diff options
author | Colin Noga <Tempus@chronometry.ca> | 2012-02-17 03:27:27 -0600 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-02-17 03:27:27 -0600 |
commit | 41d8073ac1b00409827968308689c6844bdf7ab8 (patch) | |
tree | b8a2d650d64c1090f31f09ddda314ea7bc15a404 /Koopuzzle/Koopuzzle.py | |
parent | d686ee1250bf148e600830642ed44f7d85357dd3 (diff) | |
download | koopatlas-41d8073ac1b00409827968308689c6844bdf7ab8.tar.gz koopatlas-41d8073ac1b00409827968308689c6844bdf7ab8.zip |
Fixed tileset shit
Diffstat (limited to 'Koopuzzle/Koopuzzle.py')
-rwxr-xr-x | Koopuzzle/Koopuzzle.py | 2546 |
1 files changed, 1275 insertions, 1271 deletions
diff --git a/Koopuzzle/Koopuzzle.py b/Koopuzzle/Koopuzzle.py index 73ced82..9c136d3 100755 --- a/Koopuzzle/Koopuzzle.py +++ b/Koopuzzle/Koopuzzle.py @@ -31,167 +31,167 @@ Tileset = None ########################## Tileset Class and Tile/Object Subclasses ######################### class TilesetClass(): - '''Contains Tileset data. Inits itself to a blank tileset. - Methods: addTile, removeTile, addObject, removeObject, clear''' - - class Tile(): - def __init__(self, image): - '''Tile Constructor''' - - self.image = image - - - class Object(): - - def __init__(self, tilelist, height, width, wrapmode): - '''Tile Constructor''' - - self.height = height - self.width = width - - self.tiles = tilelist - - self.wrap = wrapmode - - # --- Wrapmodes --- - # 'Repeat' - # 'Stretch Center' - # 'Stretch X' - # 'Stretch Y' - # 'Repeat Bottom' - # 'Repeat Top' - # 'Repeat Left' - # 'Repeat Right' - # 'Upward slope' (LL to UR) - # 'Downward slope' (UL to LR) - - - def __init__(self): - '''Constructor''' - - self.tiles = [] - self.objects = [] - - self.slot = 0 - - - def addTile(self, image): - '''Adds an tile class to the tile list with the passed image or parameters''' - - self.tiles.append(self.Tile(image)) - - - def addObject(self, tilelist = [[0xFFFF]], height = 1, width = 1, wrapmode = 0): - '''Adds a new object''' - - global Tileset - - # Initialize trusim power! This is required to work, due to python's single default parameter initialization - if tilelist == [[0xFFFF]]: - tilelist = [[0xFFFF]] - - self.objects.append(self.Object(tilelist, height, width, wrapmode)) - - - def removeObject(self, index): - '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.''' - - self.objects.pop(index) - - - def clear(self): - '''Clears the tileset for a new file''' - - self.tiles = [] - self.objects = [] - - - def clearObjects(self): - '''Clears the object data''' - - self.objects = [] - + '''Contains Tileset data. Inits itself to a blank tileset. + Methods: addTile, removeTile, addObject, removeObject, clear''' + + class Tile(): + def __init__(self, image): + '''Tile Constructor''' + + self.image = image + + + class Object(): + + def __init__(self, tilelist, height, width, wrapmode): + '''Tile Constructor''' + + self.height = height + self.width = width + + self.tiles = tilelist + + self.wrap = wrapmode + + # --- Wrapmodes --- + # 'Repeat' + # 'Stretch Center' + # 'Stretch X' + # 'Stretch Y' + # 'Repeat Bottom' + # 'Repeat Top' + # 'Repeat Left' + # 'Repeat Right' + # 'Upward slope' (LL to UR) + # 'Downward slope' (UL to LR) + + + def __init__(self): + '''Constructor''' + + self.tiles = [] + self.objects = [] + + self.slot = 0 + + + def addTile(self, image): + '''Adds an tile class to the tile list with the passed image or parameters''' + + self.tiles.append(self.Tile(image)) + + + def addObject(self, tilelist = [[0xFFFF]], height = 1, width = 1, wrapmode = 0): + '''Adds a new object''' + + global Tileset + + # Initialize trusim power! This is required to work, due to python's single default parameter initialization + if tilelist == [[0xFFFF]]: + tilelist = [[0xFFFF]] + + self.objects.append(self.Object(tilelist, height, width, wrapmode)) + + + def removeObject(self, index): + '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.''' + + self.objects.pop(index) + + + def clear(self): + '''Clears the tileset for a new file''' + + self.tiles = [] + self.objects = [] + + + def clearObjects(self): + '''Clears the object data''' + + self.objects = [] + ############################################################################################# ##################### Object List Widget and Model Setup with Painter ####################### class objectList(QtGui.QListView): - - def __init__(self, parent=None): - super(objectList, self).__init__(parent) + + def __init__(self, parent=None): + super(objectList, self).__init__(parent) - self.setFlow(QtGui.QListView.TopToBottom) - # self.setViewMode(QtGui.QListView.ListMode) - self.setIconSize(QtCore.QSize(96,96)) - self.setGridSize(QtCore.QSize(100,100)) - self.setMovement(QtGui.QListView.Static) - self.setBackgroundRole(QtGui.QPalette.BrightText) - self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers) - self.setWrapping(False) + self.setFlow(QtGui.QListView.TopToBottom) + # self.setViewMode(QtGui.QListView.ListMode) + self.setIconSize(QtCore.QSize(96,96)) + self.setGridSize(QtCore.QSize(100,100)) + self.setMovement(QtGui.QListView.Static) + self.setBackgroundRole(QtGui.QPalette.BrightText) + self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers) + self.setWrapping(False) - + def SetupObjectModel(self, objects, tiles, treecko, group): - global Tileset - self.clear() - - count = 0 - for object in objects: - tex = QtGui.QPixmap(object.width * 24, object.height * 24) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for i in range(len(object.tiles)): - for tile in object.tiles[i]: - if (tile != 0xFFFF): - painter.drawPixmap(Xoffset, Yoffset, tiles[tile].image) - Xoffset += 24 - Xoffset = 0 - Yoffset += 24 - - painter.end() - - self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count))) - - count += 1 - - if group != None: - grovyle = cPickle.loads(group) - makeTree(grovyle, treecko) + global Tileset + self.clear() + + count = 0 + for object in objects: + tex = QtGui.QPixmap(object.width * 24, object.height * 24) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for i in range(len(object.tiles)): + for tile in object.tiles[i]: + if (tile != 0xFFFF): + painter.drawPixmap(Xoffset, Yoffset, tiles[tile].image) + Xoffset += 24 + Xoffset = 0 + Yoffset += 24 + + painter.end() + + self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count))) + + count += 1 + + if group != None: + grovyle = cPickle.loads(group) + makeTree(grovyle, treecko) def makeTree(grovyle, treecko): - - for razorLeaf in grovyle: + + for razorLeaf in grovyle: - if (type(razorLeaf) is str) and (razorLeaf[:6] == "Object"): + if (type(razorLeaf) is str) and (razorLeaf[:6] == "Object"): - pix = QtGui.QPixmap(24, 24) - pix.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(pix) - painter.drawPixmap(0, 0, pix) - painter.end() + pix = QtGui.QPixmap(24, 24) + pix.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(pix) + painter.drawPixmap(0, 0, pix) + painter.end() - a = QtGui.QTreeWidgetItem(treecko) - a.setText(0, razorLeaf) - a.setFlags(QtCore.Qt.ItemFlags(0x25)) - a.setIcon(1, QtGui.QIcon(pix)) + a = QtGui.QTreeWidgetItem(treecko) + a.setText(0, razorLeaf) + a.setFlags(QtCore.Qt.ItemFlags(0x25)) + a.setIcon(1, QtGui.QIcon(pix)) - else: + else: - a = QtGui.QTreeWidgetItem(treecko) - a.setText(0, razorLeaf[0]) - a.setFlags(QtCore.Qt.ItemFlags(0x2F)) - a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator) - a.setExpanded(True) + a = QtGui.QTreeWidgetItem(treecko) + a.setText(0, razorLeaf[0]) + a.setFlags(QtCore.Qt.ItemFlags(0x2F)) + a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator) + a.setExpanded(True) - makeTree(razorLeaf[1], a) + makeTree(razorLeaf[1], a) @@ -199,15 +199,15 @@ def makeTree(grovyle, treecko): @QtCore.pyqtSlot(QtGui.QTreeWidgetItem, int) def connectToTileWidget(tree, column): - row = tree.text(0) - if row[:7] == "Object ": + row = tree.text(0) + if row[:7] == "Object ": - newrow = int(row[7:]) - index = window.objmodel.index(newrow, 0) - - window.objectList.setCurrentIndex(index) + newrow = int(row[7:]) + index = window.objmodel.index(newrow, 0) + + window.objectList.setCurrentIndex(index) - window.tileWidget.setObject(index) + window.tileWidget.setObject(index) @@ -216,550 +216,550 @@ def connectToTileWidget(tree, column): class displayWidget(QtGui.QListView): - - def __init__(self, parent=None): - super(displayWidget, self).__init__(parent) - - self.setMinimumWidth(828) - self.setMaximumWidth(828) - self.setMinimumHeight(404) - self.setMaximumHeight(404) - self.setDragEnabled(True) - self.setViewMode(QtGui.QListView.IconMode) - self.setIconSize(QtCore.QSize(24,24)) - self.setGridSize(QtCore.QSize(25,25)) - self.setMovement(QtGui.QListView.Static) - self.setAcceptDrops(False) - self.setDropIndicatorShown(True) - self.setResizeMode(QtGui.QListView.Adjust) - self.setUniformItemSizes(True) - self.setBackgroundRole(QtGui.QPalette.BrightText) - self.setMouseTracking(True) - self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) - - self.setItemDelegate(self.TileItemDelegate()) - - - - class TileItemDelegate(QtGui.QAbstractItemDelegate): - """Handles tiles and their rendering""" - - def __init__(self): - """Initialises the delegate""" - QtGui.QAbstractItemDelegate.__init__(self) - - def paint(self, painter, option, index): - """Paints an object""" - - global Tileset - p = index.model().data(index, QtCore.Qt.DecorationRole) - painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24)) - - x = option.rect.x() - y = option.rect.y() - - - # Highlight stuff. - colour = QtGui.QColor(option.palette.highlight()) - colour.setAlpha(80) - - if option.state & QtGui.QStyle.State_Selected: - painter.fillRect(option.rect, colour) - - - def sizeHint(self, option, index): - """Returns the size for the object""" - return QtCore.QSize(24,24) - - - + + def __init__(self, parent=None): + super(displayWidget, self).__init__(parent) + + self.setMinimumWidth(828) + self.setMaximumWidth(828) + self.setMinimumHeight(404) + self.setMaximumHeight(404) + self.setDragEnabled(True) + self.setViewMode(QtGui.QListView.IconMode) + self.setIconSize(QtCore.QSize(24,24)) + self.setGridSize(QtCore.QSize(25,25)) + self.setMovement(QtGui.QListView.Static) + self.setAcceptDrops(False) + self.setDropIndicatorShown(True) + self.setResizeMode(QtGui.QListView.Adjust) + self.setUniformItemSizes(True) + self.setBackgroundRole(QtGui.QPalette.BrightText) + self.setMouseTracking(True) + self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) + + self.setItemDelegate(self.TileItemDelegate()) + + + + class TileItemDelegate(QtGui.QAbstractItemDelegate): + """Handles tiles and their rendering""" + + def __init__(self): + """Initialises the delegate""" + QtGui.QAbstractItemDelegate.__init__(self) + + def paint(self, painter, option, index): + """Paints an object""" + + global Tileset + p = index.model().data(index, QtCore.Qt.DecorationRole) + painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24)) + + x = option.rect.x() + y = option.rect.y() + + + # Highlight stuff. + colour = QtGui.QColor(option.palette.highlight()) + colour.setAlpha(80) + + if option.state & QtGui.QStyle.State_Selected: + painter.fillRect(option.rect, colour) + + + def sizeHint(self, option, index): + """Returns the size for the object""" + return QtCore.QSize(24,24) + + + ############################################################################################# ############################ Tile widget for drag n'drop Objects ############################ class tileOverlord(QtGui.QWidget): - def __init__(self): - super(tileOverlord, self).__init__() - - # Setup Widgets - self.tiles = tileWidget() - - self.addObject = QtGui.QPushButton('Add') - self.removeObject = QtGui.QPushButton('Remove') - - self.addRow = QtGui.QPushButton('+') - self.removeRow = QtGui.QPushButton('-') - - self.addColumn = QtGui.QPushButton('+') - self.removeColumn = QtGui.QPushButton('-') - - self.tilingMethod = QtGui.QComboBox() - - self.tilingMethod.addItems(['Repeat', - 'Stretch Center', - 'Stretch X', - 'Stretch Y', - 'Repeat Bottom', - 'Repeat Top', - 'Repeat Left', - 'Repeat Right', - 'Upward slope', - 'Downward slope']) - - - # Connections - self.addObject.released.connect(self.addObj) - self.removeObject.released.connect(self.removeObj) - self.addRow.released.connect(self.tiles.addRow) - self.removeRow.released.connect(self.tiles.removeRow) - self.addColumn.released.connect(self.tiles.addColumn) - self.removeColumn.released.connect(self.tiles.removeColumn) - - self.tilingMethod.activated.connect(self.setTiling) - - - # Layout - layout = QtGui.QGridLayout() - - layout.addWidget(self.tilingMethod, 0, 0, 1, 3) - - layout.addWidget(self.addObject, 0, 6, 1, 1) - layout.addWidget(self.removeObject, 0, 7, 1, 1) - - layout.setRowMinimumHeight(1, 40) - - layout.setRowStretch(1, 1) - layout.setRowStretch(2, 5) - layout.setRowStretch(5, 5) - layout.addWidget(self.tiles, 2, 1, 4, 6) - - layout.addWidget(self.addColumn, 3, 7, 1, 1) - layout.addWidget(self.removeColumn, 4, 7, 1, 1) - layout.addWidget(self.addRow, 6, 3, 1, 1) - layout.addWidget(self.removeRow, 6, 4, 1, 1) - - self.setLayout(layout) - - - def addObj(self): - global Tileset - - Tileset.addObject() - - pix = QtGui.QPixmap(24, 24) - pix.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(pix) - painter.drawPixmap(0, 0, pix) - painter.end() - - count = len(Tileset.objects) - window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1))) - a = QtGui.QTreeWidgetItem(window.treeki) - a.setText(0, 'Object {0}'.format(count-1)) - a.setFlags(QtCore.Qt.ItemFlags(0x25)) - a.setIcon(1, QtGui.QIcon(pix)) - - index = window.objectList.currentIndex() - window.objectList.setCurrentIndex(index) - self.setObject(index) - - window.objectList.update() - self.update() - - - def removeObj(self): - global Tileset - - index = window.objectList.currentIndex() - - Tileset.removeObject(index.row()) - window.objmodel.removeRow(index.row()) - self.tiles.clear() - - matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) - for x in matchList: - index = window.treeki.indexFromItem(x, 0) - realx = index.row() - if x.parent(): - y = x.parent().takeChild(realx) - del y - else: - y =window.treeki.takeTopLevelItem(realx) - del y - - - window.objectList.update() - self.update() - - - def setObject(self, index): - global Tileset - object = Tileset.objects[index.row()] - - self.tilingMethod.setCurrentIndex(object.wrap) - - self.tiles.setObject(object) - - - @QtCore.pyqtSlot(int) - def setTiling(self, listindex): - global Tileset - - index = window.objectList.currentIndex() - object = Tileset.objects[index.row()] - - object.wrap = listindex - - self.tiles.update() - + def __init__(self): + super(tileOverlord, self).__init__() + + # Setup Widgets + self.tiles = tileWidget() + + self.addObject = QtGui.QPushButton('Add') + self.removeObject = QtGui.QPushButton('Remove') + + self.addRow = QtGui.QPushButton('+') + self.removeRow = QtGui.QPushButton('-') + + self.addColumn = QtGui.QPushButton('+') + self.removeColumn = QtGui.QPushButton('-') + + self.tilingMethod = QtGui.QComboBox() + + self.tilingMethod.addItems(['Repeat', + 'Stretch Center', + 'Stretch X', + 'Stretch Y', + 'Repeat Bottom', + 'Repeat Top', + 'Repeat Left', + 'Repeat Right', + 'Upward slope', + 'Downward slope']) + + + # Connections + self.addObject.released.connect(self.addObj) + self.removeObject.released.connect(self.removeObj) + self.addRow.released.connect(self.tiles.addRow) + self.removeRow.released.connect(self.tiles.removeRow) + self.addColumn.released.connect(self.tiles.addColumn) + self.removeColumn.released.connect(self.tiles.removeColumn) + + self.tilingMethod.activated.connect(self.setTiling) + + + # Layout + layout = QtGui.QGridLayout() + + layout.addWidget(self.tilingMethod, 0, 0, 1, 3) + + layout.addWidget(self.addObject, 0, 6, 1, 1) + layout.addWidget(self.removeObject, 0, 7, 1, 1) + + layout.setRowMinimumHeight(1, 40) + + layout.setRowStretch(1, 1) + layout.setRowStretch(2, 5) + layout.setRowStretch(5, 5) + layout.addWidget(self.tiles, 2, 1, 4, 6) + + layout.addWidget(self.addColumn, 3, 7, 1, 1) + layout.addWidget(self.removeColumn, 4, 7, 1, 1) + layout.addWidget(self.addRow, 6, 3, 1, 1) + layout.addWidget(self.removeRow, 6, 4, 1, 1) + + self.setLayout(layout) + + + def addObj(self): + global Tileset + + Tileset.addObject() + + pix = QtGui.QPixmap(24, 24) + pix.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(pix) + painter.drawPixmap(0, 0, pix) + painter.end() + + count = len(Tileset.objects) + window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1))) + a = QtGui.QTreeWidgetItem(window.treeki) + a.setText(0, 'Object {0}'.format(count-1)) + a.setFlags(QtCore.Qt.ItemFlags(0x25)) + a.setIcon(1, QtGui.QIcon(pix)) + + index = window.objectList.currentIndex() + window.objectList.setCurrentIndex(index) + self.setObject(index) + + window.objectList.update() + self.update() + + + def removeObj(self): + global Tileset + + index = window.objectList.currentIndex() + + Tileset.removeObject(index.row()) + window.objmodel.removeRow(index.row()) + self.tiles.clear() + + matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) + for x in matchList: + index = window.treeki.indexFromItem(x, 0) + realx = index.row() + if x.parent(): + y = x.parent().takeChild(realx) + del y + else: + y =window.treeki.takeTopLevelItem(realx) + del y + + + window.objectList.update() + self.update() + + + def setObject(self, index): + global Tileset + object = Tileset.objects[index.row()] + + self.tilingMethod.setCurrentIndex(object.wrap) + + self.tiles.setObject(object) + + + @QtCore.pyqtSlot(int) + def setTiling(self, listindex): + global Tileset + + index = window.objectList.currentIndex() + object = Tileset.objects[index.row()] + + object.wrap = listindex + + self.tiles.update() + class tileWidget(QtGui.QWidget): - - def __init__(self): - super(tileWidget, self).__init__() + + def __init__(self): + super(tileWidget, self).__init__() - self.tiles = [] + self.tiles = [] - self.size = [1, 1] - self.setMinimumSize(120, 120) + self.size = [1, 1] + self.setMinimumSize(120, 120) - self.slope = 0 + self.slope = 0 - self.highlightedRect = QtCore.QRect() + self.highlightedRect = QtCore.QRect() - self.setAcceptDrops(True) - self.object = 0 + self.setAcceptDrops(True) + self.object = 0 - def clear(self): - self.tiles = [] - self.size = [1, 1] # [width, height] - - self.slope = 0 - self.highlightedRect = QtCore.QRect() + def clear(self): + self.tiles = [] + self.size = [1, 1] # [width, height] + + self.slope = 0 + self.highlightedRect = QtCore.QRect() - self.update() + self.update() - return + return - def addColumn(self): - global Tileset - - if self.size[0] >= 24: - return - - if len(Tileset.objects) == 0: - window.tileWidget.addObj() + def addColumn(self): + global Tileset + + if self.size[0] >= 24: + return + + if len(Tileset.objects) == 0: + window.tileWidget.addObj() - self.size[0] += 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) + self.size[0] += 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) - for y in xrange(self.size[1]): - self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix]) + for y in xrange(self.size[1]): + self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix]) - curObj = Tileset.objects[self.object] - curObj.width += 1 + curObj = Tileset.objects[self.object] + curObj.width += 1 - for row in curObj.tiles: - row.append(0xFFFF) - - self.update() - self.updateList() + for row in curObj.tiles: + row.append(0xFFFF) + + self.update() + self.updateList() - def removeColumn(self): - global Tileset + def removeColumn(self): + global Tileset - if self.size[0] == 1: - return + if self.size[0] == 1: + return - if len(Tileset.objects) == 0: - window.tileWidget.addObj() + if len(Tileset.objects) == 0: + window.tileWidget.addObj() - for y in xrange(self.size[1]): - self.tiles.pop(((y+1) * self.size[0])-(y+1)) + for y in xrange(self.size[1]): + self.tiles.pop(((y+1) * self.size[0])-(y+1)) - self.size[0] = self.size[0] - 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) + self.size[0] = self.size[0] - 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) - curObj = Tileset.objects[self.object] - curObj.width -= 1 + curObj = Tileset.objects[self.object] + curObj.width -= 1 - for row in curObj.tiles: - row.pop() + for row in curObj.tiles: + row.pop() - self.update() - self.updateList() + self.update() + self.updateList() - def addRow(self): - global Tileset + def addRow(self): + global Tileset - if len(Tileset.objects) == 0: - window.tileWidget.addObj() + if len(Tileset.objects) == 0: + window.tileWidget.addObj() - if self.size[1] >= 24: - return - - self.size[1] += 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) + if self.size[1] >= 24: + return + + self.size[1] += 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) - for x in xrange(self.size[0]): - self.tiles.append([x, self.size[1]-1, pix]) + for x in xrange(self.size[0]): + self.tiles.append([x, self.size[1]-1, pix]) - curObj = Tileset.objects[self.object] - curObj.height += 1 + curObj = Tileset.objects[self.object] + curObj.height += 1 - curObj.tiles.append([]) - for i in xrange(0, curObj.width): - curObj.tiles[len(curObj.tiles)-1].append(0xFFFF) - - self.update() - self.updateList() - - - def removeRow(self): - global Tileset - - if self.size[1] == 1: - return - - if len(Tileset.objects) == 0: - window.tileWidget.addObj() - - for x in xrange(self.size[0]): - self.tiles.pop() - - self.size[1] -= 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) - - curObj = Tileset.objects[self.object] - curObj.height -= 1 - - curObj.tiles.pop() - - self.update() - self.updateList() - - - def setObject(self, object): - self.clear() - - global Tileset - - self.size = [object.width, object.height] - - if object.wrap > 7: - if (object.wrap == 8) or (object.wrap == 10): - self.slope = 1 - else: - self.slope = -1 - - x = 0 - y = 0 - for row in object.tiles: - for tile in row: - - if (tile == 0xFFFF): - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) - self.tiles.append([x, y, pix]) - else: - self.tiles.append([x, y, Tileset.tiles[tile].image]) - - x += 1 - y += 1 - x = 0 - - - self.object = window.objectList.currentIndex().row() - self.update() - self.updateList() - - - def contextMenuEvent(self, event): - - TileMenu = QtGui.QMenu(self) - self.contX = event.x() - self.contY = event.y() - - TileMenu.addAction('Set tile...', self.setTile) - - TileMenu.exec_(event.globalPos()) - - - def mousePressEvent(self, event): - global Tileset - - if event.button() == 2: - return - - if window.tileDisplay.selectedIndexes() == []: - return - - currentSelected = window.tileDisplay.selectedIndexes() - - ix = 0 - iy = 0 - for modelItem in currentSelected: - # Update yourself! - centerPoint = self.contentsRect().center() - - tile = modelItem.row() - upperLeftX = centerPoint.x() - self.size[0]*12 - upperLeftY = centerPoint.y() - self.size[1]*12 - - lowerRightX = centerPoint.x() + self.size[0]*12 - lowerRightY = centerPoint.y() + self.size[1]*12 - - - x = (event.x() - upperLeftX)/24 + ix - y = (event.y() - upperLeftY)/24 + iy - - if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY: - return - - self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image - - Tileset.objects[self.object].tiles[y][x] = (tile) - - ix += 1 - if self.size[0]-1 < ix: - ix = 0 - iy += 1 - if iy > self.size[1]-1: - break - - - self.update() - - self.updateList() - - - def updateList(self): - # Update the list >.> - object = window.objmodel.itemFromIndex(window.objectList.currentIndex()) - matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) - - - tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for tile in self.tiles: - painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2]) - - painter.end() - - try: - object.setIcon(QtGui.QIcon(tex)) - matchList[0].setIcon(1, QtGui.QIcon(tex)) - except: - pass - - window.objectList.update() - - - - def setTile(self): - global Tileset - - dlg = self.setTileDialog() - if dlg.exec_() == QtGui.QDialog.Accepted: - # Do stuff - centerPoint = self.contentsRect().center() - - upperLeftX = centerPoint.x() - self.size[0]*12 - upperLeftY = centerPoint.y() - self.size[1]*12 - - tile = dlg.tile.value() - - x = (self.contX - upperLeftX)/24 - y = (self.contY - upperLeftY)/24 - - - Tileset.objects[self.object].tiles[y][x] = tile - - self.update() - self.updateList() - - - class setTileDialog(QtGui.QDialog): - - def __init__(self): - QtGui.QDialog.__init__(self) - - self.setWindowTitle('Set tiles') - - self.tile = QtGui.QSpinBox() - self.tile.setRange(0, 512) - - self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel) - self.buttons.accepted.connect(self.accept) - self.buttons.rejected.connect(self.reject) - - self.layout = QtGui.QGridLayout() - self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft) - self.layout.addWidget(self.tile, 1, 3, 1, 3) - self.layout.addWidget(self.buttons, 2, 3) - self.setLayout(self.layout) - - - - def paintEvent(self, event): - painter = QtGui.QPainter() - painter.begin(self) - - centerPoint = self.contentsRect().center() - upperLeftX = centerPoint.x() - self.size[0]*12 - lowerRightX = centerPoint.x() + self.size[0]*12 - - upperLeftY = centerPoint.y() - self.size[1]*12 - lowerRightY = centerPoint.y() + self.size[1]*12 - - - painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255)) - - for x, y, pix in self.tiles: - painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix) - - if not self.slope == 0: - pen = QtGui.QPen() - # pen.setStyle(QtCore.Qt.QDashLine) - pen.setWidth(1) - pen.setColor(QtCore.Qt.blue) - painter.setPen(QtGui.QPen(pen)) - painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24)) - - if self.slope > 0: - main = 'Main' - sub = 'Sub' - elif self.slope < 0: - main = 'Sub' - sub = 'Main' - - font = painter.font() - font.setPixelSize(8) - font.setFamily('Monaco') - painter.setFont(font) - - painter.drawText(upperLeftX+1, upperLeftY+10, main) - painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub) - - painter.end() + curObj.tiles.append([]) + for i in xrange(0, curObj.width): + curObj.tiles[len(curObj.tiles)-1].append(0xFFFF) + + self.update() + self.updateList() + + + def removeRow(self): + global Tileset + + if self.size[1] == 1: + return + + if len(Tileset.objects) == 0: + window.tileWidget.addObj() + + for x in xrange(self.size[0]): + self.tiles.pop() + + self.size[1] -= 1 + self.setMinimumSize(self.size[0]*24, self.size[1]*24) + + curObj = Tileset.objects[self.object] + curObj.height -= 1 + + curObj.tiles.pop() + + self.update() + self.updateList() + + + def setObject(self, object): + self.clear() + + global Tileset + + self.size = [object.width, object.height] + + if object.wrap > 7: + if (object.wrap == 8) or (object.wrap == 10): + self.slope = 1 + else: + self.slope = -1 + + x = 0 + y = 0 + for row in object.tiles: + for tile in row: + + if (tile == 0xFFFF): + pix = QtGui.QPixmap(24,24) + pix.fill(QtGui.QColor(205, 205, 255)) + self.tiles.append([x, y, pix]) + else: + self.tiles.append([x, y, Tileset.tiles[tile].image]) + + x += 1 + y += 1 + x = 0 + + + self.object = window.objectList.currentIndex().row() + self.update() + self.updateList() + + + def contextMenuEvent(self, event): + + TileMenu = QtGui.QMenu(self) + self.contX = event.x() + self.contY = event.y() + + TileMenu.addAction('Set tile...', self.setTile) + + TileMenu.exec_(event.globalPos()) + + + def mousePressEvent(self, event): + global Tileset + + if event.button() == 2: + return + + if window.tileDisplay.selectedIndexes() == []: + return + + currentSelected = window.tileDisplay.selectedIndexes() + + ix = 0 + iy = 0 + for modelItem in currentSelected: + # Update yourself! + centerPoint = self.contentsRect().center() + + tile = modelItem.row() + upperLeftX = centerPoint.x() - self.size[0]*12 + upperLeftY = centerPoint.y() - self.size[1]*12 + + lowerRightX = centerPoint.x() + self.size[0]*12 + lowerRightY = centerPoint.y() + self.size[1]*12 + + + x = (event.x() - upperLeftX)/24 + ix + y = (event.y() - upperLeftY)/24 + iy + + if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY: + return + + self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image + + Tileset.objects[self.object].tiles[y][x] = (tile) + + ix += 1 + if self.size[0]-1 < ix: + ix = 0 + iy += 1 + if iy > self.size[1]-1: + break + + + self.update() + + self.updateList() + + + def updateList(self): + # Update the list >.> + object = window.objmodel.itemFromIndex(window.objectList.currentIndex()) + matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) + + + tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for tile in self.tiles: + painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2]) + + painter.end() + + try: + object.setIcon(QtGui.QIcon(tex)) + matchList[0].setIcon(1, QtGui.QIcon(tex)) + except: + pass + + window.objectList.update() + + + + def setTile(self): + global Tileset + + dlg = self.setTileDialog() + if dlg.exec_() == QtGui.QDialog.Accepted: + # Do stuff + centerPoint = self.contentsRect().center() + + upperLeftX = centerPoint.x() - self.size[0]*12 + upperLeftY = centerPoint.y() - self.size[1]*12 + + tile = dlg.tile.value() + + x = (self.contX - upperLeftX)/24 + y = (self.contY - upperLeftY)/24 + + + Tileset.objects[self.object].tiles[y][x] = tile + + self.update() + self.updateList() + + + class setTileDialog(QtGui.QDialog): + + def __init__(self): + QtGui.QDialog.__init__(self) + + self.setWindowTitle('Set tiles') + + self.tile = QtGui.QSpinBox() + self.tile.setRange(0, 512) + + self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel) + self.buttons.accepted.connect(self.accept) + self.buttons.rejected.connect(self.reject) + + self.layout = QtGui.QGridLayout() + self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft) + self.layout.addWidget(self.tile, 1, 3, 1, 3) + self.layout.addWidget(self.buttons, 2, 3) + self.setLayout(self.layout) + + + + def paintEvent(self, event): + painter = QtGui.QPainter() + painter.begin(self) + + centerPoint = self.contentsRect().center() + upperLeftX = centerPoint.x() - self.size[0]*12 + lowerRightX = centerPoint.x() + self.size[0]*12 + + upperLeftY = centerPoint.y() - self.size[1]*12 + lowerRightY = centerPoint.y() + self.size[1]*12 + + + painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255)) + + for x, y, pix in self.tiles: + painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix) + + if not self.slope == 0: + pen = QtGui.QPen() + # pen.setStyle(QtCore.Qt.QDashLine) + pen.setWidth(1) + pen.setColor(QtCore.Qt.blue) + painter.setPen(QtGui.QPen(pen)) + painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24)) + + if self.slope > 0: + main = 'Main' + sub = 'Sub' + elif self.slope < 0: + main = 'Sub' + sub = 'Main' + + font = painter.font() + font.setPixelSize(8) + font.setFamily('Monaco') + painter.setFont(font) + + painter.drawText(upperLeftX+1, upperLeftY+10, main) + painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub) + + painter.end() @@ -768,69 +768,69 @@ class tileWidget(QtGui.QWidget): class PiecesModel(QtCore.QAbstractListModel): - def __init__(self, parent=None): - super(PiecesModel, self).__init__(parent) + def __init__(self, parent=None): + super(PiecesModel, self).__init__(parent) - self.pixmaps = [] - self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction) + self.pixmaps = [] + self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction) - def data(self, index, role=QtCore.Qt.DisplayRole): - if not index.isValid(): - return None + def data(self, index, role=QtCore.Qt.DisplayRole): + if not index.isValid(): + return None - if role == QtCore.Qt.DecorationRole: - return QtGui.QIcon(self.pixmaps[index.row()]) + if role == QtCore.Qt.DecorationRole: + return QtGui.QIcon(self.pixmaps[index.row()]) - if role == QtCore.Qt.UserRole: - return self.pixmaps[index.row()] + if role == QtCore.Qt.UserRole: + return self.pixmaps[index.row()] - return None + return None - def addPieces(self, pixmap): - row = len(self.pixmaps) + def addPieces(self, pixmap): + row = len(self.pixmaps) - self.beginInsertRows(QtCore.QModelIndex(), row, row) - self.pixmaps.insert(row, pixmap) - self.endInsertRows() - - def flags(self,index): - if index.isValid(): - return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable | - QtCore.Qt.ItemIsDragEnabled) + self.beginInsertRows(QtCore.QModelIndex(), row, row) + self.pixmaps.insert(row, pixmap) + self.endInsertRows() + + def flags(self,index): + if index.isValid(): + return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable | + QtCore.Qt.ItemIsDragEnabled) - def clear(self): - row = len(self.pixmaps) + def clear(self): + row = len(self.pixmaps) - del self.pixmaps[:] + del self.pixmaps[:] - def mimeTypes(self): - return ['image/x-tile-piece'] + def mimeTypes(self): + return ['image/x-tile-piece'] - def mimeData(self, indexes): - mimeData = QtCore.QMimeData() - encodedData = QtCore.QByteArray() + def mimeData(self, indexes): + mimeData = QtCore.QMimeData() + encodedData = QtCore.QByteArray() - stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly) + stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly) - for index in indexes: - if index.isValid(): - pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole)) - stream << pixmap + for index in indexes: + if index.isValid(): + pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole)) + stream << pixmap - mimeData.setData('image/x-tile-piece', encodedData) - return mimeData + mimeData.setData('image/x-tile-piece', encodedData) + return mimeData - def rowCount(self, parent): - if parent.isValid(): - return 0 - else: - return len(self.pixmaps) + def rowCount(self, parent): + if parent.isValid(): + return 0 + else: + return len(self.pixmaps) - def supportedDragActions(self): - return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction + def supportedDragActions(self): + return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction @@ -839,80 +839,84 @@ class PiecesModel(QtCore.QAbstractListModel): def RGB4A3Decode(tex): - dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32) - dest.fill(QtCore.Qt.transparent) - - i = 0 - for ytile in xrange(0, 512, 4): - for xtile in xrange(0, 1024, 4): - for ypixel in xrange(ytile, ytile + 4): - for xpixel in xrange(xtile, xtile + 4): - - if(xpixel >= 1024 or ypixel >= 512): - continue - - newpixel = struct.unpack_from('>H', tex, i)[0] - # newpixel = (int(tex[i]) << 8) | int(tex[i+1]) - - - if(newpixel >= 0x8000): # Check if it's RGB555 - red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F - green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F - blue = (newpixel & 0x1F) * 255 / 0x1F - alpha = 0xFF - - else: # If not, it's RGB4A3 - alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7 - blue = ((newpixel & 0xF00) >> 8) * 255 / 0xF - green = ((newpixel & 0xF0) >> 4) * 255 / 0xF - red = (newpixel & 0xF) * 255 / 0xF - - argb = (blue) | (green << 8) | (red << 16) | (alpha << 24) - dest.setPixel(xpixel, ypixel, argb) - i += 2 - return dest + dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32) + dest.fill(QtCore.Qt.transparent) + + i = 0 + for ytile in xrange(0, 512, 4): + for xtile in xrange(0, 1024, 4): + for ypixel in xrange(ytile, ytile + 4): + for xpixel in xrange(xtile, xtile + 4): + + if(xpixel >= 1024 or ypixel >= 512): + continue + + newpixel = struct.unpack_from('>H', tex, i)[0] + # newpixel = (int(tex[i]) << 8) | int(tex[i+1]) + + + # if(newpixel >= 0x8000): # Check if it's RGB555 + # red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F + # green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F + # blue = (newpixel & 0x1F) * 255 / 0x1F + # alpha = 0xFF + + # else: # If not, it's RGB4A3 + + # IT'S ALWAYS FUCKING RGB4A3 - who makes a tileset without alpha?! + alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7 + red = ((newpixel & 0xF00) >> 8) * 255 / 0xF + green = ((newpixel & 0xF0) >> 4) * 255 / 0xF + blue = (newpixel & 0xF) * 255 / 0xF + + argb = (blue) | (green << 8) | (red << 16) | (alpha << 24) + dest.setPixel(xpixel, ypixel, argb) + i += 2 + return dest def RGB4A3Encode(tex): - destBuffer = create_string_buffer(1024*512*2) - - shortstruct = struct.Struct('>H') - offset = 0 - - for ytile in xrange(0, 512, 4): - for xtile in xrange(0, 1024, 4): - for ypixel in xrange(ytile, ytile + 4): - for xpixel in xrange(xtile, xtile + 4): - - if(xpixel >= 1024 or ypixel >= 512): - continue - - pixel = tex.pixel(xpixel, ypixel) - - a = pixel >> 24 - r = (pixel >> 16) & 0xFF - g = (pixel >> 8) & 0xFF - b = pixel & 0xFF - - if a < 245: #RGB4A3 - alpha = a/32 - red = r/16 - green = g/16 - blue = b/16 - - rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12) - - else: # RGB555 - red = r/8 - green = g/8 - blue = b/8 - - rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb - - shortstruct.pack_into(destBuffer, offset, rgbDAT) - offset += 2 - - return destBuffer.raw + destBuffer = create_string_buffer(1024*512*2) + + shortstruct = struct.Struct('>H') + offset = 0 + + for ytile in xrange(0, 512, 4): + for xtile in xrange(0, 1024, 4): + for ypixel in xrange(ytile, ytile + 4): + for xpixel in xrange(xtile, xtile + 4): + + if(xpixel >= 1024 or ypixel >= 512): + continue + + pixel = tex.pixel(xpixel, ypixel) + + a = pixel >> 24 + r = (pixel >> 16) & 0xFF + g = (pixel >> 8) & 0xFF + b = pixel & 0xFF + + # if a < 245: #RGB4A3 + + # IT'S ALWAYS FUCKING RGB4A3 - who makes a tileset without alpha?! + alpha = a/32 + red = r/16 + green = g/16 + blue = b/16 + + rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12) + + # else: # RGB555 + # red = r/8 + # green = g/8 + # blue = b/8 + + # rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb + + shortstruct.pack_into(destBuffer, offset, rgbDAT) + offset += 2 + + return destBuffer.raw ############################################################################################# @@ -920,552 +924,552 @@ def RGB4A3Encode(tex): class MainWindow(QtGui.QMainWindow): - def __init__(self, parent=None): - super(MainWindow, self).__init__(parent) - - self.tileImage = QtGui.QPixmap() - self.alpha = True - - global Tileset - Tileset = TilesetClass() - - self.name = '' - - self.setupMenus() - self.setupWidgets() - - self.setuptile() - - self.newTileset() - - self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed, - QtGui.QSizePolicy.Fixed)) - self.setWindowTitle("New Tileset") - - - def setuptile(self): - self.tileWidget.tiles.clear() - self.model.clear() - - if self.alpha == True: - for tile in Tileset.tiles: - self.model.addPieces(tile.image) - else: - for tile in Tileset.tiles: - self.model.addPieces(tile.noalpha) - - - def newTileset(self): - '''Creates a new, blank tileset''' - - global Tileset - Tileset.clear() - self.treeki.clear() - self.objmodel.clear() - - Tileset = TilesetClass() - - EmptyPix = QtGui.QPixmap(24, 24) - EmptyPix.fill(QtCore.Qt.black) - - for i in range(512): - Tileset.addTile(EmptyPix) - - self.setuptile() - self.setWindowTitle('New Tileset') - - - def openTileset(self): - '''Opens a Koopatlas tileset arc and parses the heck out of it.''' - - global Tileset - - path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '', - "Image Files (*.arc)")) - - if path: - self.setWindowTitle(os.path.basename(path)) - Tileset.clear() - self.treeki.clear() - self.objmodel.clear() - - name = path[str(path).rfind('/')+1:-4] - - file = open(path,'rb') - data = file.read() - file.close() - - arc = archive.U8() - arc._load(data) - - Image = None - behaviourdata = None - objstrings = None - metadata = None - - for key, value in arc.files: - if value == None: - pass - if key.startswith('BG_tex/') and key.endswith('_tex.bin'): - Image = arc[key] - if key.startswith('BG_grp/') and key.endswith('_grp.bin'): - group = arc[key] - if key.startswith('BG_unt/'): - if key.endswith('_hd.bin'): - metadata = arc[key] - elif key.endswith('.bin'): - objstrings = arc[key] - - if (Image == None) or (group == None) or (objstrings == None) or (metadata == None): - QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.') - return - - dest = RGB4A3Decode(Image) - - self.tileImage = QtGui.QPixmap.fromImage(dest) - - # Makes us some nice Tile Classes! - Xoffset = 4 - Yoffset = 4 - for i in range(512): - Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24)) - Xoffset += 32 - if Xoffset >= 1024: - Xoffset = 4 - Yoffset += 32 - - # Load Objects - - meta = [] - for i in xrange(len(metadata)/5): - meta.append(struct.unpack_from('>H3B', metadata, i * 5)) - - tilelist = [] - rowlist = [] - - for entry in meta: - offset = entry[0] - row = 0 - - for tiles in xrange(entry[2]): - for tiles in xrange(entry[1]): - untile = struct.unpack_from('>H', objstrings, offset)[0] - - rowlist.append(untile) - offset += 2 - - tilelist.append(rowlist) - rowlist = [] - - Tileset.addObject(tilelist, entry[2], entry[1], entry[3]) - - tilelist = [] - - self.setuptile() - SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, group) - - self.tileWidget.tiles.updateList() - - self.name = path - - - def openImage(self): - '''Opens an Image from png, and creates a new tileset from it.''' - - path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '', - "Image Files (*.png)") - - if path: - newImage = QtGui.QPixmap() - self.tileImage = newImage - - if not newImage.load(path): - QtGui.QMessageBox.warning(self, "Open Image", - "The image file could not be loaded.", - QtGui.QMessageBox.Cancel) - return - - if ((newImage.width() == 768) & (newImage.height() == 384)): - x = 0 - y = 0 - for i in range(512): - Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24) - x += 1 - if (x * 24) >= 768: - y += 1 - x = 0 - - else: - QtGui.QMessageBox.warning(self, "Open Image", - "The image was not the proper dimensions." - "Please resize the image to 768x384 pixels.", - QtGui.QMessageBox.Cancel) - return - - - self.setuptile() - - - def saveImage(self): - - fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)') - if fn == '': return - - tex = QtGui.QPixmap(768, 384) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for tile in Tileset.tiles: - painter.drawPixmap(Xoffset, Yoffset, tile.image) - Xoffset += 24 - if Xoffset >= 768: - Xoffset = 0 - Yoffset += 24 - - painter.end() - - tex.save(fn) - - def saveTileset(self): - if self.name == '': - self.saveTilesetAs() - return - - - outdata = self.saving(os.path.basename(unicode(self.name))[:-4]) - - fn = unicode(self.name) - f = open(fn, 'wb') - f.write(outdata) - f.close() - - reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4])) - - def saveTilesetAs(self): - - fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)') - if fn == '': return - - self.name = fn - self.setWindowTitle(os.path.basename(unicode(fn))) - - outdata = self.saving(os.path.basename(unicode(fn))[:-4]) - f = open(fn, 'wb') - f.write(outdata) - f.close() - - reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4])) - - - def saving(self, name): - - # Prepare tiles, objects, object metadata, and textures and stuff into buffers. - - textureBuffer = self.PackTexture() - objectBuffers = self.PackObjects() - objectBuffer = objectBuffers[0] - objectMetaBuffer = objectBuffers[1] - groupBuffer = self.PackGroups() - - - # Make an arc and pack up the files! - arc = archive.U8() - arc['BG_tex'] = None - arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer - - arc['BG_unt'] = None - arc['BG_unt/{0}.bin'.format(name)] = objectBuffer - arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer - - arc['BG_grp'] = None - arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer - - return arc._dump() - - - def PackTexture(self): - - tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for tile in Tileset.tiles: - minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32) - minitex.fill(QtCore.Qt.transparent) - minipainter = QtGui.QPainter(minitex) - - minipainter.drawPixmap(4, 4, tile.image) - minipainter.end() - - # Read colours and DESTROY THEM (or copy them to the edges, w/e) - for i in xrange(4,28): - - # Top Clamp - colour = minitex.pixel(i, 4) - for p in xrange(0,4): - minitex.setPixel(i, p, colour) - - # Left Clamp - colour = minitex.pixel(4, i) - for p in xrange(0,4): - minitex.setPixel(p, i, colour) - - # Right Clamp - colour = minitex.pixel(i, 27) - for p in xrange(27,31): - minitex.setPixel(i, p, colour) - - # Bottom Clamp - colour = minitex.pixel(27, i) - for p in xrange(27,31): - minitex.setPixel(p, i, colour) - - # UpperLeft Corner Clamp - colour = minitex.pixel(4, 4) - for x in xrange(0,4): - for y in xrange(0,4): - minitex.setPixel(x, y, colour) - - # UpperRight Corner Clamp - colour = minitex.pixel(27, 4) - for x in xrange(27,31): - for y in xrange(0,4): - minitex.setPixel(x, y, colour) - - # LowerLeft Corner Clamp - colour = minitex.pixel(4, 27) - for x in xrange(0,4): - for y in xrange(27,31): - minitex.setPixel(x, y, colour) - - # LowerRight Corner Clamp - colour = minitex.pixel(27, 27) - for x in xrange(27,31): - for y in xrange(27,31): - minitex.setPixel(x, y, colour) - - - painter.drawImage(Xoffset, Yoffset, minitex) - - Xoffset += 32 - - if Xoffset >= 1024: - Xoffset = 0 - Yoffset += 32 - - painter.end() - - dest = RGB4A3Encode(tex) - - return dest - - - - def PackObjects(self): - objectStrings = [] - - o = 0 - for object in Tileset.objects: - - a = '' - - for tilerow in object.tiles: - for tile in tilerow: - a = a + struct.pack('>H', tile) - - print tile - - a = a + '\xff' - - objectStrings.append(a) - - o += 1 - - Objbuffer = '' - Metabuffer = '' - i = 0 - for a in objectStrings: - Metabuffer = Metabuffer + struct.pack('>H3B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height, Tileset.objects[i].wrap) - Objbuffer = Objbuffer + a - - i += 1 - - return (Objbuffer, Metabuffer) - - - - def PackGroups(self): - - groupList = [] - - # Walk through all top level items - for kiddy in xrange(self.treeki.topLevelItemCount()): - groupList.append(self.walkTree(self.treeki.topLevelItem(kiddy))) - - return cPickle.dumps(groupList) - - - def walkTree(self, treeItem): - - # If item has kids, walk through each kid. If not, just add the string. - - name = str(treeItem.text(0)) - - alist = [] - - if treeItem.childCount() > 0: - - for kiddy in xrange(treeItem.childCount()): - alist.append(self.walkTree(treeItem.child(kiddy))) + def __init__(self, parent=None): + super(MainWindow, self).__init__(parent) + + self.tileImage = QtGui.QPixmap() + self.alpha = True + + global Tileset + Tileset = TilesetClass() + + self.name = '' + + self.setupMenus() + self.setupWidgets() + + self.setuptile() + + self.newTileset() + + self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed, + QtGui.QSizePolicy.Fixed)) + self.setWindowTitle("New Tileset") + + + def setuptile(self): + self.tileWidget.tiles.clear() + self.model.clear() + + if self.alpha == True: + for tile in Tileset.tiles: + self.model.addPieces(tile.image) + else: + for tile in Tileset.tiles: + self.model.addPieces(tile.noalpha) + + + def newTileset(self): + '''Creates a new, blank tileset''' + + global Tileset + Tileset.clear() + self.treeki.clear() + self.objmodel.clear() + + Tileset = TilesetClass() + + EmptyPix = QtGui.QPixmap(24, 24) + EmptyPix.fill(QtCore.Qt.black) + + for i in range(512): + Tileset.addTile(EmptyPix) + + self.setuptile() + self.setWindowTitle('New Tileset') + + + def openTileset(self): + '''Opens a Koopatlas tileset arc and parses the heck out of it.''' + + global Tileset + + path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '', + "Image Files (*.arc)")) + + if path: + self.setWindowTitle(os.path.basename(path)) + Tileset.clear() + self.treeki.clear() + self.objmodel.clear() + + name = path[str(path).rfind('/')+1:-4] + + file = open(path,'rb') + data = file.read() + file.close() + + arc = archive.U8() + arc._load(data) + + Image = None + behaviourdata = None + objstrings = None + metadata = None + + for key, value in arc.files: + if value == None: + pass + if key.startswith('BG_tex/') and key.endswith('_tex.bin'): + Image = arc[key] + if key.startswith('BG_grp/') and key.endswith('_grp.bin'): + group = arc[key] + if key.startswith('BG_unt/'): + if key.endswith('_hd.bin'): + metadata = arc[key] + elif key.endswith('.bin'): + objstrings = arc[key] + + if (Image == None) or (group == None) or (objstrings == None) or (metadata == None): + QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.') + return + + dest = RGB4A3Decode(Image) + + self.tileImage = QtGui.QPixmap.fromImage(dest) + + # Makes us some nice Tile Classes! + Xoffset = 4 + Yoffset = 4 + for i in range(512): + Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24)) + Xoffset += 32 + if Xoffset >= 1024: + Xoffset = 4 + Yoffset += 32 + + # Load Objects + + meta = [] + for i in xrange(len(metadata)/5): + meta.append(struct.unpack_from('>H3B', metadata, i * 5)) + + tilelist = [] + rowlist = [] + + for entry in meta: + offset = entry[0] + row = 0 + + for tiles in xrange(entry[2]): + for tiles in xrange(entry[1]): + untile = struct.unpack_from('>H', objstrings, offset)[0] + + rowlist.append(untile) + offset += 2 + + tilelist.append(rowlist) + rowlist = [] + + Tileset.addObject(tilelist, entry[2], entry[1], entry[3]) + + tilelist = [] + + self.setuptile() + SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, group) + + self.tileWidget.tiles.updateList() + + self.name = path + + + def openImage(self): + '''Opens an Image from png, and creates a new tileset from it.''' + + path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '', + "Image Files (*.png)") + + if path: + newImage = QtGui.QPixmap() + self.tileImage = newImage + + if not newImage.load(path): + QtGui.QMessageBox.warning(self, "Open Image", + "The image file could not be loaded.", + QtGui.QMessageBox.Cancel) + return + + if ((newImage.width() == 768) & (newImage.height() == 384)): + x = 0 + y = 0 + for i in range(512): + Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24) + x += 1 + if (x * 24) >= 768: + y += 1 + x = 0 + + else: + QtGui.QMessageBox.warning(self, "Open Image", + "The image was not the proper dimensions." + "Please resize the image to 768x384 pixels.", + QtGui.QMessageBox.Cancel) + return + + + self.setuptile() + + + def saveImage(self): + + fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)') + if fn == '': return + + tex = QtGui.QPixmap(768, 384) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for tile in Tileset.tiles: + painter.drawPixmap(Xoffset, Yoffset, tile.image) + Xoffset += 24 + if Xoffset >= 768: + Xoffset = 0 + Yoffset += 24 + + painter.end() + + tex.save(fn) + + def saveTileset(self): + if self.name == '': + self.saveTilesetAs() + return + + + outdata = self.saving(os.path.basename(unicode(self.name))[:-4]) + + fn = unicode(self.name) + f = open(fn, 'wb') + f.write(outdata) + f.close() + + reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4])) + + def saveTilesetAs(self): + + fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)') + if fn == '': return + + self.name = fn + self.setWindowTitle(os.path.basename(unicode(fn))) + + outdata = self.saving(os.path.basename(unicode(fn))[:-4]) + f = open(fn, 'wb') + f.write(outdata) + f.close() + + reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4])) + + + def saving(self, name): + + # Prepare tiles, objects, object metadata, and textures and stuff into buffers. + + textureBuffer = self.PackTexture() + objectBuffers = self.PackObjects() + objectBuffer = objectBuffers[0] + objectMetaBuffer = objectBuffers[1] + groupBuffer = self.PackGroups() + + + # Make an arc and pack up the files! + arc = archive.U8() + arc['BG_tex'] = None + arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer + + arc['BG_unt'] = None + arc['BG_unt/{0}.bin'.format(name)] = objectBuffer + arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer + + arc['BG_grp'] = None + arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer + + return arc._dump() + + + def PackTexture(self): + + tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32) + tex.fill(QtCore.Qt.transparent) + painter = QtGui.QPainter(tex) + + Xoffset = 0 + Yoffset = 0 + + for tile in Tileset.tiles: + minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32) + minitex.fill(QtCore.Qt.transparent) + minipainter = QtGui.QPainter(minitex) + + minipainter.drawPixmap(4, 4, tile.image) + minipainter.end() + + # Read colours and DESTROY THEM (or copy them to the edges, w/e) + for i in xrange(4,28): + + # Top Clamp + colour = minitex.pixel(i, 4) + for p in xrange(0,4): + minitex.setPixel(i, p, colour) + + # Left Clamp + colour = minitex.pixel(4, i) + for p in xrange(0,4): + minitex.setPixel(p, i, colour) + + # Right Clamp + colour = minitex.pixel(i, 27) + for p in xrange(27,31): + minitex.setPixel(i, p, colour) + + # Bottom Clamp + colour = minitex.pixel(27, i) + for p in xrange(27,31): + minitex.setPixel(p, i, colour) + + # UpperLeft Corner Clamp + colour = minitex.pixel(4, 4) + for x in xrange(0,4): + for y in xrange(0,4): + minitex.setPixel(x, y, colour) + + # UpperRight Corner Clamp + colour = minitex.pixel(27, 4) + for x in xrange(27,31): + for y in xrange(0,4): + minitex.setPixel(x, y, colour) + + # LowerLeft Corner Clamp + colour = minitex.pixel(4, 27) + for x in xrange(0,4): + for y in xrange(27,31): + minitex.setPixel(x, y, colour) + + # LowerRight Corner Clamp + colour = minitex.pixel(27, 27) + for x in xrange(27,31): + for y in xrange(27,31): + minitex.setPixel(x, y, colour) + + + painter.drawImage(Xoffset, Yoffset, minitex) + + Xoffset += 32 + + if Xoffset >= 1024: + Xoffset = 0 + Yoffset += 32 + + painter.end() + + dest = RGB4A3Encode(tex) + + return dest + + + + def PackObjects(self): + objectStrings = [] + + o = 0 + for object in Tileset.objects: + + a = '' + + for tilerow in object.tiles: + for tile in tilerow: + a = a + struct.pack('>H', tile) + + print tile + + a = a + '\xff' + + objectStrings.append(a) + + o += 1 + + Objbuffer = '' + Metabuffer = '' + i = 0 + for a in objectStrings: + Metabuffer = Metabuffer + struct.pack('>H3B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height, Tileset.objects[i].wrap) + Objbuffer = Objbuffer + a + + i += 1 + + return (Objbuffer, Metabuffer) + + + + def PackGroups(self): + + groupList = [] + + # Walk through all top level items + for kiddy in xrange(self.treeki.topLevelItemCount()): + groupList.append(self.walkTree(self.treeki.topLevelItem(kiddy))) + + return cPickle.dumps(groupList) + + + def walkTree(self, treeItem): + + # If item has kids, walk through each kid. If not, just add the string. + + name = str(treeItem.text(0)) + + alist = [] + + if treeItem.childCount() > 0: + + for kiddy in xrange(treeItem.childCount()): + alist.append(self.walkTree(treeItem.child(kiddy))) - return (name, alist) + return (name, alist) - else: - return name + else: + return name - def setupMenus(self): - fileMenu = self.menuBar().addMenu("&File") + def setupMenus(self): + fileMenu = self.menuBar().addMenu("&File") - pixmap = QtGui.QPixmap(60,60) - pixmap.fill(QtCore.Qt.black) - icon = QtGui.QIcon(pixmap) + pixmap = QtGui.QPixmap(60,60) + pixmap.fill(QtCore.Qt.black) + icon = QtGui.QIcon(pixmap) - self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New) - fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open) - fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I')) - fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E')) - fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save) - fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs) - fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q')) + self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New) + fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open) + fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I')) + fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E')) + fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save) + fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs) + fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q')) - taskMenu = self.menuBar().addMenu("&Tasks") + taskMenu = self.menuBar().addMenu("&Tasks") - taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace')) - + taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace')) + - def TriggerNewGroup(self): + def TriggerNewGroup(self): - a = QtGui.QTreeWidgetItem(self.treeki) - a.setText(0, 'Double Click to Rename') - a.setFlags(QtCore.Qt.ItemFlags(0x2F)) - a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator) - a.setExpanded(True) + a = QtGui.QTreeWidgetItem(self.treeki) + a.setText(0, 'Double Click to Rename') + a.setFlags(QtCore.Qt.ItemFlags(0x2F)) + a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator) + a.setExpanded(True) - def TriggerDelGroup(self): - - treecko = self.treeki.currentItem() - if str(treecko.text(0)).find("Object"): - eggs = treecko.takeChildren() + def TriggerDelGroup(self): + + treecko = self.treeki.currentItem() + if str(treecko.text(0)).find("Object"): + eggs = treecko.takeChildren() - self.treeki.addTopLevelItems(eggs) + self.treeki.addTopLevelItems(eggs) - index = window.treeki.indexFromItem(treecko, 0) - realx = index.row() + index = window.treeki.indexFromItem(treecko, 0) + realx = index.row() - if treecko.parent(): - y = treecko.parent().takeChild(realx) - else: - y = self.treeki.takeTopLevelItem(realx) + if treecko.parent(): + y = treecko.parent().takeChild(realx) + else: + y = self.treeki.takeTopLevelItem(realx) - del y + del y - def setupWidgets(self): - frame = QtGui.QFrame() - frameLayout = QtGui.QHBoxLayout(frame) + def setupWidgets(self): + frame = QtGui.QFrame() + frameLayout = QtGui.QHBoxLayout(frame) - # Displays the tiles - self.tileDisplay = displayWidget() - - # Sets up the model for the tile pieces - self.model = PiecesModel(self) - self.tileDisplay.setModel(self.model) + # Displays the tiles + self.tileDisplay = displayWidget() + + # Sets up the model for the tile pieces + self.model = PiecesModel(self) + self.tileDisplay.setModel(self.model) - # Object List - self.objectList = objectList() - self.objmodel = QtGui.QStandardItemModel() - self.objectList.setModel(self.objmodel) + # Object List + self.objectList = objectList() + self.objmodel = QtGui.QStandardItemModel() + self.objectList.setModel(self.objmodel) - self.tileWidget = tileOverlord() + self.tileWidget = tileOverlord() - # Vertical Container A - self.container = QtGui.QWidget() - layout = QtGui.QVBoxLayout() - layout.addWidget(self.tileDisplay) - layout.addWidget(self.tileWidget) - self.container.setLayout(layout) + # Vertical Container A + self.container = QtGui.QWidget() + layout = QtGui.QVBoxLayout() + layout.addWidget(self.tileDisplay) + layout.addWidget(self.tileWidget) + self.container.setLayout(layout) - # Create the Group Tree - self.treeki = QtGui.QTreeWidget() - self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) - self.treeki.setDragEnabled(True) - self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove) - self.treeki.setAcceptDrops(True) - self.treeki.setDropIndicatorShown(True) - self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked) - self.treeki.setColumnCount(2) - self.treeki.setColumnWidth(0, 200) + # Create the Group Tree + self.treeki = QtGui.QTreeWidget() + self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) + self.treeki.setDragEnabled(True) + self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove) + self.treeki.setAcceptDrops(True) + self.treeki.setDropIndicatorShown(True) + self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked) + self.treeki.setColumnCount(2) + self.treeki.setColumnWidth(0, 200) - self.treeki.setColumnWidth(1, 40) + self.treeki.setColumnWidth(1, 40) - # Vertical Container B - self.treeBario = QtGui.QWidget() - tlayout = QtGui.QVBoxLayout() - tlayout.addWidget(self.treeki) + # Vertical Container B + self.treeBario = QtGui.QWidget() + tlayout = QtGui.QVBoxLayout() + tlayout.addWidget(self.treeki) - self.groupbar = QtGui.QToolBar() + self.groupbar = QtGui.QToolBar() - self.newGroup = QtGui.QAction('New Group', self.groupbar) - self.newGroup.triggered.connect(self.TriggerNewGroup) - self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N')) + self.newGroup = QtGui.QAction('New Group', self.groupbar) + self.newGroup.triggered.connect(self.TriggerNewGroup) + self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N')) - self.delGroup = QtGui.QAction('Delete Group', self.groupbar) - self.delGroup.triggered.connect(self.TriggerDelGroup) - self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del')) + self.delGroup = QtGui.QAction('Delete Group', self.groupbar) + self.delGroup.triggered.connect(self.TriggerDelGroup) + self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del')) - self.groupbar.addAction(self.newGroup) - self.groupbar.addAction(self.delGroup) + self.groupbar.addAction(self.newGroup) + self.groupbar.addAction(self.delGroup) - self.groupbar.setFloatable(False) + self.groupbar.setFloatable(False) - tlayout.addWidget(self.groupbar) - self.treeBario.setLayout(tlayout) + tlayout.addWidget(self.groupbar) + self.treeBario.setLayout(tlayout) - # Creates the Tab Widget for behaviours and objects - self.tabWidget = QtGui.QTabWidget() + # Creates the Tab Widget for behaviours and objects + self.tabWidget = QtGui.QTabWidget() - # Sets the Tabs - self.tabWidget.addTab(self.objectList, 'Object List') - self.tabWidget.addTab(self.treeBario, 'Object Groups') - + # Sets the Tabs + self.tabWidget.addTab(self.objectList, 'Object List') + self.tabWidget.addTab(self.treeBario, 'Object Groups') + - # Connections do things! - self.objectList.clicked.connect(self.tileWidget.setObject) - self.treeki.itemClicked.connect(connectToTileWidget) + # Connections do things! + self.objectList.clicked.connect(self.tileWidget.setObject) + self.treeki.itemClicked.connect(connectToTileWidget) - SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, None) + SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, None) - frameLayout.addWidget(self.container) - frameLayout.addWidget(self.tabWidget) - + frameLayout.addWidget(self.container) + frameLayout.addWidget(self.tabWidget) + - self.setCentralWidget(frame) - + self.setCentralWidget(frame) + @@ -1475,10 +1479,10 @@ class MainWindow(QtGui.QMainWindow): if __name__ == '__main__': - import sys + import sys - app = QtGui.QApplication(sys.argv) - window = MainWindow() - window.show() - sys.exit(app.exec_()) - app.deleteLater()
\ No newline at end of file + app = QtGui.QApplication(sys.argv) + window = MainWindow() + window.show() + sys.exit(app.exec_()) + app.deleteLater()
\ No newline at end of file |