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-rwxr-xr-xinclude/game.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/game.h b/include/game.h
index 780b76c..e19166a 100755
--- a/include/game.h
+++ b/include/game.h
@@ -2657,7 +2657,7 @@ public:
u32 _174;
u8 _178;
char padding[3]; // not needed?
- u32 model_visibility_flags_maybe;
+ u32 model_visibility_flags_maybe; // 0x100=star glow, 0x200=star effects
u32 mode_maybe;
float _184;
float _188;
@@ -2689,10 +2689,10 @@ public:
virtual void setPowerupTexture(); // 800D5CC0
virtual void _vf38(); // 800D6D80
virtual void _vf3C(); // 800BD750
- virtual void _vf40(); // 800D6D70
- virtual void _vf44(); // 800D6D60
- virtual void _vf48(); // 800BD740
- virtual void _vf4C(); // 800BD730
+ virtual void enableStarColours(); // 800D6D70
+ virtual void disableStarColours(); // 800D6D60
+ virtual void enableStarEffects(); // 800BD740
+ virtual void disableStarEffects(); // 800BD730
virtual void getModelMatrix(u32 unk, MtxPtr dest); // 800D5820
virtual int _vf54(); // 80318D0C
virtual bool _vf58(int type, char *buf, bool unk); // 800D6930