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-rw-r--r--src/koopatlas/core.cpp2
-rw-r--r--src/koopatlas/map.cpp45
-rw-r--r--src/koopatlas/map.h9
-rw-r--r--src/koopatlas/pathmanager.cpp34
-rw-r--r--src/koopatlas/player.cpp5
-rw-r--r--src/koopatlas/player.h11
6 files changed, 95 insertions, 11 deletions
diff --git a/src/koopatlas/core.cpp b/src/koopatlas/core.cpp
index 4cf1768..b67df2f 100644
--- a/src/koopatlas/core.cpp
+++ b/src/koopatlas/core.cpp
@@ -142,6 +142,7 @@ bool WMInit_LoadSIAnims(void *ptr) {
DVD_LoadFile(GetDVDClass(), "Object", "I_kinoko_bundle", 0);
DVD_LoadFile(GetDVDClass(), "Object", "lakitu", 0);
DVD_LoadFile(GetDVDClass(), "Object", "star_coin", 0);
+ DVD_LoadFile(GetDVDClass(), "Object", "StarRing", 0);
return true;
}
@@ -438,6 +439,7 @@ int dScKoopatlas_c::onDelete() {
DVD_FreeFile(GetDVDClass2(), "I_kinoko_bundle");
DVD_FreeFile(GetDVDClass2(), "lakitu");
DVD_FreeFile(GetDVDClass2(), "star_coin");
+ DVD_FreeFile(GetDVDClass2(), "StarRing");
mapListLoader.unload();
diff --git a/src/koopatlas/map.cpp b/src/koopatlas/map.cpp
index da038c1..e12767e 100644
--- a/src/koopatlas/map.cpp
+++ b/src/koopatlas/map.cpp
@@ -68,6 +68,32 @@ int dWMMap_c::onCreate() {
effectRenderers[i].setupEffectRenderer(&allocator, -1, EffectPrios[i], EffectGroups[i]);
}
+ bool lsRotate = false;
+ switch (dScKoopatlas_c::instance->currentMapID) {
+ case 5: // Starry Sky
+ launchStarX = 5424.0f; launchStarY = -4416.0f; showLaunchStar = true; break;
+ case 11: // Sky City
+ launchStarX = 3216.0f; launchStarY = -3120.0f; showLaunchStar = true; break;
+ case 6: // Planet Koopa
+ lsRotate = true;
+ launchStarX = 2268.0f; launchStarY = -3420.0f; showLaunchStar = true; break;
+ }
+ if (showLaunchStar) {
+ nw4r::g3d::ResFile lsRes(getResource("StarRing", "g3d/StarRing.brres"));
+ nw4r::g3d::ResMdl lsMdl = lsRes.GetResMdl("StarRing");
+ launchStarModel.setup(lsMdl, &allocator, 0x32C, 1, 0);
+
+ nw4r::g3d::ResAnmChr lsAnm = lsRes.GetResAnmChr("StarRing_wait");
+ launchStarAnm.setup(lsMdl, lsAnm, &allocator, 0);
+
+ launchStarAnm.bind(&launchStarModel, lsAnm, false);
+ launchStarModel.bindAnim(&launchStarAnm);
+
+ launchStarMatrix.translation(launchStarX, launchStarY, 1000.0f);
+ S16Vec lsRot = {0x2000, lsRotate ? 0x6200 : -0x5C00, 0};
+ launchStarMatrix.applyRotationYXZ(&lsRot.x, &lsRot.y, &lsRot.z);
+ }
+
allocator.unlink();
return true;
@@ -83,6 +109,14 @@ int dWMMap_c::onExecute() {
doEffects();
+ if (showLaunchStar) {
+ launchStarAnm.process();
+ launchStarModel._vf1C();
+ launchStarModel.setDrawMatrix(launchStarMatrix);
+ launchStarModel.setScale(0.035f, 0.035f, 0.035f);
+ launchStarModel.calcWorld(false);
+ }
+
return true;
}
@@ -91,6 +125,9 @@ int dWMMap_c::onDraw() {
renderer.scheduleForDrawing();
bgModel.scheduleForDrawing();
+ if (showLaunchStar)
+ launchStarModel.scheduleForDrawing();
+
for (int i = 0; i < EFFECT_RENDERER_COUNT; i++) {
effectRenderers[i].scheduleForDrawing();
}
@@ -574,3 +611,11 @@ void dWMMap_c::doEffects() {
}
+
+void dWMMap_c::spinLaunchStar() {
+ nw4r::g3d::ResFile lsRes(getResource("StarRing", "g3d/StarRing.brres"));
+ nw4r::g3d::ResAnmChr lsAnm = lsRes.GetResAnmChr("StarRing_shot");
+ launchStarAnm.bind(&launchStarModel, lsAnm, false);
+ launchStarModel.bindAnim(&launchStarAnm);
+}
+
diff --git a/src/koopatlas/map.h b/src/koopatlas/map.h
index 8469afa..05833a2 100644
--- a/src/koopatlas/map.h
+++ b/src/koopatlas/map.h
@@ -68,7 +68,14 @@ class dWMMap_c : public dBase_c {
m3d::mdl_c bgModel;
m3d::anmTexSrt_c bgSrtAnm;
mMtx bgMatrix;
- S16Vec thing;
+
+ bool showLaunchStar;
+ float launchStarX, launchStarY;
+ m3d::mdl_c launchStarModel;
+ m3d::anmChr_c launchStarAnm;
+ mMtx launchStarMatrix;
+
+ void spinLaunchStar();
void renderPathLayer(dKPLayer_s *layer);
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index d55ad12..00e1bef 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -2,6 +2,7 @@
#include "koopatlas/core.h"
#include "koopatlas/hud.h"
#include "koopatlas/player.h"
+#include "koopatlas/map.h"
#include <sfx.h>
#include <stage.h>
@@ -821,7 +822,7 @@ void dWMPathManager_c::execute() {
} else {
// TODO: maybe remove this? got to see how it looks
static u16 directions[] = {-0x4000,0x4000,-0x7FFF,0};
- daWMPlayer_c::instance->rot.y = directions[pressedDir];
+ daWMPlayer_c::instance->setTargetRotY(directions[pressedDir]);
}
} else if (nowPressed & WPAD_TWO) {
activatePoint();
@@ -881,7 +882,9 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) {
{jump,1.0f,1.0f, -1,2.5f, SE_NULL,SE_PLY_JUMP, 0,0},
{jump,1.0f,10.0f, -1,2.5f, SE_NULL,SE_PLY_JUMP, 0,0},
{jump,1.0f,10.0f, -1,2.5f, SE_NULL,SE_PLY_JUMP, 0,0},
- {jump,1.0f,10.0f, -1,2.5f, SE_NULL,SE_PLY_JUMP, 0,"Wm_mr_waterwave_out"},
+
+ // Jump water (actually cannon)
+ {dm_notice,1.0f,10.0f, -1,-1.0f, SE_NULL,SE_VOC_MA_CANNON_SHOT, 0,0},
// Ladder up, left, right
{pea_plant,1.2f,10.0f, -0x7FFF,1.5f, SE_PLY_FOOTNOTE_CS_ROCK_CLIMB,SE_NULL, 0,0},
@@ -904,13 +907,15 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) {
// Enter cave, this is handled specially
{run,1.0f,10.0f, -1,1.0f, SE_NULL,SE_NULL, 0,0},
- {run,1.0f,10.0f, -1,1.0f, SE_NULL,SE_NULL, 0,0},
+
+ // Cannon 2
+ {dm_noti_wait,1.0f,10.0f, -1,-1.0f, SE_NULL,SE_VOC_MA_CANNON_SHOT, 0,0},
// Invisible, this is handled specially
{wait,2.0f,10.0f, -1,1.0f, SE_NULL,SE_NULL, 0,0},
};
- isJumping = (path->animation >= dKPPath_s::JUMP && path->animation <= dKPPath_s::JUMP_WATER);
+ isJumping = (path->animation >= dKPPath_s::JUMP && path->animation <= dKPPath_s::JUMP_SAND);
float playerScale = 1.6f;
@@ -938,16 +943,25 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) {
whichAnim = P_slip;
}
- player->startAnimation(whichAnim, updateRate, Animations[id].animParam2, 0.0f);
-
if (Animations[id].forceRotation != -1) {
forcedRotation = true;
- player->rot.y = Animations[id].forceRotation;
+ player->setTargetRotY(Animations[id].forceRotation);
+ } else if (id == dKPPath_s::JUMP_WATER || id == dKPPath_s::RESERVED_18) {
+ // keep the current rotation
+ forcedRotation = true;
+ PlayerAnimStates[dm_notice].playsOnce = 0;
+
+ nw4r::snd::SoundHandle something;
+ PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_OBJ_WARP_CANNON_SHOT, 1);
+
+ dWMMap_c::instance->spinLaunchStar();
} else {
forcedRotation = false;
- player->rot.y = direction;
+ player->setTargetRotY(direction);
}
+ player->startAnimation(whichAnim, updateRate, Animations[id].animParam2, 0.0f);
+
moveSpeed = (Animations[id].forceSpeed >= 0.0f) ? Animations[id].forceSpeed : 3.0f;
moveSpeed = path->speed * moveSpeed;
if (path->animation == dKPPath_s::SWIM) {
@@ -1051,7 +1065,7 @@ void dWMPathManager_c::moveThroughPath(int pressedDir) {
if (allowed) {
reverseThroughPath = !reverseThroughPath;
if (!forcedRotation)
- player->rot.y += 0x8000;
+ player->setTargetRotY(player->targetRotY + 0x8000);
// start over with the reversed path!
moveThroughPath(-1);
return;
@@ -1332,7 +1346,7 @@ void dWMPathManager_c::activatePoint() {
PlaySoundWithFunctionB4(SoundRelatedClass, &something2, (Player_Powerup[0] == 3) ? SE_VOC_MA_PLAYER_DECIDE_MAME: SE_VOC_MA_CS_COURSE_IN, 1);
daWMPlayer_c::instance->startAnimation(course_in, 1.2, 10.0, 0.0);
- daWMPlayer_c::instance->rot.y = 0;
+ daWMPlayer_c::instance->setTargetRotY(0);
isEnteringLevel = true;
levelStartWait = 40;
diff --git a/src/koopatlas/player.cpp b/src/koopatlas/player.cpp
index a087cce..1c68222 100644
--- a/src/koopatlas/player.cpp
+++ b/src/koopatlas/player.cpp
@@ -68,6 +68,11 @@ int daWMPlayer_c::onExecute() {
dKPMusic::playStarMusic();
}
+ if (spinning)
+ rot.y += 0xC00;
+ else
+ SmoothRotation(&rot.y, targetRotY, 0xC00);
+
if (dScKoopatlas_c::instance->mapIsRunning())
dScKoopatlas_c::instance->pathManager.execute();
diff --git a/src/koopatlas/player.h b/src/koopatlas/player.h
index 074c72d..1fa07b5 100644
--- a/src/koopatlas/player.h
+++ b/src/koopatlas/player.h
@@ -33,6 +33,17 @@ class daWMPlayer_c : public dActor_c {
mEf::es2 effect;
dHammerSuitRenderer_c hammerSuit;
+ bool spinning;
+ s16 targetRotY;
+
+ void setTargetRotY(s16 value) {
+ targetRotY = value;
+ spinning = false;
+ }
+ void setSpinning() {
+ spinning = true;
+ }
+
mHeapAllocator_c allocator;
m3d::anmTexPat_c pats[4];
void bindPats();