index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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2013-06-13
do not pause, ever (only in message boxes, music houses, and palace dudes)
Treeki
1
-0
/
+2
2013-06-05
commented Yoshi bug debugging stuff, plus the fix
Treeki
1
-0
/
+10
2013-05-28
fixed shyguy until skawo finds a bug in it
Treeki
1
-0
/
+1
2013-05-22
added SetVolume
Treeki
1
-0
/
+1
2013-05-12
added line lift nybble 11
Treeki
1
-0
/
+2
2013-05-09
shy guy stuff potentially
Colin Noga
1
-0
/
+1
2013-05-06
gabon rock fixes
Treeki
1
-0
/
+5
2013-05-06
Fixed shy guy coins, shy guy respawning, star coin spent counter on file ↵
Colin Noga
1
-0
/
+3
select, and music house hammer delivery
2013-04-16
implement custom choreography in the credits
Treeki
1
-0
/
+5
2013-04-13
API updates
Treeki
1
-1
/
+2
2013-04-08
tons of APIs and stuff for other commits, don't feel like sorting it
Treeki
1
-1
/
+69
2013-04-08
a couple of behaviour fixes to retextured sprites
Treeki
1
-0
/
+1
2013-04-08
add decompression stuff to headers
Treeki
1
-0
/
+5
2013-03-03
add player anim states to game.h so we can make them loop if we want
Treeki
1
-0
/
+1
2013-03-03
fix the broken fireball setup
Treeki
1
-0
/
+1
2013-02-28
finish the stupid hammer bro hack
Treeki
1
-1
/
+3
2013-02-28
your daily dose of API additions
Treeki
1
-0
/
+3
2013-02-25
add some stuff to the header files
Treeki
1
-0
/
+6
2013-02-22
more updates and fixes to the final boss than I can count
Treeki
1
-0
/
+4
2013-02-22
lots of API updates
Treeki
1
-2
/
+9
2013-02-22
forgot to commit this for the mushroom fix. I am a failure
Treeki
1
-0
/
+1
2013-02-22
update collision debug to support BasicCollider and rotated Physics
Treeki
1
-0
/
+1
2013-02-14
added GetPlayerOrYoshi() and the special player anim playback functions
Treeki
1
-0
/
+3
2013-02-13
add W7 to W8 cutscene
Treeki
1
-0
/
+1
2013-02-12
lotsa fixes and updates to the final battle
Treeki
1
-0
/
+3
2013-02-12
add KillByDieFall method to dEn_c
Treeki
1
-0
/
+1
2013-02-10
podouble splashes
Treeki
1
-0
/
+4
2013-02-08
various additions to the headers to support the next two commits
Treeki
1
-0
/
+3
2013-02-08
update dEn_c headers a tiny bit
Treeki
1
-1
/
+1
2013-02-07
pow block method renamed, plus fixes for some enemies/bosses
Treeki
1
-1
/
+1
2013-02-07
bigmet pow block fix
Treeki
1
-0
/
+2
2013-02-03
an attempt to fix the shyguy star bullshit
Treeki
1
-0
/
+1
2013-02-03
fix a bug in the collision headers, and assorted collision bugs
Treeki
1
-2
/
+2
2013-01-31
add replays as an on/off thing
Treeki
1
-0
/
+7
2013-01-28
adding warp zone support to maps and a couple of fixes
Treeki
1
-0
/
+1
2013-01-25
add a couple of things to the linker script and game.h
Treeki
1
-0
/
+3
2013-01-17
myriad updates and fixes to EVERYTHING
Treeki
1
-0
/
+16
2012-12-13
No bubbles added to special event sprite.
Colin Noga
1
-0
/
+2
2012-12-13
Lots of bug fixes for various bosses, a thundercloud fix, and level special ↵
Colin Noga
1
-0
/
+2
timer improvements.
2012-12-13
Added thundercloud sprite, made area death clouds
Colin Noga
1
-0
/
+4
2012-12-12
Made giant Shy Guys, also learned about Mario bouncing
Colin Noga
1
-1
/
+14
2012-12-08
assorted updates and fixes
Treeki
1
-0
/
+3
2012-12-04
changed WMwagglewater to groundpound
Treeki
1
-3
/
+3
2012-12-04
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Treeki
1
-0
/
+3
2012-12-02
collisionMgr_c updated
Treeki
1
-7
/
+7
2012-11-30
first attempt at the HS and chest edits
Treeki
1
-0
/
+4
2012-11-22
new map music system
Treeki
1
-0
/
+4
2012-11-02
fixed player stunning with bossMegaGoomba
Treeki
1
-2
/
+2
2012-10-29
quick API update, and flipblock finished
Treeki
1
-0
/
+3
2012-10-28
added the on-death anim/sound
Treeki
1
-0
/
+1
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