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path: root/src/mapdata.py (follow)
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2011-11-21Made paths and nodes much coolerColin Noga1-0/+1
2011-11-21wonderful, wonderful pathsTreeki1-14/+62
2011-11-18Doodad shitColin Noga1-3/+3
2011-11-18broken but I'm committing it anywayTreeki1-1/+7
2011-11-17Prototyped some path shitColin Noga1-2/+21
2011-11-17Doodads brought up to speed, at least in as good shape as objects, if not betterColin Noga1-1/+2
2011-11-17unfinished code for doodadsTreeki1-23/+42
2011-11-14created a generic KPLayer classTreeki1-5/+19
2011-11-14layers can now be shown/hiddenTreeki1-1/+16
2011-11-12added resizing while painting objects and fixed a few bugsTreeki1-1/+1
2011-11-11buggy and unfinished painting of objects plus a plethora of bugfixesTreeki1-13/+16
2011-11-10some work on the layer handlingTreeki1-2/+3
2011-11-10fixes to make tilesets work for both me and TempusTreeki1-1/+5
2011-11-09Bunches of object stuff relating to groupsColin Noga1-1/+1
2011-11-09a bunch of incomplete stuffTreeki1-0/+13
2011-11-09starting work on tile drawingTreeki1-1/+9
2011-11-06quick fix to Layer cache generationTreeki1-13/+6
2011-11-04lots of unfinished tileset stuffTreeki1-0/+70
2011-11-04added checks for layer visibility (though they do nothing so far)Treeki1-7/+22
2011-11-04finally fixed the layer models and such crapTreeki1-0/+87
2011-11-03added stuff preparing for the layer systemTreeki1-3/+9
2011-11-03current broken progressTreeki1-2/+4
2011-11-03added mapdata.pyTreeki1-0/+46