index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Age
Commit message (
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Author
Files
Lines
2013-05-02
Minor fixes
Colin Noga
1
-5
/
+5
2013-04-30
fix a couple of shitbugs
Treeki
2
-6
/
+8
2013-04-30
don't always use settings 0x80000000 when returning to map from palacedude
Treeki
1
-2
/
+5
2013-04-30
fix bugs involving the After Fortress Mode in KP
Treeki
2
-6
/
+12
2013-04-30
Minor fixes
Colin Noga
1
-3
/
+7
2013-04-30
move automatically after beating castles/fortresses
Treeki
2
-0
/
+39
2013-04-30
changes to palace dude and message box, and removal of cutscenes
Treeki
4
-19
/
+63
2013-04-30
model thingy changes for SKAWO
Treeki
1
-0
/
+54
2013-04-29
Minor fixes
Colin Noga
1
-2
/
+2
2013-04-29
Minor fixes
Colin Noga
2
-4
/
+4
2013-04-26
don't stop non-existent sound in cutscenes
Treeki
1
-2
/
+4
2013-04-26
lock the players in one position during last scene
Treeki
1
-0
/
+8
2013-04-26
add pre-programmed fireworks sequence
Treeki
1
-19
/
+33
2013-04-21
Minor fixes
Colin Noga
1
-3
/
+6
2013-04-19
Song house timing and ending touch ups
Colin Noga
1
-69
/
+134
2013-04-19
Minor fixes
Colin Noga
1
-1
/
+1
2013-04-19
Minor fixes
Colin Noga
1
-3
/
+3
2013-04-18
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ...
Colin Noga
4
-4
/
+33
2013-04-18
Did a whole bunch of editing to the song files, added a tempo meter for easy ...
Colin Noga
1
-110
/
+138
2013-04-18
Merge branch 'level-select' of tsn:Kamek into level-select
Treeki
1
-2
/
+2
2013-04-17
Well, fuck me Treeki, Iza sorriez
Colin Noga
1
-2
/
+2
2013-04-18
stop fireworks on staffroll command 20 OR after 480 frames
Treeki
1
-0
/
+9
2013-04-18
stop Peach harp fanfare properly
Treeki
1
-0
/
+6
2013-04-18
reset static variables used by the world map in File Select
Treeki
2
-4
/
+18
2013-04-17
changed a small model fix
Colin Noga
1
-1
/
+5
2013-04-16
various credits bugfixes
Treeki
1
-0
/
+8
2013-04-16
various chestnut bugfixes
Treeki
1
-11
/
+35
2013-04-16
implement custom choreography in the credits
Treeki
1
-0
/
+59
2013-04-16
fix cutscene memory leak and widescreen issues
Treeki
1
-2
/
+12
2013-04-16
rename the param of powBlockActivated() from isMPGP to isNotMPGP
Treeki
7
-15
/
+15
2013-04-13
add crapnut
Treeki
1
-0
/
+325
2013-04-13
fix more bugs with player rotation in credits
Treeki
3
-2
/
+7
2013-04-13
make the star coin count textbox on datefile wider
Treeki
1
-0
/
+8
2013-04-12
Typo fix
Colin Noga
1
-3
/
+1
2013-04-12
More Models for the sacrifice! And Z-orders!
Colin Noga
1
-1
/
+39
2013-04-12
Updated music selection
Colin Noga
1
-1
/
+1
2013-04-12
Updated music selection
Colin Noga
1
-10
/
+1
2013-04-09
fixed issue when float_one & 0xFFFF >= 0x8000
megazig
1
-1
/
+1
2013-04-09
added defines and device type checking to classic controller support. re-adde...
megazig
1
-28
/
+74
2013-04-09
fixed codehandler to work with dynamic relocation. also fixed tx checking in ...
megazig
1
-0
/
+878
2013-04-09
disable the glitchy debug keys for skipping levels
Treeki
1
-0
/
+2
2013-04-09
credits sequence final fixes
Treeki
2
-0
/
+74
2013-04-09
fix an overrun character from the end of a secret message
Treeki
1
-2
/
+2
2013-04-09
only do the final part of the ending sequence once; some other minor fixes
Treeki
3
-5
/
+13
2013-04-09
add final ending scene; save game and return to title afterwards
Treeki
7
-21
/
+107
2013-04-09
add separate Show Fireworks command to credits script
Treeki
1
-3
/
+4
2013-04-09
fix Credits Manager memory leak
Treeki
1
-1
/
+1
2013-04-08
fix possible bug with fading in paths after a map switch
Treeki
1
-5
/
+14
2013-04-08
remove hyphens from world names in completion messages
Treeki
1
-2
/
+5
2013-04-08
fix shop anim bug
Treeki
1
-0
/
+2
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