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path: root/src/worldmap.cpp (follow)
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2011-06-17guess what? PATHSTreeki1-0/+1
2011-05-19world map code refactoring and cleanup: dWMPathManager_c addedTreeki1-170/+17
2011-05-16preliminary HUD updating, with too much debugging code atmTreeki1-0/+2
2011-03-23added HUD support and some more debug stuffTreeki1-2/+50
2011-03-16yawn. some work on content, including an embarassingly crappy GW scenegenTreeki1-1/+1
2011-03-15working scene support in dWMMap_c. todo: a proper tool for editing/previewingTreeki1-40/+3
2011-03-15refactored WorldMap to use the same init method as Nintendo (function chains)Treeki1-117/+122
2011-03-15WorldMapData is now dWMPathData_c and loads its data from the resource managerTreeki1-16/+31
2011-03-13made LevelInfo into an OO class and added a header file for dWMResourceMng_cTreeki1-6/+4
2011-03-13WMResourceMng now works! also, a bit more cleanupTreeki1-15/+15
2011-03-13compiles now! untested, though. also did some work on dWMResourceMng_cTreeki1-3/+11
2011-03-13some cleanup, removed menu code from master branch. does not compile yetTreeki1-210/+955
2011-03-12initial commit. now I can start playing with stuff!Treeki1-0/+245