From 8f4edaa7abf19844bf93a369750486428c370384 Mon Sep 17 00:00:00 2001 From: Treeki Date: Sun, 10 Feb 2013 01:04:31 +0100 Subject: podouble splashes --- include/game.h | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) (limited to 'include') diff --git a/include/game.h b/include/game.h index d706a4c..9e119d5 100755 --- a/include/game.h +++ b/include/game.h @@ -2727,6 +2727,38 @@ public: +struct dWaterInfo_s { + float x, y, z, width, height; + int isInUse; + u8 type, layer; +}; + +class dWaterManager_c { + private: + dWaterInfo_s blocks[80]; + public: + float current; + + static dWaterManager_c *instance; + + dWaterManager_c() { instance = this; } + ~dWaterManager_c() { instance = 0; } + + void setup(); + int addBlock(dWaterInfo_s *block); + + private: // ? + int isPointWithinSpecifiedBlock(VEC2 *pos, int blockID); + int getAngleOfVector(VEC2 *vec); + int isPointWithinBubbleInternal(VEC2 *pos, int blockID, VEC2 *pOutVec, float *pFloat, s16 *pShort); + + public: + int queryPosition(VEC2 *pos, VEC2 *pOutBlockPos, float *pOutFloat, s16 *pOutAngle, int layer); + int isPositionWithinBubble(VEC2 *pos, VEC2 *pOutBlockPos, int blockID, int layer); + void removeBlock(int blockID); + void setPosition(VEC3 *pos, int blockID); + void setGeometry(VEC3 *pos, float width, float height, int blockID); +}; class BgGmBase : public dBase_c { public: @@ -2736,6 +2768,8 @@ public: // Note: these tile numbers are kinda weird and involve GetTileFromTileTable void placeTile(u16 x, u16 y, int layer, int tile); + + void makeSplash(float x, float y, int type); // 80078410 }; -- cgit v1.2.3