Age | Commit message (Expand) | Author | Files | Lines |
2013-02-12 | add KillByDieFall method to dEn_c | Treeki | 1 | -0/+1 |
2013-02-10 | podouble splashes | Treeki | 1 | -0/+4 |
2013-02-08 | various additions to the headers to support the next two commits | Treeki | 1 | -0/+3 |
2013-02-08 | update dEn_c headers a tiny bit | Treeki | 1 | -1/+1 |
2013-02-07 | pow block method renamed, plus fixes for some enemies/bosses | Treeki | 1 | -1/+1 |
2013-02-07 | bigmet pow block fix | Treeki | 1 | -0/+2 |
2013-02-03 | an attempt to fix the shyguy star bullshit | Treeki | 1 | -0/+1 |
2013-02-03 | fix a bug in the collision headers, and assorted collision bugs | Treeki | 1 | -2/+2 |
2013-01-31 | add replays as an on/off thing | Treeki | 1 | -0/+7 |
2013-01-28 | adding warp zone support to maps and a couple of fixes | Treeki | 1 | -0/+1 |
2013-01-25 | add a couple of things to the linker script and game.h | Treeki | 1 | -0/+3 |
2013-01-17 | myriad updates and fixes to EVERYTHING | Treeki | 1 | -0/+16 |
2012-12-13 | No bubbles added to special event sprite. | Colin Noga | 1 | -0/+2 |
2012-12-13 | Lots of bug fixes for various bosses, a thundercloud fix, and level special t... | Colin Noga | 1 | -0/+2 |
2012-12-13 | Added thundercloud sprite, made area death clouds | Colin Noga | 1 | -0/+4 |
2012-12-12 | Made giant Shy Guys, also learned about Mario bouncing | Colin Noga | 1 | -1/+14 |
2012-12-08 | assorted updates and fixes | Treeki | 1 | -0/+3 |
2012-12-04 | changed WMwagglewater to groundpound | Treeki | 1 | -3/+3 |
2012-12-04 | tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba | Treeki | 1 | -0/+3 |
2012-12-02 | collisionMgr_c updated | Treeki | 1 | -7/+7 |
2012-11-30 | first attempt at the HS and chest edits | Treeki | 1 | -0/+4 |
2012-11-22 | new map music system | Treeki | 1 | -0/+4 |
2012-11-02 | fixed player stunning with bossMegaGoomba | Treeki | 1 | -2/+2 |
2012-10-29 | quick API update, and flipblock finished | Treeki | 1 | -0/+3 |
2012-10-28 | added the on-death anim/sound | Treeki | 1 | -0/+1 |
2012-10-25 | refactoring, API fixes and shop mostly finished | Treeki | 1 | -2/+2 |
2012-10-25 | committing my untested and slightly unfinished shop | Treeki | 1 | -1/+1 |
2012-10-23 | musics and things | Treeki | 1 | -1/+2 |
2012-10-22 | fixes to make Newer compile with Clang... kinda | Treeki | 1 | -1/+1 |
2012-10-20 | fixed tileset fixer | Treeki | 1 | -0/+1 |
2012-10-19 | fixed sounds | Treeki | 1 | -0/+2 |
2012-10-18 | sound shit on map | Treeki | 1 | -0/+1 |
2012-10-17 | pushing my current star coins stuff | Treeki | 1 | -0/+4 |
2012-10-14 | failed MP pause fix | Treeki | 1 | -0/+2 |
2012-10-10 | bit of refactoring, and added PreGame | Treeki | 1 | -0/+2 |
2012-10-08 | skawo can go fuck himself with a rake | Treeki | 1 | -0/+1 |
2012-10-07 | added Save window on map | Treeki | 1 | -0/+1 |
2012-10-07 | half assed fix for the hammer suit cap thing | Treeki | 1 | -0/+3 |
2012-10-07 | fixed the multiplayer pauses | Treeki | 1 | -0/+5 |
2012-10-01 | textwriter font is now preserved | Treeki | 1 | -0/+1 |
2012-10-01 | fuck I have spent SO LONG on fixing this bug | Treeki | 1 | -0/+1 |
2012-09-28 | various fixes to stuff on map HUD | Treeki | 1 | -0/+1 |
2012-09-28 | untested automatically moving elements and world numbers | Treeki | 1 | -0/+1 |
2012-09-25 | added Remocon and GameMgr definitions, and made map HUD buttons work | Treeki | 1 | -1/+5 |
2012-09-25 | fixed display of lives | Treeki | 1 | -0/+1 |
2012-09-24 | Merge branch 'level-select' into new-hud | Treeki | 1 | -0/+14 |
2012-09-24 | unfinished ActivePhysics debugging | Treeki | 1 | -0/+4 |
2012-09-23 | made the world map effects be loaded | Treeki | 1 | -0/+7 |
2012-09-23 | fixed effect rendering on the map | Treeki | 1 | -0/+3 |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 1 | -1/+5 |