Age | Commit message (Expand) | Author | Files | Lines |
2012-09-22 | refactored animations, and added new untested ones | Treeki | 4 | -305/+106 |
2012-09-22 | fixed moving after change nodes | Treeki | 4 | -5/+30 |
2012-09-21 | updated map data format | Treeki | 2 | -2/+9 |
2012-09-21 | a failed attempt at better changes, pushed so I can test at home | Treeki | 1 | -5/+35 |
2012-09-21 | fixed KP pipe/door/etc animations | Treeki | 1 | -5/+5 |
2012-09-19 | okay this one REALLY does fix the overlaps | Treeki | 1 | -8/+8 |
2012-09-17 | should fix path layer overlaps, hopefully? | Treeki | 1 | -0/+8 |
2012-09-15 | fixed a profile assignment conflict and added a doc for assigned profiles | Treeki | 1 | -1/+1 |
2012-09-15 | initial version of file select | Treeki | 2 | -66/+8 |
2012-08-30 | some path fixes | Colin Noga | 1 | -25/+31 |
2012-08-30 | quick fix so the WORLD_MAP settings don't conflict with nintendo's | Treeki | 1 | -2/+2 |
2012-08-29 | Node fix, added a new effect | Colin Noga | 1 | -2/+2 |
2012-08-29 | fuck me, I removed this change by accident... | Treeki | 1 | -1/+2 |
2012-08-29 | LOTS of debug output for path unlocking | Treeki | 2 | -6/+30 |
2012-08-28 | fixed opacity animations and reversible loop | Treeki | 1 | -3/+8 |
2012-08-28 | fixed some bugs in the path manager | Treeki | 1 | -13/+19 |
2012-08-28 | hammer suit model | Treeki | 2 | -0/+5 |
2012-08-15 | No idea, but some changes...? | Colin Noga | 4 | -39/+62 |
2012-07-29 | minor star coin fix | Colin Noga | 1 | -2/+2 |
2012-07-28 | stuuffff also entrance OSRepo | Colin Noga | 4 | -15/+16 |
2012-07-28 | more star coin screen imrprovements | Colin Noga | 3 | -15/+50 |
2012-07-27 | Fixed up Starcoin menu | Colin Noga | 4 | -48/+56 |
2012-07-27 | oops | Colin Noga | 2 | -2/+3 |
2012-07-27 | Oops, need these too | Colin Noga | 2 | -0/+464 |
2012-07-27 | this fix might work, it might not, I don't know, I can't compile it | Treeki | 2 | -3/+3 |
2012-07-27 | BROKEN - something wrong with includes, possibly related to the order =| | Colin Noga | 6 | -23/+33 |
2012-07-26 | changed some convenience button junk | Colin Noga | 4 | -11/+52 |
2012-07-26 | oh well. | Treeki | 4 | -33/+13 |
2012-07-25 | new point sounds | Treeki | 1 | -1/+4 |
2012-07-25 | node colours should be fixed now | Treeki | 2 | -1/+3 |
2012-07-25 | lots more work completed, basic unlocks workingfreeform-unlocks | Treeki | 7 | -50/+178 |
2012-07-25 | moving to desktop | Treeki | 3 | -24/+3 |
2012-07-24 | trying laki fixes, linked in anmClr | Colin Noga | 3 | -3/+53 |
2012-07-24 | parts of the new unlock system, still got to wrap up some stuff | Treeki | 4 | -7/+128 |
2012-07-24 | added in all the wm shop junk - can not get models to render overtop, though | Colin Noga | 5 | -1/+561 |
2012-07-23 | More node and path related code | Colin Noga | 7 | -55/+73 |
2012-07-22 | Added node model rendering junk - non working. | Colin Noga | 6 | -95/+88 |
2012-07-23 | added Level Node Extra stuff. untested in game, but it compiles | Treeki | 2 | -0/+40 |
2012-07-22 | Added a comment for node info | Colin Noga | 1 | -0/+4 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 9 | -145/+124 |
2012-07-20 | Arrrgh | Colin Noga | 3 | -87/+105 |
2012-07-20 | typo, fixed | Colin Noga | 1 | -0/+3 |
2012-07-20 | Trying to do the damn jump code | Colin Noga | 3 | -24/+35 |
2012-07-20 | Bugfix to the hud, added in player animations for path movement | Colin Noga | 6 | -71/+440 |
2012-07-19 | name change | Colin Noga | 1 | -2/+2 |
2012-07-19 | updates to HUD and commenting out of some spec changes | Colin Noga | 4 | -67/+123 |
2012-07-18 | Putting the build into working order. | Colin Noga | 3 | -10/+14 |
2012-07-18 | Updated doodad engine spec with delays, and a few other minor fixes | Colin Noga | 5 | -70/+159 |
2012-07-17 | Map fixes: HUD now reflects map status, Mario model reflects powerup | Colin Noga | 4 | -25/+287 |
2012-05-08 | I don't even remember what shit this commit contains | Treeki | 7 | -30/+109 |