Age | Commit message (Collapse) | Author | Files | Lines |
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work when path layer is selected, for Treekis code benefit.
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click a node layer to jump to it, selecting a path/node layer makes it visibly red (except level nodes)
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some fixes
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a delay value to doodad animations and implemented it editor-side
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think?
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animations
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tileset layer add doodad layer, remoive layer, move layer up, down, to bottom or to top, add tileset (by copying it to the Tileset folder), add doodad, play animation, reset animation, grid, zoom in, zoom out, actual size, show/hide all the docks at will. Placeholders for other stuff also added.
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Other issues: animation ui editors don't always have proper range settings, deco charatcers, steps, etc. The animation pop up is a bit unruly, tends to move around.'
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abstractions is now implemented.
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required, and can return an object with currentSelectedObject().
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