diff options
Diffstat (limited to 'src/bossMegaGoomba.cpp')
-rw-r--r-- | src/bossMegaGoomba.cpp | 30 |
1 files changed, 26 insertions, 4 deletions
diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp index f701ee7..e353c23 100644 --- a/src/bossMegaGoomba.cpp +++ b/src/bossMegaGoomba.cpp @@ -3,7 +3,29 @@ #include <g3dhax.h> #include <sfx.h> -#include "player.h" +//Enable this if you're fixing it +// void setNewActivePhysicsRect(dStageActor_c* actor, Vec* scale) { +// float amtX = scale->x; +// float amtY = scale->y; + +// ActivePhysics::Info info; +// info.xDistToCenter = 0.0; +// info.yDistToCenter = 7.65 * amtY; +// info.xDistToEdge = 4.0 * amtX; +// info.yDistToEdge = 7.7 * amtY; + +// info.category1 = actor->aPhysics.info.category1; +// info.category2 = actor->aPhysics.info.category2; +// info.bitfield1 = actor->aPhysics.info.bitfield1; +// info.bitfield2 = actor->aPhysics.info.bitfield2; +// info.unkShort1C = actor->aPhysics.info.unkShort1C; +// info.callback = actor->aPhysics.info.callback; + +// //OSReport("Making new Physics Class and adding to the list\n"); +// actor->aPhysics.removeFromList(); +// actor->aPhysics.initWithStruct(actor, &info); +// actor->aPhysics.addToList(); +// } class daMegaGoomba_c : public dEn_c { int onCreate(); @@ -465,7 +487,7 @@ void daMegaGoomba_c::executeState_Grow() { float modifier = GetHermiteCurveValue(this->timer, this->keysX, Xkey_count); this->scale = (Vec){modifier, modifier, modifier}; - setNewActivePhysicsRect(this, &this->scale); + // setNewActivePhysicsRect(this, &this->scale); } if(this->timer == 60.0) @@ -488,7 +510,7 @@ void daMegaGoomba_c::beginState_Shrink() { // disable being hit Vec tempVec = (Vec){0.0, 0.0, 0.0}; - setNewActivePhysicsRect(this, &tempVec ); + // setNewActivePhysicsRect(this, &tempVec ); } void daMegaGoomba_c::executeState_Shrink() { this->timer += 1.0; @@ -503,7 +525,7 @@ void daMegaGoomba_c::executeState_Shrink() { } void daMegaGoomba_c::endState_Shrink() { // enable being hit - setNewActivePhysicsRect(this, &this->scale); + // setNewActivePhysicsRect(this, &this->scale); this->already_hit = false; } |