from common import * from editorcommon import * import weakref class KPEditorObject(KPEditorItem): SNAP_TO = (24,24) def __init__(self, obj, layer): KPEditorItem.__init__(self) obj.qtItem = self self._objRef = weakref.ref(obj) self._layerRef = weakref.ref(layer) self._updatePosition() self._updateSize() self.setAcceptHoverEvents(True) self.resizing = None if not hasattr(KPEditorObject, 'SELECTION_PEN'): KPEditorObject.SELECTION_PEN = QtGui.QPen(Qt.white, 1, Qt.DotLine) # I don't bother setting the ZValue because it doesn't quite matter: # only one layer's objects are ever clickable, and drawBackground takes # care of the layered drawing def _updatePosition(self): self.ignoreMovement = True x,y = self._objRef().position self.setPos(x*24, y*24) self.ignoreMovement = False def _updateSize(self): self.prepareGeometryChange() obj = self._objRef() w,h = obj.size self._boundingRect = QtCore.QRectF(0, 0, w*24, h*24) self._selectionRect = QtCore.QRectF(0, 0, w*24-1, h*24-1) self._resizerEndXY = (w*24-5, h*24-5) def paint(self, painter, option, widget): if self.isSelected(): painter.setPen(self.SELECTION_PEN) painter.drawRect(self._selectionRect) def hoverMoveEvent(self, event): if self._layerRef() != KP.mapScene.currentLayer: self.setCursor(Qt.ArrowCursor) return pos = event.pos() bit = self.resizerPortionAt(pos.x(), pos.y()) if bit == 1 or bit == 4: self.setCursor(Qt.SizeFDiagCursor) elif bit == 2 or bit == 3: self.setCursor(Qt.SizeBDiagCursor) elif bit == 7 or bit == 8: self.setCursor(Qt.SizeHorCursor) elif bit == 5 or bit == 6: self.setCursor(Qt.SizeVerCursor) else: self.setCursor(Qt.ArrowCursor) def mousePressEvent(self, event): if event.button() == Qt.LeftButton: pos = event.pos() bit = self.resizerPortionAt(pos.x(), pos.y()) if self._layerRef() == KP.mapScene.currentLayer and bit: # if bit: event.accept() x, xSide, y, ySide = False, None, False, None if bit == 1 or bit == 7 or bit == 3: x, xSide = True, 1 elif bit == 2 or bit == 4 or bit == 8: x, xSide = True, 0 if bit == 1 or bit == 2 or bit == 5: y, ySide = True, 1 elif bit == 3 or bit == 4 or bit == 6: y, ySide = True, 0 self.resizing = (x, xSide, y, ySide) return KPEditorItem.mousePressEvent(self, event) def _tryAndResize(self, obj, axisIndex, mousePosition, stationarySide): objPosition = obj.position[axisIndex] objSize = obj.size[axisIndex] if stationarySide == 0: # Resize the right/bottom side relativeMousePosition = mousePosition - objPosition newSize = relativeMousePosition + 1 if newSize == objSize or newSize < 1: return False if axisIndex == 1: obj.size = (obj.size[0], newSize) else: obj.size = (newSize, obj.size[1]) else: # Resize the left/top side rightSide = objPosition + objSize - 1 newLeftSide = mousePosition newPosition = newLeftSide newSize = rightSide - newLeftSide + 1 if newSize < 1: return False if newPosition == objPosition and newSize == objSize: return False if axisIndex == 1: obj.position = (obj.position[0], newPosition) obj.size = (obj.size[0], newSize) else: obj.position = (newPosition, obj.position[1]) obj.size = (newSize, obj.size[1]) return True def mouseMoveEvent(self, event): if self.resizing: obj = self._objRef() scenePos = event.scenePos() hasChanged = False resizeX, xSide, resizeY, ySide = self.resizing if resizeX: hasChanged |= self._tryAndResize(obj, 0, int(scenePos.x() / 24), xSide) if resizeY: hasChanged |= self._tryAndResize(obj, 1, int(scenePos.y() / 24), ySide) if hasChanged: obj.updateCache() self._layerRef().updateCache() self._updatePosition() self._updateSize() else: KPEditorItem.mouseMoveEvent(self, event) def mouseReleaseEvent(self, event): if self.resizing and event.button() == Qt.LeftButton: self.resizing = None else: KPEditorItem.mouseReleaseEvent(self, event) def _itemMoved(self, oldX, oldY, newX, newY): obj = self._objRef() obj.position = (newX/24, newY/24) self._layerRef().updateCache() def remove(self, withItem=False): obj = self._objRef() layer = self._layerRef() layer.objects.remove(obj) layer.updateCache() if withItem: self.scene().removeItem(self)