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2012-12-04added the title level to world editor.. how did I forget to commit thisTreeki1-4/+5
2012-09-29fixed loading of BG nameTreeki1-2/+1
2012-09-28world def format updatedTreeki1-1/+2
2012-09-26added world change nodes. I hope this works.Treeki1-12/+16
2012-09-25the beginnings of a world description editorTreeki1-1/+19
2012-09-21updated kpbin headerTreeki1-0/+6
2012-08-28export batch fixed, checkbox for secret addedColin Noga1-3/+3
2012-07-26fixed a doodad release on multi-edit bugColin Noga1-1/+5
2012-07-25exporting of unlockable paths donefreeform-unlocksTreeki1-2/+4
2012-07-25moving to desktopTreeki1-3/+2
2012-07-23Reverted multi-layer selection changes to only the selected layer and path ↵Colin Noga1-3/+3
layers
2012-07-22added in new fields hasSecret, delay, delayOffsetColin Noga1-1/+2
2012-05-21Added copying, proper top-dwn selectionColin Noga1-0/+5
2012-05-13Added Delay offset, made Y scale begin from bottom coords rather than top, ↵Colin Noga1-3/+22
some fixes
2012-05-12Fixed up some formatting, made the animation panel into a dock widget, added ↵Colin Noga1-6/+35
a delay value to doodad animations and implemented it editor-side
2012-03-27tilesets now loaded on-demand and not part of KPMapTreeki1-58/+2
2012-02-17fixed the path node tile layer thing businessTreeki1-15/+28
2012-02-17disabled reloadTileset until it gets fixedTreeki1-0/+11
2012-01-03Fixed up doodad animation saving and propagationColin Noga1-0/+2
2012-01-01fixed a plethora of bugsTreeki1-4/+14
2012-01-01dumping loading fix, some doodad junkColin Noga1-6/+7
2012-01-01partial saving fixes, path node widget populatingColin Noga1-4/+9
2011-12-30Hopefully this works. Associated Path/Node layers pretty much good to go, I ↵Colin Noga1-7/+110
think?
2011-12-16Tileset swapping and bits and pieces of node associated layer codeColin Noga1-2/+40
2011-12-08the first version of map exportingTreeki1-5/+13
2011-12-04moved Pixmap dumping into mapfile.py, added QString dumpingTreeki1-15/+0
2011-12-03Fixed up some UI stuff, added animation presets to make life easier for ↵Colin Noga1-1/+3
animations
2011-12-02a really, really big commitTreeki1-8/+247
2011-12-02Added a whackload of menu functions - screenshots, select all, deselect, add ↵Colin Noga1-3/+5
tileset layer add doodad layer, remoive layer, move layer up, down, to bottom or to top, add tileset (by copying it to the Tileset folder), add doodad, play animation, reset animation, grid, zoom in, zoom out, actual size, show/hide all the docks at will. Placeholders for other stuff also added.
2011-11-30typo2Colin Noga1-4/+5
2011-11-30typoColin Noga1-0/+1
2011-11-30Added the start of exit system, still needs refinementColin Noga1-5/+7
2011-11-30Tileset loading and reloadingColin Noga1-11/+38
2011-11-24Added a doodad animation floater button. BADLY needs size fixes, but nothing ↵Colin Noga1-1/+2
I do seems to work.
2011-11-23Added options menu for paths. Includes movement speed, animation, and layer ↵Colin Noga1-0/+4
linking.
2011-11-22icons!Treeki1-0/+8
2011-11-22path widget button thingyColin Noga1-6/+4
2011-11-21Made paths and nodes much coolerColin Noga1-0/+1
2011-11-21wonderful, wonderful pathsTreeki1-14/+62
2011-11-18Doodad shitColin Noga1-3/+3
2011-11-18broken but I'm committing it anywayTreeki1-1/+7
2011-11-17Prototyped some path shitColin Noga1-2/+21
2011-11-17Doodads brought up to speed, at least in as good shape as objects, if not betterColin Noga1-1/+2
2011-11-17unfinished code for doodadsTreeki1-23/+42
2011-11-14created a generic KPLayer classTreeki1-5/+19
2011-11-14layers can now be shown/hiddenTreeki1-1/+16
2011-11-12added resizing while painting objects and fixed a few bugsTreeki1-1/+1
2011-11-11buggy and unfinished painting of objects plus a plethora of bugfixesTreeki1-13/+16
2011-11-10some work on the layer handlingTreeki1-2/+3
2011-11-10fixes to make tilesets work for both me and TempusTreeki1-1/+5