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2012-01-07updated exporter to go with associated layersTreeki2-16/+65
2012-01-03Fixed up doodad animation saving and propagationColin Noga2-2/+30
2012-01-01I think this makes the UI a bit more pleasingTreeki1-2/+2
2012-01-01fixed a plethora of bugsTreeki4-5/+33
2012-01-01dumping loading fix, some doodad junkColin Noga1-6/+7
2012-01-01partial saving fixes, path node widget populatingColin Noga3-9/+38
2011-12-30minor fix to assist windows buildColin Noga1-2/+2
2011-12-30cleaning up some loose endsColin Noga2-5/+13
2011-12-30Tried for a windows build, failed. Added some icons.Colin Noga8-17/+120
2011-12-30Merge resolutionsColin Noga0-0/+0
2011-12-30Hopefully this works. Associated Path/Node layers pretty much good to go, I ↵Colin Noga4-34/+506
think?
2011-12-16Tileset swapping and bits and pieces of node associated layer codeColin Noga2-22/+125
2011-12-08added help/about docsColin Noga2-3/+16
2011-12-08changed DoodadImage struct to GXTexObjTreeki1-4/+16
2011-12-08the first version of map exportingTreeki8-66/+330
2011-12-04Added animation preset saving/loading, and iconsColin Noga10-24/+48
2011-12-04broken commitColin Noga1-5/+73
2011-12-04moved Pixmap dumping into mapfile.py, added QString dumpingTreeki2-17/+25
2011-12-03Fixed up some UI stuff, added animation presets to make life easier for ↵Colin Noga6-24/+198
animations
2011-12-02a really, really big commitTreeki9-229/+596
2011-12-02Added a whackload of menu functions - screenshots, select all, deselect, add ↵Colin Noga3-10/+398
tileset layer add doodad layer, remoive layer, move layer up, down, to bottom or to top, add tileset (by copying it to the Tileset folder), add doodad, play animation, reset animation, grid, zoom in, zoom out, actual size, show/hide all the docks at will. Placeholders for other stuff also added.
2011-12-01Node type Exit was added for transitioning between maps.Colin Noga4-16/+117
2011-11-30typo3Colin Noga1-1/+1
2011-11-30typo2Colin Noga1-4/+5
2011-11-30typoColin Noga1-0/+1
2011-11-30Added the start of exit system, still needs refinementColin Noga4-13/+32
2011-11-30fixed animation playbackTreeki1-3/+3
2011-11-30Tileset loading and reloadingColin Noga3-12/+42
2011-11-25ANIMATIONS AND PREVIEWING ARE WORKING. They look da bomb.Colin Noga5-7/+137
Other issues: animation ui editors don't always have proper range settings, deco charatcers, steps, etc. The animation pop up is a bit unruly, tends to move around.' '
2011-11-24Minor metriuc fixes for animation panelColin Noga1-8/+8
2011-11-24fixed the tbaleviewTreeki1-9/+9
2011-11-24Added a doodad animation floater button. BADLY needs size fixes, but nothing ↵Colin Noga2-1/+241
I do seems to work.
2011-11-23Icons touchupsColin Noga6-2/+4
2011-11-23Icons for the animation pickerColin Noga22-5/+13
2011-11-23Added options menu for paths. Includes movement speed, animation, and layer ↵Colin Noga2-3/+123
linking.
2011-11-22this should *hopefully* fix the weird deletion bugTreeki2-1/+14
2011-11-22icons!Treeki3-3/+27
2011-11-22imagey fixesColin Noga1-7/+7
2011-11-22imagey fixesColin Noga4-2/+5
2011-11-22fixed the arrow thingTreeki1-8/+12
2011-11-22path widget button thingyColin Noga15-16/+133
2011-11-21cleaned up palettes and stuffTreeki1-6/+12
2011-11-21Minor position fixColin Noga1-1/+1
2011-11-21some stylistic fixes, changed how the proxies workTreeki2-38/+20
2011-11-21some refactoring of editorui and coTreeki8-1228/+1247
2011-11-21Made paths and nodes much coolerColin Noga7-11/+231
2011-11-21fixed some pesky bugs, removed debug crapTreeki1-16/+21
2011-11-21wonderful, wonderful pathsTreeki3-120/+284
2011-11-20removed some debug crapTreeki2-6/+0
2011-11-18Doodad shitColin Noga2-105/+34