Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2012-09-22 | some badly needed polishing for the map engine | Treeki | 1 | -0/+4 |
2012-09-22 | refactored animations, and added new untested ones | Treeki | 1 | -0/+2 |
2012-08-29 | LOTS of debug output for path unlocking | Treeki | 1 | -1/+1 |
2012-07-26 | changed some convenience button junk | Colin Noga | 1 | -1/+1 |
2012-07-25 | lots more work completed, basic unlocks workingfreeform-unlocks | Treeki | 1 | -0/+8 |
2012-07-24 | parts of the new unlock system, still got to wrap up some stuff | Treeki | 1 | -0/+7 |
2012-07-23 | More node and path related code | Colin Noga | 1 | -0/+1 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -0/+1 |
2012-07-20 | Trying to do the damn jump code | Colin Noga | 1 | -0/+5 |
2012-07-20 | Bugfix to the hud, added in player animations for path movement | Colin Noga | 1 | -0/+4 |
2012-05-08 | I don't even remember what shit this commit contains | Treeki | 1 | -0/+2 |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 1 | -0/+29 |