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-rwxr-xr-xinclude/game.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index e383cf7..ef6aba4 100755
--- a/include/game.h
+++ b/include/game.h
@@ -140,6 +140,17 @@ inline void *GetGameMgr() {
bool QueryPlayerAvailability(int id);
void DoStartLevel(void *gameMgr, StartLevelInfo *sl);
+
+
+// Level Conditions
+// 1 : Has Toad Block
+// 2 : Is Regular Level (has star coins, etc)
+// 0x10 : Has Normal Exit
+// 0x20 : Has Secret Exit
+// 0x40 : Warp Cannon
+// 0x80 : 1up/Green Mushroom House
+// 0x100 : Red Mushroom House
+// 0x200 : Star/Yellow Mushroom House
void SetSomeConditionShit(int world, int level, unsigned int bits);
bool IsWideScreen();