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-rwxr-xr-xinclude/game.h2
-rwxr-xr-xinclude/stage.h6
-rw-r--r--kamek_pal.x1
-rw-r--r--src/koopatlas/pathmanager.cpp38
-rw-r--r--src/koopatlas/pathmanager.h3
5 files changed, 46 insertions, 4 deletions
diff --git a/include/game.h b/include/game.h
index c4a9238..bb64d4e 100755
--- a/include/game.h
+++ b/include/game.h
@@ -2514,7 +2514,7 @@ public:
virtual void getModelMatrix(u32 unk, MtxPtr dest); // 800D5820
virtual int _vf54(); // 80318D0C
virtual bool _vf58(int type, char *buf, bool unk); // 800D6930
- virtual void startAnimation(int id, float frame, float unk, float updateRate); // 800D5EC0
+ virtual void startAnimation(int id, float updateRate, float unk, float frame); // 800D5EC0
virtual int _vf60(); // 800D6920
virtual void _vf64(int id, float unk1, float unk2, float unk3); // 800D62F0
virtual void _vf68(int id, float unk); // 800D63E0
diff --git a/include/stage.h b/include/stage.h
index 39d1349..8a97dab 100755
--- a/include/stage.h
+++ b/include/stage.h
@@ -83,8 +83,8 @@ enum SceneParameters {
enum PowerupStoreTypes {
BEAT_LEVEL = 0, // Keeps powerups
- EXIT_LEVEL = 1, // Loses powerups, resets to previous state
- LOSE_LEVEL = 2 // Loses everything
+ LOSE_LEVEL = 1, // Loses everything
+ EXIT_LEVEL = 2 // Loses powerups, resets to previous state
};
@@ -101,6 +101,8 @@ enum Wipes {
void ExitStage(int scene, int sceneParams, int powerupStoreType, int wipe);
+extern PowerupStoreTypes LastPowerupStoreType;
+
diff --git a/kamek_pal.x b/kamek_pal.x
index 0332692..24e1348 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -211,6 +211,7 @@ SECTIONS {
instance2__17SoundPlayingClass = 0x8042A040;
ExitStage__Fiiii = 0x80102370;
+ LastPowerupStoreType = 0x8042931C;
zero__4mMtxFv = 0x8016F290;
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index 5d301df..bb610e3 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -3,6 +3,7 @@
#include "koopatlas/hud.h"
#include "koopatlas/player.h"
#include <sfx.h>
+#include <stage.h>
extern "C" void PlaySoundWithFunctionB4(void *spc, nw4r::snd::SoundHandle *handle, int id, int unk);
@@ -27,6 +28,19 @@ void dWMPathManager_c::setup() {
isEnteringLevel = false;
levelStartWait = -1;
unlockPaths();
+
+ if (!countdownToFadeIn)
+ waitAtStart = 50;
+ else
+ waitAtStart = -1;
+
+ waitForAfterDeathAnim = -1;
+ mustPlayAfterDeathAnim = false;
+ if (LastPowerupStoreType == LOSE_LEVEL) {
+ mustPlayAfterDeathAnim = true;
+ daWMPlayer_c::instance->visible = false;
+ }
+
SpammyReport("done\n");
// Figure out what path node to start at
@@ -383,6 +397,28 @@ void dWMPathManager_c::execute() {
return;
}
+ if (waitAtStart > 0) {
+ waitAtStart--;
+ if (waitAtStart == 0) {
+ if (mustPlayAfterDeathAnim) {
+ daWMPlayer_c::instance->visible = true;
+ daWMPlayer_c::instance->startAnimation(ending_wait, 1.0f, 0.0f, 0.0f);
+ waitForAfterDeathAnim = 60;
+
+ nw4r::snd::SoundHandle something;
+ PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_VOC_MA_CS_COURSE_MISS, 1);
+ }
+ }
+ return;
+ }
+
+ if (waitForAfterDeathAnim > 0) {
+ waitForAfterDeathAnim--;
+ if (waitForAfterDeathAnim == 0)
+ daWMPlayer_c::instance->startAnimation(wait_select, 1.0f, 0.0f, 0.0f);
+ return;
+ }
+
if (shouldRequestSave) {
dScKoopatlas_c::instance->showSaveWindow();
shouldRequestSave = false;
@@ -771,7 +807,7 @@ void dWMPathManager_c::activatePoint() {
nw4r::snd::SoundHandle something2;
PlaySoundWithFunctionB4(SoundRelatedClass, &something2, (Player_Powerup[0] == 3) ? SE_VOC_MA_PLAYER_DECIDE_MAME: SE_VOC_MA_CS_COURSE_IN, 1);
- daWMPlayer_c::instance->startAnimation(170, 1.2, 10.0, 0.0);
+ daWMPlayer_c::instance->startAnimation(course_in, 1.2, 10.0, 0.0);
daWMPlayer_c::instance->rot.y = 0;
isEnteringLevel = true;
diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h
index 98a68d6..cd1d7ba 100644
--- a/src/koopatlas/pathmanager.h
+++ b/src/koopatlas/pathmanager.h
@@ -68,6 +68,9 @@ class dWMPathManager_c {
bool calledEnteredNode;
int levelStartWait;
+ int waitAtStart;
+ bool mustPlayAfterDeathAnim;
+ int waitForAfterDeathAnim;
dLevelInfo_c::entry_s *enteredLevel;
};