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authorColin Noga <Tempus@chronometry.ca>2012-02-17 03:27:27 -0600
committerColin Noga <Tempus@chronometry.ca>2012-02-17 03:27:27 -0600
commit41d8073ac1b00409827968308689c6844bdf7ab8 (patch)
treeb8a2d650d64c1090f31f09ddda314ea7bc15a404 /Koopuzzle/Koopuzzle.py
parentd686ee1250bf148e600830642ed44f7d85357dd3 (diff)
downloadkoopatlas-41d8073ac1b00409827968308689c6844bdf7ab8.tar.gz
koopatlas-41d8073ac1b00409827968308689c6844bdf7ab8.zip
Fixed tileset shit
Diffstat (limited to 'Koopuzzle/Koopuzzle.py')
-rwxr-xr-xKoopuzzle/Koopuzzle.py2546
1 files changed, 1275 insertions, 1271 deletions
diff --git a/Koopuzzle/Koopuzzle.py b/Koopuzzle/Koopuzzle.py
index 73ced82..9c136d3 100755
--- a/Koopuzzle/Koopuzzle.py
+++ b/Koopuzzle/Koopuzzle.py
@@ -31,167 +31,167 @@ Tileset = None
########################## Tileset Class and Tile/Object Subclasses #########################
class TilesetClass():
- '''Contains Tileset data. Inits itself to a blank tileset.
- Methods: addTile, removeTile, addObject, removeObject, clear'''
-
- class Tile():
- def __init__(self, image):
- '''Tile Constructor'''
-
- self.image = image
-
-
- class Object():
-
- def __init__(self, tilelist, height, width, wrapmode):
- '''Tile Constructor'''
-
- self.height = height
- self.width = width
-
- self.tiles = tilelist
-
- self.wrap = wrapmode
-
- # --- Wrapmodes ---
- # 'Repeat'
- # 'Stretch Center'
- # 'Stretch X'
- # 'Stretch Y'
- # 'Repeat Bottom'
- # 'Repeat Top'
- # 'Repeat Left'
- # 'Repeat Right'
- # 'Upward slope' (LL to UR)
- # 'Downward slope' (UL to LR)
-
-
- def __init__(self):
- '''Constructor'''
-
- self.tiles = []
- self.objects = []
-
- self.slot = 0
-
-
- def addTile(self, image):
- '''Adds an tile class to the tile list with the passed image or parameters'''
-
- self.tiles.append(self.Tile(image))
-
-
- def addObject(self, tilelist = [[0xFFFF]], height = 1, width = 1, wrapmode = 0):
- '''Adds a new object'''
-
- global Tileset
-
- # Initialize trusim power! This is required to work, due to python's single default parameter initialization
- if tilelist == [[0xFFFF]]:
- tilelist = [[0xFFFF]]
-
- self.objects.append(self.Object(tilelist, height, width, wrapmode))
-
-
- def removeObject(self, index):
- '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.'''
-
- self.objects.pop(index)
-
-
- def clear(self):
- '''Clears the tileset for a new file'''
-
- self.tiles = []
- self.objects = []
-
-
- def clearObjects(self):
- '''Clears the object data'''
-
- self.objects = []
-
+ '''Contains Tileset data. Inits itself to a blank tileset.
+ Methods: addTile, removeTile, addObject, removeObject, clear'''
+
+ class Tile():
+ def __init__(self, image):
+ '''Tile Constructor'''
+
+ self.image = image
+
+
+ class Object():
+
+ def __init__(self, tilelist, height, width, wrapmode):
+ '''Tile Constructor'''
+
+ self.height = height
+ self.width = width
+
+ self.tiles = tilelist
+
+ self.wrap = wrapmode
+
+ # --- Wrapmodes ---
+ # 'Repeat'
+ # 'Stretch Center'
+ # 'Stretch X'
+ # 'Stretch Y'
+ # 'Repeat Bottom'
+ # 'Repeat Top'
+ # 'Repeat Left'
+ # 'Repeat Right'
+ # 'Upward slope' (LL to UR)
+ # 'Downward slope' (UL to LR)
+
+
+ def __init__(self):
+ '''Constructor'''
+
+ self.tiles = []
+ self.objects = []
+
+ self.slot = 0
+
+
+ def addTile(self, image):
+ '''Adds an tile class to the tile list with the passed image or parameters'''
+
+ self.tiles.append(self.Tile(image))
+
+
+ def addObject(self, tilelist = [[0xFFFF]], height = 1, width = 1, wrapmode = 0):
+ '''Adds a new object'''
+
+ global Tileset
+
+ # Initialize trusim power! This is required to work, due to python's single default parameter initialization
+ if tilelist == [[0xFFFF]]:
+ tilelist = [[0xFFFF]]
+
+ self.objects.append(self.Object(tilelist, height, width, wrapmode))
+
+
+ def removeObject(self, index):
+ '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.'''
+
+ self.objects.pop(index)
+
+
+ def clear(self):
+ '''Clears the tileset for a new file'''
+
+ self.tiles = []
+ self.objects = []
+
+
+ def clearObjects(self):
+ '''Clears the object data'''
+
+ self.objects = []
+
#############################################################################################
##################### Object List Widget and Model Setup with Painter #######################
class objectList(QtGui.QListView):
-
- def __init__(self, parent=None):
- super(objectList, self).__init__(parent)
+
+ def __init__(self, parent=None):
+ super(objectList, self).__init__(parent)
- self.setFlow(QtGui.QListView.TopToBottom)
- # self.setViewMode(QtGui.QListView.ListMode)
- self.setIconSize(QtCore.QSize(96,96))
- self.setGridSize(QtCore.QSize(100,100))
- self.setMovement(QtGui.QListView.Static)
- self.setBackgroundRole(QtGui.QPalette.BrightText)
- self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers)
- self.setWrapping(False)
+ self.setFlow(QtGui.QListView.TopToBottom)
+ # self.setViewMode(QtGui.QListView.ListMode)
+ self.setIconSize(QtCore.QSize(96,96))
+ self.setGridSize(QtCore.QSize(100,100))
+ self.setMovement(QtGui.QListView.Static)
+ self.setBackgroundRole(QtGui.QPalette.BrightText)
+ self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers)
+ self.setWrapping(False)
-
+
def SetupObjectModel(self, objects, tiles, treecko, group):
- global Tileset
- self.clear()
-
- count = 0
- for object in objects:
- tex = QtGui.QPixmap(object.width * 24, object.height * 24)
- tex.fill(QtCore.Qt.transparent)
- painter = QtGui.QPainter(tex)
-
- Xoffset = 0
- Yoffset = 0
-
- for i in range(len(object.tiles)):
- for tile in object.tiles[i]:
- if (tile != 0xFFFF):
- painter.drawPixmap(Xoffset, Yoffset, tiles[tile].image)
- Xoffset += 24
- Xoffset = 0
- Yoffset += 24
-
- painter.end()
-
- self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count)))
-
- count += 1
-
- if group != None:
- grovyle = cPickle.loads(group)
- makeTree(grovyle, treecko)
+ global Tileset
+ self.clear()
+
+ count = 0
+ for object in objects:
+ tex = QtGui.QPixmap(object.width * 24, object.height * 24)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for i in range(len(object.tiles)):
+ for tile in object.tiles[i]:
+ if (tile != 0xFFFF):
+ painter.drawPixmap(Xoffset, Yoffset, tiles[tile].image)
+ Xoffset += 24
+ Xoffset = 0
+ Yoffset += 24
+
+ painter.end()
+
+ self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count)))
+
+ count += 1
+
+ if group != None:
+ grovyle = cPickle.loads(group)
+ makeTree(grovyle, treecko)
def makeTree(grovyle, treecko):
-
- for razorLeaf in grovyle:
+
+ for razorLeaf in grovyle:
- if (type(razorLeaf) is str) and (razorLeaf[:6] == "Object"):
+ if (type(razorLeaf) is str) and (razorLeaf[:6] == "Object"):
- pix = QtGui.QPixmap(24, 24)
- pix.fill(QtCore.Qt.transparent)
- painter = QtGui.QPainter(pix)
- painter.drawPixmap(0, 0, pix)
- painter.end()
+ pix = QtGui.QPixmap(24, 24)
+ pix.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(pix)
+ painter.drawPixmap(0, 0, pix)
+ painter.end()
- a = QtGui.QTreeWidgetItem(treecko)
- a.setText(0, razorLeaf)
- a.setFlags(QtCore.Qt.ItemFlags(0x25))
- a.setIcon(1, QtGui.QIcon(pix))
+ a = QtGui.QTreeWidgetItem(treecko)
+ a.setText(0, razorLeaf)
+ a.setFlags(QtCore.Qt.ItemFlags(0x25))
+ a.setIcon(1, QtGui.QIcon(pix))
- else:
+ else:
- a = QtGui.QTreeWidgetItem(treecko)
- a.setText(0, razorLeaf[0])
- a.setFlags(QtCore.Qt.ItemFlags(0x2F))
- a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator)
- a.setExpanded(True)
+ a = QtGui.QTreeWidgetItem(treecko)
+ a.setText(0, razorLeaf[0])
+ a.setFlags(QtCore.Qt.ItemFlags(0x2F))
+ a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator)
+ a.setExpanded(True)
- makeTree(razorLeaf[1], a)
+ makeTree(razorLeaf[1], a)
@@ -199,15 +199,15 @@ def makeTree(grovyle, treecko):
@QtCore.pyqtSlot(QtGui.QTreeWidgetItem, int)
def connectToTileWidget(tree, column):
- row = tree.text(0)
- if row[:7] == "Object ":
+ row = tree.text(0)
+ if row[:7] == "Object ":
- newrow = int(row[7:])
- index = window.objmodel.index(newrow, 0)
-
- window.objectList.setCurrentIndex(index)
+ newrow = int(row[7:])
+ index = window.objmodel.index(newrow, 0)
+
+ window.objectList.setCurrentIndex(index)
- window.tileWidget.setObject(index)
+ window.tileWidget.setObject(index)
@@ -216,550 +216,550 @@ def connectToTileWidget(tree, column):
class displayWidget(QtGui.QListView):
-
- def __init__(self, parent=None):
- super(displayWidget, self).__init__(parent)
-
- self.setMinimumWidth(828)
- self.setMaximumWidth(828)
- self.setMinimumHeight(404)
- self.setMaximumHeight(404)
- self.setDragEnabled(True)
- self.setViewMode(QtGui.QListView.IconMode)
- self.setIconSize(QtCore.QSize(24,24))
- self.setGridSize(QtCore.QSize(25,25))
- self.setMovement(QtGui.QListView.Static)
- self.setAcceptDrops(False)
- self.setDropIndicatorShown(True)
- self.setResizeMode(QtGui.QListView.Adjust)
- self.setUniformItemSizes(True)
- self.setBackgroundRole(QtGui.QPalette.BrightText)
- self.setMouseTracking(True)
- self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
-
- self.setItemDelegate(self.TileItemDelegate())
-
-
-
- class TileItemDelegate(QtGui.QAbstractItemDelegate):
- """Handles tiles and their rendering"""
-
- def __init__(self):
- """Initialises the delegate"""
- QtGui.QAbstractItemDelegate.__init__(self)
-
- def paint(self, painter, option, index):
- """Paints an object"""
-
- global Tileset
- p = index.model().data(index, QtCore.Qt.DecorationRole)
- painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24))
-
- x = option.rect.x()
- y = option.rect.y()
-
-
- # Highlight stuff.
- colour = QtGui.QColor(option.palette.highlight())
- colour.setAlpha(80)
-
- if option.state & QtGui.QStyle.State_Selected:
- painter.fillRect(option.rect, colour)
-
-
- def sizeHint(self, option, index):
- """Returns the size for the object"""
- return QtCore.QSize(24,24)
-
-
-
+
+ def __init__(self, parent=None):
+ super(displayWidget, self).__init__(parent)
+
+ self.setMinimumWidth(828)
+ self.setMaximumWidth(828)
+ self.setMinimumHeight(404)
+ self.setMaximumHeight(404)
+ self.setDragEnabled(True)
+ self.setViewMode(QtGui.QListView.IconMode)
+ self.setIconSize(QtCore.QSize(24,24))
+ self.setGridSize(QtCore.QSize(25,25))
+ self.setMovement(QtGui.QListView.Static)
+ self.setAcceptDrops(False)
+ self.setDropIndicatorShown(True)
+ self.setResizeMode(QtGui.QListView.Adjust)
+ self.setUniformItemSizes(True)
+ self.setBackgroundRole(QtGui.QPalette.BrightText)
+ self.setMouseTracking(True)
+ self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
+
+ self.setItemDelegate(self.TileItemDelegate())
+
+
+
+ class TileItemDelegate(QtGui.QAbstractItemDelegate):
+ """Handles tiles and their rendering"""
+
+ def __init__(self):
+ """Initialises the delegate"""
+ QtGui.QAbstractItemDelegate.__init__(self)
+
+ def paint(self, painter, option, index):
+ """Paints an object"""
+
+ global Tileset
+ p = index.model().data(index, QtCore.Qt.DecorationRole)
+ painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24))
+
+ x = option.rect.x()
+ y = option.rect.y()
+
+
+ # Highlight stuff.
+ colour = QtGui.QColor(option.palette.highlight())
+ colour.setAlpha(80)
+
+ if option.state & QtGui.QStyle.State_Selected:
+ painter.fillRect(option.rect, colour)
+
+
+ def sizeHint(self, option, index):
+ """Returns the size for the object"""
+ return QtCore.QSize(24,24)
+
+
+
#############################################################################################
############################ Tile widget for drag n'drop Objects ############################
class tileOverlord(QtGui.QWidget):
- def __init__(self):
- super(tileOverlord, self).__init__()
-
- # Setup Widgets
- self.tiles = tileWidget()
-
- self.addObject = QtGui.QPushButton('Add')
- self.removeObject = QtGui.QPushButton('Remove')
-
- self.addRow = QtGui.QPushButton('+')
- self.removeRow = QtGui.QPushButton('-')
-
- self.addColumn = QtGui.QPushButton('+')
- self.removeColumn = QtGui.QPushButton('-')
-
- self.tilingMethod = QtGui.QComboBox()
-
- self.tilingMethod.addItems(['Repeat',
- 'Stretch Center',
- 'Stretch X',
- 'Stretch Y',
- 'Repeat Bottom',
- 'Repeat Top',
- 'Repeat Left',
- 'Repeat Right',
- 'Upward slope',
- 'Downward slope'])
-
-
- # Connections
- self.addObject.released.connect(self.addObj)
- self.removeObject.released.connect(self.removeObj)
- self.addRow.released.connect(self.tiles.addRow)
- self.removeRow.released.connect(self.tiles.removeRow)
- self.addColumn.released.connect(self.tiles.addColumn)
- self.removeColumn.released.connect(self.tiles.removeColumn)
-
- self.tilingMethod.activated.connect(self.setTiling)
-
-
- # Layout
- layout = QtGui.QGridLayout()
-
- layout.addWidget(self.tilingMethod, 0, 0, 1, 3)
-
- layout.addWidget(self.addObject, 0, 6, 1, 1)
- layout.addWidget(self.removeObject, 0, 7, 1, 1)
-
- layout.setRowMinimumHeight(1, 40)
-
- layout.setRowStretch(1, 1)
- layout.setRowStretch(2, 5)
- layout.setRowStretch(5, 5)
- layout.addWidget(self.tiles, 2, 1, 4, 6)
-
- layout.addWidget(self.addColumn, 3, 7, 1, 1)
- layout.addWidget(self.removeColumn, 4, 7, 1, 1)
- layout.addWidget(self.addRow, 6, 3, 1, 1)
- layout.addWidget(self.removeRow, 6, 4, 1, 1)
-
- self.setLayout(layout)
-
-
- def addObj(self):
- global Tileset
-
- Tileset.addObject()
-
- pix = QtGui.QPixmap(24, 24)
- pix.fill(QtCore.Qt.transparent)
- painter = QtGui.QPainter(pix)
- painter.drawPixmap(0, 0, pix)
- painter.end()
-
- count = len(Tileset.objects)
- window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1)))
- a = QtGui.QTreeWidgetItem(window.treeki)
- a.setText(0, 'Object {0}'.format(count-1))
- a.setFlags(QtCore.Qt.ItemFlags(0x25))
- a.setIcon(1, QtGui.QIcon(pix))
-
- index = window.objectList.currentIndex()
- window.objectList.setCurrentIndex(index)
- self.setObject(index)
-
- window.objectList.update()
- self.update()
-
-
- def removeObj(self):
- global Tileset
-
- index = window.objectList.currentIndex()
-
- Tileset.removeObject(index.row())
- window.objmodel.removeRow(index.row())
- self.tiles.clear()
-
- matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap)
- for x in matchList:
- index = window.treeki.indexFromItem(x, 0)
- realx = index.row()
- if x.parent():
- y = x.parent().takeChild(realx)
- del y
- else:
- y =window.treeki.takeTopLevelItem(realx)
- del y
-
-
- window.objectList.update()
- self.update()
-
-
- def setObject(self, index):
- global Tileset
- object = Tileset.objects[index.row()]
-
- self.tilingMethod.setCurrentIndex(object.wrap)
-
- self.tiles.setObject(object)
-
-
- @QtCore.pyqtSlot(int)
- def setTiling(self, listindex):
- global Tileset
-
- index = window.objectList.currentIndex()
- object = Tileset.objects[index.row()]
-
- object.wrap = listindex
-
- self.tiles.update()
-
+ def __init__(self):
+ super(tileOverlord, self).__init__()
+
+ # Setup Widgets
+ self.tiles = tileWidget()
+
+ self.addObject = QtGui.QPushButton('Add')
+ self.removeObject = QtGui.QPushButton('Remove')
+
+ self.addRow = QtGui.QPushButton('+')
+ self.removeRow = QtGui.QPushButton('-')
+
+ self.addColumn = QtGui.QPushButton('+')
+ self.removeColumn = QtGui.QPushButton('-')
+
+ self.tilingMethod = QtGui.QComboBox()
+
+ self.tilingMethod.addItems(['Repeat',
+ 'Stretch Center',
+ 'Stretch X',
+ 'Stretch Y',
+ 'Repeat Bottom',
+ 'Repeat Top',
+ 'Repeat Left',
+ 'Repeat Right',
+ 'Upward slope',
+ 'Downward slope'])
+
+
+ # Connections
+ self.addObject.released.connect(self.addObj)
+ self.removeObject.released.connect(self.removeObj)
+ self.addRow.released.connect(self.tiles.addRow)
+ self.removeRow.released.connect(self.tiles.removeRow)
+ self.addColumn.released.connect(self.tiles.addColumn)
+ self.removeColumn.released.connect(self.tiles.removeColumn)
+
+ self.tilingMethod.activated.connect(self.setTiling)
+
+
+ # Layout
+ layout = QtGui.QGridLayout()
+
+ layout.addWidget(self.tilingMethod, 0, 0, 1, 3)
+
+ layout.addWidget(self.addObject, 0, 6, 1, 1)
+ layout.addWidget(self.removeObject, 0, 7, 1, 1)
+
+ layout.setRowMinimumHeight(1, 40)
+
+ layout.setRowStretch(1, 1)
+ layout.setRowStretch(2, 5)
+ layout.setRowStretch(5, 5)
+ layout.addWidget(self.tiles, 2, 1, 4, 6)
+
+ layout.addWidget(self.addColumn, 3, 7, 1, 1)
+ layout.addWidget(self.removeColumn, 4, 7, 1, 1)
+ layout.addWidget(self.addRow, 6, 3, 1, 1)
+ layout.addWidget(self.removeRow, 6, 4, 1, 1)
+
+ self.setLayout(layout)
+
+
+ def addObj(self):
+ global Tileset
+
+ Tileset.addObject()
+
+ pix = QtGui.QPixmap(24, 24)
+ pix.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(pix)
+ painter.drawPixmap(0, 0, pix)
+ painter.end()
+
+ count = len(Tileset.objects)
+ window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1)))
+ a = QtGui.QTreeWidgetItem(window.treeki)
+ a.setText(0, 'Object {0}'.format(count-1))
+ a.setFlags(QtCore.Qt.ItemFlags(0x25))
+ a.setIcon(1, QtGui.QIcon(pix))
+
+ index = window.objectList.currentIndex()
+ window.objectList.setCurrentIndex(index)
+ self.setObject(index)
+
+ window.objectList.update()
+ self.update()
+
+
+ def removeObj(self):
+ global Tileset
+
+ index = window.objectList.currentIndex()
+
+ Tileset.removeObject(index.row())
+ window.objmodel.removeRow(index.row())
+ self.tiles.clear()
+
+ matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap)
+ for x in matchList:
+ index = window.treeki.indexFromItem(x, 0)
+ realx = index.row()
+ if x.parent():
+ y = x.parent().takeChild(realx)
+ del y
+ else:
+ y =window.treeki.takeTopLevelItem(realx)
+ del y
+
+
+ window.objectList.update()
+ self.update()
+
+
+ def setObject(self, index):
+ global Tileset
+ object = Tileset.objects[index.row()]
+
+ self.tilingMethod.setCurrentIndex(object.wrap)
+
+ self.tiles.setObject(object)
+
+
+ @QtCore.pyqtSlot(int)
+ def setTiling(self, listindex):
+ global Tileset
+
+ index = window.objectList.currentIndex()
+ object = Tileset.objects[index.row()]
+
+ object.wrap = listindex
+
+ self.tiles.update()
+
class tileWidget(QtGui.QWidget):
-
- def __init__(self):
- super(tileWidget, self).__init__()
+
+ def __init__(self):
+ super(tileWidget, self).__init__()
- self.tiles = []
+ self.tiles = []
- self.size = [1, 1]
- self.setMinimumSize(120, 120)
+ self.size = [1, 1]
+ self.setMinimumSize(120, 120)
- self.slope = 0
+ self.slope = 0
- self.highlightedRect = QtCore.QRect()
+ self.highlightedRect = QtCore.QRect()
- self.setAcceptDrops(True)
- self.object = 0
+ self.setAcceptDrops(True)
+ self.object = 0
- def clear(self):
- self.tiles = []
- self.size = [1, 1] # [width, height]
-
- self.slope = 0
- self.highlightedRect = QtCore.QRect()
+ def clear(self):
+ self.tiles = []
+ self.size = [1, 1] # [width, height]
+
+ self.slope = 0
+ self.highlightedRect = QtCore.QRect()
- self.update()
+ self.update()
- return
+ return
- def addColumn(self):
- global Tileset
-
- if self.size[0] >= 24:
- return
-
- if len(Tileset.objects) == 0:
- window.tileWidget.addObj()
+ def addColumn(self):
+ global Tileset
+
+ if self.size[0] >= 24:
+ return
+
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
- self.size[0] += 1
- self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+ self.size[0] += 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
- pix = QtGui.QPixmap(24,24)
- pix.fill(QtGui.QColor(205, 205, 255))
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
- for y in xrange(self.size[1]):
- self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix])
+ for y in xrange(self.size[1]):
+ self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix])
- curObj = Tileset.objects[self.object]
- curObj.width += 1
+ curObj = Tileset.objects[self.object]
+ curObj.width += 1
- for row in curObj.tiles:
- row.append(0xFFFF)
-
- self.update()
- self.updateList()
+ for row in curObj.tiles:
+ row.append(0xFFFF)
+
+ self.update()
+ self.updateList()
- def removeColumn(self):
- global Tileset
+ def removeColumn(self):
+ global Tileset
- if self.size[0] == 1:
- return
+ if self.size[0] == 1:
+ return
- if len(Tileset.objects) == 0:
- window.tileWidget.addObj()
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
- for y in xrange(self.size[1]):
- self.tiles.pop(((y+1) * self.size[0])-(y+1))
+ for y in xrange(self.size[1]):
+ self.tiles.pop(((y+1) * self.size[0])-(y+1))
- self.size[0] = self.size[0] - 1
- self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+ self.size[0] = self.size[0] - 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
- curObj = Tileset.objects[self.object]
- curObj.width -= 1
+ curObj = Tileset.objects[self.object]
+ curObj.width -= 1
- for row in curObj.tiles:
- row.pop()
+ for row in curObj.tiles:
+ row.pop()
- self.update()
- self.updateList()
+ self.update()
+ self.updateList()
- def addRow(self):
- global Tileset
+ def addRow(self):
+ global Tileset
- if len(Tileset.objects) == 0:
- window.tileWidget.addObj()
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
- if self.size[1] >= 24:
- return
-
- self.size[1] += 1
- self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+ if self.size[1] >= 24:
+ return
+
+ self.size[1] += 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
- pix = QtGui.QPixmap(24,24)
- pix.fill(QtGui.QColor(205, 205, 255))
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
- for x in xrange(self.size[0]):
- self.tiles.append([x, self.size[1]-1, pix])
+ for x in xrange(self.size[0]):
+ self.tiles.append([x, self.size[1]-1, pix])
- curObj = Tileset.objects[self.object]
- curObj.height += 1
+ curObj = Tileset.objects[self.object]
+ curObj.height += 1
- curObj.tiles.append([])
- for i in xrange(0, curObj.width):
- curObj.tiles[len(curObj.tiles)-1].append(0xFFFF)
-
- self.update()
- self.updateList()
-
-
- def removeRow(self):
- global Tileset
-
- if self.size[1] == 1:
- return
-
- if len(Tileset.objects) == 0:
- window.tileWidget.addObj()
-
- for x in xrange(self.size[0]):
- self.tiles.pop()
-
- self.size[1] -= 1
- self.setMinimumSize(self.size[0]*24, self.size[1]*24)
-
- curObj = Tileset.objects[self.object]
- curObj.height -= 1
-
- curObj.tiles.pop()
-
- self.update()
- self.updateList()
-
-
- def setObject(self, object):
- self.clear()
-
- global Tileset
-
- self.size = [object.width, object.height]
-
- if object.wrap > 7:
- if (object.wrap == 8) or (object.wrap == 10):
- self.slope = 1
- else:
- self.slope = -1
-
- x = 0
- y = 0
- for row in object.tiles:
- for tile in row:
-
- if (tile == 0xFFFF):
- pix = QtGui.QPixmap(24,24)
- pix.fill(QtGui.QColor(205, 205, 255))
- self.tiles.append([x, y, pix])
- else:
- self.tiles.append([x, y, Tileset.tiles[tile].image])
-
- x += 1
- y += 1
- x = 0
-
-
- self.object = window.objectList.currentIndex().row()
- self.update()
- self.updateList()
-
-
- def contextMenuEvent(self, event):
-
- TileMenu = QtGui.QMenu(self)
- self.contX = event.x()
- self.contY = event.y()
-
- TileMenu.addAction('Set tile...', self.setTile)
-
- TileMenu.exec_(event.globalPos())
-
-
- def mousePressEvent(self, event):
- global Tileset
-
- if event.button() == 2:
- return
-
- if window.tileDisplay.selectedIndexes() == []:
- return
-
- currentSelected = window.tileDisplay.selectedIndexes()
-
- ix = 0
- iy = 0
- for modelItem in currentSelected:
- # Update yourself!
- centerPoint = self.contentsRect().center()
-
- tile = modelItem.row()
- upperLeftX = centerPoint.x() - self.size[0]*12
- upperLeftY = centerPoint.y() - self.size[1]*12
-
- lowerRightX = centerPoint.x() + self.size[0]*12
- lowerRightY = centerPoint.y() + self.size[1]*12
-
-
- x = (event.x() - upperLeftX)/24 + ix
- y = (event.y() - upperLeftY)/24 + iy
-
- if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY:
- return
-
- self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image
-
- Tileset.objects[self.object].tiles[y][x] = (tile)
-
- ix += 1
- if self.size[0]-1 < ix:
- ix = 0
- iy += 1
- if iy > self.size[1]-1:
- break
-
-
- self.update()
-
- self.updateList()
-
-
- def updateList(self):
- # Update the list >.>
- object = window.objmodel.itemFromIndex(window.objectList.currentIndex())
- matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap)
-
-
- tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24)
- tex.fill(QtCore.Qt.transparent)
- painter = QtGui.QPainter(tex)
-
- Xoffset = 0
- Yoffset = 0
-
- for tile in self.tiles:
- painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2])
-
- painter.end()
-
- try:
- object.setIcon(QtGui.QIcon(tex))
- matchList[0].setIcon(1, QtGui.QIcon(tex))
- except:
- pass
-
- window.objectList.update()
-
-
-
- def setTile(self):
- global Tileset
-
- dlg = self.setTileDialog()
- if dlg.exec_() == QtGui.QDialog.Accepted:
- # Do stuff
- centerPoint = self.contentsRect().center()
-
- upperLeftX = centerPoint.x() - self.size[0]*12
- upperLeftY = centerPoint.y() - self.size[1]*12
-
- tile = dlg.tile.value()
-
- x = (self.contX - upperLeftX)/24
- y = (self.contY - upperLeftY)/24
-
-
- Tileset.objects[self.object].tiles[y][x] = tile
-
- self.update()
- self.updateList()
-
-
- class setTileDialog(QtGui.QDialog):
-
- def __init__(self):
- QtGui.QDialog.__init__(self)
-
- self.setWindowTitle('Set tiles')
-
- self.tile = QtGui.QSpinBox()
- self.tile.setRange(0, 512)
-
- self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel)
- self.buttons.accepted.connect(self.accept)
- self.buttons.rejected.connect(self.reject)
-
- self.layout = QtGui.QGridLayout()
- self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft)
- self.layout.addWidget(self.tile, 1, 3, 1, 3)
- self.layout.addWidget(self.buttons, 2, 3)
- self.setLayout(self.layout)
-
-
-
- def paintEvent(self, event):
- painter = QtGui.QPainter()
- painter.begin(self)
-
- centerPoint = self.contentsRect().center()
- upperLeftX = centerPoint.x() - self.size[0]*12
- lowerRightX = centerPoint.x() + self.size[0]*12
-
- upperLeftY = centerPoint.y() - self.size[1]*12
- lowerRightY = centerPoint.y() + self.size[1]*12
-
-
- painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255))
-
- for x, y, pix in self.tiles:
- painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix)
-
- if not self.slope == 0:
- pen = QtGui.QPen()
- # pen.setStyle(QtCore.Qt.QDashLine)
- pen.setWidth(1)
- pen.setColor(QtCore.Qt.blue)
- painter.setPen(QtGui.QPen(pen))
- painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24))
-
- if self.slope > 0:
- main = 'Main'
- sub = 'Sub'
- elif self.slope < 0:
- main = 'Sub'
- sub = 'Main'
-
- font = painter.font()
- font.setPixelSize(8)
- font.setFamily('Monaco')
- painter.setFont(font)
-
- painter.drawText(upperLeftX+1, upperLeftY+10, main)
- painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub)
-
- painter.end()
+ curObj.tiles.append([])
+ for i in xrange(0, curObj.width):
+ curObj.tiles[len(curObj.tiles)-1].append(0xFFFF)
+
+ self.update()
+ self.updateList()
+
+
+ def removeRow(self):
+ global Tileset
+
+ if self.size[1] == 1:
+ return
+
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
+
+ for x in xrange(self.size[0]):
+ self.tiles.pop()
+
+ self.size[1] -= 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+
+ curObj = Tileset.objects[self.object]
+ curObj.height -= 1
+
+ curObj.tiles.pop()
+
+ self.update()
+ self.updateList()
+
+
+ def setObject(self, object):
+ self.clear()
+
+ global Tileset
+
+ self.size = [object.width, object.height]
+
+ if object.wrap > 7:
+ if (object.wrap == 8) or (object.wrap == 10):
+ self.slope = 1
+ else:
+ self.slope = -1
+
+ x = 0
+ y = 0
+ for row in object.tiles:
+ for tile in row:
+
+ if (tile == 0xFFFF):
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
+ self.tiles.append([x, y, pix])
+ else:
+ self.tiles.append([x, y, Tileset.tiles[tile].image])
+
+ x += 1
+ y += 1
+ x = 0
+
+
+ self.object = window.objectList.currentIndex().row()
+ self.update()
+ self.updateList()
+
+
+ def contextMenuEvent(self, event):
+
+ TileMenu = QtGui.QMenu(self)
+ self.contX = event.x()
+ self.contY = event.y()
+
+ TileMenu.addAction('Set tile...', self.setTile)
+
+ TileMenu.exec_(event.globalPos())
+
+
+ def mousePressEvent(self, event):
+ global Tileset
+
+ if event.button() == 2:
+ return
+
+ if window.tileDisplay.selectedIndexes() == []:
+ return
+
+ currentSelected = window.tileDisplay.selectedIndexes()
+
+ ix = 0
+ iy = 0
+ for modelItem in currentSelected:
+ # Update yourself!
+ centerPoint = self.contentsRect().center()
+
+ tile = modelItem.row()
+ upperLeftX = centerPoint.x() - self.size[0]*12
+ upperLeftY = centerPoint.y() - self.size[1]*12
+
+ lowerRightX = centerPoint.x() + self.size[0]*12
+ lowerRightY = centerPoint.y() + self.size[1]*12
+
+
+ x = (event.x() - upperLeftX)/24 + ix
+ y = (event.y() - upperLeftY)/24 + iy
+
+ if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY:
+ return
+
+ self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image
+
+ Tileset.objects[self.object].tiles[y][x] = (tile)
+
+ ix += 1
+ if self.size[0]-1 < ix:
+ ix = 0
+ iy += 1
+ if iy > self.size[1]-1:
+ break
+
+
+ self.update()
+
+ self.updateList()
+
+
+ def updateList(self):
+ # Update the list >.>
+ object = window.objmodel.itemFromIndex(window.objectList.currentIndex())
+ matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap)
+
+
+ tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for tile in self.tiles:
+ painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2])
+
+ painter.end()
+
+ try:
+ object.setIcon(QtGui.QIcon(tex))
+ matchList[0].setIcon(1, QtGui.QIcon(tex))
+ except:
+ pass
+
+ window.objectList.update()
+
+
+
+ def setTile(self):
+ global Tileset
+
+ dlg = self.setTileDialog()
+ if dlg.exec_() == QtGui.QDialog.Accepted:
+ # Do stuff
+ centerPoint = self.contentsRect().center()
+
+ upperLeftX = centerPoint.x() - self.size[0]*12
+ upperLeftY = centerPoint.y() - self.size[1]*12
+
+ tile = dlg.tile.value()
+
+ x = (self.contX - upperLeftX)/24
+ y = (self.contY - upperLeftY)/24
+
+
+ Tileset.objects[self.object].tiles[y][x] = tile
+
+ self.update()
+ self.updateList()
+
+
+ class setTileDialog(QtGui.QDialog):
+
+ def __init__(self):
+ QtGui.QDialog.__init__(self)
+
+ self.setWindowTitle('Set tiles')
+
+ self.tile = QtGui.QSpinBox()
+ self.tile.setRange(0, 512)
+
+ self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel)
+ self.buttons.accepted.connect(self.accept)
+ self.buttons.rejected.connect(self.reject)
+
+ self.layout = QtGui.QGridLayout()
+ self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft)
+ self.layout.addWidget(self.tile, 1, 3, 1, 3)
+ self.layout.addWidget(self.buttons, 2, 3)
+ self.setLayout(self.layout)
+
+
+
+ def paintEvent(self, event):
+ painter = QtGui.QPainter()
+ painter.begin(self)
+
+ centerPoint = self.contentsRect().center()
+ upperLeftX = centerPoint.x() - self.size[0]*12
+ lowerRightX = centerPoint.x() + self.size[0]*12
+
+ upperLeftY = centerPoint.y() - self.size[1]*12
+ lowerRightY = centerPoint.y() + self.size[1]*12
+
+
+ painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255))
+
+ for x, y, pix in self.tiles:
+ painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix)
+
+ if not self.slope == 0:
+ pen = QtGui.QPen()
+ # pen.setStyle(QtCore.Qt.QDashLine)
+ pen.setWidth(1)
+ pen.setColor(QtCore.Qt.blue)
+ painter.setPen(QtGui.QPen(pen))
+ painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24))
+
+ if self.slope > 0:
+ main = 'Main'
+ sub = 'Sub'
+ elif self.slope < 0:
+ main = 'Sub'
+ sub = 'Main'
+
+ font = painter.font()
+ font.setPixelSize(8)
+ font.setFamily('Monaco')
+ painter.setFont(font)
+
+ painter.drawText(upperLeftX+1, upperLeftY+10, main)
+ painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub)
+
+ painter.end()
@@ -768,69 +768,69 @@ class tileWidget(QtGui.QWidget):
class PiecesModel(QtCore.QAbstractListModel):
- def __init__(self, parent=None):
- super(PiecesModel, self).__init__(parent)
+ def __init__(self, parent=None):
+ super(PiecesModel, self).__init__(parent)
- self.pixmaps = []
- self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction)
+ self.pixmaps = []
+ self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction)
- def data(self, index, role=QtCore.Qt.DisplayRole):
- if not index.isValid():
- return None
+ def data(self, index, role=QtCore.Qt.DisplayRole):
+ if not index.isValid():
+ return None
- if role == QtCore.Qt.DecorationRole:
- return QtGui.QIcon(self.pixmaps[index.row()])
+ if role == QtCore.Qt.DecorationRole:
+ return QtGui.QIcon(self.pixmaps[index.row()])
- if role == QtCore.Qt.UserRole:
- return self.pixmaps[index.row()]
+ if role == QtCore.Qt.UserRole:
+ return self.pixmaps[index.row()]
- return None
+ return None
- def addPieces(self, pixmap):
- row = len(self.pixmaps)
+ def addPieces(self, pixmap):
+ row = len(self.pixmaps)
- self.beginInsertRows(QtCore.QModelIndex(), row, row)
- self.pixmaps.insert(row, pixmap)
- self.endInsertRows()
-
- def flags(self,index):
- if index.isValid():
- return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable |
- QtCore.Qt.ItemIsDragEnabled)
+ self.beginInsertRows(QtCore.QModelIndex(), row, row)
+ self.pixmaps.insert(row, pixmap)
+ self.endInsertRows()
+
+ def flags(self,index):
+ if index.isValid():
+ return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable |
+ QtCore.Qt.ItemIsDragEnabled)
- def clear(self):
- row = len(self.pixmaps)
+ def clear(self):
+ row = len(self.pixmaps)
- del self.pixmaps[:]
+ del self.pixmaps[:]
- def mimeTypes(self):
- return ['image/x-tile-piece']
+ def mimeTypes(self):
+ return ['image/x-tile-piece']
- def mimeData(self, indexes):
- mimeData = QtCore.QMimeData()
- encodedData = QtCore.QByteArray()
+ def mimeData(self, indexes):
+ mimeData = QtCore.QMimeData()
+ encodedData = QtCore.QByteArray()
- stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly)
+ stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly)
- for index in indexes:
- if index.isValid():
- pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole))
- stream << pixmap
+ for index in indexes:
+ if index.isValid():
+ pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole))
+ stream << pixmap
- mimeData.setData('image/x-tile-piece', encodedData)
- return mimeData
+ mimeData.setData('image/x-tile-piece', encodedData)
+ return mimeData
- def rowCount(self, parent):
- if parent.isValid():
- return 0
- else:
- return len(self.pixmaps)
+ def rowCount(self, parent):
+ if parent.isValid():
+ return 0
+ else:
+ return len(self.pixmaps)
- def supportedDragActions(self):
- return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction
+ def supportedDragActions(self):
+ return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction
@@ -839,80 +839,84 @@ class PiecesModel(QtCore.QAbstractListModel):
def RGB4A3Decode(tex):
- dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32)
- dest.fill(QtCore.Qt.transparent)
-
- i = 0
- for ytile in xrange(0, 512, 4):
- for xtile in xrange(0, 1024, 4):
- for ypixel in xrange(ytile, ytile + 4):
- for xpixel in xrange(xtile, xtile + 4):
-
- if(xpixel >= 1024 or ypixel >= 512):
- continue
-
- newpixel = struct.unpack_from('>H', tex, i)[0]
- # newpixel = (int(tex[i]) << 8) | int(tex[i+1])
-
-
- if(newpixel >= 0x8000): # Check if it's RGB555
- red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F
- green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F
- blue = (newpixel & 0x1F) * 255 / 0x1F
- alpha = 0xFF
-
- else: # If not, it's RGB4A3
- alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7
- blue = ((newpixel & 0xF00) >> 8) * 255 / 0xF
- green = ((newpixel & 0xF0) >> 4) * 255 / 0xF
- red = (newpixel & 0xF) * 255 / 0xF
-
- argb = (blue) | (green << 8) | (red << 16) | (alpha << 24)
- dest.setPixel(xpixel, ypixel, argb)
- i += 2
- return dest
+ dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32)
+ dest.fill(QtCore.Qt.transparent)
+
+ i = 0
+ for ytile in xrange(0, 512, 4):
+ for xtile in xrange(0, 1024, 4):
+ for ypixel in xrange(ytile, ytile + 4):
+ for xpixel in xrange(xtile, xtile + 4):
+
+ if(xpixel >= 1024 or ypixel >= 512):
+ continue
+
+ newpixel = struct.unpack_from('>H', tex, i)[0]
+ # newpixel = (int(tex[i]) << 8) | int(tex[i+1])
+
+
+ # if(newpixel >= 0x8000): # Check if it's RGB555
+ # red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F
+ # green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F
+ # blue = (newpixel & 0x1F) * 255 / 0x1F
+ # alpha = 0xFF
+
+ # else: # If not, it's RGB4A3
+
+ # IT'S ALWAYS FUCKING RGB4A3 - who makes a tileset without alpha?!
+ alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7
+ red = ((newpixel & 0xF00) >> 8) * 255 / 0xF
+ green = ((newpixel & 0xF0) >> 4) * 255 / 0xF
+ blue = (newpixel & 0xF) * 255 / 0xF
+
+ argb = (blue) | (green << 8) | (red << 16) | (alpha << 24)
+ dest.setPixel(xpixel, ypixel, argb)
+ i += 2
+ return dest
def RGB4A3Encode(tex):
- destBuffer = create_string_buffer(1024*512*2)
-
- shortstruct = struct.Struct('>H')
- offset = 0
-
- for ytile in xrange(0, 512, 4):
- for xtile in xrange(0, 1024, 4):
- for ypixel in xrange(ytile, ytile + 4):
- for xpixel in xrange(xtile, xtile + 4):
-
- if(xpixel >= 1024 or ypixel >= 512):
- continue
-
- pixel = tex.pixel(xpixel, ypixel)
-
- a = pixel >> 24
- r = (pixel >> 16) & 0xFF
- g = (pixel >> 8) & 0xFF
- b = pixel & 0xFF
-
- if a < 245: #RGB4A3
- alpha = a/32
- red = r/16
- green = g/16
- blue = b/16
-
- rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12)
-
- else: # RGB555
- red = r/8
- green = g/8
- blue = b/8
-
- rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb
-
- shortstruct.pack_into(destBuffer, offset, rgbDAT)
- offset += 2
-
- return destBuffer.raw
+ destBuffer = create_string_buffer(1024*512*2)
+
+ shortstruct = struct.Struct('>H')
+ offset = 0
+
+ for ytile in xrange(0, 512, 4):
+ for xtile in xrange(0, 1024, 4):
+ for ypixel in xrange(ytile, ytile + 4):
+ for xpixel in xrange(xtile, xtile + 4):
+
+ if(xpixel >= 1024 or ypixel >= 512):
+ continue
+
+ pixel = tex.pixel(xpixel, ypixel)
+
+ a = pixel >> 24
+ r = (pixel >> 16) & 0xFF
+ g = (pixel >> 8) & 0xFF
+ b = pixel & 0xFF
+
+ # if a < 245: #RGB4A3
+
+ # IT'S ALWAYS FUCKING RGB4A3 - who makes a tileset without alpha?!
+ alpha = a/32
+ red = r/16
+ green = g/16
+ blue = b/16
+
+ rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12)
+
+ # else: # RGB555
+ # red = r/8
+ # green = g/8
+ # blue = b/8
+
+ # rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb
+
+ shortstruct.pack_into(destBuffer, offset, rgbDAT)
+ offset += 2
+
+ return destBuffer.raw
#############################################################################################
@@ -920,552 +924,552 @@ def RGB4A3Encode(tex):
class MainWindow(QtGui.QMainWindow):
- def __init__(self, parent=None):
- super(MainWindow, self).__init__(parent)
-
- self.tileImage = QtGui.QPixmap()
- self.alpha = True
-
- global Tileset
- Tileset = TilesetClass()
-
- self.name = ''
-
- self.setupMenus()
- self.setupWidgets()
-
- self.setuptile()
-
- self.newTileset()
-
- self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed,
- QtGui.QSizePolicy.Fixed))
- self.setWindowTitle("New Tileset")
-
-
- def setuptile(self):
- self.tileWidget.tiles.clear()
- self.model.clear()
-
- if self.alpha == True:
- for tile in Tileset.tiles:
- self.model.addPieces(tile.image)
- else:
- for tile in Tileset.tiles:
- self.model.addPieces(tile.noalpha)
-
-
- def newTileset(self):
- '''Creates a new, blank tileset'''
-
- global Tileset
- Tileset.clear()
- self.treeki.clear()
- self.objmodel.clear()
-
- Tileset = TilesetClass()
-
- EmptyPix = QtGui.QPixmap(24, 24)
- EmptyPix.fill(QtCore.Qt.black)
-
- for i in range(512):
- Tileset.addTile(EmptyPix)
-
- self.setuptile()
- self.setWindowTitle('New Tileset')
-
-
- def openTileset(self):
- '''Opens a Koopatlas tileset arc and parses the heck out of it.'''
-
- global Tileset
-
- path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '',
- "Image Files (*.arc)"))
-
- if path:
- self.setWindowTitle(os.path.basename(path))
- Tileset.clear()
- self.treeki.clear()
- self.objmodel.clear()
-
- name = path[str(path).rfind('/')+1:-4]
-
- file = open(path,'rb')
- data = file.read()
- file.close()
-
- arc = archive.U8()
- arc._load(data)
-
- Image = None
- behaviourdata = None
- objstrings = None
- metadata = None
-
- for key, value in arc.files:
- if value == None:
- pass
- if key.startswith('BG_tex/') and key.endswith('_tex.bin'):
- Image = arc[key]
- if key.startswith('BG_grp/') and key.endswith('_grp.bin'):
- group = arc[key]
- if key.startswith('BG_unt/'):
- if key.endswith('_hd.bin'):
- metadata = arc[key]
- elif key.endswith('.bin'):
- objstrings = arc[key]
-
- if (Image == None) or (group == None) or (objstrings == None) or (metadata == None):
- QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.')
- return
-
- dest = RGB4A3Decode(Image)
-
- self.tileImage = QtGui.QPixmap.fromImage(dest)
-
- # Makes us some nice Tile Classes!
- Xoffset = 4
- Yoffset = 4
- for i in range(512):
- Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24))
- Xoffset += 32
- if Xoffset >= 1024:
- Xoffset = 4
- Yoffset += 32
-
- # Load Objects
-
- meta = []
- for i in xrange(len(metadata)/5):
- meta.append(struct.unpack_from('>H3B', metadata, i * 5))
-
- tilelist = []
- rowlist = []
-
- for entry in meta:
- offset = entry[0]
- row = 0
-
- for tiles in xrange(entry[2]):
- for tiles in xrange(entry[1]):
- untile = struct.unpack_from('>H', objstrings, offset)[0]
-
- rowlist.append(untile)
- offset += 2
-
- tilelist.append(rowlist)
- rowlist = []
-
- Tileset.addObject(tilelist, entry[2], entry[1], entry[3])
-
- tilelist = []
-
- self.setuptile()
- SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, group)
-
- self.tileWidget.tiles.updateList()
-
- self.name = path
-
-
- def openImage(self):
- '''Opens an Image from png, and creates a new tileset from it.'''
-
- path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '',
- "Image Files (*.png)")
-
- if path:
- newImage = QtGui.QPixmap()
- self.tileImage = newImage
-
- if not newImage.load(path):
- QtGui.QMessageBox.warning(self, "Open Image",
- "The image file could not be loaded.",
- QtGui.QMessageBox.Cancel)
- return
-
- if ((newImage.width() == 768) & (newImage.height() == 384)):
- x = 0
- y = 0
- for i in range(512):
- Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24)
- x += 1
- if (x * 24) >= 768:
- y += 1
- x = 0
-
- else:
- QtGui.QMessageBox.warning(self, "Open Image",
- "The image was not the proper dimensions."
- "Please resize the image to 768x384 pixels.",
- QtGui.QMessageBox.Cancel)
- return
-
-
- self.setuptile()
-
-
- def saveImage(self):
-
- fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)')
- if fn == '': return
-
- tex = QtGui.QPixmap(768, 384)
- tex.fill(QtCore.Qt.transparent)
- painter = QtGui.QPainter(tex)
-
- Xoffset = 0
- Yoffset = 0
-
- for tile in Tileset.tiles:
- painter.drawPixmap(Xoffset, Yoffset, tile.image)
- Xoffset += 24
- if Xoffset >= 768:
- Xoffset = 0
- Yoffset += 24
-
- painter.end()
-
- tex.save(fn)
-
- def saveTileset(self):
- if self.name == '':
- self.saveTilesetAs()
- return
-
-
- outdata = self.saving(os.path.basename(unicode(self.name))[:-4])
-
- fn = unicode(self.name)
- f = open(fn, 'wb')
- f.write(outdata)
- f.close()
-
- reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4]))
-
- def saveTilesetAs(self):
-
- fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)')
- if fn == '': return
-
- self.name = fn
- self.setWindowTitle(os.path.basename(unicode(fn)))
-
- outdata = self.saving(os.path.basename(unicode(fn))[:-4])
- f = open(fn, 'wb')
- f.write(outdata)
- f.close()
-
- reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4]))
-
-
- def saving(self, name):
-
- # Prepare tiles, objects, object metadata, and textures and stuff into buffers.
-
- textureBuffer = self.PackTexture()
- objectBuffers = self.PackObjects()
- objectBuffer = objectBuffers[0]
- objectMetaBuffer = objectBuffers[1]
- groupBuffer = self.PackGroups()
-
-
- # Make an arc and pack up the files!
- arc = archive.U8()
- arc['BG_tex'] = None
- arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer
-
- arc['BG_unt'] = None
- arc['BG_unt/{0}.bin'.format(name)] = objectBuffer
- arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer
-
- arc['BG_grp'] = None
- arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer
-
- return arc._dump()
-
-
- def PackTexture(self):
-
- tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32)
- tex.fill(QtCore.Qt.transparent)
- painter = QtGui.QPainter(tex)
-
- Xoffset = 0
- Yoffset = 0
-
- for tile in Tileset.tiles:
- minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32)
- minitex.fill(QtCore.Qt.transparent)
- minipainter = QtGui.QPainter(minitex)
-
- minipainter.drawPixmap(4, 4, tile.image)
- minipainter.end()
-
- # Read colours and DESTROY THEM (or copy them to the edges, w/e)
- for i in xrange(4,28):
-
- # Top Clamp
- colour = minitex.pixel(i, 4)
- for p in xrange(0,4):
- minitex.setPixel(i, p, colour)
-
- # Left Clamp
- colour = minitex.pixel(4, i)
- for p in xrange(0,4):
- minitex.setPixel(p, i, colour)
-
- # Right Clamp
- colour = minitex.pixel(i, 27)
- for p in xrange(27,31):
- minitex.setPixel(i, p, colour)
-
- # Bottom Clamp
- colour = minitex.pixel(27, i)
- for p in xrange(27,31):
- minitex.setPixel(p, i, colour)
-
- # UpperLeft Corner Clamp
- colour = minitex.pixel(4, 4)
- for x in xrange(0,4):
- for y in xrange(0,4):
- minitex.setPixel(x, y, colour)
-
- # UpperRight Corner Clamp
- colour = minitex.pixel(27, 4)
- for x in xrange(27,31):
- for y in xrange(0,4):
- minitex.setPixel(x, y, colour)
-
- # LowerLeft Corner Clamp
- colour = minitex.pixel(4, 27)
- for x in xrange(0,4):
- for y in xrange(27,31):
- minitex.setPixel(x, y, colour)
-
- # LowerRight Corner Clamp
- colour = minitex.pixel(27, 27)
- for x in xrange(27,31):
- for y in xrange(27,31):
- minitex.setPixel(x, y, colour)
-
-
- painter.drawImage(Xoffset, Yoffset, minitex)
-
- Xoffset += 32
-
- if Xoffset >= 1024:
- Xoffset = 0
- Yoffset += 32
-
- painter.end()
-
- dest = RGB4A3Encode(tex)
-
- return dest
-
-
-
- def PackObjects(self):
- objectStrings = []
-
- o = 0
- for object in Tileset.objects:
-
- a = ''
-
- for tilerow in object.tiles:
- for tile in tilerow:
- a = a + struct.pack('>H', tile)
-
- print tile
-
- a = a + '\xff'
-
- objectStrings.append(a)
-
- o += 1
-
- Objbuffer = ''
- Metabuffer = ''
- i = 0
- for a in objectStrings:
- Metabuffer = Metabuffer + struct.pack('>H3B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height, Tileset.objects[i].wrap)
- Objbuffer = Objbuffer + a
-
- i += 1
-
- return (Objbuffer, Metabuffer)
-
-
-
- def PackGroups(self):
-
- groupList = []
-
- # Walk through all top level items
- for kiddy in xrange(self.treeki.topLevelItemCount()):
- groupList.append(self.walkTree(self.treeki.topLevelItem(kiddy)))
-
- return cPickle.dumps(groupList)
-
-
- def walkTree(self, treeItem):
-
- # If item has kids, walk through each kid. If not, just add the string.
-
- name = str(treeItem.text(0))
-
- alist = []
-
- if treeItem.childCount() > 0:
-
- for kiddy in xrange(treeItem.childCount()):
- alist.append(self.walkTree(treeItem.child(kiddy)))
+ def __init__(self, parent=None):
+ super(MainWindow, self).__init__(parent)
+
+ self.tileImage = QtGui.QPixmap()
+ self.alpha = True
+
+ global Tileset
+ Tileset = TilesetClass()
+
+ self.name = ''
+
+ self.setupMenus()
+ self.setupWidgets()
+
+ self.setuptile()
+
+ self.newTileset()
+
+ self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed,
+ QtGui.QSizePolicy.Fixed))
+ self.setWindowTitle("New Tileset")
+
+
+ def setuptile(self):
+ self.tileWidget.tiles.clear()
+ self.model.clear()
+
+ if self.alpha == True:
+ for tile in Tileset.tiles:
+ self.model.addPieces(tile.image)
+ else:
+ for tile in Tileset.tiles:
+ self.model.addPieces(tile.noalpha)
+
+
+ def newTileset(self):
+ '''Creates a new, blank tileset'''
+
+ global Tileset
+ Tileset.clear()
+ self.treeki.clear()
+ self.objmodel.clear()
+
+ Tileset = TilesetClass()
+
+ EmptyPix = QtGui.QPixmap(24, 24)
+ EmptyPix.fill(QtCore.Qt.black)
+
+ for i in range(512):
+ Tileset.addTile(EmptyPix)
+
+ self.setuptile()
+ self.setWindowTitle('New Tileset')
+
+
+ def openTileset(self):
+ '''Opens a Koopatlas tileset arc and parses the heck out of it.'''
+
+ global Tileset
+
+ path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '',
+ "Image Files (*.arc)"))
+
+ if path:
+ self.setWindowTitle(os.path.basename(path))
+ Tileset.clear()
+ self.treeki.clear()
+ self.objmodel.clear()
+
+ name = path[str(path).rfind('/')+1:-4]
+
+ file = open(path,'rb')
+ data = file.read()
+ file.close()
+
+ arc = archive.U8()
+ arc._load(data)
+
+ Image = None
+ behaviourdata = None
+ objstrings = None
+ metadata = None
+
+ for key, value in arc.files:
+ if value == None:
+ pass
+ if key.startswith('BG_tex/') and key.endswith('_tex.bin'):
+ Image = arc[key]
+ if key.startswith('BG_grp/') and key.endswith('_grp.bin'):
+ group = arc[key]
+ if key.startswith('BG_unt/'):
+ if key.endswith('_hd.bin'):
+ metadata = arc[key]
+ elif key.endswith('.bin'):
+ objstrings = arc[key]
+
+ if (Image == None) or (group == None) or (objstrings == None) or (metadata == None):
+ QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.')
+ return
+
+ dest = RGB4A3Decode(Image)
+
+ self.tileImage = QtGui.QPixmap.fromImage(dest)
+
+ # Makes us some nice Tile Classes!
+ Xoffset = 4
+ Yoffset = 4
+ for i in range(512):
+ Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24))
+ Xoffset += 32
+ if Xoffset >= 1024:
+ Xoffset = 4
+ Yoffset += 32
+
+ # Load Objects
+
+ meta = []
+ for i in xrange(len(metadata)/5):
+ meta.append(struct.unpack_from('>H3B', metadata, i * 5))
+
+ tilelist = []
+ rowlist = []
+
+ for entry in meta:
+ offset = entry[0]
+ row = 0
+
+ for tiles in xrange(entry[2]):
+ for tiles in xrange(entry[1]):
+ untile = struct.unpack_from('>H', objstrings, offset)[0]
+
+ rowlist.append(untile)
+ offset += 2
+
+ tilelist.append(rowlist)
+ rowlist = []
+
+ Tileset.addObject(tilelist, entry[2], entry[1], entry[3])
+
+ tilelist = []
+
+ self.setuptile()
+ SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, group)
+
+ self.tileWidget.tiles.updateList()
+
+ self.name = path
+
+
+ def openImage(self):
+ '''Opens an Image from png, and creates a new tileset from it.'''
+
+ path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '',
+ "Image Files (*.png)")
+
+ if path:
+ newImage = QtGui.QPixmap()
+ self.tileImage = newImage
+
+ if not newImage.load(path):
+ QtGui.QMessageBox.warning(self, "Open Image",
+ "The image file could not be loaded.",
+ QtGui.QMessageBox.Cancel)
+ return
+
+ if ((newImage.width() == 768) & (newImage.height() == 384)):
+ x = 0
+ y = 0
+ for i in range(512):
+ Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24)
+ x += 1
+ if (x * 24) >= 768:
+ y += 1
+ x = 0
+
+ else:
+ QtGui.QMessageBox.warning(self, "Open Image",
+ "The image was not the proper dimensions."
+ "Please resize the image to 768x384 pixels.",
+ QtGui.QMessageBox.Cancel)
+ return
+
+
+ self.setuptile()
+
+
+ def saveImage(self):
+
+ fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)')
+ if fn == '': return
+
+ tex = QtGui.QPixmap(768, 384)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for tile in Tileset.tiles:
+ painter.drawPixmap(Xoffset, Yoffset, tile.image)
+ Xoffset += 24
+ if Xoffset >= 768:
+ Xoffset = 0
+ Yoffset += 24
+
+ painter.end()
+
+ tex.save(fn)
+
+ def saveTileset(self):
+ if self.name == '':
+ self.saveTilesetAs()
+ return
+
+
+ outdata = self.saving(os.path.basename(unicode(self.name))[:-4])
+
+ fn = unicode(self.name)
+ f = open(fn, 'wb')
+ f.write(outdata)
+ f.close()
+
+ reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4]))
+
+ def saveTilesetAs(self):
+
+ fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)')
+ if fn == '': return
+
+ self.name = fn
+ self.setWindowTitle(os.path.basename(unicode(fn)))
+
+ outdata = self.saving(os.path.basename(unicode(fn))[:-4])
+ f = open(fn, 'wb')
+ f.write(outdata)
+ f.close()
+
+ reply = QtGui.QMessageBox.information(self, "Save Complete", "Tileset saved as {0}.".format(os.path.basename(unicode(self.name))[:-4]))
+
+
+ def saving(self, name):
+
+ # Prepare tiles, objects, object metadata, and textures and stuff into buffers.
+
+ textureBuffer = self.PackTexture()
+ objectBuffers = self.PackObjects()
+ objectBuffer = objectBuffers[0]
+ objectMetaBuffer = objectBuffers[1]
+ groupBuffer = self.PackGroups()
+
+
+ # Make an arc and pack up the files!
+ arc = archive.U8()
+ arc['BG_tex'] = None
+ arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer
+
+ arc['BG_unt'] = None
+ arc['BG_unt/{0}.bin'.format(name)] = objectBuffer
+ arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer
+
+ arc['BG_grp'] = None
+ arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer
+
+ return arc._dump()
+
+
+ def PackTexture(self):
+
+ tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for tile in Tileset.tiles:
+ minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32)
+ minitex.fill(QtCore.Qt.transparent)
+ minipainter = QtGui.QPainter(minitex)
+
+ minipainter.drawPixmap(4, 4, tile.image)
+ minipainter.end()
+
+ # Read colours and DESTROY THEM (or copy them to the edges, w/e)
+ for i in xrange(4,28):
+
+ # Top Clamp
+ colour = minitex.pixel(i, 4)
+ for p in xrange(0,4):
+ minitex.setPixel(i, p, colour)
+
+ # Left Clamp
+ colour = minitex.pixel(4, i)
+ for p in xrange(0,4):
+ minitex.setPixel(p, i, colour)
+
+ # Right Clamp
+ colour = minitex.pixel(i, 27)
+ for p in xrange(27,31):
+ minitex.setPixel(i, p, colour)
+
+ # Bottom Clamp
+ colour = minitex.pixel(27, i)
+ for p in xrange(27,31):
+ minitex.setPixel(p, i, colour)
+
+ # UpperLeft Corner Clamp
+ colour = minitex.pixel(4, 4)
+ for x in xrange(0,4):
+ for y in xrange(0,4):
+ minitex.setPixel(x, y, colour)
+
+ # UpperRight Corner Clamp
+ colour = minitex.pixel(27, 4)
+ for x in xrange(27,31):
+ for y in xrange(0,4):
+ minitex.setPixel(x, y, colour)
+
+ # LowerLeft Corner Clamp
+ colour = minitex.pixel(4, 27)
+ for x in xrange(0,4):
+ for y in xrange(27,31):
+ minitex.setPixel(x, y, colour)
+
+ # LowerRight Corner Clamp
+ colour = minitex.pixel(27, 27)
+ for x in xrange(27,31):
+ for y in xrange(27,31):
+ minitex.setPixel(x, y, colour)
+
+
+ painter.drawImage(Xoffset, Yoffset, minitex)
+
+ Xoffset += 32
+
+ if Xoffset >= 1024:
+ Xoffset = 0
+ Yoffset += 32
+
+ painter.end()
+
+ dest = RGB4A3Encode(tex)
+
+ return dest
+
+
+
+ def PackObjects(self):
+ objectStrings = []
+
+ o = 0
+ for object in Tileset.objects:
+
+ a = ''
+
+ for tilerow in object.tiles:
+ for tile in tilerow:
+ a = a + struct.pack('>H', tile)
+
+ print tile
+
+ a = a + '\xff'
+
+ objectStrings.append(a)
+
+ o += 1
+
+ Objbuffer = ''
+ Metabuffer = ''
+ i = 0
+ for a in objectStrings:
+ Metabuffer = Metabuffer + struct.pack('>H3B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height, Tileset.objects[i].wrap)
+ Objbuffer = Objbuffer + a
+
+ i += 1
+
+ return (Objbuffer, Metabuffer)
+
+
+
+ def PackGroups(self):
+
+ groupList = []
+
+ # Walk through all top level items
+ for kiddy in xrange(self.treeki.topLevelItemCount()):
+ groupList.append(self.walkTree(self.treeki.topLevelItem(kiddy)))
+
+ return cPickle.dumps(groupList)
+
+
+ def walkTree(self, treeItem):
+
+ # If item has kids, walk through each kid. If not, just add the string.
+
+ name = str(treeItem.text(0))
+
+ alist = []
+
+ if treeItem.childCount() > 0:
+
+ for kiddy in xrange(treeItem.childCount()):
+ alist.append(self.walkTree(treeItem.child(kiddy)))
- return (name, alist)
+ return (name, alist)
- else:
- return name
+ else:
+ return name
- def setupMenus(self):
- fileMenu = self.menuBar().addMenu("&File")
+ def setupMenus(self):
+ fileMenu = self.menuBar().addMenu("&File")
- pixmap = QtGui.QPixmap(60,60)
- pixmap.fill(QtCore.Qt.black)
- icon = QtGui.QIcon(pixmap)
+ pixmap = QtGui.QPixmap(60,60)
+ pixmap.fill(QtCore.Qt.black)
+ icon = QtGui.QIcon(pixmap)
- self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New)
- fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open)
- fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I'))
- fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E'))
- fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save)
- fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs)
- fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q'))
+ self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New)
+ fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open)
+ fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I'))
+ fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E'))
+ fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save)
+ fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs)
+ fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q'))
- taskMenu = self.menuBar().addMenu("&Tasks")
+ taskMenu = self.menuBar().addMenu("&Tasks")
- taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace'))
-
+ taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace'))
+
- def TriggerNewGroup(self):
+ def TriggerNewGroup(self):
- a = QtGui.QTreeWidgetItem(self.treeki)
- a.setText(0, 'Double Click to Rename')
- a.setFlags(QtCore.Qt.ItemFlags(0x2F))
- a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator)
- a.setExpanded(True)
+ a = QtGui.QTreeWidgetItem(self.treeki)
+ a.setText(0, 'Double Click to Rename')
+ a.setFlags(QtCore.Qt.ItemFlags(0x2F))
+ a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator)
+ a.setExpanded(True)
- def TriggerDelGroup(self):
-
- treecko = self.treeki.currentItem()
- if str(treecko.text(0)).find("Object"):
- eggs = treecko.takeChildren()
+ def TriggerDelGroup(self):
+
+ treecko = self.treeki.currentItem()
+ if str(treecko.text(0)).find("Object"):
+ eggs = treecko.takeChildren()
- self.treeki.addTopLevelItems(eggs)
+ self.treeki.addTopLevelItems(eggs)
- index = window.treeki.indexFromItem(treecko, 0)
- realx = index.row()
+ index = window.treeki.indexFromItem(treecko, 0)
+ realx = index.row()
- if treecko.parent():
- y = treecko.parent().takeChild(realx)
- else:
- y = self.treeki.takeTopLevelItem(realx)
+ if treecko.parent():
+ y = treecko.parent().takeChild(realx)
+ else:
+ y = self.treeki.takeTopLevelItem(realx)
- del y
+ del y
- def setupWidgets(self):
- frame = QtGui.QFrame()
- frameLayout = QtGui.QHBoxLayout(frame)
+ def setupWidgets(self):
+ frame = QtGui.QFrame()
+ frameLayout = QtGui.QHBoxLayout(frame)
- # Displays the tiles
- self.tileDisplay = displayWidget()
-
- # Sets up the model for the tile pieces
- self.model = PiecesModel(self)
- self.tileDisplay.setModel(self.model)
+ # Displays the tiles
+ self.tileDisplay = displayWidget()
+
+ # Sets up the model for the tile pieces
+ self.model = PiecesModel(self)
+ self.tileDisplay.setModel(self.model)
- # Object List
- self.objectList = objectList()
- self.objmodel = QtGui.QStandardItemModel()
- self.objectList.setModel(self.objmodel)
+ # Object List
+ self.objectList = objectList()
+ self.objmodel = QtGui.QStandardItemModel()
+ self.objectList.setModel(self.objmodel)
- self.tileWidget = tileOverlord()
+ self.tileWidget = tileOverlord()
- # Vertical Container A
- self.container = QtGui.QWidget()
- layout = QtGui.QVBoxLayout()
- layout.addWidget(self.tileDisplay)
- layout.addWidget(self.tileWidget)
- self.container.setLayout(layout)
+ # Vertical Container A
+ self.container = QtGui.QWidget()
+ layout = QtGui.QVBoxLayout()
+ layout.addWidget(self.tileDisplay)
+ layout.addWidget(self.tileWidget)
+ self.container.setLayout(layout)
- # Create the Group Tree
- self.treeki = QtGui.QTreeWidget()
- self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
- self.treeki.setDragEnabled(True)
- self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove)
- self.treeki.setAcceptDrops(True)
- self.treeki.setDropIndicatorShown(True)
- self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked)
- self.treeki.setColumnCount(2)
- self.treeki.setColumnWidth(0, 200)
+ # Create the Group Tree
+ self.treeki = QtGui.QTreeWidget()
+ self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
+ self.treeki.setDragEnabled(True)
+ self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove)
+ self.treeki.setAcceptDrops(True)
+ self.treeki.setDropIndicatorShown(True)
+ self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked)
+ self.treeki.setColumnCount(2)
+ self.treeki.setColumnWidth(0, 200)
- self.treeki.setColumnWidth(1, 40)
+ self.treeki.setColumnWidth(1, 40)
- # Vertical Container B
- self.treeBario = QtGui.QWidget()
- tlayout = QtGui.QVBoxLayout()
- tlayout.addWidget(self.treeki)
+ # Vertical Container B
+ self.treeBario = QtGui.QWidget()
+ tlayout = QtGui.QVBoxLayout()
+ tlayout.addWidget(self.treeki)
- self.groupbar = QtGui.QToolBar()
+ self.groupbar = QtGui.QToolBar()
- self.newGroup = QtGui.QAction('New Group', self.groupbar)
- self.newGroup.triggered.connect(self.TriggerNewGroup)
- self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N'))
+ self.newGroup = QtGui.QAction('New Group', self.groupbar)
+ self.newGroup.triggered.connect(self.TriggerNewGroup)
+ self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N'))
- self.delGroup = QtGui.QAction('Delete Group', self.groupbar)
- self.delGroup.triggered.connect(self.TriggerDelGroup)
- self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del'))
+ self.delGroup = QtGui.QAction('Delete Group', self.groupbar)
+ self.delGroup.triggered.connect(self.TriggerDelGroup)
+ self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del'))
- self.groupbar.addAction(self.newGroup)
- self.groupbar.addAction(self.delGroup)
+ self.groupbar.addAction(self.newGroup)
+ self.groupbar.addAction(self.delGroup)
- self.groupbar.setFloatable(False)
+ self.groupbar.setFloatable(False)
- tlayout.addWidget(self.groupbar)
- self.treeBario.setLayout(tlayout)
+ tlayout.addWidget(self.groupbar)
+ self.treeBario.setLayout(tlayout)
- # Creates the Tab Widget for behaviours and objects
- self.tabWidget = QtGui.QTabWidget()
+ # Creates the Tab Widget for behaviours and objects
+ self.tabWidget = QtGui.QTabWidget()
- # Sets the Tabs
- self.tabWidget.addTab(self.objectList, 'Object List')
- self.tabWidget.addTab(self.treeBario, 'Object Groups')
-
+ # Sets the Tabs
+ self.tabWidget.addTab(self.objectList, 'Object List')
+ self.tabWidget.addTab(self.treeBario, 'Object Groups')
+
- # Connections do things!
- self.objectList.clicked.connect(self.tileWidget.setObject)
- self.treeki.itemClicked.connect(connectToTileWidget)
+ # Connections do things!
+ self.objectList.clicked.connect(self.tileWidget.setObject)
+ self.treeki.itemClicked.connect(connectToTileWidget)
- SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, None)
+ SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles, self.treeki, None)
- frameLayout.addWidget(self.container)
- frameLayout.addWidget(self.tabWidget)
-
+ frameLayout.addWidget(self.container)
+ frameLayout.addWidget(self.tabWidget)
+
- self.setCentralWidget(frame)
-
+ self.setCentralWidget(frame)
+
@@ -1475,10 +1479,10 @@ class MainWindow(QtGui.QMainWindow):
if __name__ == '__main__':
- import sys
+ import sys
- app = QtGui.QApplication(sys.argv)
- window = MainWindow()
- window.show()
- sys.exit(app.exec_())
- app.deleteLater() \ No newline at end of file
+ app = QtGui.QApplication(sys.argv)
+ window = MainWindow()
+ window.show()
+ sys.exit(app.exec_())
+ app.deleteLater() \ No newline at end of file