From b9d6e55d5823ec18050ba2bd3c9c968c219dec92 Mon Sep 17 00:00:00 2001 From: Treeki Date: Sun, 23 Sep 2012 17:22:44 +0200 Subject: made the world map effects be loaded --- include/game.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'include') diff --git a/include/game.h b/include/game.h index a5fa86b..837d340 100755 --- a/include/game.h +++ b/include/game.h @@ -3102,5 +3102,10 @@ class BGGMEffectRenderer : public m3d::proc_c { virtual bool setupEffectRenderer(mAllocator_c *allocator, int opaPrio, int xluPrio, int groupID); }; +void CleanUpEffectThings(); +bool FreeEffects(int efNum); +bool FreeBreff(int efNum); +bool FreeBreft(int efNum); + #endif -- cgit v1.2.3