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2011-11-17
Prototyped some path shit
Colin Noga
1
-2
/
+21
2011-11-17
Doodads brought up to speed, at least in as good shape as objects, if not better
Colin Noga
1
-1
/
+2
2011-11-17
unfinished code for doodads
Treeki
1
-23
/
+42
2011-11-14
created a generic KPLayer class
Treeki
1
-5
/
+19
2011-11-14
layers can now be shown/hidden
Treeki
1
-1
/
+16
2011-11-12
added resizing while painting objects and fixed a few bugs
Treeki
1
-1
/
+1
2011-11-11
buggy and unfinished painting of objects plus a plethora of bugfixes
Treeki
1
-13
/
+16
2011-11-10
some work on the layer handling
Treeki
1
-2
/
+3
2011-11-10
fixes to make tilesets work for both me and Tempus
Treeki
1
-1
/
+5
2011-11-09
Bunches of object stuff relating to groups
Colin Noga
1
-1
/
+1
2011-11-09
a bunch of incomplete stuff
Treeki
1
-0
/
+13
2011-11-09
starting work on tile drawing
Treeki
1
-1
/
+9
2011-11-06
quick fix to Layer cache generation
Treeki
1
-13
/
+6
2011-11-04
lots of unfinished tileset stuff
Treeki
1
-0
/
+70
2011-11-04
added checks for layer visibility (though they do nothing so far)
Treeki
1
-7
/
+22
2011-11-04
finally fixed the layer models and such crap
Treeki
1
-0
/
+87
2011-11-03
added stuff preparing for the layer system
Treeki
1
-3
/
+9
2011-11-03
current broken progress
Treeki
1
-2
/
+4
2011-11-03
added mapdata.py
Treeki
1
-0
/
+46