diff options
Diffstat (limited to 'src/worldmapdata.cpp')
-rw-r--r-- | src/worldmapdata.cpp | 75 |
1 files changed, 37 insertions, 38 deletions
diff --git a/src/worldmapdata.cpp b/src/worldmapdata.cpp index 0473bbb..2f23afc 100644 --- a/src/worldmapdata.cpp +++ b/src/worldmapdata.cpp @@ -1,59 +1,59 @@ -#include "worldmapdata.h" +#include "worldmap.h" + +dWMPathData_c::dWMPathData_c() { -WorldMapData::WorldMapData() { - } -WorldMapData::~WorldMapData() { - FreeFile(&this->fh); +dWMPathData_c::~dWMPathData_c() { + } -bool WorldMapData::load(const char *filename) { - OSReport("Loading WM Data file: %s\n", filename); - - u32 ptr = (u32)LoadFile(&this->fh, filename); - WMDataHeader *header = (WMDataHeader*)ptr; - - OSReport("Loaded WM Data file @ %p\n", ptr); - +bool dWMPathData_c::load(void *data) { + MapReport("dWMPathData_c initialised with %p\n", data); + + WMPathHeader *header = (WMPathHeader*)data; + this->data = header; + + u32 ptr = (u32)data; // for easy addition! probably bad practice, but whatever.. + // first off, fix the list pointers header->pathList = (WMPathDef**)((u32)header->pathList + ptr); header->pointList = (WMPathPoint**)((u32)header->pointList + ptr); header->segmentList = (WMPathSegment**)((u32)header->segmentList + ptr); header->actionList = (WMPathAction**)((u32)header->actionList + ptr); - + // now, fix every pointer in the lists - OSReport("Fixing up list pointers\n"); + MapReport("Fixing up list pointers\n"); for (int i = 0; i < header->pathCount; i++) header->pathList[i] = (WMPathDef*)((u32)header->pathList[i] + ptr); - + for (int i = 0; i < header->pointCount; i++) header->pointList[i] = (WMPathPoint*)((u32)header->pointList[i] + ptr); - + for (int i = 0; i < header->segmentCount; i++) header->segmentList[i] = (WMPathSegment*)((u32)header->segmentList[i] + ptr); - + for (int i = 0; i < header->actionCount; i++) header->actionList[i] = (WMPathAction*)((u32)header->actionList[i] + ptr); - + // next up, fix every pointer in these structs - OSReport("Fixing up path pointers [%d]\n", header->pathCount); + MapReport("Fixing up path pointers [%d]\n", header->pathCount); for (int i = 0; i < header->pathCount; i++) { WMPathDef *thisPath = header->pathList[i]; - //OSReport("Path @ %p - Index: %d - Segments: %d\n", thisPath, i, thisPath->segCount); - + //MapReport("Path @ %p - Index: %d - Segments: %d\n", thisPath, i, thisPath->segCount); + thisPath->startPoint = header->pointList[(u32)thisPath->startPoint]; thisPath->endPoint = header->pointList[(u32)thisPath->endPoint]; - + for (int j = 0; j < thisPath->segCount; j++) { thisPath->segments[j] = header->segmentList[(u32)thisPath->segments[j]]; } } - - OSReport("Fixing up point pointers [%d]\n", header->pointCount); + + MapReport("Fixing up point pointers [%d]\n", header->pointCount); for (int i = 0; i < header->pointCount; i++) { WMPathPoint *thisPoint = header->pointList[i]; - + for (int j = 0; j < 4; j++) { if ((u32)thisPoint->exits.asArray[j].path == -1) { thisPoint->exits.asArray[j].path = 0; @@ -62,32 +62,31 @@ bool WorldMapData::load(const char *filename) { } } } - - OSReport("Fixing up segment pointers [%d]\n", header->segmentCount); + + MapReport("Fixing up segment pointers [%d]\n", header->segmentCount); for (int i = 0; i < header->segmentCount; i++) { WMPathSegment *thisSegment = header->segmentList[i]; - + if ((u32)thisSegment->action == -1) { thisSegment->action = 0; } else { thisSegment->action = header->actionList[(u32)thisSegment->action]; } } - - OSReport("Load complete\n"); - + + MapReport("Load complete\n"); + return true; } -int WorldMapData::getPointID(WMPathPoint *point) { - WMDataHeader *header = (WMDataHeader*)this->fh.filePtr; - - for (int i = 0; i < header->pointCount; i++) { - if (header->pointList[i] == point) +int dWMPathData_c::getPointID(WMPathPoint *point) { + for (int i = 0; i < data->pointCount; i++) { + if (data->pointList[i] == point) return i; } - + return -1; } + |