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ui.py
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2011-11-21
Made paths and nodes much cooler
Colin Noga
1
-4
/
+0
2011-11-21
wonderful, wonderful paths
Treeki
1
-1
/
+1
2011-11-20
removed some debug crap
Treeki
1
-5
/
+0
2011-11-18
some more unfinished work on doodads plus lots of debug code
Treeki
1
-0
/
+10
2011-11-18
broken but I'm committing it anyway
Treeki
1
-4
/
+10
2011-11-17
Deleting Editor Items and their associated shitpiles of underlying ↵
Colin Noga
1
-1
/
+1
abstractions is now implemented.
2011-11-17
Doodads brought up to speed, at least in as good shape as objects, if not better
Colin Noga
1
-14
/
+164
2011-11-17
unfinished code for doodads
Treeki
1
-2
/
+8
2011-11-14
some new stuff. KPTilesetChooserDialog needs a bit of polish
Treeki
1
-1
/
+8
2011-11-14
myriad updates to the object and layer selectors
Treeki
1
-23
/
+32
2011-11-14
layer list buttons now enabled/disabled properly
Treeki
1
-4
/
+15
2011-11-14
cleaning up some bugs
Treeki
1
-1
/
+10
2011-11-11
buggy and unfinished painting of objects plus a plethora of bugfixes
Treeki
1
-1
/
+14
2011-11-11
fixed/improved KPObjectSelector signals
Treeki
1
-10
/
+9
2011-11-10
cosmetic fixes to the object chooser
Treeki
1
-2
/
+9
2011-11-10
attempt at fixing the hovering listview crap
Treeki
1
-35
/
+23
2011-11-10
some work on the layer handling
Treeki
1
-7
/
+6
2011-11-10
fixes to make tilesets work for both me and Tempus
Treeki
1
-1
/
+4
2011-11-09
KPObjectSelector and everything it needs is all setup. Emits objects as ↵
Colin Noga
1
-18
/
+105
required, and can return an object with currentSelectedObject().
2011-11-09
Bunches of object stuff relating to groups
Colin Noga
1
-25
/
+6
2011-11-09
a bunch of incomplete stuff
Treeki
1
-9
/
+15
2011-11-09
starting work on tile drawing
Treeki
1
-0
/
+3
2011-11-08
made the thing run and added some quick and dirty testing code
Treeki
1
-50
/
+56
2011-11-08
Oops, fixed indentation level.
Colin Noga
1
-75
/
+78
2011-11-08
Added a bunch more stuff for the eventual Gourped Object Selector Widget. ↵
Colin Noga
1
-0
/
+87
Its a complicated bugger, especially when I am in no position to test
2011-11-04
finally fixed the layer models and such crap
Treeki
1
-37
/
+16
2011-11-03
added stuff preparing for the layer system
Treeki
1
-6
/
+42
2011-11-03
Fixed your problem by moving the import. Too much cross importing for my blood.
Colin Noga
1
-1
/
+1
2011-11-03
current broken progress
Treeki
1
-2
/
+47