index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
koopatlas
/
pathmanager.cpp
(
follow
)
Age
Commit message (
Expand
)
Author
Files
Lines
2013-04-08
fix possible bug with fading in paths after a map switch
Treeki
1
-5
/
+14
2013-04-08
fix stuff on the map related to tracking level completions, etc
Treeki
1
-10
/
+38
2013-03-03
add launch stars
Treeki
1
-10
/
+24
2013-03-03
fix a couple of bugs with the path unlocking and congratulations messages
Treeki
1
-51
/
+54
2013-02-28
camera panning onto unlocked paths, among other fancy stuff and fixes
Treeki
1
-35
/
+167
2013-02-25
slightly improved debug crap for unlocking all exits/coins/etc
Treeki
1
-29
/
+8
2013-02-25
a hacky thing for W7 on the warp zone
Treeki
1
-0
/
+5
2013-02-25
implement completion congratulations messages
Treeki
1
-3
/
+252
2013-02-25
lots of tweaks to animations and sounds for map paths
Treeki
1
-7
/
+51
2013-02-25
don't start map music until path unlocking, etc is done
Treeki
1
-12
/
+3
2013-02-22
map paths can now be unlocked based on star coin amounts
Treeki
1
-2
/
+30
2013-02-14
fixed Mario falling animation on map. AGAIN.
Treeki
1
-2
/
+2
2013-02-14
fix a bug with the w7 to w8 transition. untested though
Treeki
1
-17
/
+26
2013-02-13
add W7 to W8 cutscene
Treeki
1
-1
/
+13
2013-02-12
jumping and player Z order fix for maps
Treeki
1
-12
/
+35
2013-02-02
starry skies warp unlock detection thing
Treeki
1
-1
/
+6
2013-01-28
adding warp zone support to maps and a couple of fixes
Treeki
1
-3
/
+21
2013-01-17
myriad updates and fixes to EVERYTHING
Treeki
1
-0
/
+1
2012-12-14
fixed another bug
Treeki
1
-1
/
+1
2012-12-11
fix a bug with level nodes and the HUD
Treeki
1
-1
/
+1
2012-12-11
added U-like turning around on paths
Treeki
1
-36
/
+89
2012-11-30
fixes to the map music or something. idk
Treeki
1
-1
/
+4
2012-11-24
cloud animation at start of game. untested
Treeki
1
-3
/
+8
2012-11-24
removed 4P on map
Treeki
1
-2
/
+0
2012-11-22
new map music system
Treeki
1
-11
/
+11
2012-11-15
pathmanager fixes
Colin Noga
1
-2
/
+2
2012-11-10
pushed the very unfinished 4P
Treeki
1
-1
/
+5
2012-10-31
fixed buttons not working on map
Treeki
1
-2
/
+2
2012-10-31
bugfixes and some cleanup
Treeki
1
-0
/
+10
2012-10-28
added the on-death anim/sound
Treeki
1
-1
/
+37
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
1
-2
/
+2
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-23
yay fading
Treeki
1
-0
/
+5
2012-10-23
musics and things
Treeki
1
-21
/
+26
2012-10-23
fixed a buffer overflow Clang revealed
Treeki
1
-3
/
+3
2012-10-19
changed sounds because skawo doesn't know what he wants
Treeki
1
-1
/
+1
2012-10-19
fixed sounds
Treeki
1
-10
/
+10
2012-10-18
sound shit on map
Treeki
1
-6
/
+24
2012-10-18
I don't even know. I'll try to fix this tomorrow
Treeki
1
-2
/
+9
2012-10-18
refactored level info a little
Treeki
1
-1
/
+1
2012-10-09
fixed Mario rotation on map
Treeki
1
-12
/
+0
2012-10-08
skawo can go fuck himself with a rake
Treeki
1
-1
/
+5
2012-10-07
added Save window on map
Treeki
1
-0
/
+27
2012-10-03
node unlock effect, finally
Treeki
1
-3
/
+14
2012-09-30
added world stars, still needs fixed positioning though
Treeki
1
-0
/
+1
2012-09-27
new levelinfo format and a couple of fixes
Treeki
1
-2
/
+7
2012-09-27
Merge branch 'new-hud' into level-select
Treeki
1
-15
/
+54
2012-09-27
fixed a possible crash bug where the HUD was accessed before it was created
Treeki
1
-4
/
+5
2012-09-27
world change nodes now don't activate if you're already at that world
Treeki
1
-14
/
+18
2012-09-27
made world changes work, and HUD colourising and other fun things
Treeki
1
-9
/
+2
[next]