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path: root/src/exporter.py (unfollow)
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2013-04-29add RGBA8 doodads for CloudsTreeki1-5/+39
2012-12-04added RGBA8 tileset supportTreeki1-3/+23
2012-09-29quick worlddef format changeTreeki1-2/+2
2012-09-28world def format updatedTreeki1-3/+10
2012-09-27final fixes to exporterTreeki1-6/+5
2012-09-27exporting for world change nodes, forgot this before :xTreeki1-1/+7
2012-09-26added world change nodes. I hope this works.Treeki1-2/+29
2012-09-22fix to the exporter for the new formatTreeki1-4/+5
2012-09-21updated kpbin headerTreeki1-2/+6
2012-09-19somehow the path exit fixes got lost in merges, fixedTreeki1-28/+29
2012-09-18fixed 50000 path thing? I hopeTreeki1-2/+2
2012-08-29FUCK THISTreeki1-0/+1
2012-08-28export batch fixed, checkbox for secret addedColin Noga1-1/+17
2012-08-28exits now have directions calculated properly for passthrough nodesTreeki1-29/+29
2012-07-30fixed map change exportTreeki1-1/+1
2012-07-25exporting of unlockable paths donefreeform-unlocksTreeki1-11/+26
2012-07-25moving to desktopTreeki1-60/+51
2012-07-24preparing for exportingTreeki1-1/+10
2012-07-23added EXTRA pointersTreeki1-6/+10
2012-07-22added in new fields hasSecret, delay, delayOffsetColin Noga1-3/+3
2012-03-28support for the new optimised tilesetsTreeki1-1/+6
2012-03-27skawo, you COULD have told me you moved the tilesets, but noooTreeki1-1/+1
2012-03-27removed a useless line of codeTreeki1-1/+0
2012-02-18exporter fixesTreeki1-6/+6
2012-01-17updated exporterTreeki1-37/+79
2012-01-07updated exporter to go with associated layersTreeki1-16/+64
2011-12-08changed DoodadImage struct to GXTexObjTreeki1-4/+16
2011-12-08the first version of map exportingTreeki1-44/+291
2011-11-06unfinished, untested and probably horribly broken map exporterTreeki1-0/+130