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author | Colin Noga <Tempus@chronometry.ca> | 2011-12-30 03:10:11 -0600 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2011-12-30 03:10:11 -0600 |
commit | d64667a1a15dc9c13f1883d338c5cfd15074f4a9 (patch) | |
tree | c6419a16c59b0c3dc6342e2c477883de1f42da76 /src/mapdata.py | |
parent | 8dd9e24d1dffac3404a7c900268cbe6d2ce1e63b (diff) | |
download | koopatlas-d64667a1a15dc9c13f1883d338c5cfd15074f4a9.tar.gz koopatlas-d64667a1a15dc9c13f1883d338c5cfd15074f4a9.zip |
Hopefully this works. Associated Path/Node layers pretty much good to go, I think?
Diffstat (limited to '')
-rw-r--r-- | src/mapdata.py | 117 |
1 files changed, 110 insertions, 7 deletions
diff --git a/src/mapdata.py b/src/mapdata.py index 23c6b83..6f71daf 100644 --- a/src/mapdata.py +++ b/src/mapdata.py @@ -147,6 +147,108 @@ class KPTileLayer(KPLayer): y += 1 +@mapfile.dumpable('associate_layer') +class KPPathTileLayer(KPLayer): + __dump_attribs__ = KPLayer.__dump_attribs__ + ('tileset', 'objects', 'doodads', 'associate') + + def _load(self, mapObj, src): + self.updateCache() + + def __repr__(self): + return "<KPPathTileLayer with %r connected to %r>" % (self.tileset, self.associate) + + def __init__(self, pathnode): + KPLayer.__init__(self) + self.tileset = KP.map.pathNodeTileset + self.objects = [] + self.doodads = [] + self.associate = pathnode + + self.cache = ['DUMMY_FLAG'] + self.updateCache() + + self.icon = KP.icon('LayerTile') + + def associate(self): + return self.associate + + def _visibilityChanged(self, value): + for obj in self.objects: + item = obj.qtItem + if item: + item.setVisible(value) + + for obj in self.doodads: + item = obj.qtItem + if item: + item.setVisible(value) + + def setActivated(self, value, listToUse=None): + flag1 = QtGui.QGraphicsItem.ItemIsSelectable + flag2 = QtGui.QGraphicsItem.ItemIsMovable + + if listToUse is None: + listToUse = self.objects + self.doodads + + for obj in listToUse: + item = obj.qtItem + if item: + item.setFlag(flag1, value) + item.setFlag(flag2, value) + + def updateCache(self): + if len(self.objects) == 0: + if len(self.cache) != 0: + self.cache = [] + self.cacheBasePos = (0,0) + self.cacheSize = (0,0) + return + + x1, x2 = MAP_SIZE_IN_TILES[0] - 1, 0 + y1, y2 = MAP_SIZE_IN_TILES[1] - 1, 0 + + for obj in self.objects: + x, y = obj.position + w, h = obj.size + right, bottom = (x+w-1), (y+h-1) + + if x < x1: + x1 = x + if y < y1: + y1 = y + if right > x2: + x2 = right + if bottom > y2: + y2 = bottom + + + # create the cache + # I was going to just resize it, but setting every tile to -1 + # in Python would probably be slower than creating a new one ... + size = (x2 - x1 + 1, y2 - y1 + 1) + width, height = size + + cache = [[-1 for i in xrange(width)] for j in xrange(height)] + self.cache = cache + + self.cacheBasePos = (x1, y1) + self.cacheSize = size + + # now generate the thing + for obj in self.objects: + oX, oY = obj.position + baseX = oX - x1 + y = oY - y1 + + for row in obj.cache: + destRow = cache[y] + x = baseX + for tile in row: + destRow[x] = tile + x += 1 + y += 1 + + @mapfile.dumpable('doodad') class KPDoodad(object): __dump_attribs__ = ('position', 'size', 'angle', 'animations') @@ -241,11 +343,6 @@ class KPDoodadLayer(KPLayer): item.setVisible(value) -class KPNodeAction(object): - def __init__(self): - pass - - @mapfile.dumpable('node') class KPNode(object): __dump_attribs__ = ( @@ -274,7 +371,6 @@ class KPNode(object): return True if (self.level or self.mapChange or len(self.exits) != 2) else False - @mapfile.dumpable('path') class KPPath(object): __dump_attribs__ = ('unlocks', 'secret', 'animation', 'movementSpeed') @@ -369,7 +465,7 @@ class KPPathLayer(KPLayer): @mapfile.dumpable('map_root') class KPMap(object): - __dump_attribs__ = ('layers', 'nextLayerNumber', 'doodadDefinitions') + __dump_attribs__ = ('layers', 'nextLayerNumber', 'doodadDefinitions', 'pathNodeTileset') def _preload(self, src): # we need this early so we can use the deref methods! @@ -413,6 +509,13 @@ class KPMap(object): self.loadTilesets() + try: + self.pathNodeTileset = self.tilesets.keys()[0] + except: + # TODO: This should probably error out or something. Seriously. + # It'll ruin the path or object layers if there are NO tilesets. + self.pathNodeTileset = '' + # LAYERS class LayerModel(QtCore.QAbstractListModel): |