectable flag2 = QtGui.QGraphicsItem.ItemIsMovable if listToUse is None: listToUse = self.objects + self.doodads for obj in listToUse: item = obj.qtItem if item: item.setFlag(flag1, value) item.setFlag(flag2, value) def updateCache(self): if len(self.objects) == 0: if len(self.cache) != 0: self.cache = [] self.cacheBasePos = (0,0) self.cacheSize = (0,0) return x1, x2 = MAP_SIZE_IN_TILES[0] - 1, 0 y1, y2 = MAP_SIZE_IN_TILES[1] - 1, 0 for obj in self.objects: x, y = obj.position w, h = obj.size right, bottom = (x+w-1), (y+h-1) if x < x1: x1 = x if y < y1: y1 = y if right > x2: x2 = right if bottom > y2: y2 = bottom # create the cache # I was going to just resize it, but setting every tile to -1 # in Python would probably be slower than creating a new one ... size = (x2 - x1 + 1, y2 - y1 + 1) width, height = size cache = [[-1 for i in xrange(width)] for j in xrange(height)] self.cache = cache self.cacheBasePos = (x1, y1) self.cacheSize = size # now generate the thing for obj in self.objects: oX, oY = obj.position baseX = oX - x1 y = oY - y1 for row in obj.cache: destRow = cache[y] x = baseX for tile in row: destRow[x] = tile x += 1 y += 1 @mapfile.dumpable('doodad') class KPDoodad(object): __dump_attribs__ = ('position', 'size', 'angle', 'animations') def _dump(self, mapObj, dest): dest['sourceRef'] = mapObj.refDoodad(self.source) def _load(self, mapObj, src): self.source = mapObj.derefDoodad(src['sourceRef']) def __init__(self): self.position = [0,0] self.size = [0,0] self.angle = 0 self.source = None self.animations = [] self.timelines = None def setDefaultSize(self): pixmap = self.source[1] self.size = [pixmap.width(), pixmap.height()] def cleanUpAnimations(self): myTimelines = self.timelines if myTimelines is None: return timelineList = KP.mapScene.timeLines for timeline in myTimelines: try: timelineList.remove(timeline) except ValueError: pass self.timelines = None def setupAnimations(self): self.cleanUpAnimations() timelineList = KP.mapScene.timeLines myTimelines = [] for anim in self.animations: Loop, Curve, Frames, Type, StartVal, EndVal = anim Timeline = QtCore.QTimeLine() # Interpolate the correct modifier if Curve == "Linear": Timeline.setCurveShape(3) elif Curve == "Sinusoidial": Timeline.setCurveShape(4) elif Curve == "Cosinoidial": Timeline.setCurveShape(5) Timeline.setFrameRange(StartVal, EndVal) if Loop == "Contiguous": Timeline.setLoopCount(1) elif Loop == "Loop": Timeline.setLoopCount(0) # Dollars *holds pinky to corner of mouth* elif Loop == "Reversible Loop": Timeline.setLoopCount(1) Timeline.finished.connect(Timeline.toggleDirection) Timeline.finished.connect(Timeline.start) Timeline.setDuration(Frames/60.0*1000) # Wii goes at 60 frames per second timelineList.append(Timeline) myTimelines.append(Timeline) self.timelines = myTimelines @mapfile.dumpable('doodad_layer') class KPDoodadLayer(KPLayer): __dump_attribs__ = KPLayer.__dump_attribs__ + ('objects',) def __repr__(self): return "" % self.name def __init__(self): KPLayer.__init__(self) self.objects = [] self.icon = KP.icon('LayerObjects') def _visibilityChanged(self, value): for obj in self.objects: item = obj.qtItem if item: item.setVisible(value) @mapfile.dumpable('node') class KPNode(object): __dump_attribs__ = ( 'position', 'actions', 'level', 'mapChange', 'transition', 'mapID', 'foreignID') def _dump(self, mapObj, dest): dest['exitIDs'] = map(mapObj.refPath, self.exits) def _load(self, mapObj, src): self.exitIDs = src['exitIDs'] # The exits array will be created by KPPathLayer._load after the # paths have all been created. def __init__(self): self.position = (0,0) self.actions = [] self.exits = [] self.level = None self.mapChange = None self.transition = 0 self.mapID = None self.foreignID = None def isStop(self): return True if (self.level or self.mapChange or len(self.exits) != 2) else False @mapfile.dumpable('path') class KPPath(object): __dump_attribs__ = ('unlocks', 'secret', 'animation', 'movementSpeed') def _dump(self, mapObj, dest): dest['startNodeLink'] = mapObj.refNode(self._startNodeRef()) dest['endNodeLink'] = mapObj.refNode(self._endNodeRef()) dest['linkedLayer'] = mapObj.refLayer(self.linkedLayer) def _load(self, mapObj, src): self._startNodeRef = weakref.ref(mapObj.derefNode(src['startNodeLink'])) self._endNodeRef = weakref.ref(mapObj.derefNode(src['endNodeLink'])) self.linkedLayer = mapObj.derefLayer(src['linkedLayer']) def __init__(self, startNode=None, endNode=None, cloneFrom=None): if startNode is None and endNode is None: # null ctor, ignore this # we're probably loaded from a file, so trust # that everything is correct ... _load will set it all up return self._startNodeRef = weakref.ref(startNode) self._endNodeRef = weakref.ref(endNode) startNode.exits.append(self) endNode.exits.append(self) self.unlocks = 0 # 0 = always unlocked, 1 = unlocked from startNode, 2 = unlocked from endNode self.secret = 0 # 0 = unlocks from normal exit, 1 = unlocks from secret exit if cloneFrom is None: self.animation = 0 else: self.animation = cloneFrom.animation self.movementSpeed = 1.0 self.linkedLayer = None def setStart(self, newStart): currentStart = self._startNodeRef() if currentStart is not None: currentStart.exits.remove(self) newStart.exits.append(self) self._startNodeRef = weakref.ref(newStart) def setEnd(self, newEnd): currentEnd = self._endNodeRef() if currentEnd is not None: currentEnd.exits.remove(self) newEnd.exits.append(self) self._endNodeRef = weakref.ref(newEnd) @mapfile.dumpable('path_layer') class KPPathLayer(KPLayer): __dump_attribs__ = KPLayer.__dump_attribs__ + ('nodes', 'paths') def _load(self, mapObj, src): for node in self.nodes: node.exits = map(mapObj.derefPath, node.exitIDs) del node.exitIDs def __repr__(self): return "" % self.name def __init__(self): KPLayer.__init__(self) self.nodes = [] self.paths = [] self.icon = KP.icon('LayerPath') def _visibilityChanged(self, value): for objList in (self.nodes, self.paths): for obj in objList: item = obj.qtItem if item: item.setVisible(value) def setActivated(self, value): KPLayer.setActivated(self, value, self.nodes) flag = QtGui.QGraphicsItem.ItemIsSelectable for path in self.paths: item = path.qtItem if item: item.setFlag(flag, value) @mapfile.dumpable('map_root') class KPMap(object): __dump_attribs__ = ('layers', 'nextLayerNumber', 'doodadDefinitions', 'pathNodeTileset') def _preload(self, src): # we need this early so we can use the deref methods! for layer in self.layers: if isinstance(layer, KPPathLayer): self.pathLayer = layer def _load(self, mapObj, source): self.layerModel.list = self.layers self.doodadModel.list = self.doodadDefinitions def save(self): path = self.filePath if path is None: raise "no path specified for this map" import mapfile dumped = mapfile.dump(self) open(path, 'wb').write(dumped) def export(self, path): from exporter import KPMapExporter exp = KPMapExporter(self) data = exp.build() open(path, 'wb').write(data) def __init__(self): self.filePath = None self.nextLayerNumber = 1 self.pathLayer = self._createPathLayer() self.layers = [self.pathLayer] self.layerModel = KPMap.LayerModel(self.layers) self.doodadDefinitions = [] self.doodadModel = KPMap.DoodadModel(self.doodadDefinitions) self.tilesets = {} self.loadedTilesets = {} self.loadTilesets() try: self.pathNodeTileset = self.tilesets.keys()[0] except: # TODO: This should probably error out or something. Seriously. # It'll ruin the path or object layers if there are NO tilesets. self.pathNodeTileset = '' # LAYERS class LayerModel(QtCore.QAbstractListModel): def __init__(self, layerList): QtCore.QAbstractListModel.__init__(self) self.list = layerList def headerData(self, section, orientation, role = Qt.DisplayRole): return 'Layer' def rowCount(self, parent): return len(self.list) def data(self, index, role = Qt.DisplayRole): try: if index.isValid(): layer = self.list[index.row()] if (role == Qt.DisplayRole or role == Qt.EditRole): return layer.name elif role == Qt.DecorationRole: return layer.icon elif role == Qt.CheckStateRole: return (Qt.Checked if layer.visible else Qt.Unchecked) except IndexError: pass return QtCore.QVariant() def flags(self, index): if not index.isValid(): return Qt.ItemIsEnabled return Qt.ItemIsEditable | Qt.ItemIsUserCheckable \ | QtCore.QAbstractListModel.flags(self, index) def setData(self, index, value, role = Qt.EditRole): if index.isValid(): layer = self.list[index.row()] if role == Qt.EditRole: value = str(value.toString()) if len(value) > 0: layer.name = value self.dataChanged.emit(index, index) return True elif role == Qt.CheckStateRole: layer.visible = value.toBool() self.dataChanged.emit(index, index) return True return False def _createPathLayer(self): layer = KPPathLayer() layer.name = 'Paths' return layer def createNewTileLayer(self, tilesetName): layer = KPTileLayer() layer.name = "Tilemap - Layer %d" % self.nextLayerNumber self.nextLayerNumber += 1 layer.tileset = tilesetName return layer def createNewDoodadLayer(self): layer = KPDoodadLayer() layer.name = "Doodads - Layer %d" % self.nextLayerNumber self.nextLayerNumber += 1 return layer def appendLayer(self, layer): return self.insertLayer(len(self.layers), layer) def insertLayer(self, index, layer): self.layerModel.beginInsertRows(QtCore.QModelIndex(), index, index) self.layers.insert(index, layer) self.layerModel.endInsertRows() return index def moveLayer(self, fromIndex, toIndex): if fromIndex == toIndex: return if fromIndex < 0 or toIndex < 0: return if fromIndex >= len(self.layers) or toIndex > len(self.layers): return if fromIndex == toIndex-1: return self.layerModel.beginMoveRows( QtCore.QModelIndex(), fromIndex, fromIndex, QtCore.QModelIndex(), toIndex) toMove = self.layers[fromIndex] newIndex = ((toIndex > fromIndex) and (toIndex - 1)) or toIndex del self.layers[fromIndex] self.layers.insert(newIndex, toMove) self.layerModel.endMoveRows() return newIndex def removeLayer(self, layer): if layer not in self.layers: return index = self.layers.index(layer) self.layerModel.beginRemoveRows(QtCore.QModelIndex(), index, index) del self.layers[index] self.layerModel.endRemoveRows() # DOODADS class DoodadModel(QtCore.QAbstractListModel): def __init__(self, doodadList): QtCore.QAbstractListModel.__init__(self) self.list = doodadList def headerData(self, section, orientation, role = Qt.DisplayRole): return 'Doodad' def rowCount(self, parent): return len(self.list) def data(self, index, role = Qt.DisplayRole): try: if index.isValid(): doodad = self.list[index.row()] if role == Qt.DecorationRole: return QtGui.QIcon(doodad[1]) elif role == Qt.ToolTipRole: return doodad[0] elif role == Qt.DisplayRole: return doodad[0] except IndexError: pass return QtCore.QVariant() def flags(self, index): if not index.isValid(): return Qt.ItemIsEnabled return QtCore.QAbstractListModel.flags(self, index) def addDoodad(self, title, image): doodad = (title, image) index = len(self.doodadDefinitions) self.doodadModel.beginInsertRows(QtCore.QModelIndex(), index, index) self.doodadDefinitions.append(doodad) self.doodadModel.endInsertRows() return doodad def removeDoodad(self, doodad): if doodad not in self.doodadDefinitions: raise ValueError index = self.doodadDefinitions.index(doodad) self.doodadModel.beginRemoveRows(QtCore.QModelIndex(), index, index) del self.doodadDefinitions[index] self.doodadModel.endRemoveRows() # REFERENCES def refDoodad(self, doodad): return -1 if (doodad is None) else self.doodadDefinitions.index(doodad) def derefDoodad(self, ref): return self.doodadDefinitions[ref] if (ref >= 0) else None def refLayer(self, layer): return -1 if (layer is None) else self.layers.index(layer) def derefLayer(self, ref): return self.layers[ref] if (ref >= 0) else None def refPath(self, path): return -1 if (path is None) else self.pathLayer.paths.index(path) def derefPath(self, ref): return self.pathLayer.paths[ref] if (ref >= 0) else None def refNode(self, node): return -1 if (node is None) else self.pathLayer.nodes.index(node) def derefNode(self, ref): return self.pathLayer.nodes[ref] if (ref >= 0) else None # TILESETS def loadTilesets(self): import os from hashlib import sha256 as sha path = os.getcwd() + os.sep + 'Tilesets' if not os.path.exists(path): os.mkdir(path) for file in os.listdir(path): name = file[:-4] if file[-4:] == '.arc': filepath = path + os.sep + file filehandler = open(filepath) data = filehandler.read() filehandler.close() hash = sha(data).hexdigest() self.tilesets[name] = {'path': filepath, 'hash': hash} self.loadedTilesets[name] = KPTileset.loadFromArc(filepath) def reloadTileset(self, name): from hashlib import sha256 as sha info = self.tilesets[name] filehandler = open(info['path']) data = filehandler.read() filehandler.close() hash = sha(data).hexdigest() if info['hash'] != hash: self.loadedTilesets[name] = KPTileset.loadFromArc(info['path']) KP.mapscene.update() KP.mapscene.views()[0].update()