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path: root/src/editorui/editormain.py (follow)
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2011-12-30Tried for a windows build, failed. Added some icons.Colin Noga1-1/+2
2011-12-30Hopefully this works. Associated Path/Node layers pretty much good to go, I ↵Colin Noga1-3/+123
think?
2011-12-02a really, really big commitTreeki1-23/+46
2011-12-02Added a whackload of menu functions - screenshots, select all, deselect, add ↵Colin Noga1-0/+85
tileset layer add doodad layer, remoive layer, move layer up, down, to bottom or to top, add tileset (by copying it to the Tileset folder), add doodad, play animation, reset animation, grid, zoom in, zoom out, actual size, show/hide all the docks at will. Placeholders for other stuff also added.
2011-12-01Node type Exit was added for transitioning between maps.Colin Noga1-1/+1
2011-11-30typo3Colin Noga1-1/+1
2011-11-30fixed animation playbackTreeki1-3/+3
2011-11-25ANIMATIONS AND PREVIEWING ARE WORKING. They look da bomb.Colin Noga1-5/+87
Other issues: animation ui editors don't always have proper range settings, deco charatcers, steps, etc. The animation pop up is a bit unruly, tends to move around.' '
2011-11-22this should *hopefully* fix the weird deletion bugTreeki1-1/+4
2011-11-22path widget button thingyColin Noga1-2/+2
2011-11-21some stylistic fixes, changed how the proxies workTreeki1-6/+0
2011-11-21some refactoring of editorui and coTreeki1-0/+419