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path: root/src/editorui/paths.py (unfollow)
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2012-09-24fixed this really insidious issue with foreign IDsTreeki1-0/+1
2012-09-23added new animationsTreeki1-2/+6
2012-08-28export batch fixed, checkbox for secret addedColin Noga1-2/+35
2012-07-29Minor paths fixColin Noga1-1/+1
2012-07-24finished up the UI for editing unlocks, and the parserTreeki1-3/+8
2012-07-23going home, committing this before I lose 3G signal :pTreeki1-97/+15
2012-07-23Streamlined node drawing with auto-tilesets (bypass with Alt-click), double ↵Colin Noga1-4/+28
click a node layer to jump to it, selecting a path/node layer makes it visibly red (except level nodes)
2012-07-22added in new fields hasSecret, delay, delayOffsetColin Noga1-2/+2
2012-01-01partial saving fixes, path node widget populatingColin Noga1-5/+26
2011-12-30Tried for a windows build, failed. Added some icons.Colin Noga1-1/+11
2011-12-30Hopefully this works. Associated Path/Node layers pretty much good to go, I ↵Colin Noga1-1/+3
think?
2011-12-08the first version of map exportingTreeki1-15/+9
2011-12-02a really, really big commitTreeki1-1/+12
2011-12-01Node type Exit was added for transitioning between maps.Colin Noga1-12/+114
2011-11-30Added the start of exit system, still needs refinementColin Noga1-8/+25
2011-11-23Icons touchupsColin Noga1-2/+4
2011-11-23Icons for the animation pickerColin Noga1-5/+13
2011-11-23Added options menu for paths. Includes movement speed, animation, and layer ↵Colin Noga1-3/+119
linking.
2011-11-22this should *hopefully* fix the weird deletion bugTreeki1-0/+10
2011-11-22imagey fixesColin Noga1-7/+7
2011-11-22imagey fixesColin Noga1-2/+5
2011-11-22fixed the arrow thingTreeki1-8/+12
2011-11-22path widget button thingyColin Noga1-8/+127
2011-11-21cleaned up palettes and stuffTreeki1-6/+12
2011-11-21Minor position fixColin Noga1-1/+1
2011-11-21some stylistic fixes, changed how the proxies workTreeki1-32/+20
2011-11-21some refactoring of editorui and coTreeki1-0/+319