From 4d5d95ec2c70578627353e40047462c82ac695c1 Mon Sep 17 00:00:00 2001 From: Stephen Simpson Date: Wed, 19 Oct 2011 12:27:26 -0500 Subject: added player and sprite collision to MG added a Turn state to MG semi-fixed collision box for MG --- include/game.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/game.h b/include/game.h index bbb7de0..54cd027 100755 --- a/include/game.h +++ b/include/game.h @@ -943,6 +943,7 @@ public: }; class dActor_c; // forward declaration +class dStageActor_c; // forward declaration class Physics { public: @@ -1045,7 +1046,7 @@ public: ActivePhysics(); virtual ~ActivePhysics(); - dActor_c *owner; // should be dStageActor? dunno + dStageActor_c *owner; u32 _8; u32 _C; ActivePhysics *listPrev, *listNext; -- cgit v1.2.3