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2012-08-29FUCK THISTreeki1-0/+1
2012-08-28exits now have directions calculated properly for passthrough nodesTreeki1-29/+29
2012-07-29Minor paths fixColin Noga1-1/+1
2012-07-30fixed map change exportTreeki1-1/+1
2012-07-26fixed a doodad release on multi-edit bugColin Noga3-6/+10
2012-07-25exporting of unlockable paths donefreeform-unlocksTreeki3-15/+36
2012-07-25moving to desktopTreeki4-70/+89
2012-07-24preparing for exportingTreeki2-2/+11
2012-07-24finished up the UI for editing unlocks, and the parserTreeki2-11/+65
2012-07-23going home, committing this before I lose 3G signal :pTreeki2-97/+153
2012-07-23Ctrl cliking a layer on a list selects all objects on that layer. Object ↵Colin Noga3-3/+28
selection is also green now, for improved visibility
2012-07-23Added auto-layer swap click with Ctrl-Click on an object or doodad. Does not ↵Colin Noga2-7/+26
work when path layer is selected, for Treekis code benefit.
2012-07-23Streamlined node drawing with auto-tilesets (bypass with Alt-click), double ↵Colin Noga3-23/+89
click a node layer to jump to it, selecting a path/node layer makes it visibly red (except level nodes)
2012-07-23Reverted multi-layer selection changes to only the selected layer and path ↵Colin Noga5-32/+32
layers
2012-07-22pushed a fix to prevent outdated map errors from causing crashesColin Noga1-1/+4
2012-07-23added EXTRA pointersTreeki1-6/+10
2012-07-22added in new fields hasSecret, delay, delayOffsetColin Noga3-6/+7
2012-05-28Added crosshairs to wii screen gridColin Noga1-0/+7
2012-05-21Added copying, proper top-dwn selectionColin Noga5-31/+109
2012-05-18Added a screensize overlayColin Noga2-0/+28
2012-05-13Added Delay offset, made Y scale begin from bottom coords rather than top, ↵Colin Noga3-17/+51
some fixes
2012-05-12Fixed up some formatting, made the animation panel into a dock widget, added ↵Colin Noga4-88/+431
a delay value to doodad animations and implemented it editor-side
2012-03-28support for the new optimised tilesetsTreeki3-22/+26
2012-03-27skawo, you COULD have told me you moved the tilesets, but noooTreeki1-1/+1
2012-03-27tilesets now loaded on-demand and not part of KPMapTreeki6-71/+71
2012-03-27faster tileset loadingTreeki1-14/+32
2012-03-27removed a useless line of codeTreeki1-1/+0
2012-02-18exporter fixesTreeki1-6/+6
2012-02-17fixed the path node tile layer thing businessTreeki3-29/+65
2012-02-17disabled reloadTileset until it gets fixedTreeki1-0/+11
2012-02-17fixed downward slope renderingTreeki1-2/+2
2012-02-17Fixed tileset shitColin Noga1-12/+4
2012-01-17updated exporterTreeki1-37/+79
2012-01-07quick fix to the layer widgetTreeki1-0/+4
2012-01-07updated exporter to go with associated layersTreeki1-16/+64
2012-01-03Fixed up doodad animation saving and propagationColin Noga2-2/+30
2012-01-01I think this makes the UI a bit more pleasingTreeki1-2/+2
2012-01-01fixed a plethora of bugsTreeki4-5/+33
2012-01-01dumping loading fix, some doodad junkColin Noga1-6/+7
2012-01-01partial saving fixes, path node widget populatingColin Noga3-9/+38
2011-12-30minor fix to assist windows buildColin Noga1-2/+2
2011-12-30cleaning up some loose endsColin Noga2-5/+13
2011-12-30Tried for a windows build, failed. Added some icons.Colin Noga3-16/+38
2011-12-30Hopefully this works. Associated Path/Node layers pretty much good to go, I ↵Colin Noga4-34/+506
think?
2011-12-16Tileset swapping and bits and pieces of node associated layer codeColin Noga2-22/+125
2011-12-08added help/about docsColin Noga2-3/+16
2011-12-08changed DoodadImage struct to GXTexObjTreeki1-4/+16
2011-12-08the first version of map exportingTreeki5-65/+327
2011-12-04Added animation preset saving/loading, and iconsColin Noga3-24/+48
2011-12-04broken commitColin Noga1-5/+73