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exporter.py
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Author
Files
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2012-09-27
final fixes to exporter
Treeki
1
-6
/
+5
2012-09-27
exporting for world change nodes, forgot this before :x
Treeki
1
-1
/
+7
2012-09-26
added world change nodes. I hope this works.
Treeki
1
-2
/
+29
2012-09-22
fix to the exporter for the new format
Treeki
1
-4
/
+5
2012-09-21
updated kpbin header
Treeki
1
-2
/
+6
2012-09-19
somehow the path exit fixes got lost in merges, fixed
Treeki
1
-28
/
+29
2012-09-18
fixed 50000 path thing? I hope
Treeki
1
-2
/
+2
2012-08-29
FUCK THIS
Treeki
1
-0
/
+1
2012-08-28
export batch fixed, checkbox for secret added
Colin Noga
1
-1
/
+17
2012-08-28
exits now have directions calculated properly for passthrough nodes
Treeki
1
-29
/
+29
2012-07-30
fixed map change export
Treeki
1
-1
/
+1
2012-07-25
exporting of unlockable paths done
freeform-unlocks
Treeki
1
-11
/
+26
2012-07-25
moving to desktop
Treeki
1
-60
/
+51
2012-07-24
preparing for exporting
Treeki
1
-1
/
+10
2012-07-23
added EXTRA pointers
Treeki
1
-6
/
+10
2012-07-22
added in new fields hasSecret, delay, delayOffset
Colin Noga
1
-3
/
+3
2012-03-28
support for the new optimised tilesets
Treeki
1
-1
/
+6
2012-03-27
skawo, you COULD have told me you moved the tilesets, but nooo
Treeki
1
-1
/
+1
2012-03-27
removed a useless line of code
Treeki
1
-1
/
+0
2012-02-18
exporter fixes
Treeki
1
-6
/
+6
2012-01-17
updated exporter
Treeki
1
-37
/
+79
2012-01-07
updated exporter to go with associated layers
Treeki
1
-16
/
+64
2011-12-08
changed DoodadImage struct to GXTexObj
Treeki
1
-4
/
+16
2011-12-08
the first version of map exporting
Treeki
1
-44
/
+291
2011-11-06
unfinished, untested and probably horribly broken map exporter
Treeki
1
-0
/
+130