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path: root/src/mapdata.py (follow)
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2011-12-16Tileset swapping and bits and pieces of node associated layer codeColin Noga1-2/+40
2011-12-08the first version of map exportingTreeki1-5/+13
2011-12-04moved Pixmap dumping into mapfile.py, added QString dumpingTreeki1-15/+0
2011-12-03Fixed up some UI stuff, added animation presets to make life easier for anima...Colin Noga1-1/+3
2011-12-02a really, really big commitTreeki1-8/+247
2011-12-02Added a whackload of menu functions - screenshots, select all, deselect, add ...Colin Noga1-3/+5
2011-11-30typo2Colin Noga1-4/+5
2011-11-30typoColin Noga1-0/+1
2011-11-30Added the start of exit system, still needs refinementColin Noga1-5/+7
2011-11-30Tileset loading and reloadingColin Noga1-11/+38
2011-11-24Added a doodad animation floater button. BADLY needs size fixes, but nothing ...Colin Noga1-1/+2
2011-11-23Added options menu for paths. Includes movement speed, animation, and layer l...Colin Noga1-0/+4
2011-11-22icons!Treeki1-0/+8
2011-11-22path widget button thingyColin Noga1-6/+4
2011-11-21Made paths and nodes much coolerColin Noga1-0/+1
2011-11-21wonderful, wonderful pathsTreeki1-14/+62
2011-11-18Doodad shitColin Noga1-3/+3
2011-11-18broken but I'm committing it anywayTreeki1-1/+7
2011-11-17Prototyped some path shitColin Noga1-2/+21
2011-11-17Doodads brought up to speed, at least in as good shape as objects, if not betterColin Noga1-1/+2
2011-11-17unfinished code for doodadsTreeki1-23/+42
2011-11-14created a generic KPLayer classTreeki1-5/+19
2011-11-14layers can now be shown/hiddenTreeki1-1/+16
2011-11-12added resizing while painting objects and fixed a few bugsTreeki1-1/+1
2011-11-11buggy and unfinished painting of objects plus a plethora of bugfixesTreeki1-13/+16
2011-11-10some work on the layer handlingTreeki1-2/+3
2011-11-10fixes to make tilesets work for both me and TempusTreeki1-1/+5
2011-11-09Bunches of object stuff relating to groupsColin Noga1-1/+1
2011-11-09a bunch of incomplete stuffTreeki1-0/+13
2011-11-09starting work on tile drawingTreeki1-1/+9
2011-11-06quick fix to Layer cache generationTreeki1-13/+6
2011-11-04lots of unfinished tileset stuffTreeki1-0/+70
2011-11-04added checks for layer visibility (though they do nothing so far)Treeki1-7/+22
2011-11-04finally fixed the layer models and such crapTreeki1-0/+87
2011-11-03added stuff preparing for the layer systemTreeki1-3/+9
2011-11-03current broken progressTreeki1-2/+4
2011-11-03added mapdata.pyTreeki1-0/+46