From c4e5f6b3191498e273965224eb827bf83966d3ff Mon Sep 17 00:00:00 2001 From: Colin Noga Date: Fri, 4 Nov 2011 04:17:20 -0500 Subject: Added Puzzle+, it probably correctly makes and saves map tilesets, but something is broken on opening. Also added a group feature for my own sake --- Puzzle+/.DS_Store | Bin 0 -> 6148 bytes Puzzle+/archive.py | 205 +++++ Puzzle+/common.py | 364 +++++++++ Puzzle+/license.txt | 339 +++++++++ Puzzle+/nsmblib-0.5a.zip | Bin 0 -> 9056 bytes Puzzle+/puzzle+.py | 1858 ++++++++++++++++++++++++++++++++++++++++++++++ Puzzle+/windows_build.py | 81 ++ 7 files changed, 2847 insertions(+) create mode 100644 Puzzle+/.DS_Store create mode 100755 Puzzle+/archive.py create mode 100755 Puzzle+/common.py create mode 100755 Puzzle+/license.txt create mode 100644 Puzzle+/nsmblib-0.5a.zip create mode 100755 Puzzle+/puzzle+.py create mode 100755 Puzzle+/windows_build.py (limited to 'Puzzle+') diff --git a/Puzzle+/.DS_Store b/Puzzle+/.DS_Store new file mode 100644 index 0000000..5008ddf Binary files /dev/null and b/Puzzle+/.DS_Store differ diff --git a/Puzzle+/archive.py b/Puzzle+/archive.py new file mode 100755 index 0000000..b0495f5 --- /dev/null +++ b/Puzzle+/archive.py @@ -0,0 +1,205 @@ +from common import * + + +class U8(WiiArchive): + class U8Header(Struct): + __endian__ = Struct.BE + def __format__(self): + self.tag = Struct.string(4) + self.rootnode_offset = Struct.uint32 + self.header_size = Struct.uint32 + self.data_offset = Struct.uint32 + self.zeroes = Struct.string(16) + class U8Node(Struct): + __endian__ = Struct.BE + def __format__(self): + self.type = Struct.uint16 + self.name_offset = Struct.uint16 + self.data_offset = Struct.uint32 + self.size = Struct.uint32 + def __init__(self): + self.files = [] + def _dump(self): + header = self.U8Header() + rootnode = self.U8Node() + + # constants + header.tag = "U\xAA8-" + header.rootnode_offset = 0x20 + header.zeroes = "\x00" * 16 + rootnode.type = 0x0100 + + nodes = [] + strings = '\x00' + data = '' + + for item, value in self.files: + node = self.U8Node() + + recursion = item.count('/') + if(recursion < 0): + recursion = 0 + name = item[item.rfind('/') + 1:] + + node.name_offset = len(strings) + strings += name + '\x00' + + if(value == None): # directory + node.type = 0x0100 + node.data_offset = recursion + + node.size = len(nodes) + 1 + for one, two in self.files: + if(one[:len(item)] == item): # find nodes in the folder + node.size += 1 + else: # file + node.type = 0x0000 + node.data_offset = len(data) + #print "before: " + str(len(data)) + data += value + ('\x00' * (align(len(value), 32) - len(value))) # 32 seems to work best for fuzzyness? I'm still really not sure + #print "after: " + str(len(data)) + node.size = len(value) + #print "sz: " + str(len(value)) + nodes.append(node) + + header.header_size = ((len(nodes) + 1) * len(rootnode)) + len(strings) + header.data_offset = align(header.header_size + header.rootnode_offset, 64) + rootnode.size = len(nodes) + 1 + + for i in range(len(nodes)): + if(nodes[i].type == 0x0000): + nodes[i].data_offset += header.data_offset + + fd = '' + fd += header.pack() + fd += rootnode.pack() + for node in nodes: + fd += node.pack() + fd += strings + fd += "\x00" * (header.data_offset - header.rootnode_offset - header.header_size) + fd += data + + return fd + def _dumpDir(self, dir): + if(not os.path.isdir(dir)): + os.mkdir(dir) + old = os.getcwd() + os.chdir(dir) + for item, data in self.files: + if(data == None): + if(not os.path.isdir(item)): + os.mkdir(item) + else: + open(item, "wb").write(data) + os.chdir(old) + def _loadDir(self, dir): + try: + self._tmpPath += '' + except: + self._tmpPath = '' + old = os.getcwd() + os.chdir(dir) + entries = os.listdir(".") + for entry in entries: + if(os.path.isdir(entry)): + self.files.append((self._tmpPath + entry, None)) + self._tmpPath += entry + '/' + self._loadDir(entry) + elif(os.path.isfile(entry)): + data = open(entry, "rb").read() + self.files.append((self._tmpPath + entry, data)) + os.chdir(old) + self._tmpPath = self._tmpPath[:self._tmpPath.find('/') + 1] + def _load(self, data): + offset = 0 + + for i in range(len(data)): + header = self.U8Header() + header.unpack(data[offset:offset + len(header)]) + if(header.tag == "U\xAA8-"): + break + data = data[1:] + offset += len(header) + offset = header.rootnode_offset + + #print header.rootnode_offset + #print header.header_size + #print header.data_offset + + rootnode = self.U8Node() + rootnode.unpack(data[offset:offset + len(rootnode)]) + offset += len(rootnode) + + nodes = [] + for i in range(rootnode.size - 1): + node = self.U8Node() + node.unpack(data[offset:offset + len(node)]) + offset += len(node) + nodes.append(node) + + strings = data[offset:offset + header.data_offset - len(header) - (len(rootnode) * rootnode.size)] + offset += len(strings) + + recursion = [rootnode.size] + recursiondir = [] + counter = 0 + for node in nodes: + counter += 1 + name = strings[node.name_offset:].split('\0', 1)[0] + + if(node.type == 0x0100): # folder + recursion.append(node.size) + recursiondir.append(name) + #assert len(recursion) == node.data_offset + 2 # haxx + self.files.append(('/'.join(recursiondir), None)) + + #print "Dir: " + name + elif(node.type == 0): # file + self.files.append(('/'.join(recursiondir) + '/' + name, data[node.data_offset:node.data_offset + node.size])) + offset += node.size + + #print "File: " + name + else: # unknown type -- wtf? + pass + + #print "Data Offset: " + str(node.data_offset) + #print "Size: " + str(node.size) + #print "Name Offset: " + str(node.name_offset) + #print "" + + sz = recursion.pop() + if(sz != counter + 1): + recursion.append(sz) + else: + recursiondir.pop() + def __str__(self): + ret = '' + for key, value in self.files: + name = key[key.rfind('/') + 1:] + recursion = key.count('/') + ret += ' ' * recursion + if(value == None): + ret += '[' + name + ']' + else: + ret += name + ret += '\n' + return ret + def __getitem__(self, key): + for item, val in self.files: + if(item == key): + if(val != None): + return val + else: + ret = [] + for item2, val2 in self.files: + if(item2.find(item) == 0): + ret.append(item2[len(item) + 1:]) + return ret[1:] + raise KeyError + def __setitem__(self, key, val): + for i in range(len(self.files)): + if(self.files[i][0] == key): + self.files[i] = (self.files[i][0], val) + return + self.files.append((key, val)) + diff --git a/Puzzle+/common.py b/Puzzle+/common.py new file mode 100755 index 0000000..792acec --- /dev/null +++ b/Puzzle+/common.py @@ -0,0 +1,364 @@ +import os.path, struct, sys + + +class StructType(tuple): + def __getitem__(self, value): + return [self] * value + def __call__(self, value, endian='<'): + if isinstance(value, str): + return struct.unpack(endian + tuple.__getitem__(self, 0), value[:tuple.__getitem__(self, 1)])[0] + else: + return struct.pack(endian + tuple.__getitem__(self, 0), value) + +class StructException(Exception): + pass + +class Struct(object): + __slots__ = ('__attrs__', '__baked__', '__defs__', '__endian__', '__next__', '__sizes__', '__values__') + int8 = StructType(('b', 1)) + uint8 = StructType(('B', 1)) + + int16 = StructType(('h', 2)) + uint16 = StructType(('H', 2)) + + int32 = StructType(('l', 4)) + uint32 = StructType(('L', 4)) + + int64 = StructType(('q', 8)) + uint64 = StructType(('Q', 8)) + + float = StructType(('f', 4)) + + def string(cls, len, offset=0, encoding=None, stripNulls=False, value=''): + return StructType(('string', (len, offset, encoding, stripNulls, value))) + string = classmethod(string) + + LE = '<' + BE = '>' + __endian__ = '<' + + def __init__(self, func=None, unpack=None, **kwargs): + self.__defs__ = [] + self.__sizes__ = [] + self.__attrs__ = [] + self.__values__ = {} + self.__next__ = True + self.__baked__ = False + + if func == None: + self.__format__() + else: + sys.settrace(self.__trace__) + func() + for name in func.func_code.co_varnames: + value = self.__frame__.f_locals[name] + self.__setattr__(name, value) + + self.__baked__ = True + + if unpack != None: + if isinstance(unpack, tuple): + self.unpack(*unpack) + else: + self.unpack(unpack) + + if len(kwargs): + for name in kwargs: + self.__values__[name] = kwargs[name] + + def __trace__(self, frame, event, arg): + self.__frame__ = frame + sys.settrace(None) + + def __setattr__(self, name, value): + if name in self.__slots__: + return object.__setattr__(self, name, value) + + if self.__baked__ == False: + if not isinstance(value, list): + value = [value] + attrname = name + else: + attrname = '*' + name + + self.__values__[name] = None + + for sub in value: + if isinstance(sub, Struct): + sub = sub.__class__ + try: + if issubclass(sub, Struct): + sub = ('struct', sub) + except TypeError: + pass + type_, size = tuple(sub) + if type_ == 'string': + self.__defs__.append(Struct.string) + self.__sizes__.append(size) + self.__attrs__.append(attrname) + self.__next__ = True + + if attrname[0] != '*': + self.__values__[name] = size[3] + elif self.__values__[name] == None: + self.__values__[name] = [size[3] for val in value] + elif type_ == 'struct': + self.__defs__.append(Struct) + self.__sizes__.append(size) + self.__attrs__.append(attrname) + self.__next__ = True + + if attrname[0] != '*': + self.__values__[name] = size() + elif self.__values__[name] == None: + self.__values__[name] = [size() for val in value] + else: + if self.__next__: + self.__defs__.append('') + self.__sizes__.append(0) + self.__attrs__.append([]) + self.__next__ = False + + self.__defs__[-1] += type_ + self.__sizes__[-1] += size + self.__attrs__[-1].append(attrname) + + if attrname[0] != '*': + self.__values__[name] = 0 + elif self.__values__[name] == None: + self.__values__[name] = [0 for val in value] + else: + try: + self.__values__[name] = value + except KeyError: + raise AttributeError(name) + + def __getattr__(self, name): + if self.__baked__ == False: + return name + else: + try: + return self.__values__[name] + except KeyError: + raise AttributeError(name) + + def __len__(self): + ret = 0 + arraypos, arrayname = None, None + + for i in range(len(self.__defs__)): + sdef, size, attrs = self.__defs__[i], self.__sizes__[i], self.__attrs__[i] + + if sdef == Struct.string: + size, offset, encoding, stripNulls, value = size + if isinstance(size, str): + size = self.__values__[size] + offset + elif sdef == Struct: + if attrs[0] == '*': + if arrayname != attrs: + arrayname = attrs + arraypos = 0 + size = len(self.__values__[attrs[1:]][arraypos]) + size = len(self.__values__[attrs]) + + ret += size + + return ret + + def unpack(self, data, pos=0): + for name in self.__values__: + if not isinstance(self.__values__[name], Struct): + self.__values__[name] = None + elif self.__values__[name].__class__ == list and len(self.__values__[name]) != 0: + if not isinstance(self.__values__[name][0], Struct): + self.__values__[name] = None + + arraypos, arrayname = None, None + + for i in range(len(self.__defs__)): + sdef, size, attrs = self.__defs__[i], self.__sizes__[i], self.__attrs__[i] + + if sdef == Struct.string: + size, offset, encoding, stripNulls, value = size + if isinstance(size, str): + size = self.__values__[size] + offset + + temp = data[pos:pos+size] + if len(temp) != size: + raise StructException('Expected %i byte string, got %i' % (size, len(temp))) + + if encoding != None: + temp = temp.decode(encoding) + + if stripNulls: + temp = temp.rstrip('\0') + + if attrs[0] == '*': + name = attrs[1:] + if self.__values__[name] == None: + self.__values__[name] = [] + self.__values__[name].append(temp) + else: + self.__values__[attrs] = temp + pos += size + elif sdef == Struct: + if attrs[0] == '*': + if arrayname != attrs: + arrayname = attrs + arraypos = 0 + name = attrs[1:] + self.__values__[attrs][arraypos].unpack(data, pos) + pos += len(self.__values__[attrs][arraypos]) + arraypos += 1 + else: + self.__values__[attrs].unpack(data, pos) + pos += len(self.__values__[attrs]) + else: + values = struct.unpack(self.__endian__+sdef, data[pos:pos+size]) + pos += size + j = 0 + for name in attrs: + if name[0] == '*': + name = name[1:] + if self.__values__[name] == None: + self.__values__[name] = [] + self.__values__[name].append(values[j]) + else: + self.__values__[name] = values[j] + j += 1 + + return self + + def pack(self): + arraypos, arrayname = None, None + + ret = '' + for i in range(len(self.__defs__)): + sdef, size, attrs = self.__defs__[i], self.__sizes__[i], self.__attrs__[i] + + if sdef == Struct.string: + size, offset, encoding, stripNulls, value = size + if isinstance(size, str): + size = self.__values__[size]+offset + + if attrs[0] == '*': + if arrayname != attrs: + arraypos = 0 + arrayname = attrs + temp = self.__values__[attrs[1:]][arraypos] + arraypos += 1 + else: + temp = self.__values__[attrs] + + if encoding != None: + temp = temp.encode(encoding) + + temp = temp[:size] + ret += temp + ('\0' * (size - len(temp))) + elif sdef == Struct: + if attrs[0] == '*': + if arrayname != attrs: + arraypos = 0 + arrayname = attrs + ret += self.__values__[attrs[1:]][arraypos].pack() + arraypos += 1 + else: + ret += self.__values__[attrs].pack() + else: + values = [] + for name in attrs: + if name[0] == '*': + if arrayname != name: + arraypos = 0 + arrayname = name + values.append(self.__values__[name[1:]][arraypos]) + arraypos += 1 + else: + values.append(self.__values__[name]) + + ret += struct.pack(self.__endian__+sdef, *values) + return ret + + def __getitem__(self, value): + return [('struct', self.__class__)] * value + + +class WiiObject(object): + def load(cls, data, *args, **kwargs): + self = cls() + self._load(data, *args, **kwargs) + return self + load = classmethod(load) + + def loadFile(cls, filename, *args, **kwargs): + return cls.load(open(filename, "rb").read(), *args, **kwargs) + loadFile = classmethod(loadFile) + + def dump(self, *args, **kwargs): + return self._dump(*args, **kwargs) + def dumpFile(self, filename, *args, **kwargs): + open(filename, "wb").write(self.dump(*args, **kwargs)) + return filename + + +class WiiArchive(WiiObject): + def loadDir(cls, dirname): + self = cls() + self._loadDir(dirname) + return self + loadDir = classmethod(loadDir) + + def dumpDir(self, dirname): + if(not os.path.isdir(dirname)): + os.mkdir(dirname) + self._dumpDir(dirname) + return dirname + + +class WiiHeader(object): + def __init__(self, data): + self.data = data + def addFile(self, filename): + open(filename, "wb").write(self.add()) + def removeFile(self, filename): + open(filename, "wb").write(self.remove()) + def loadFile(cls, filename, *args, **kwargs): + return cls(open(filename, "rb").read(), *args, **kwargs) + loadFile = classmethod(loadFile) + + + +def align(x, boundary): + while x % boundary != 0: + x += 1 + return x + +def clamp(var, min, max): + if var < min: var = min + if var > max: var = max + return var + +def abs(var): + if var < 0: + var = var + (2 * var) + return var + +def hexdump(s, sep=" "): # just dumps hex values + return sep.join(map(lambda x: "%02x" % ord(x), s)) + +def hexdump2(src, length = 16): # dumps to a "hex editor" style output + result = [] + for i in xrange(0, len(src), length): + s = src[i:i + length] + if(len(s) % 4 == 0): + mod = 0 + else: + mod = 1 + hexa = '' + for j in range((len(s) / 4) + mod): + hexa += ' '.join(["%02X" % ord(x) for x in s[j * 4:j * 4 + 4]]) + if(j != ((len(s) / 4) + mod) - 1): + hexa += ' ' + printable = s.translate(''.join([(len(repr(chr(x))) == 3) and chr(x) or '.' for x in range(256)])) + result.append("0x%04X %-*s %s\n" % (i, (length * 3) + 2, hexa, printable)) + return ''.join(result) diff --git a/Puzzle+/license.txt b/Puzzle+/license.txt new file mode 100755 index 0000000..63e41a4 --- /dev/null +++ b/Puzzle+/license.txt @@ -0,0 +1,339 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. 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The Free Software Foundation may publish revised and/or new versions +of the General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + +Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and "any +later version", you have the option of following the terms and conditions +either of that version or of any later version published by the Free +Software Foundation. If the Program does not specify a version number of +this License, you may choose any version ever published by the Free Software +Foundation. + + 10. If you wish to incorporate parts of the Program into other free +programs whose distribution conditions are different, write to the author +to ask for permission. For software which is copyrighted by the Free +Software Foundation, write to the Free Software Foundation; we sometimes +make exceptions for this. Our decision will be guided by the two goals +of preserving the free status of all derivatives of our free software and +of promoting the sharing and reuse of software generally. + + NO WARRANTY + + 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY +FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN +OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS +TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE +PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, +REPAIR OR CORRECTION. + + 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. \ No newline at end of file diff --git a/Puzzle+/nsmblib-0.5a.zip b/Puzzle+/nsmblib-0.5a.zip new file mode 100644 index 0000000..bca75e2 Binary files /dev/null and b/Puzzle+/nsmblib-0.5a.zip differ diff --git a/Puzzle+/puzzle+.py b/Puzzle+/puzzle+.py new file mode 100755 index 0000000..886a80a --- /dev/null +++ b/Puzzle+/puzzle+.py @@ -0,0 +1,1858 @@ +#!/usr/bin/env python + +import archive +import os.path +import struct +import sys +import cPickle + +from ctypes import create_string_buffer +from PyQt4 import QtCore, QtGui + + +try: + import nsmblib + HaveNSMBLib = True +except ImportError: + HaveNSMBLib = False + + +######################################################## +# To Do: +# +# - Object Editor +# - Moving objects around +# +# - Make UI simpler for Pop +# - C speed saving +# +######################################################## + + +Tileset = None + +############################################################################################# +########################## Tileset Class and Tile/Object Subclasses ######################### + +class TilesetClass(): + '''Contains Tileset data. Inits itself to a blank tileset. + Methods: addTile, removeTile, addObject, removeObject, clear''' + + class Tile(): + def __init__(self, image, noalpha): + '''Tile Constructor''' + + self.image = image + self.noalpha = noalpha + + + class Object(): + + def __init__(self, height, width, uslope, lslope, tilelist): + '''Tile Constructor''' + + self.height = height + self.width = width + + self.upperslope = uslope + self.lowerslope = lslope + + self.tiles = tilelist + + + def __init__(self): + '''Constructor''' + + self.tiles = [] + self.objects = [] + + self.slot = 0 + + + def addTile(self, image, noalpha): + '''Adds an tile class to the tile list with the passed image or parameters''' + + self.tiles.append(self.Tile(image, noalpha)) + + + def addObject(self, height = 1, width = 1, uslope = [0, 0], lslope = [0, 0], tilelist = [[(0, 0xFFFF, 0)]]): + '''Adds a new object''' + + global Tileset + + + # Initialize trusim power! This is required to work, due to python's single default parameter initialization + if tilelist == [[(0, 0xFFFF, 0)]]: + tilelist = [[(0, 0xFFFF, 0)]] + + self.objects.append(self.Object(height, width, uslope, lslope, tilelist)) + + + def removeObject(self, index): + '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.''' + + self.objects.pop(index) + + + def clear(self): + '''Clears the tileset for a new file''' + + self.tiles = [] + self.objects = [] + + + def clearObjects(self): + '''Clears the object data''' + + self.objects = [] + + +############################################################################################# +##################### Object List Widget and Model Setup with Painter ####################### + + +class objectList(QtGui.QListView): + + def __init__(self, parent=None): + super(objectList, self).__init__(parent) + + + self.setFlow(QtGui.QListView.TopToBottom) + # self.setViewMode(QtGui.QListView.ListMode) + self.setIconSize(QtCore.QSize(96,96)) + self.setGridSize(QtCore.QSize(100,100)) + self.setMovement(QtGui.QListView.Static) + self.setBackgroundRole(QtGui.QPalette.BrightText) + self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers) + self.setWrapping(False) + + + +def SetupObjectModel(self, objects, tiles): + global Tileset + self.clear() + + count = 0 + for object in objects: + tex = QtGui.QPixmap(object.width * 24, object.height * 24) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for i in range(len(object.tiles)): + for tile in object.tiles[i]: + if (Tileset.slot == 0): + painter.drawPixmap(Xoffset, Yoffset, tiles[tile[1]].image) + Xoffset += 24 + Xoffset = 0 + Yoffset += 24 + + painter.end() + + self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count))) + + count += 1 + + +@QtCore.pyqtSlot(QtGui.QTreeWidgetItem, int) +def connectToTileWidget(tree, column): + + row = tree.text(0) + if row[:7] == "Object ": + + newrow = int(row[7:]) + index = window.objmodel.index(newrow, 0) + + window.objectList.setCurrentIndex(index) + + window.tileWidget.setObject(index) + + + +############################################################################################# +######################## List Widget with custom painter/MouseEvent ######################### + + +class displayWidget(QtGui.QListView): + + def __init__(self, parent=None): + super(displayWidget, self).__init__(parent) + + self.setMinimumWidth(818) + self.setMaximumWidth(818) + self.setMinimumHeight(404) + self.setMaximumHeight(404) + self.setDragEnabled(True) + self.setViewMode(QtGui.QListView.IconMode) + self.setIconSize(QtCore.QSize(24,24)) + self.setGridSize(QtCore.QSize(25,25)) + self.setMovement(QtGui.QListView.Static) + self.setAcceptDrops(False) + self.setDropIndicatorShown(True) + self.setResizeMode(QtGui.QListView.Adjust) + self.setUniformItemSizes(True) + self.setBackgroundRole(QtGui.QPalette.BrightText) + self.setMouseTracking(True) + self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) + + self.setItemDelegate(self.TileItemDelegate()) + + + + class TileItemDelegate(QtGui.QAbstractItemDelegate): + """Handles tiles and their rendering""" + + def __init__(self): + """Initialises the delegate""" + QtGui.QAbstractItemDelegate.__init__(self) + + def paint(self, painter, option, index): + """Paints an object""" + + global Tileset + p = index.model().data(index, QtCore.Qt.DecorationRole) + painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24)) + + x = option.rect.x() + y = option.rect.y() + + + # Collision Overlays + curTile = Tileset.tiles[index.row()] + + + # Highlight stuff. + colour = QtGui.QColor(option.palette.highlight()) + colour.setAlpha(80) + + if option.state & QtGui.QStyle.State_Selected: + painter.fillRect(option.rect, colour) + + + def sizeHint(self, option, index): + """Returns the size for the object""" + return QtCore.QSize(24,24) + + + +############################################################################################# +############################ Tile widget for drag n'drop Objects ############################ + + +class tileOverlord(QtGui.QWidget): + + def __init__(self): + super(tileOverlord, self).__init__() + + # Setup Widgets + self.tiles = tileWidget() + + self.addObject = QtGui.QPushButton('Add') + self.removeObject = QtGui.QPushButton('Remove') + + self.addRow = QtGui.QPushButton('+') + self.removeRow = QtGui.QPushButton('-') + + self.addColumn = QtGui.QPushButton('+') + self.removeColumn = QtGui.QPushButton('-') + + self.tilingMethod = QtGui.QComboBox() + + self.tilingMethod.addItems(['Repeat', + 'Stretch Center', + 'Stretch X', + 'Stretch Y', + 'Repeat Bottom', + 'Repeat Top', + 'Repeat Left', + 'Repeat Right', + 'Upward slope', + 'Downward slope', + 'Downward reverse slope', + 'Upward reverse slope']) + + + # Connections + self.addObject.released.connect(self.addObj) + self.removeObject.released.connect(self.removeObj) + self.addRow.released.connect(self.tiles.addRow) + self.removeRow.released.connect(self.tiles.removeRow) + self.addColumn.released.connect(self.tiles.addColumn) + self.removeColumn.released.connect(self.tiles.removeColumn) + + self.tilingMethod.activated.connect(self.setTiling) + + + # Layout + layout = QtGui.QGridLayout() + + layout.addWidget(self.tilingMethod, 0, 0, 1, 3) + + layout.addWidget(self.addObject, 0, 6, 1, 1) + layout.addWidget(self.removeObject, 0, 7, 1, 1) + + layout.setRowMinimumHeight(1, 40) + + layout.setRowStretch(1, 1) + layout.setRowStretch(2, 5) + layout.setRowStretch(5, 5) + layout.addWidget(self.tiles, 2, 1, 4, 6) + + layout.addWidget(self.addColumn, 3, 7, 1, 1) + layout.addWidget(self.removeColumn, 4, 7, 1, 1) + layout.addWidget(self.addRow, 6, 3, 1, 1) + layout.addWidget(self.removeRow, 6, 4, 1, 1) + + self.setLayout(layout) + + + def addObj(self): + global Tileset + + Tileset.addObject() + + pix = QtGui.QPixmap(24, 24) + pix.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(pix) + painter.drawPixmap(0, 0, pix) + painter.end() + + count = len(Tileset.objects) + window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1))) + a = QtGui.QTreeWidgetItem(window.treeki) + a.setText(0, 'Object {0}'.format(count-1)) + a.setFlags(QtCore.Qt.ItemFlags(0x25)) + a.setIcon(1, QtGui.QIcon(pix)) + + index = window.objectList.currentIndex() + window.objectList.setCurrentIndex(index) + self.setObject(index) + + window.objectList.update() + self.update() + + + def removeObj(self): + global Tileset + + index = window.objectList.currentIndex() + + Tileset.removeObject(index.row()) + window.objmodel.removeRow(index.row()) + self.tiles.clear() + + matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) + for x in matchList: + index = window.treeki.indexFromItem(x, 0) + realx = index.row() + if x.parent(): + y = x.parent().takeChild(realx) + del y + else: + y =window.treeki.takeTopLevelItem(realx) + del y + + + window.objectList.update() + self.update() + + + def setObject(self, index): + global Tileset + object = Tileset.objects[index.row()] + + width = len(object.tiles[0])-1 + height = len(object.tiles)-1 + Xuniform = True + Yuniform = True + Xstretch = False + Ystretch = False + + for tile in object.tiles[0]: + if tile[0] != object.tiles[0][0][1]: + Xuniform = False + + for tile in object.tiles: + if tile[0][0] != object.tiles[0][0][1]: + Yuniform = False + + if object.tiles[0][0][1] == object.tiles[0][width][0] and Xuniform == False: + Xstretch = True + + if object.tiles[0][0][1] == object.tiles[height][0][0] and Xuniform == False: + Ystretch = True + + + + if object.upperslope[0] != 0: + if object.upperslope[0] == 0x90: + self.tilingMethod.setCurrentIndex(8) + elif object.upperslope[0] == 0x91: + self.tilingMethod.setCurrentIndex(9) + elif object.upperslope[0] == 0x92: + self.tilingMethod.setCurrentIndex(10) + elif object.upperslope[0] == 0x93: + self.tilingMethod.setCurrentIndex(11) + + else: + if Xuniform and Yuniform: + self.tilingMethod.setCurrentIndex(0) + elif Xstretch and Ystretch: + self.tilingMethod.setCurrentIndex(1) + elif Xstretch: + self.tilingMethod.setCurrentIndex(2) + elif Ystretch: + self.tilingMethod.setCurrentIndex(3) + elif Xuniform and Yuniform == False and object.tiles[0][0][0] == 0: + self.tilingMethod.setCurrentIndex(4) + elif Xuniform and Yuniform == False and object.tiles[height][0][0] == 0: + self.tilingMethod.setCurrentIndex(5) + elif Xuniform == False and Yuniform and object.tiles[0][0][0] == 0: + self.tilingMethod.setCurrentIndex(6) + elif Xuniform == False and Yuniform and object.tiles[0][width][0] == 0: + self.tilingMethod.setCurrentIndex(7) + + + self.tiles.setObject(object) + + # print 'Object {0}, Width: {1} / Height: {2}, Slope {3}/{4}'.format(index.row(), object.width, object.height, object.upperslope, object.lowerslope) + # for row in object.tiles: + # print 'Row: {0}'.format(row) + # print '' + + @QtCore.pyqtSlot(int) + def setTiling(self, listindex): + global Tileset + + index = window.objectList.currentIndex() + object = Tileset.objects[index.row()] + + + if listindex == 0: # Repeat + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + if listindex == 1: # Stretch Center + + if object.width < 3 and object.height < 3: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\nwide and 3 tiles tall to apply stretch center.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if crow == 0 and ctile == 0: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + elif crow == 0 and ctile == object.width-1: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + elif crow == object.height-1 and ctile == object.width-1: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + elif crow == object.height-1 and ctile == 0: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + elif crow == 0 or crow == object.height-1: + object.tiles[crow][ctile] = (1, tile[1], tile[2]) + elif ctile == 0 or ctile == object.width-1: + object.tiles[crow][ctile] = (2, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (3, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + if listindex == 2: # Stretch X + + if object.width < 3: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\nwide to apply stretch X.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if ctile == 0: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + elif ctile == object.width-1: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (1, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + if listindex == 3: # Stretch Y + + if object.height < 3: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\ntall to apply stretch Y.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if crow == 0: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + elif crow == object.height-1: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (2, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + if listindex == 4: # Repeat Bottom + + if object.height < 2: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\ntall to apply repeat bottom.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if crow == object.height-1: + object.tiles[crow][ctile] = (2, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + if listindex == 5: # Repeat Top + + if object.height < 2: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\ntall to apply repeat top.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if crow == 0: + object.tiles[crow][ctile] = (2, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + if listindex == 6: # Repeat Left + + if object.width < 2: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\nwide to apply repeat left.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if ctile == 0: + object.tiles[crow][ctile] = (1, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + if listindex == 7: # Repeat Right + + if object.width < 2: + reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\nwide to apply repeat right.") + self.setObject(index) + return + + ctile = 0 + crow = 0 + + for row in object.tiles: + for tile in row: + if ctile == object.width-1: + object.tiles[crow][ctile] = (1, tile[1], tile[2]) + else: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0, 0] + object.lowerslope = [0, 0] + + + if listindex == 8: # Upward Slope + ctile = 0 + crow = 0 + for row in object.tiles: + for tile in row: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0x90, 1] + object.lowerslope = [0x84, object.height - 1] + self.tiles.slope = 1 + + self.tiles.update() + + if listindex == 9: # Downward Slope + ctile = 0 + crow = 0 + for row in object.tiles: + for tile in row: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0x91, 1] + object.lowerslope = [0x84, object.height - 1] + self.tiles.slope = 1 + + self.tiles.update() + + if listindex == 10: # Upward Reverse Slope + ctile = 0 + crow = 0 + for row in object.tiles: + for tile in row: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0x92, object.height - 1] + object.lowerslope = [0x84, 1] + self.tiles.slope = 0-(object.height-1) + + self.tiles.update() + + if listindex == 11: # Downward Reverse Slope + ctile = 0 + crow = 0 + for row in object.tiles: + for tile in row: + object.tiles[crow][ctile] = (0, tile[1], tile[2]) + ctile += 1 + crow += 1 + ctile = 0 + + object.upperslope = [0x93, object.height - 1] + object.lowerslope = [0x84, 1] + self.tiles.slope = 0-(object.height-1) + + self.tiles.update() + + +class tileWidget(QtGui.QWidget): + + def __init__(self): + super(tileWidget, self).__init__() + + self.tiles = [] + + self.size = [1, 1] + self.setMinimumSize(120, 120) + + self.slope = 0 + + self.highlightedRect = QtCore.QRect() + + self.setAcceptDrops(True) + self.object = 0 + + + def clear(self): + self.tiles = [] + self.size = [1, 1] # [width, height] + + self.slope = 0 + self.highlightedRect = QtCore.QRect() + + self.update() + + return + + + def addColumn(self): + global Tileset + + if self.size[0] >= 24: + return + + if len(Tileset.objects) == 0: + window.tileWidget.addObj() + + self.size[0] += 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) + + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) + + for y in xrange(self.size[1]): + self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix]) + + + curObj = Tileset.objects[self.object] + curObj.width += 1 + + for row in curObj.tiles: + row.append((0, 0xFFFF, 0)) + + self.update() + self.updateList() + + + def removeColumn(self): + global Tileset + + if self.size[0] == 1: + return + + if len(Tileset.objects) == 0: + window.tileWidget.addObj() + + for y in xrange(self.size[1]): + self.tiles.pop(((y+1) * self.size[0])-(y+1)) + + self.size[0] = self.size[0] - 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) + + + curObj = Tileset.objects[self.object] + curObj.width -= 1 + + for row in curObj.tiles: + row.pop() + + self.update() + self.updateList() + + + def addRow(self): + global Tileset + + if len(Tileset.objects) == 0: + window.tileWidget.addObj() + + if self.size[1] >= 24: + return + + self.size[1] += 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) + + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) + + for x in xrange(self.size[0]): + self.tiles.append([x, self.size[1]-1, pix]) + + curObj = Tileset.objects[self.object] + curObj.height += 1 + + curObj.tiles.append([]) + for i in xrange(0, curObj.width): + curObj.tiles[len(curObj.tiles)-1].append((0, 0xFFFF, 0)) + + self.update() + self.updateList() + + + def removeRow(self): + global Tileset + + if self.size[1] == 1: + return + + if len(Tileset.objects) == 0: + window.tileWidget.addObj() + + for x in xrange(self.size[0]): + self.tiles.pop() + + self.size[1] -= 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) + + curObj = Tileset.objects[self.object] + curObj.height -= 1 + + curObj.tiles.pop() + + self.update() + self.updateList() + + + def setObject(self, object): + self.clear() + + global Tileset + + self.size = [object.width, object.height] + + if not object.upperslope[1] == 0: + if object.upperslope[0] & 2: + self.slope = 0 - object.lowerslope[1] + else: + self.slope = object.upperslope[1] + + x = 0 + y = 0 + for row in object.tiles: + for tile in row: + + if (Tileset.slot == 0) or ((tile[2] & 3) != 0): + if (tile[1] == 0xFFFF): + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) + self.tiles.append([x, y, pix]) + else: + self.tiles.append([x, y, Tileset.tiles[tile[1]].image]) + else: + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) + self.tiles.append([x, y, pix]) + x += 1 + y += 1 + x = 0 + + + self.object = window.objectList.currentIndex().row() + self.update() + self.updateList() + + + def contextMenuEvent(self, event): + + TileMenu = QtGui.QMenu(self) + self.contX = event.x() + self.contY = event.y() + + TileMenu.addAction('Set tile...', self.setTile) + + TileMenu.exec_(event.globalPos()) + + + def mousePressEvent(self, event): + global Tileset + + if event.button() == 2: + return + + if window.tileDisplay.selectedIndexes() == []: + return + + currentSelected = window.tileDisplay.selectedIndexes() + + ix = 0 + iy = 0 + for modelItem in currentSelected: + # Update yourself! + centerPoint = self.contentsRect().center() + + tile = modelItem.row() + upperLeftX = centerPoint.x() - self.size[0]*12 + upperLeftY = centerPoint.y() - self.size[1]*12 + + lowerRightX = centerPoint.x() + self.size[0]*12 + lowerRightY = centerPoint.y() + self.size[1]*12 + + + x = (event.x() - upperLeftX)/24 + ix + y = (event.y() - upperLeftY)/24 + iy + + if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY: + return + + self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image + + Tileset.objects[self.object].tiles[y][x] = (Tileset.objects[self.object].tiles[y][x][0], tile, Tileset.slot) + + ix += 1 + if self.size[0]-1 < ix: + ix = 0 + iy += 1 + if iy > self.size[1]-1: + break + + + self.update() + + self.updateList() + + + def updateList(self): + # Update the list >.> + object = window.objmodel.itemFromIndex(window.objectList.currentIndex()) + matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) + + + tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for tile in self.tiles: + painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2]) + + painter.end() + + try: + object.setIcon(QtGui.QIcon(tex)) + matchList[0].setIcon(1, QtGui.QIcon(tex)) + except: + pass + + window.objectList.update() + + + + def setTile(self): + global Tileset + + dlg = self.setTileDialog() + if dlg.exec_() == QtGui.QDialog.Accepted: + # Do stuff + centerPoint = self.contentsRect().center() + + upperLeftX = centerPoint.x() - self.size[0]*12 + upperLeftY = centerPoint.y() - self.size[1]*12 + + tile = dlg.tile.value() + tileset = dlg.tileset.currentIndex() + + x = (self.contX - upperLeftX)/24 + y = (self.contY - upperLeftY)/24 + + if tileset != Tileset.slot: + tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24) + tex.fill(QtCore.Qt.transparent) + + self.tiles[(y * self.size[0]) + x][2] = tex + + Tileset.objects[self.object].tiles[y][x] = (Tileset.objects[self.object].tiles[y][x][0], tile, tileset) + + self.update() + self.updateList() + + + class setTileDialog(QtGui.QDialog): + + def __init__(self): + QtGui.QDialog.__init__(self) + + self.setWindowTitle('Set tiles') + + self.tile = QtGui.QSpinBox() + self.tile.setRange(0, 512) + + self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel) + self.buttons.accepted.connect(self.accept) + self.buttons.rejected.connect(self.reject) + + self.layout = QtGui.QGridLayout() + self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft) + self.layout.addWidget(self.tile, 1, 3, 1, 3) + self.layout.addWidget(self.buttons, 2, 3) + self.setLayout(self.layout) + + + + def paintEvent(self, event): + painter = QtGui.QPainter() + painter.begin(self) + + centerPoint = self.contentsRect().center() + upperLeftX = centerPoint.x() - self.size[0]*12 + lowerRightX = centerPoint.x() + self.size[0]*12 + + upperLeftY = centerPoint.y() - self.size[1]*12 + lowerRightY = centerPoint.y() + self.size[1]*12 + + + painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255)) + + for x, y, pix in self.tiles: + painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix) + + if not self.slope == 0: + pen = QtGui.QPen() + # pen.setStyle(QtCore.Qt.QDashLine) + pen.setWidth(1) + pen.setColor(QtCore.Qt.blue) + painter.setPen(QtGui.QPen(pen)) + painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24)) + + if self.slope > 0: + main = 'Main' + sub = 'Sub' + elif self.slope < 0: + main = 'Sub' + sub = 'Main' + + font = painter.font() + font.setPixelSize(8) + font.setFamily('Monaco') + painter.setFont(font) + + painter.drawText(upperLeftX+1, upperLeftY+10, main) + painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub) + + painter.end() + + + +############################################################################################# +############################ Subclassed one dimension Item Model ############################ + + +class PiecesModel(QtCore.QAbstractListModel): + def __init__(self, parent=None): + super(PiecesModel, self).__init__(parent) + + self.pixmaps = [] + self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction) + + def data(self, index, role=QtCore.Qt.DisplayRole): + if not index.isValid(): + return None + + if role == QtCore.Qt.DecorationRole: + return QtGui.QIcon(self.pixmaps[index.row()]) + + if role == QtCore.Qt.UserRole: + return self.pixmaps[index.row()] + + return None + + def addPieces(self, pixmap): + row = len(self.pixmaps) + + self.beginInsertRows(QtCore.QModelIndex(), row, row) + self.pixmaps.insert(row, pixmap) + self.endInsertRows() + + def flags(self,index): + if index.isValid(): + return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable | + QtCore.Qt.ItemIsDragEnabled) + + def clear(self): + row = len(self.pixmaps) + + del self.pixmaps[:] + + + def mimeTypes(self): + return ['image/x-tile-piece'] + + + def mimeData(self, indexes): + mimeData = QtCore.QMimeData() + encodedData = QtCore.QByteArray() + + stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly) + + for index in indexes: + if index.isValid(): + pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole)) + stream << pixmap + + mimeData.setData('image/x-tile-piece', encodedData) + return mimeData + + + def rowCount(self, parent): + if parent.isValid(): + return 0 + else: + return len(self.pixmaps) + + def supportedDragActions(self): + return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction + + + +############################################################################################# +################## Python-based RGB5a3 Decoding code from my BRFNT program ################## + + +def RGB4A3Decode(tex): + dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32) + dest.fill(QtCore.Qt.transparent) + + i = 0 + for ytile in xrange(0, 512, 4): + for xtile in xrange(0, 1024, 4): + for ypixel in xrange(ytile, ytile + 4): + for xpixel in xrange(xtile, xtile + 4): + + if(xpixel >= 1024 or ypixel >= 512): + continue + + newpixel = (tex[i] << 8) | tex[i+1] + + + if(newpixel >= 0x8000): # Check if it's RGB555 + red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F + green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F + blue = (newpixel & 0x1F) * 255 / 0x1F + alpha = 0xFF + + else: # If not, it's RGB4A3 + alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7 + blue = ((newpixel & 0xF00) >> 8) * 255 / 0xF + green = ((newpixel & 0xF0) >> 4) * 255 / 0xF + red = (newpixel & 0xF) * 255 / 0xF + + argb = (blue) | (green << 8) | (red << 16) | (alpha << 24) + dest.setPixel(xpixel, ypixel, argb) + i += 2 + return dest + + +def RGB4A3Encode(tex): + destBuffer = create_string_buffer(1024*512*2) + + shortstruct = struct.Struct('>H') + offset = 0 + + for ytile in xrange(0, 512, 4): + for xtile in xrange(0, 1024, 4): + for ypixel in xrange(ytile, ytile + 4): + for xpixel in xrange(xtile, xtile + 4): + + if(xpixel >= 1024 or ypixel >= 512): + continue + + pixel = tex.pixel(xpixel, ypixel) + + a = pixel >> 24 + r = (pixel >> 16) & 0xFF + g = (pixel >> 8) & 0xFF + b = pixel & 0xFF + + if a < 245: #RGB4A3 + alpha = a/32 + red = r/16 + green = g/16 + blue = b/16 + + rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12) + + else: # RGB555 + red = r/8 + green = g/8 + blue = b/8 + + rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb + + shortstruct.pack_into(destBuffer, offset, rgbDAT) + offset += 2 + + return destBuffer.raw + + +############################################################################################# +############ Main Window Class. Takes care of menu functions and widget creation ############ + + +class MainWindow(QtGui.QMainWindow): + def __init__(self, parent=None): + super(MainWindow, self).__init__(parent) + + self.tileImage = QtGui.QPixmap() + self.alpha = True + + global Tileset + Tileset = TilesetClass() + + self.name = '' + + self.setupMenus() + self.setupWidgets() + + self.setuptile() + + self.newTileset() + + self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed, + QtGui.QSizePolicy.Fixed)) + self.setWindowTitle("New Tileset") + + + def setuptile(self): + self.tileWidget.tiles.clear() + self.model.clear() + + if self.alpha == True: + for tile in Tileset.tiles: + self.model.addPieces(tile.image) + else: + for tile in Tileset.tiles: + self.model.addPieces(tile.noalpha) + + + def newTileset(self): + '''Creates a new, blank tileset''' + + global Tileset + Tileset.clear() + Tileset = TilesetClass() + + self.treeki.clear() + # self.objectList.clear() + self.objmodel.clear() + + EmptyPix = QtGui.QPixmap(24, 24) + EmptyPix.fill(QtCore.Qt.black) + + for i in range(512): + Tileset.addTile(EmptyPix, EmptyPix) + + self.setuptile() + self.setWindowTitle('New Tileset') + + + def openTileset(self): + '''Opens a Koopatlas tileset arc and parses the heck out of it.''' + + path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '', + "Image Files (*.arc)")) + + if path: + self.setWindowTitle(os.path.basename(path)) + Tileset.clear() + + name = path[str(path).rfind('/')+1:-4] + + file = open(path,'rb') + data = file.read() + file.close() + + arc = archive.U8() + arc._load(data) + + Image = None + behaviourdata = None + objstrings = None + metadata = None + + for key, value in arc.files: + if value == None: + pass + if key.startswith('BG_tex/') and key.endswith('_tex.bin'): + Image = arc[key] + if key.startswith('BG_grp/') and key.endswith('_grp.bin'): + Image = arc[key] + if key.startswith('BG_unt/'): + if key.endswith('_hd.bin'): + metadata = arc[key] + elif key.endswith('.bin'): + objstrings = arc[key] + + + if (Image == None) or (group == None) or (objstrings == None) or (metadata == None): + QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.') + return + + # Stolen from Reggie! Loads the Image Data. + if HaveNSMBLib: + argbdata = nsmblib.decodeTileset(Image) + rgbdata = nsmblib.decodeTilesetNoAlpha(Image) + dest = QtGui.QImage(argbdata, 1024, 512, 4096, QtGui.QImage.Format_ARGB32_Premultiplied) + noalphadest = QtGui.QImage(rgbdata, 1024, 512, 4096, QtGui.QImage.Format_ARGB32_Premultiplied) + else: + dest = RGB4A3Decode(Image) + + self.tileImage = QtGui.QPixmap.fromImage(dest) + noalpha = QtGui.QPixmap.fromImage(noalphadest) + + + # Makes us some nice Tile Classes! + Xoffset = 4 + Yoffset = 4 + for i in range(512): + Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24), noalpha.copy(Xoffset,Yoffset,24,24)) + Xoffset += 32 + if Xoffset >= 1024: + Xoffset = 4 + Yoffset += 32 + + + # Load Objects + + meta = [] + for i in xrange(len(metadata)/4): + meta.append(struct.unpack_from('>H2B', metadata, i * 4)) + + tilelist = [[]] + upperslope = [0, 0] + lowerslope = [0, 0] + byte = 0 + + for entry in meta: + offset = entry[0] + byte = struct.unpack_from('>B', objstrings, offset)[0] + row = 0 + + while byte != 0xFF: + + if byte == 0xFE: + tilelist.append([]) + + if (upperslope[0] != 0) and (lowerslope[0] == 0): + upperslope[1] = upperslope[1] + 1 + + if lowerslope[0] != 0: + lowerslope[1] = lowerslope[1] + 1 + + offset += 1 + byte = struct.unpack_from('>B', objstrings, offset)[0] + + elif (byte & 0x80): + + if upperslope[0] == 0: + upperslope[0] = byte + else: + lowerslope[0] = byte + + offset += 1 + byte = struct.unpack_from('>B', objstrings, offset)[0] + + else: + tilelist[len(tilelist)-1].append(struct.unpack_from('>BH', objstrings, offset).extend([0])) + + offset += 3 + byte = struct.unpack_from('>B', objstrings, offset)[0] + + tilelist.pop() + + if (upperslope[0] & 0x80) and (upperslope[0] & 0x2): + for i in range(lowerslope[1]): + pop = tilelist.pop() + tilelist.insert(0, pop) + + Tileset.addObject(entry[2], entry[1], upperslope, lowerslope, tilelist) + + tilelist = [[]] + upperslope = [0, 0] + lowerslope = [0, 0] + + Tileset.slot = Tileset.objects[0].tiles[0][0][2] & 3 + self.tileWidget.tilesetType.setText('Pa{0}'.format(Tileset.slot)) + + self.setuptile() + SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles) + + self.name = path + + + def openImage(self): + '''Opens an Image from png, and creates a new tileset from it.''' + + path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '', + "Image Files (*.png)") + + if path: + newImage = QtGui.QPixmap() + self.tileImage = newImage + + if not newImage.load(path): + QtGui.QMessageBox.warning(self, "Open Image", + "The image file could not be loaded.", + QtGui.QMessageBox.Cancel) + return + + if ((newImage.width() == 768) & (newImage.height() == 384)): + x = 0 + y = 0 + for i in range(512): + Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24) + x += 1 + if (x * 24) >= 768: + y += 1 + x = 0 + + else: + QtGui.QMessageBox.warning(self, "Open Image", + "The image was not the proper dimensions." + "Please resize the image to 768x384 pixels.", + QtGui.QMessageBox.Cancel) + return + + + self.setuptile() + + + def saveImage(self): + + fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)') + if fn == '': return + + tex = QtGui.QPixmap(768, 384) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for tile in Tileset.tiles: + painter.drawPixmap(Xoffset, Yoffset, tile.image) + Xoffset += 24 + if Xoffset >= 768: + Xoffset = 0 + Yoffset += 24 + + painter.end() + + tex.save(fn) + + + def saveTileset(self): + if self.name == '': + self.saveTilesetAs() + return + + + outdata = self.saving(os.path.basename(self.name)[:-4]) + + fn = self.name + f = open(fn, 'wb') + f.write(outdata) + f.close() + + + def saveTilesetAs(self): + + fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)') + if fn == '': return + + self.name = fn + self.setWindowTitle(os.path.basename(unicode(fn))) + + outdata = self.saving(os.path.basename(unicode(fn))[:-4]) + f = open(fn, 'wb') + f.write(outdata) + f.close() + + + def saving(self, name): + + # Prepare tiles, objects, object metadata, and textures and stuff into buffers. + + textureBuffer = self.PackTexture() + objectBuffers = self.PackObjects() + objectBuffer = objectBuffers[0] + objectMetaBuffer = objectBuffers[1] + groupBuffer = self.PackGroups() + + + # Make an arc and pack up the files! + arc = archive.U8() + arc['BG_tex'] = None + arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer + + arc['BG_unt'] = None + arc['BG_unt/{0}.bin'.format(name)] = objectBuffer + arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer + + arc['BG_grp'] = None + arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer + + return arc._dump() + + + def PackTexture(self): + + tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for tile in Tileset.tiles: + minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32) + minitex.fill(QtCore.Qt.transparent) + minipainter = QtGui.QPainter(minitex) + + minipainter.drawPixmap(4, 4, tile.image) + minipainter.end() + + # Read colours and DESTROY THEM (or copy them to the edges, w/e) + for i in xrange(4,28): + + # Top Clamp + colour = minitex.pixel(i, 4) + for p in xrange(0,4): + minitex.setPixel(i, p, colour) + + # Left Clamp + colour = minitex.pixel(4, i) + for p in xrange(0,4): + minitex.setPixel(p, i, colour) + + # Right Clamp + colour = minitex.pixel(i, 27) + for p in xrange(27,31): + minitex.setPixel(i, p, colour) + + # Bottom Clamp + colour = minitex.pixel(27, i) + for p in xrange(27,31): + minitex.setPixel(p, i, colour) + + # UpperLeft Corner Clamp + colour = minitex.pixel(4, 4) + for x in xrange(0,4): + for y in xrange(0,4): + minitex.setPixel(x, y, colour) + + # UpperRight Corner Clamp + colour = minitex.pixel(27, 4) + for x in xrange(27,31): + for y in xrange(0,4): + minitex.setPixel(x, y, colour) + + # LowerLeft Corner Clamp + colour = minitex.pixel(4, 27) + for x in xrange(0,4): + for y in xrange(27,31): + minitex.setPixel(x, y, colour) + + # LowerRight Corner Clamp + colour = minitex.pixel(27, 27) + for x in xrange(27,31): + for y in xrange(27,31): + minitex.setPixel(x, y, colour) + + + painter.drawImage(Xoffset, Yoffset, minitex) + + Xoffset += 32 + + if Xoffset >= 1024: + Xoffset = 0 + Yoffset += 32 + + painter.end() + + dest = RGB4A3Encode(tex) + + return dest + + + + def PackObjects(self): + objectStrings = [] + + o = 0 + for object in Tileset.objects: + + + # Slopes + if object.upperslope[0] != 0: + + # Reverse Slopes + if object.upperslope[0] & 0x2: + a = struct.pack('>B', object.upperslope[0]) + + if object.height == 1: + iterationsA = 0 + iterationsB = 1 + else: + iterationsA = object.upperslope[1] + iterationsB = object.lowerslope[1] + object.upperslope[1] + + for row in xrange(iterationsA, iterationsB): + for tile in object.tiles[row]: + a = a + struct.pack('>BH', tile[0], tile[1]) + a = a + '\xfe' + + if object.height > 1: + a = a + struct.pack('>B', object.lowerslope[0]) + + for row in xrange(0, object.upperslope[1]): + for tile in object.tiles[row]: + a = a + struct.pack('>BH', tile[0], tile[1]) + a = a + '\xfe' + + a = a + '\xff' + + objectStrings.append(a) + + + # Regular Slopes + else: + a = struct.pack('>B', object.upperslope[0]) + + for row in xrange(0, object.upperslope[1]): + for tile in object.tiles[row]: + a = a + struct.pack('>BH', tile[0], tile[1]) + a = a + '\xfe' + + if object.height > 1: + a = a + struct.pack('>B', object.lowerslope[0]) + + for row in xrange(object.upperslope[1], object.height): + for tile in object.tiles[row]: + a = a + struct.pack('>BH', tile[0], tile[1]) + a = a + '\xfe' + + a = a + '\xff' + + objectStrings.append(a) + + + # Not slopes! + else: + a = '' + + for tilerow in object.tiles: + for tile in tilerow: + a = a + struct.pack('>BH', tile[0], tile[1]) + + a = a + '\xfe' + + a = a + '\xff' + + objectStrings.append(a) + + o += 1 + + Objbuffer = '' + Metabuffer = '' + i = 0 + for a in objectStrings: + Metabuffer = Metabuffer + struct.pack('>H2B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height) + Objbuffer = Objbuffer + a + + i += 1 + + return (Objbuffer, Metabuffer) + + + + def PackGroups(self): + + groupList = [] + for kiddy in xrange(self.treeki.topLevelItemCount()): + self.walkTree(groupList, self.treeki.topLevelItem(kiddy)); + + return cPickle.dumps(groupList) + + + def walkTree(self, stringsList, treeItem): + + for kiddy in xrange(treeItem.childCount()): + newList = [] + self.walkTree(newList, treeItem.child(kiddy)) + + if treeItem.childCount() > 0: + stringsList.append(str(treeItem.text(0)), newList) + else: + stringsList.append(str(treeItem.text(0))) + + + def setupMenus(self): + fileMenu = self.menuBar().addMenu("&File") + + pixmap = QtGui.QPixmap(60,60) + pixmap.fill(QtCore.Qt.black) + icon = QtGui.QIcon(pixmap) + + self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New) + fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open) + fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I')) + fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E')) + fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save) + fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs) + fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q')) + + taskMenu = self.menuBar().addMenu("&Tasks") + + taskMenu.addAction("Toggle Alpha", self.toggleAlpha, QtGui.QKeySequence('Ctrl+Shift+A')) + taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace')) + + + + def toggleAlpha(self): + # Replace Alpha Image with non-Alpha images in model + if self.alpha == True: + self.alpha = False + else: + self.alpha = True + + self.setuptile() + + + def TriggerNewGroup(self): + + a = QtGui.QTreeWidgetItem(self.treeki) + a.setText(0, 'Double Click to Rename') + a.setFlags(QtCore.Qt.ItemFlags(0x2F)) + a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator) + a.setExpanded(True) + + + def TriggerDelGroup(self): + + treecko = self.treeki.currentItem() + if str(treecko.text(0)).find("Object"): + eggs = treecko.takeChildren() + + self.treeki.addTopLevelItems(eggs) + + index = window.treeki.indexFromItem(treecko, 0) + realx = index.row() + + if treecko.parent(): + y = treecko.parent().takeChild(realx) + else: + y = self.treeki.takeTopLevelItem(realx) + + del y + + + + def setupWidgets(self): + frame = QtGui.QFrame() + frameLayout = QtGui.QHBoxLayout(frame) + + # Displays the tiles + self.tileDisplay = displayWidget() + + # Sets up the model for the tile pieces + self.model = PiecesModel(self) + self.tileDisplay.setModel(self.model) + + # Object List + self.objectList = objectList() + self.objmodel = QtGui.QStandardItemModel() + SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles) + self.objectList.setModel(self.objmodel) + + self.tileWidget = tileOverlord() + + # Vertical Container A + self.container = QtGui.QWidget() + layout = QtGui.QVBoxLayout() + layout.addWidget(self.tileDisplay) + layout.addWidget(self.tileWidget) + self.container.setLayout(layout) + + + # Create the Group Tree + self.treeki = QtGui.QTreeWidget() + self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) + self.treeki.setDragEnabled(True) + self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove) + self.treeki.setAcceptDrops(True) + self.treeki.setDropIndicatorShown(True) + self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked) + self.treeki.setColumnCount(2) + self.treeki.setColumnWidth(0, 200) + + self.treeki.setColumnWidth(1, 40) + + + # Vertical Container B + self.treeBario = QtGui.QWidget() + tlayout = QtGui.QVBoxLayout() + tlayout.addWidget(self.treeki) + + self.groupbar = QtGui.QToolBar() + + self.newGroup = QtGui.QAction('New Group', self.groupbar) + self.newGroup.triggered.connect(self.TriggerNewGroup) + self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N')) + + self.delGroup = QtGui.QAction('Delete Group', self.groupbar) + self.delGroup.triggered.connect(self.TriggerDelGroup) + self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del')) + + self.groupbar.addAction(self.newGroup) + self.groupbar.addAction(self.delGroup) + + self.groupbar.setFloatable(False) + + tlayout.addWidget(self.groupbar) + self.treeBario.setLayout(tlayout) + + + # Creates the Tab Widget for behaviours and objects + self.tabWidget = QtGui.QTabWidget() + + # Sets the Tabs + self.tabWidget.addTab(self.objectList, 'Object List') + self.tabWidget.addTab(self.treeBario, 'Object Groups') + + + + # Connections do things! + self.objectList.clicked.connect(self.tileWidget.setObject) + self.treeki.itemClicked.connect(connectToTileWidget) + + + frameLayout.addWidget(self.container) + frameLayout.addWidget(self.tabWidget) + + + self.setCentralWidget(frame) + + + + +############################################################################################# +####################################### Main Function ####################################### + + +if __name__ == '__main__': + + import sys + + app = QtGui.QApplication(sys.argv) + window = MainWindow() + window.show() + sys.exit(app.exec_()) + app.deleteLater() \ No newline at end of file diff --git a/Puzzle+/windows_build.py b/Puzzle+/windows_build.py new file mode 100755 index 0000000..10d710c --- /dev/null +++ b/Puzzle+/windows_build.py @@ -0,0 +1,81 @@ +from distutils.core import setup +from py2exe.build_exe import py2exe +import os, os.path, shutil, sys + +upxFlag = False +if '-upx' in sys.argv: + sys.argv.remove('-upx') + upxFlag = True + +dir = 'distrib/windows' + +print '[[ Running Puzzle Through py2exe! ]]' +print 'Note: Puzzle MUST have NSMBlib-0.5a or none at all to function.' +print '>> Destination directory: %s' % dir +sys.argv.append('py2exe') + +if os.path.isdir(dir): shutil.rmtree(dir) +os.makedirs(dir) + +# exclude QtWebKit to save space, plus Python stuff we don't use +excludes = ['encodings', 'doctest', 'pdb', 'unittest', 'difflib', 'inspect', + 'os2emxpath', 'posixpath', 'optpath', 'locale', 'calendar', + 'threading', 'select', 'socket', 'hashlib', 'multiprocessing', 'ssl', + 'PyQt4.QtWebKit', 'PyQt4.QtNetwork'] + +# set it up +setup( + name='Puzzle', + version='1.0', + description='Puzzle - Tileset Editor', + windows=[ + {'script': 'puzzle.py', + } + ], + options={'py2exe':{ + 'includes': ['sip', 'encodings', 'encodings.hex_codec', 'encodings.utf_8'], + 'compressed': 1, + 'optimize': 2, + 'excludes': excludes, + 'bundle_files': 3, + 'dist_dir': dir + }} +) + +print '>> Built frozen executable!' + +# now that it's built, configure everything +os.unlink(dir + '/w9xpopen.exe') # not needed + +if upxFlag: + if os.path.isfile('upx.exe'): + print '>> Found UPX, using it to compress the executables!' + files = os.listdir(dir) + upx = [] + for f in files: + if f.endswith('.exe') or f.endswith('.dll') or f.endswith('.pyd'): + upx.append('"%s/%s"' % (dir,f)) + os.system('upx -9 ' + ' '.join(upx)) + print '>> Compression complete.' + else: + print '>> UPX not found, binaries can\'t be compressed.' + print '>> In order to build Reggie! with UPX, place the upx.exe file into '\ + 'this folder.' + +if os.path.isdir(dir + '/Icons'): shutil.rmtree(dir + '/Icons') +if os.path.isdir(dir + '/nsmblib-0.5a'): shutil.rmtree(dir + '/nsmblib-0.5a') +shutil.copytree('Icons', dir + '/Icons') +shutil.copytree('nsmblib-0.5a', dir + '/nsmblib-0.5a') +shutil.copy('license.txt', dir) + +print '>> Attempting to copy VC++2008 libraries...' +if os.path.isdir('Microsoft.VC90.CRT'): + shutil.copytree('Microsoft.VC90.CRT', dir + '/Microsoft.VC90.CRT') + print '>> Copied libraries!' +else: + print '>> Libraries not found! The frozen executable will require the '\ + 'Visual C++ 2008 runtimes to be installed in order to work.' + print '>> In order to automatically include the runtimes, place the '\ + 'Microsoft.VC90.CRT folder into this folder.' + +print '>> Reggie has been frozen to %s!' % dir -- cgit v1.2.3