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2012-05-28Added crosshairs to wii screen gridColin Noga1-0/+7
2012-05-21Added copying, proper top-dwn selectionColin Noga5-31/+109
2012-05-18Added a screensize overlayColin Noga2-0/+28
2012-05-13Added Delay offset, made Y scale begin from bottom coords rather than top, ↵Colin Noga3-17/+51
some fixes
2012-05-12Fixed up some formatting, made the animation panel into a dock widget, added ↵Colin Noga4-88/+431
a delay value to doodad animations and implemented it editor-side
2012-03-28support for the new optimised tilesetsTreeki5-80/+116
2012-03-27skawo, you COULD have told me you moved the tilesets, but noooTreeki1-1/+1
2012-03-27tilesets now loaded on-demand and not part of KPMapTreeki6-71/+71
2012-03-27faster tileset loadingTreeki1-14/+32
2012-03-27removed a useless line of codeTreeki1-1/+0
2012-02-18exporter fixesTreeki1-6/+6
2012-02-17fixed the path node tile layer thing businessTreeki3-29/+65
2012-02-17disabled reloadTileset until it gets fixedTreeki1-0/+11
2012-02-17fixed downward slope renderingTreeki1-2/+2
2012-02-17Merge branch 'master' of ssh://treeki.rustedlogic.net:30000/KoopatlasColin Noga3-51/+146
2012-02-17Fixed tileset shitColin Noga3-1283/+1279
2012-01-17updated exporterTreeki1-37/+79
2012-01-07quick fix to the layer widgetTreeki1-0/+4
2012-01-07updated exporter to go with associated layersTreeki2-16/+65
2012-01-03Fixed up doodad animation saving and propagationColin Noga2-2/+30
2012-01-01I think this makes the UI a bit more pleasingTreeki1-2/+2
2012-01-01fixed a plethora of bugsTreeki4-5/+33
2012-01-01dumping loading fix, some doodad junkColin Noga1-6/+7
2012-01-01partial saving fixes, path node widget populatingColin Noga3-9/+38
2011-12-30minor fix to assist windows buildColin Noga1-2/+2
2011-12-30cleaning up some loose endsColin Noga2-5/+13
2011-12-30Tried for a windows build, failed. Added some icons.Colin Noga8-17/+120
2011-12-30Merge resolutionsColin Noga0-0/+0
2011-12-30Hopefully this works. Associated Path/Node layers pretty much good to go, I ↵Colin Noga4-34/+506
think?
2011-12-16Tileset swapping and bits and pieces of node associated layer codeColin Noga2-22/+125
2011-12-08added help/about docsColin Noga2-3/+16
2011-12-08changed DoodadImage struct to GXTexObjTreeki1-4/+16
2011-12-08the first version of map exportingTreeki8-66/+330
2011-12-04Added animation preset saving/loading, and iconsColin Noga10-24/+48
2011-12-04broken commitColin Noga1-5/+73
2011-12-04moved Pixmap dumping into mapfile.py, added QString dumpingTreeki2-17/+25
2011-12-03Fixed up some UI stuff, added animation presets to make life easier for ↵Colin Noga6-24/+198
animations
2011-12-02a really, really big commitTreeki9-229/+596
2011-12-02Added a whackload of menu functions - screenshots, select all, deselect, add ↵Colin Noga3-10/+398
tileset layer add doodad layer, remoive layer, move layer up, down, to bottom or to top, add tileset (by copying it to the Tileset folder), add doodad, play animation, reset animation, grid, zoom in, zoom out, actual size, show/hide all the docks at will. Placeholders for other stuff also added.
2011-12-01Node type Exit was added for transitioning between maps.Colin Noga4-16/+117
2011-11-30typo3Colin Noga1-1/+1
2011-11-30typo2Colin Noga1-4/+5
2011-11-30typoColin Noga1-0/+1
2011-11-30Added the start of exit system, still needs refinementColin Noga4-13/+32
2011-11-30fixed animation playbackTreeki1-3/+3
2011-11-30Tileset loading and reloadingColin Noga3-12/+42
2011-11-25ANIMATIONS AND PREVIEWING ARE WORKING. They look da bomb.Colin Noga5-7/+137
Other issues: animation ui editors don't always have proper range settings, deco charatcers, steps, etc. The animation pop up is a bit unruly, tends to move around.' '
2011-11-24Minor metriuc fixes for animation panelColin Noga1-8/+8
2011-11-24fixed the tbaleviewTreeki1-9/+9
2011-11-24Added a doodad animation floater button. BADLY needs size fixes, but nothing ↵Colin Noga2-1/+241
I do seems to work.