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-rw-r--r--kamek_pal.x32
1 files changed, 25 insertions, 7 deletions
diff --git a/kamek_pal.x b/kamek_pal.x
index a036ddd..c46bb81 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -147,11 +147,13 @@ SECTIONS {
/* collisionMgr_c */
__ct__14collisionMgr_c = 0x8006cf40;
__dt__14collisionMgr_c = 0x8006cf40;
- Clear1__14collisionMgr_c = 0x8006cfe0;
- Clear2__14collisionMgr_c = 0x8006d000;
+ Clear1__14collisionMgr_cFv = 0x8006cfe0;
+ Clear2__14collisionMgr_cFv = 0x8006d000;
Init__14collisionMgr_cFP13dStageActor_cPUcPUcPUc = 0x8006d090;
- Clear3__14collisionMgr_c = 0x8006d440;
+ Clear3__14collisionMgr_cFv = 0x8006d440;
CollidedWithTile__14collisionMgr_c = 0x80070cb0;
+ SomethingSemiImportant__14collisionMgr_cFi = 0x8006ef40;
+ s_80072BC0__14collisionMgr_cFv = 0x80072bc0;
/* freezeMgr_c */
__ct_11freezeMgr_c = 0x800b8490;
@@ -172,12 +174,19 @@ SECTIONS {
doSomethingCool7__11freezeMgr_c = 0x800b8d40;
CheckCountdownTimer__11freezeMgr_c = 0x800b8f30;
+ __vt__7fBase_c = 0x80329758;
+ onCreate__7fBase_cFv = 0x80161ec0;
+ onDelete__7fBase_cFv = 0x80161f70;
+ onExecute__7fBase_cFv = 0x80162210;
willBeDeleted__7fBase_cFv = 0x80162410;
moreHeapShit__7fBase_cFUiPv = 0x80162730;
createHeap__7fBase_cFUiPv = 0x80162930;
heapCreated__7fBase_cFv = 0x801629F0;
Delete__7fBase_cFv = 0x80162650;
hasUninitialisedProcesses__7fBase_cFv = 0x80162B60;
+ onDraw__7fBase_cFv = 0x80162310;
+ _Z15fBase_c__DeletePv = 0x80162650;
+ fBase_c__Delete__FPv = 0x80162650;
GetExplanationString__7dBase_cFv = 0x8006C660;
@@ -351,6 +360,9 @@ SECTIONS {
StateID_DieGoal__5dEn_c = 0x80358034;
StateID_DieOther__5dEn_c = 0x80358074;
+ doSpriteMovement__5dEn_cFv = 0x800955F0;
+ CheckIfPlayerBelow__5dEn_cFff = 0x800978C0;
+
_vfD8__18dActorMultiState_cFv = 0x80067590;
_vfDC__18dActorMultiState_cFv = 0x800675B0;
_vfE0__18dActorMultiState_cFv = 0x800675A0;
@@ -389,8 +401,10 @@ SECTIONS {
_vfC0__13dStageActor_cFv = 0x80065B60;
_vfC4__13dStageActor_cFv = 0x80065B70;
_vfC8__13dStageActor_cFP7Point2d = 0x80065CC0;
+ outOfZone__13dStageActor_cF7Point3dPfUc = 0x80064da0;
checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50;
create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610;
+ Delete__13dStageActor_cFUc = 0x80064d10;
__ct__8dScene_cFv = 0x800E1AA0;
__dt__8dScene_cFv = 0x800E1B10;
@@ -405,6 +419,9 @@ SECTIONS {
__ct__8dActor_cFv = 0x8006C6D0;
__dt__8dActor_cFv = 0x8006C7F0;
+ UpdateObjectPosBasedOnSpeedValuesReal__8dActor_cFv = 0x8006CD40;
+ HandleXSpeed__8dActor_cFv = 0x8006CD90;
+ HandleYSpeed__8dActor_cFv = 0x8006CDE0;
__ct__7dBase_cFv = 0x8006C420;
__dt__7dBase_cFv = 0x8006C490;
@@ -417,7 +434,6 @@ SECTIONS {
beforeDraw__7dBase_cFv = 0x8006C610;
afterDraw__7dBase_cFi = 0x8006C650;
- onDraw__7fBase_cFv = 0x80162310;
specialDraw1__8dActor_cFv = 0x8006CA50;
specialDraw2__8dActor_cFv = 0x8006CA60;
@@ -1114,8 +1130,6 @@ SECTIONS {
__ashldi3 = 0x802DD4DC;
- _Z15fBase_c__DeletePv = 0x80162650;
- fBase_c__Delete__FPv = 0x80162650;
_Z13FindActorByIDj = 0x80162E40;
FindActorByID__FUi = 0x80162E40;
@@ -1234,10 +1248,14 @@ SECTIONS {
DoStuffAndMarkDead = 0x80097170;
SmoothRotation = 0x8015f630;
ClassAt1EC_Init = 0x8006D090;
+ HandlesOverallScale = 0x8009ea50;
+ s_800b56e0 = 0x800b5730;
+ unk_8042A008 = 0x8042a2e8;
+ UnknownBullshit = 0x800d8d50;
/* daEnemy_c */
/*FIXME bad vtable address :( */
- __vt__9daEnemy_c = 0x80ae8268;
+ //__vt__9daEnemy_c = 0x80ae8268;
_vf58__9daEnemy_cFv = 0x809a54a0;
_vf5C__9daEnemy_cFv = 0x809a5490;
_vf68__9daEnemy_cFv = 0x809a54e0;