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2011-06-24compression.yaml added: .LH support, compressed files now take priorityTreeki1-0/+14
2011-06-20fixed a lyt::Pane def bug, added CharWriter and TextWriterTreeki1-0/+6
2011-06-18added memcmpTreeki1-0/+1
2011-06-17merged Tempus's changes into the master branchTreeki1-0/+3
2011-06-15also, I still don't know how to use gitTreeki1-1/+5
2011-05-28blahTreeki1-0/+15
2011-05-17working on the HUDTreeki1-0/+14
2011-05-16layout API fixesTreeki1-0/+4
2011-03-28Pa1/2/3 tilesets can now be swapped into any slot, except for animationsTreeki1-0/+6
2011-03-23added HUD support and some more debug stuffTreeki1-0/+8
2011-03-15refactored WorldMap to use the same init method as Nintendo (function chains)Treeki1-0/+3
2011-03-13compiles now! untested, though. also did some work on dWMResourceMng_cTreeki1-0/+8