diff options
Diffstat (limited to 'include')
| -rwxr-xr-x | include/game.h | 40 | ||||
| -rw-r--r-- | include/newer.h | 31 | 
2 files changed, 68 insertions, 3 deletions
| diff --git a/include/game.h b/include/game.h index f3b14c3..169b01d 100755 --- a/include/game.h +++ b/include/game.h @@ -137,10 +137,21 @@ public:  	u8 worlds_available[10];	// 0x32
  	u32 ambush_countdown[10];	// 0x3C
  	u16 field_64;				// 0x64
 -	u16 credits_hiscore;		// 0x66
 +	union {
 +		u16 credits_hiscore;		// 0x66
 +		u16 spentStarCoins;
 +	};
  	u16 score;					// 0x68
  	u32 completions[10][0x2A];	// 0x6C
 -	u8 hint_movie_bought[70];	// 0x6FC
 +	union {
 +		u8 hint_movie_bought[70];	// 0x6FC
 +
 +		struct {
 +			// ALL Newer additions should go here
 +			// This array has been verified as safe to replace
 +			u8 currentNewerWorld; // 0x6FC
 +		};
 +	};
  	u8 toad_location[10];		// 0x742
  	u8 field_74C[10][4];		// 0x74C
  	u8 field_774[10][4];		// 0x774
 @@ -2590,7 +2601,7 @@ namespace m2d {  	class AnmResHandler_c {
  		public:
  			AnmResHandler_c();
 -			~AnmResHandler_c();
 +			virtual ~AnmResHandler_c();
  			struct Thing {
  				nw4r::lyt::Group *group;
 @@ -3056,7 +3067,30 @@ namespace mHeap {  };
  void WriteNumberToTextBox(int *number, const int *fieldLength, nw4r::lyt::TextBox *textBox, bool unk); // 800B3B60
 +extern "C" dAc_Py_c* GetSpecificPlayerActor(int number);
 +extern "C" dStageActor_c *CreateActor(u16 classID, int settings, Vec pos, char rot, char layer);
 +extern "C" dStageActor_c *Actor_SearchByID(u32 actorID);
 +
 +struct DoSomethingCool {
 +	u32 unk_01; //0000
 +	Vec3 pos;  //0004
 +	Vec3 scale; //0010
 +	f32 unk_02; //001C
 +	f32 unk_03; //0020
 +	f32 unk_04; //0024
 +	f32 unk_05; //0028
 +	f32 unk_06; //002C
 +	f32 unk_07; //0030
 +	f32 unk_08; //0034
 +	f32 unk_09; //0038
 +};
 +extern "C" u8 dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(dEn_c *, Vec pos);
 +extern "C" void *ShakeScreen(void *, unsigned int, unsigned int, unsigned int, unsigned int);
 +extern "C" void *PlaySound(dStageActor_c *, int soundID);
 +extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID);
 +extern "C" u32 GetActivePlayerCount();
 +#include "newer.h"
  #endif
 diff --git a/include/newer.h b/include/newer.h new file mode 100644 index 0000000..4f34f81 --- /dev/null +++ b/include/newer.h @@ -0,0 +1,31 @@ +#ifndef NEWER_H +#define NEWER_H  + +enum NWRWorld { +	ISLAND = 0, YOSHI_ISLAND = 0, +	DESERT = 1, RUBBLE_RUINS = 1, +	SEWER = 2, SOGGY_SEWERS = 2, +	MOUNTAIN = 3, MUSHROOM_PEAKS = 3, +	SAKURA = 4, SAKURA_VILLAGE = 4, +	FREEZEFLAME = 5, FREEZEFLAME_GLACIER = 5, +	VOLCANO = 6, FREEZEFLAME_VOLCANO = 6, +	PUMPKIN = 7, PUMPKIN_BONEYARD = 7, +	SKY_MOUNTAIN = 8, +	SKY = 9, STARRY_SKIES = 9, +	PLANET = 10, KOOPA_PLANET = 10, +	CORE = 11, KOOPA_CORE = 11, +	BONUS_LAND = 12, +	GOLDWOOD = 13, GOLDWOOD_FOREST = 13, +	MINIMEGA = 14, MINIMEGA_ISLAND = 14, +	CRYSTAL = 15, CRYSTAL_CAVES = 15, +	BOMBARD = 16, BOMBARD_CLIFFS = 16, +	SKY_CITY = 17, +	WORLD_COUNT = 18, +	UNKNOWN_WORLD = 255 +}; + +NWRWorld NewerWorldForLevelID(int world, int level); + +const wchar_t *NewerWorldName(NWRWorld world); + +#endif /* NEWER_H */ | 
