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2011-11-21Made paths and nodes much coolerColin Noga1-4/+0
2011-11-21wonderful, wonderful pathsTreeki1-1/+1
2011-11-20removed some debug crapTreeki1-5/+0
2011-11-18some more unfinished work on doodads plus lots of debug codeTreeki1-0/+10
2011-11-18broken but I'm committing it anywayTreeki1-4/+10
2011-11-17Deleting Editor Items and their associated shitpiles of underlying ↵Colin Noga1-1/+1
abstractions is now implemented.
2011-11-17Doodads brought up to speed, at least in as good shape as objects, if not betterColin Noga1-14/+164
2011-11-17unfinished code for doodadsTreeki1-2/+8
2011-11-14some new stuff. KPTilesetChooserDialog needs a bit of polishTreeki1-1/+8
2011-11-14myriad updates to the object and layer selectorsTreeki1-23/+32
2011-11-14layer list buttons now enabled/disabled properlyTreeki1-4/+15
2011-11-14cleaning up some bugsTreeki1-1/+10
2011-11-11buggy and unfinished painting of objects plus a plethora of bugfixesTreeki1-1/+14
2011-11-11fixed/improved KPObjectSelector signalsTreeki1-10/+9
2011-11-10cosmetic fixes to the object chooserTreeki1-2/+9
2011-11-10attempt at fixing the hovering listview crapTreeki1-35/+23
2011-11-10some work on the layer handlingTreeki1-7/+6
2011-11-10fixes to make tilesets work for both me and TempusTreeki1-1/+4
2011-11-09KPObjectSelector and everything it needs is all setup. Emits objects as ↵Colin Noga1-18/+105
required, and can return an object with currentSelectedObject().
2011-11-09Bunches of object stuff relating to groupsColin Noga1-25/+6
2011-11-09a bunch of incomplete stuffTreeki1-9/+15
2011-11-09starting work on tile drawingTreeki1-0/+3
2011-11-08made the thing run and added some quick and dirty testing codeTreeki1-50/+56
2011-11-08Oops, fixed indentation level.Colin Noga1-75/+78
2011-11-08Added a bunch more stuff for the eventual Gourped Object Selector Widget. ↵Colin Noga1-0/+87
Its a complicated bugger, especially when I am in no position to test
2011-11-04finally fixed the layer models and such crapTreeki1-37/+16
2011-11-03added stuff preparing for the layer systemTreeki1-6/+42
2011-11-03Fixed your problem by moving the import. Too much cross importing for my blood.Colin Noga1-1/+1
2011-11-03current broken progressTreeki1-2/+47