diff options
| -rw-r--r-- | include/game.h | 58 | ||||
| -rw-r--r-- | kamek_ntsc.x | 276 | ||||
| -rw-r--r-- | kamek_ntsc2.x | 276 | ||||
| -rw-r--r-- | kamek_pal.x | 8 | ||||
| -rw-r--r-- | kamek_pal2.x | 276 | ||||
| -rw-r--r-- | tools/hooks.pyc | bin | 5873 -> 5873 bytes | 
6 files changed, 867 insertions, 27 deletions
| diff --git a/include/game.h b/include/game.h index 8bc0dc2..7412762 100644 --- a/include/game.h +++ b/include/game.h @@ -40,6 +40,9 @@ inline void *GetDVDClass2() {  void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file);  void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file, u32 *length); +int MakeRandomNumber(int count); +int MakeRandomNumberForTiles(int count); +  extern int Player_Active[4];  extern int Player_ID[4]; @@ -2034,5 +2037,60 @@ namespace m2d {  } + +/* Tilemap related stuff */ +class TilemapClass { +	public: +		virtual ~TilemapClass(); + +		u16 *allocatedBlocks[256]; +		u32 _404; + +		u8 blockLookup[2048]; +		 +		u16 blockCount; + +		u32 _C0C; +		u32 ts1ID, ts2ID, ts3ID, layerID, areaID, frmHeap, is2Castle; + +		// Only the public API is listed +		u16 *getPointerToTile(int x, int y, u32 *blockNum = 0, bool unkBool = 0); +		// TODO: more? +}; + +class BGDatClass { +	public: +		BGDatClass(); +		virtual ~BGDatClass(); + +		u8 *bgData[4][3]; +		TilemapClass *tilemaps[4][3]; +		u8 *tsObjIndexData[4][4]; +		u8 *tsObjData[4][4]; +		char tsNames[4][4][0x20]; +		// this is fucked up! +		// the parent heap is frmHeaps[0][0] +		// each tileset's heap is frmHeaps[AREA][LAYER+1] +		void *frmHeaps[4][4]; + +		static BGDatClass *instance; // 8042A0D0 + +		// I've only listed the public API because other stuff isn't really needed atm. +		const char *getTilesetName(int area, int number); +		// TODO: more? +}; + +struct BGRender { +	u8 unk[0xC00]; +	u8 *objectData; +	u8 _C04, _C05; +	u16 _C06, _C08; +	u16 blockNumber; +	u16 curX, curY; +	u16 tileToPlace; +	u16 objDataOffset, objType, objX, objY, objWidth, objHeight; +	u16 tileNumberWithinBlock, areaID; +}; +  #endif diff --git a/kamek_ntsc.x b/kamek_ntsc.x index 45db184..9ccb893 100644 --- a/kamek_ntsc.x +++ b/kamek_ntsc.x @@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")  SECTIONS {  	GetSpecificPlayerActor = 0x8005F900; +	Actor_SearchByID = 0x80162D00;  	TimeStopFlag = 0x80429CFA;  	TimerBranch = 0x800E39C8;  	MarioDescentRate = 0x8042B864; @@ -16,6 +17,8 @@ SECTIONS {  	AlwaysDrawFlag = 0x80064540;  	AlwaysDrawBranch = 0x80064544;  	GenerateRandomNumber = 0x800B2EE0; +	OneofManySoundPlayers = 0x800CE8C0; +	BombExplodeState = 0x80B12A68;  	_savefpr_14 = 0x802DCCA8;  	_savefpr_15 = 0x802DCCAC; @@ -101,6 +104,9 @@ SECTIONS {  	__construct_new_array = 0x802DC7E0;  	__destroy_new_array = 0x802DCB10; +	__register_global_object = 0x802DC780; +	__ptmf_scall = 0x802DCBFC; +  	setup__13FunctionChainFPPFPv_bUs = 0x8015F600; @@ -113,16 +119,216 @@ SECTIONS {  	GetExplanationString__7dBase_cFv = 0x8006C660; +	__vt__15daEnBlockMain_c = 0x80301EA8; +	__dt__15daEnBlockMain_cFv = 0x80023340; +	calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80; +	calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60; +	calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30; +	calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0; +	calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010; +	calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080; +	calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0; +	calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330; +	updateScale__15daEnBlockMain_cFb = 0x80022DC0; +	upMove_Begin__15daEnBlockMain_cFv = 0x80022E60; +	upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0; +	upMove_End__15daEnBlockMain_cFv = 0x80022E90; +	downMove_Begin__15daEnBlockMain_cFv = 0x80022F40; +	downMove_Execute__15daEnBlockMain_cFv = 0x80022F80; +	downMove_End__15daEnBlockMain_cFv = 0x80022F70; +	downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020; +	downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040; +	downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030; +	upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090; +	upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0; +	upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0; +	downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0; +	downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0; +	downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0; +	downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0; +	downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0; +	downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0; +	blockInit__15daEnBlockMain_cFf = 0x80021690; +	blockUpdate__15daEnBlockMain_cFv = 0x800217B0; +	blockResult__15daEnBlockMain_cFv = 0x800212C0; +	PhysicsCallback1__15daEnBlockMain_c = 0x80021180; +	PhysicsCallback2__15daEnBlockMain_c = 0x80021170; +	PhysicsCallback3__15daEnBlockMain_c = 0x800211A0; +	OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0; +	OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70; +	OPhysicsCallback3__15daEnBlockMain_c = 0x80021010; +	StateID_UpMove__15daEnBlockMain_c = 0x80352A34; +	StateID_DownMove__15daEnBlockMain_c = 0x80352A74; +	StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352AB4; +	StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352AF4; +	StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352B34; +	StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352B74; + +	__ct__5dEn_cFv = 0x80094E80; +	afterCreate__5dEn_cFi = 0x800951D0; +	afterExecute__5dEn_cFi = 0x80095480; +	kill__5dEn_cFv = 0x80097F70; +	eatIn__5dEn_cFv = 0x80097C40; +	disableEatIn__5dEn_cFv = 0x80097CB0; +	_vf8C__5dEn_cFPv = 0x80097D30; +	_vfCC__5dEn_cFP7Point2d = 0x800973F0; +	_vfD0__5dEn_cFP7Point2d = 0x800974F0; +	doStateChange__5dEn_cFP9StateBase = 0x800A7DF0; +	preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0; +	prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30; +	preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50; +	stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060; +	spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10; +	playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20; +	yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80; +	collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840; +	collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50; +	_vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40; +	collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; +	_vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; +	collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; +	collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; +	collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; +	_vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; +	collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; +	collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; +	collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700; +	collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0; +	collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30; +	collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0; +	collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550; +	_vf140__5dEn_cFP13dStageActor_c = 0x800A10B0; +	_vf144__5dEn_cFi = 0x800A0C70; +	_vf148__5dEn_cFv = 0x800A12A0; +	_vf14C__5dEn_cFv = 0x800A1370; +	_vf150__5dEn_cFv = 0x800206D0; +	eatenByYoshiProbably__5dEn_cFv = 0x80096230; +	playHpdpSound1__5dEn_cFv = 0x800A1C00; +	playEnemyDownSound1__5dEn_cFv = 0x800A1BB0; +	playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80; +	playHpdpSound2__5dEn_cFv = 0x800A1D90; +	_vf168__5dEn_cFv = 0x800A1E10; +	dieFumi_Begin__5dEn_cFv = 0x800A1470; +	dieFumi_Execute__5dEn_cFv = 0x800A1600; +	dieFumi_End__5dEn_cFv = 0x800A1820; +	dieFall_Begin__5dEn_cFv = 0x800A16A0; +	dieFall_Execute__5dEn_cFv = 0x800A1830; +	dieFall_End__5dEn_cFv = 0x800A1820; +	dieBigFall_Begin__5dEn_cFv = 0x800A1910; +	dieBigFall_Execute__5dEn_cFv = 0x800A1930; +	dieBigFall_End__5dEn_cFv = 0x800A1920; +	dieSmoke_Begin__5dEn_cFv = 0x800A1980; +	dieSmoke_Execute__5dEn_cFv = 0x800A1A00; +	dieSmoke_End__5dEn_cFv = 0x800A19F0; +	dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0; +	dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40; +	dieYoshiFumi_End__5dEn_cFv = 0x800A1B30; +	dieIceVanish_Begin__5dEn_cFv = 0x800A1A10; +	dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0; +	dieIceVanish_End__5dEn_cFv = 0x800A1AA0; +	dieGoal_Begin__5dEn_cFv = 0x800A1B50; +	dieGoal_Execute__5dEn_cFv = 0x800A1B70; +	dieGoal_End__5dEn_cFv = 0x800A1B60; +	dieOther_Begin__5dEn_cFv = 0x800A1B80; +	dieOther_Execute__5dEn_cFv = 0x800A1BA0; +	dieOther_End__5dEn_cFv = 0x800A1B90; +	eatIn_Begin__5dEn_cFv = 0x800A81C0; +	eatIn_Execute__5dEn_cFv = 0x800A81E0; +	eatIn_End__5dEn_cFv = 0x800A81D0; +	eatNow_Begin__5dEn_cFv = 0x800A8260; +	eatNow_Execute__5dEn_cFv = 0x800A8280; +	eatNow_End__5dEn_cFv = 0x800A8270; +	eatOut_Begin__5dEn_cFv = 0x800A8290; +	eatOut_Execute__5dEn_cFv = 0x800A82B0; +	eatOut_End__5dEn_cFv = 0x800A82A0; +	hitSpin_Begin__5dEn_cFv = 0x800A8190; +	hitSpin_Execute__5dEn_cFv = 0x800A81B0; +	hitSpin_End__5dEn_cFv = 0x800A81A0; +	ice_Begin__5dEn_cFv = 0x800A7E90; +	ice_Execute__5dEn_cFv = 0x800A7F40; +	ice_End__5dEn_cFv = 0x800A7F30; +	spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520; +	doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530; +	playEnemyDownSound2__5dEn_cFv = 0x80095580; +	add2ToYSpeed__5dEn_cFv = 0x800955D0; +	_vf218__5dEn_cFv = 0x80095890; +	_vf21C__5dEn_cFv = 0x80097770; +	_vf220__5dEn_cFPv = 0x80097F20; +	_vf224__5dEn_cFv = 0x80097F60; +	_vf228__5dEn_cFv = 0x800206C0; +	_vf22C__5dEn_cFv = 0x800A8060; +	_vf230__5dEn_cFv = 0x800A8150; +	_vf234__5dEn_cFv = 0x800A8160; +	_vf238__5dEn_cFv = 0x800A8180; +	_vf23C__5dEn_cFv = 0x800206B0; +	_vf240__5dEn_cFv = 0x800206A0; +	_vf244__5dEn_cFv = 0x80020690; +	_vf248__5dEn_cFi = 0x800968E0; +	_vf24C__5dEn_cFPv = 0x80096710; +	_vf250__5dEn_cFPv = 0x80096700; +	_vf254__5dEn_cFPv = 0x80096720; +	_vf258__5dEn_cFPv = 0x80096760; +	_vf25C__5dEn_cFPv = 0x80096770; +	_vf260__5dEn_cFPv = 0x80096910; +	_vf264__5dEn_cFP13dStageActor_c = 0x80096D60; +	_vf268__5dEn_cFPv = 0x80096A20; +	spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0; +	playMameStepSound__5dEn_cFv = 0x80096C40; +	_vf274__5dEn_cFv = 0x80096E50; +	_vf278__5dEn_cFPv = 0x80096B30; +	_vf27C__5dEn_cFv = 0x80096E40; + +	_vfD8__18dActorMultiState_cFv = 0x80067590; +	_vfDC__18dActorMultiState_cFv = 0x800675B0; +	_vfE0__18dActorMultiState_cFv = 0x800675A0; + +	__ct__13dStageActor_cFv = 0x80064110; +	__dt__13dStageActor_cFv = 0x800642B0; +	beforeCreate__13dStageActor_cFv = 0x80064350; +	afterCreate__13dStageActor_cFi = 0x80064380; +	beforeDelete__13dStageActor_cFv = 0x80064390; +	afterDelete__13dStageActor_cFi = 0x800643E0; +	beforeExecute__13dStageActor_cFv = 0x800643F0; +	afterExecute__13dStageActor_cFi = 0x80064490; +	beforeDraw__13dStageActor_cFv = 0x80064540; +	afterDraw__13dStageActor_cFi = 0x800645E0; +	GetExplanationString__13dStageActor_cFv = 0x800645F0; +	_vf60__13dStageActor_cFv = 0x80065080; +	_vf68__13dStageActor_cFv = 0x8001D210; +	_vf6C__13dStageActor_cFv = 0x8001D200; +	_vf70__13dStageActor_cFv = 0x80065620; +	_vf74__13dStageActor_cFv = 0x8001D1F0; +	_vf78__13dStageActor_cFv = 0x80065820; +	_vf7C__13dStageActor_cFv = 0x8001D1E0; +	_vf88__13dStageActor_cFv = 0x80065860; +	_vf90__13dStageActor_cFP13dStageActor_c = 0x80065880; +	_vf94__13dStageActor_cFPv = 0x80065AC0; +	removeMyActivePhysics__13dStageActor_cFv = 0x80066080; +	addMyActivePhysics__13dStageActor_cFv = 0x80066090; +	returnRegularScale__13dStageActor_cFv = 0x80065950; +	_vfA4__13dStageActor_cFPv = 0x80065970; +	_vfA8__13dStageActor_cFPv = 0x80065A00; +	_vfAC__13dStageActor_cFPv = 0x80065A40; +	_vfB0__13dStageActor_cFv = 0x80065660; +	_vfB4__13dStageActor_cFv = 0x80065B40; +	_vfB8__13dStageActor_cFv = 0x8001D1D0; +	_vfBC__13dStageActor_cFv = 0x80065B50; +	_vfC0__13dStageActor_cFv = 0x80065B60; +	_vfC4__13dStageActor_cFv = 0x80065B70; +	_vfC8__13dStageActor_cFP7Point2d = 0x80065CC0; +	checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50; +	create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610; +  	__ct__8dScene_cFv = 0x800E19B0;  	__dt__8dScene_cFv = 0x800E1A20;  	beforeCreate__8dScene_cFv = 0x800E1AA0; -	afterCreate__8dScene_cFv = 0x800E1AE0; +	afterCreate__8dScene_cFi = 0x800E1AE0;  	beforeDelete__8dScene_cFv = 0x800E1B50; -	afterDelete__8dScene_cFv = 0x800E1B80; +	afterDelete__8dScene_cFi = 0x800E1B80;  	beforeExecute__8dScene_cFv = 0x800E1BE0; -	afterExecute__8dScene_cFv = 0x800E1D20; +	afterExecute__8dScene_cFi = 0x800E1D20;  	beforeDraw__8dScene_cFv = 0x800E1D70; -	afterDraw__8dScene_cFv = 0x800E1DA0; +	afterDraw__8dScene_cFi = 0x800E1DA0;  	__ct__8dActor_cFv = 0x8006C6D0;  	__dt__8dActor_cFv = 0x8006C7F0; @@ -130,13 +336,13 @@ SECTIONS {  	__ct__7dBase_cFv = 0x8006C420;  	__dt__7dBase_cFv = 0x8006C490;  	beforeCreate__7dBase_cFv = 0x8006C540; -	afterCreate__7dBase_cFv = 0x8006C570; +	afterCreate__7dBase_cFi = 0x8006C570;  	beforeDelete__7dBase_cFv = 0x8006C580; -	afterDelete__7dBase_cFv = 0x8006C5B0; +	afterDelete__7dBase_cFi = 0x8006C5B0;  	beforeExecute__7dBase_cFv = 0x8006C5C0; -	afterExecute__7dBase_cFv = 0x8006C600; +	afterExecute__7dBase_cFi = 0x8006C600;  	beforeDraw__7dBase_cFv = 0x8006C610; -	afterDraw__7dBase_cFv = 0x8006C650; +	afterDraw__7dBase_cFi = 0x8006C650;  	onDraw__7fBase_cFv = 0x801621D0; @@ -145,6 +351,46 @@ SECTIONS {  	_vf58__8dActor_cFv = 0x8001D1C0;  	_vf5C__8dActor_cFv = 0x8001D1B0; +	__ct__9StateBaseFPCc = 0x8015F7C0; +	__dt__9StateBaseFv = 0x8015F800; +	isInvalid__9StateBaseFv = 0x8015F840; +	isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850; +	isEqual__9StateBaseFP9StateBase = 0x8015F8C0; +	isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0; +	getName__9StateBaseFv = 0x8015F920; +	getID__9StateBaseFv = 0x8015F930; + +	__ct__10dFlagMgr_c = 0x800E3AE0; +	setup__10dFlagMgr_cFb = 0x800E3BA0; +	applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3F20; +	execute__10dFlagMgr_cFv = 0x800E4010; +	set__10dFlagMgr_cFUcibbbUi = 0x800E41C0; +	findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4470; +	setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4550; +	get8__10dFlagMgr_cFUc = 0x800E4590; +	get108__10dFlagMgr_cFUc = 0x800E45A0; +	get208__10dFlagMgr_cFUc = 0x800E45B0; +	get248__10dFlagMgr_cFUc = 0x800E45C0; +	get448__10dFlagMgr_cFUc = 0x800E45E0; +	instance__10dFlagMgr_c = 0x8042A078; + + +	__ct__7PhysicsFv = 0x8007F7A0; +	setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10; +	addToList__7PhysicsFv = 0x8007F900; +	removeFromList__7PhysicsFv = 0x8007F950; +	update__7PhysicsFv = 0x8007FDA0; + +	getTileRendererList__7dBgGm_cFi = 0x80078520; + +	add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820; +	remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860; + +	__ct__12TileRendererFv = 0x800145B0; +	__dt__12TileRendererFv = 0x800145F0; +	setPosition__12TileRendererFfff = 0x800146B0; +	setVars__12TileRendererFf = 0x800146D0; +  	__ct__21dPlayerModelHandler_cFUc = 0x800D6CC0;  	loadModel__21dPlayerModelHandler_cFUcii = 0x800D6DF0;  	setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6F40; @@ -277,8 +523,13 @@ SECTIONS {  	GameHeaps = 0x80377C48;  	BGDatClass = 0x80429DF0; +	instance__10BGDatClass = 0x80429DF0;  	GetTilesetName__FPvii = 0x800813F0; +	getTilesetName__10BGDatClassFii = 0x800813F0; + +	getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; +  	IsWideScreen__Fv = 0x800B54B0;  	Player_Active = 0x80354E50; @@ -379,6 +630,7 @@ SECTIONS {  	strncpy = 0x802E19F8;  	strcmp = 0x802E1AB4;  	sprintf = 0x802E17DC; +	strrchr = 0x802E1C40;  	wcslen = 0x802E441C; @@ -692,6 +944,7 @@ SECTIONS {  	dSys_c__RootHeapMEM2 = 0x8042A094;  	BG_GM_ptr = 0x80429DD0; +	instance__7dBgGm_c = 0x80429DD0;  	BgActorDefs = 0x80429DDC; @@ -753,6 +1006,9 @@ SECTIONS {  	GetRandomSeed = 0x800B2EC0;  	RandomSeed = 0x80429F44; +	MakeRandomNumber__Fi = 0x800B2EE0; +	MakeRandomNumberForTiles__Fi = 0x801613A0; +  	StrangeReplayValue1 = 0x8042792E;  	StrangeReplayValue2 = 0x80429D69;  	StrangeReplayValue3 = 0x80429D6A; @@ -768,13 +1024,16 @@ SECTIONS {  	SomeWipeClass = 0x8042A440;  	QueryGlobal5758 = 0x800B3B50; +  	.text : {  		FILL (0)  		__text_start = . ;  		*(.init)  		*(.text) +		__ctor_loc = . ;  		*(.ctors) +		__ctor_end = . ;  		*(.dtors)  		*(.rodata)  		/**(.sdata)*/ @@ -786,4 +1045,3 @@ SECTIONS {  		__text_end  = . ;  	}  } - diff --git a/kamek_ntsc2.x b/kamek_ntsc2.x index a35703f..619f4c3 100644 --- a/kamek_ntsc2.x +++ b/kamek_ntsc2.x @@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")  SECTIONS {  	GetSpecificPlayerActor = 0x8005F900; +	Actor_SearchByID = 0x80162D00;  	TimeStopFlag = 0x80429CFA;  	TimerBranch = 0x800E39C8;  	MarioDescentRate = 0x8042B864; @@ -16,6 +17,8 @@ SECTIONS {  	AlwaysDrawFlag = 0x80064540;  	AlwaysDrawBranch = 0x80064544;  	GenerateRandomNumber = 0x800B2EE0; +	OneofManySoundPlayers = 0x800CE8C0; +	BombExplodeState = 0x80B12A88;  	_savefpr_14 = 0x802DCCA8;  	_savefpr_15 = 0x802DCCAC; @@ -101,6 +104,9 @@ SECTIONS {  	__construct_new_array = 0x802DC7E0;  	__destroy_new_array = 0x802DCB10; +	__register_global_object = 0x802DC780; +	__ptmf_scall = 0x802DCBFC; +  	setup__13FunctionChainFPPFPv_bUs = 0x8015F600; @@ -113,16 +119,216 @@ SECTIONS {  	GetExplanationString__7dBase_cFv = 0x8006C660; +	__vt__15daEnBlockMain_c = 0x80301EA8; +	__dt__15daEnBlockMain_cFv = 0x80023340; +	calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80; +	calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60; +	calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30; +	calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0; +	calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010; +	calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080; +	calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0; +	calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330; +	updateScale__15daEnBlockMain_cFb = 0x80022DC0; +	upMove_Begin__15daEnBlockMain_cFv = 0x80022E60; +	upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0; +	upMove_End__15daEnBlockMain_cFv = 0x80022E90; +	downMove_Begin__15daEnBlockMain_cFv = 0x80022F40; +	downMove_Execute__15daEnBlockMain_cFv = 0x80022F80; +	downMove_End__15daEnBlockMain_cFv = 0x80022F70; +	downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020; +	downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040; +	downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030; +	upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090; +	upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0; +	upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0; +	downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0; +	downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0; +	downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0; +	downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0; +	downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0; +	downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0; +	blockInit__15daEnBlockMain_cFf = 0x80021690; +	blockUpdate__15daEnBlockMain_cFv = 0x800217B0; +	blockResult__15daEnBlockMain_cFv = 0x800212C0; +	PhysicsCallback1__15daEnBlockMain_c = 0x80021180; +	PhysicsCallback2__15daEnBlockMain_c = 0x80021170; +	PhysicsCallback3__15daEnBlockMain_c = 0x800211A0; +	OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0; +	OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70; +	OPhysicsCallback3__15daEnBlockMain_c = 0x80021010; +	StateID_UpMove__15daEnBlockMain_c = 0x80352A34; +	StateID_DownMove__15daEnBlockMain_c = 0x80352A74; +	StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352AB4; +	StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352AF4; +	StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352B34; +	StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352B74; + +	__ct__5dEn_cFv = 0x80094E80; +	afterCreate__5dEn_cFi = 0x800951D0; +	afterExecute__5dEn_cFi = 0x80095480; +	kill__5dEn_cFv = 0x80097F70; +	eatIn__5dEn_cFv = 0x80097C40; +	disableEatIn__5dEn_cFv = 0x80097CB0; +	_vf8C__5dEn_cFPv = 0x80097D30; +	_vfCC__5dEn_cFP7Point2d = 0x800973F0; +	_vfD0__5dEn_cFP7Point2d = 0x800974F0; +	doStateChange__5dEn_cFP9StateBase = 0x800A7DF0; +	preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0; +	prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30; +	preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50; +	stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060; +	spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10; +	playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20; +	yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80; +	collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840; +	collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50; +	_vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40; +	collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; +	_vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; +	collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; +	collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; +	collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; +	_vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; +	collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; +	collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; +	collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700; +	collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0; +	collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30; +	collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0; +	collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550; +	_vf140__5dEn_cFP13dStageActor_c = 0x800A10B0; +	_vf144__5dEn_cFi = 0x800A0C70; +	_vf148__5dEn_cFv = 0x800A12A0; +	_vf14C__5dEn_cFv = 0x800A1370; +	_vf150__5dEn_cFv = 0x800206D0; +	eatenByYoshiProbably__5dEn_cFv = 0x80096230; +	playHpdpSound1__5dEn_cFv = 0x800A1C00; +	playEnemyDownSound1__5dEn_cFv = 0x800A1BB0; +	playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80; +	playHpdpSound2__5dEn_cFv = 0x800A1D90; +	_vf168__5dEn_cFv = 0x800A1E10; +	dieFumi_Begin__5dEn_cFv = 0x800A1470; +	dieFumi_Execute__5dEn_cFv = 0x800A1600; +	dieFumi_End__5dEn_cFv = 0x800A1820; +	dieFall_Begin__5dEn_cFv = 0x800A16A0; +	dieFall_Execute__5dEn_cFv = 0x800A1830; +	dieFall_End__5dEn_cFv = 0x800A1820; +	dieBigFall_Begin__5dEn_cFv = 0x800A1910; +	dieBigFall_Execute__5dEn_cFv = 0x800A1930; +	dieBigFall_End__5dEn_cFv = 0x800A1920; +	dieSmoke_Begin__5dEn_cFv = 0x800A1980; +	dieSmoke_Execute__5dEn_cFv = 0x800A1A00; +	dieSmoke_End__5dEn_cFv = 0x800A19F0; +	dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0; +	dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40; +	dieYoshiFumi_End__5dEn_cFv = 0x800A1B30; +	dieIceVanish_Begin__5dEn_cFv = 0x800A1A10; +	dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0; +	dieIceVanish_End__5dEn_cFv = 0x800A1AA0; +	dieGoal_Begin__5dEn_cFv = 0x800A1B50; +	dieGoal_Execute__5dEn_cFv = 0x800A1B70; +	dieGoal_End__5dEn_cFv = 0x800A1B60; +	dieOther_Begin__5dEn_cFv = 0x800A1B80; +	dieOther_Execute__5dEn_cFv = 0x800A1BA0; +	dieOther_End__5dEn_cFv = 0x800A1B90; +	eatIn_Begin__5dEn_cFv = 0x800A81C0; +	eatIn_Execute__5dEn_cFv = 0x800A81E0; +	eatIn_End__5dEn_cFv = 0x800A81D0; +	eatNow_Begin__5dEn_cFv = 0x800A8260; +	eatNow_Execute__5dEn_cFv = 0x800A8280; +	eatNow_End__5dEn_cFv = 0x800A8270; +	eatOut_Begin__5dEn_cFv = 0x800A8290; +	eatOut_Execute__5dEn_cFv = 0x800A82B0; +	eatOut_End__5dEn_cFv = 0x800A82A0; +	hitSpin_Begin__5dEn_cFv = 0x800A8190; +	hitSpin_Execute__5dEn_cFv = 0x800A81B0; +	hitSpin_End__5dEn_cFv = 0x800A81A0; +	ice_Begin__5dEn_cFv = 0x800A7E90; +	ice_Execute__5dEn_cFv = 0x800A7F40; +	ice_End__5dEn_cFv = 0x800A7F30; +	spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520; +	doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530; +	playEnemyDownSound2__5dEn_cFv = 0x80095580; +	add2ToYSpeed__5dEn_cFv = 0x800955D0; +	_vf218__5dEn_cFv = 0x80095890; +	_vf21C__5dEn_cFv = 0x80097770; +	_vf220__5dEn_cFPv = 0x80097F20; +	_vf224__5dEn_cFv = 0x80097F60; +	_vf228__5dEn_cFv = 0x800206C0; +	_vf22C__5dEn_cFv = 0x800A8060; +	_vf230__5dEn_cFv = 0x800A8150; +	_vf234__5dEn_cFv = 0x800A8160; +	_vf238__5dEn_cFv = 0x800A8180; +	_vf23C__5dEn_cFv = 0x800206B0; +	_vf240__5dEn_cFv = 0x800206A0; +	_vf244__5dEn_cFv = 0x80020690; +	_vf248__5dEn_cFi = 0x800968E0; +	_vf24C__5dEn_cFPv = 0x80096710; +	_vf250__5dEn_cFPv = 0x80096700; +	_vf254__5dEn_cFPv = 0x80096720; +	_vf258__5dEn_cFPv = 0x80096760; +	_vf25C__5dEn_cFPv = 0x80096770; +	_vf260__5dEn_cFPv = 0x80096910; +	_vf264__5dEn_cFP13dStageActor_c = 0x80096D60; +	_vf268__5dEn_cFPv = 0x80096A20; +	spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0; +	playMameStepSound__5dEn_cFv = 0x80096C40; +	_vf274__5dEn_cFv = 0x80096E50; +	_vf278__5dEn_cFPv = 0x80096B30; +	_vf27C__5dEn_cFv = 0x80096E40; + +	_vfD8__18dActorMultiState_cFv = 0x80067590; +	_vfDC__18dActorMultiState_cFv = 0x800675B0; +	_vfE0__18dActorMultiState_cFv = 0x800675A0; + +	__ct__13dStageActor_cFv = 0x80064110; +	__dt__13dStageActor_cFv = 0x800642B0; +	beforeCreate__13dStageActor_cFv = 0x80064350; +	afterCreate__13dStageActor_cFi = 0x80064380; +	beforeDelete__13dStageActor_cFv = 0x80064390; +	afterDelete__13dStageActor_cFi = 0x800643E0; +	beforeExecute__13dStageActor_cFv = 0x800643F0; +	afterExecute__13dStageActor_cFi = 0x80064490; +	beforeDraw__13dStageActor_cFv = 0x80064540; +	afterDraw__13dStageActor_cFi = 0x800645E0; +	GetExplanationString__13dStageActor_cFv = 0x800645F0; +	_vf60__13dStageActor_cFv = 0x80065080; +	_vf68__13dStageActor_cFv = 0x8001D210; +	_vf6C__13dStageActor_cFv = 0x8001D200; +	_vf70__13dStageActor_cFv = 0x80065620; +	_vf74__13dStageActor_cFv = 0x8001D1F0; +	_vf78__13dStageActor_cFv = 0x80065820; +	_vf7C__13dStageActor_cFv = 0x8001D1E0; +	_vf88__13dStageActor_cFv = 0x80065860; +	_vf90__13dStageActor_cFP13dStageActor_c = 0x80065880; +	_vf94__13dStageActor_cFPv = 0x80065AC0; +	removeMyActivePhysics__13dStageActor_cFv = 0x80066080; +	addMyActivePhysics__13dStageActor_cFv = 0x80066090; +	returnRegularScale__13dStageActor_cFv = 0x80065950; +	_vfA4__13dStageActor_cFPv = 0x80065970; +	_vfA8__13dStageActor_cFPv = 0x80065A00; +	_vfAC__13dStageActor_cFPv = 0x80065A40; +	_vfB0__13dStageActor_cFv = 0x80065660; +	_vfB4__13dStageActor_cFv = 0x80065B40; +	_vfB8__13dStageActor_cFv = 0x8001D1D0; +	_vfBC__13dStageActor_cFv = 0x80065B50; +	_vfC0__13dStageActor_cFv = 0x80065B60; +	_vfC4__13dStageActor_cFv = 0x80065B70; +	_vfC8__13dStageActor_cFP7Point2d = 0x80065CC0; +	checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50; +	create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610; +  	__ct__8dScene_cFv = 0x800E19B0;  	__dt__8dScene_cFv = 0x800E1A20;  	beforeCreate__8dScene_cFv = 0x800E1AA0; -	afterCreate__8dScene_cFv = 0x800E1AE0; +	afterCreate__8dScene_cFi = 0x800E1AE0;  	beforeDelete__8dScene_cFv = 0x800E1B50; -	afterDelete__8dScene_cFv = 0x800E1B80; +	afterDelete__8dScene_cFi = 0x800E1B80;  	beforeExecute__8dScene_cFv = 0x800E1BE0; -	afterExecute__8dScene_cFv = 0x800E1D20; +	afterExecute__8dScene_cFi = 0x800E1D20;  	beforeDraw__8dScene_cFv = 0x800E1D70; -	afterDraw__8dScene_cFv = 0x800E1DA0; +	afterDraw__8dScene_cFi = 0x800E1DA0;  	__ct__8dActor_cFv = 0x8006C6D0;  	__dt__8dActor_cFv = 0x8006C7F0; @@ -130,13 +336,13 @@ SECTIONS {  	__ct__7dBase_cFv = 0x8006C420;  	__dt__7dBase_cFv = 0x8006C490;  	beforeCreate__7dBase_cFv = 0x8006C540; -	afterCreate__7dBase_cFv = 0x8006C570; +	afterCreate__7dBase_cFi = 0x8006C570;  	beforeDelete__7dBase_cFv = 0x8006C580; -	afterDelete__7dBase_cFv = 0x8006C5B0; +	afterDelete__7dBase_cFi = 0x8006C5B0;  	beforeExecute__7dBase_cFv = 0x8006C5C0; -	afterExecute__7dBase_cFv = 0x8006C600; +	afterExecute__7dBase_cFi = 0x8006C600;  	beforeDraw__7dBase_cFv = 0x8006C610; -	afterDraw__7dBase_cFv = 0x8006C650; +	afterDraw__7dBase_cFi = 0x8006C650;  	onDraw__7fBase_cFv = 0x801621D0; @@ -145,6 +351,46 @@ SECTIONS {  	_vf58__8dActor_cFv = 0x8001D1C0;  	_vf5C__8dActor_cFv = 0x8001D1B0; +	__ct__9StateBaseFPCc = 0x8015F7C0; +	__dt__9StateBaseFv = 0x8015F800; +	isInvalid__9StateBaseFv = 0x8015F840; +	isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850; +	isEqual__9StateBaseFP9StateBase = 0x8015F8C0; +	isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0; +	getName__9StateBaseFv = 0x8015F920; +	getID__9StateBaseFv = 0x8015F930; + +	__ct__10dFlagMgr_c = 0x800E3AE0; +	setup__10dFlagMgr_cFb = 0x800E3BA0; +	applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3F20; +	execute__10dFlagMgr_cFv = 0x800E4010; +	set__10dFlagMgr_cFUcibbbUi = 0x800E41C0; +	findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4470; +	setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4550; +	get8__10dFlagMgr_cFUc = 0x800E4590; +	get108__10dFlagMgr_cFUc = 0x800E45A0; +	get208__10dFlagMgr_cFUc = 0x800E45B0; +	get248__10dFlagMgr_cFUc = 0x800E45C0; +	get448__10dFlagMgr_cFUc = 0x800E45E0; +	instance__10dFlagMgr_c = 0x8042A078; + + +	__ct__7PhysicsFv = 0x8007F7A0; +	setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10; +	addToList__7PhysicsFv = 0x8007F900; +	removeFromList__7PhysicsFv = 0x8007F950; +	update__7PhysicsFv = 0x8007FDA0; + +	getTileRendererList__7dBgGm_cFi = 0x80078520; + +	add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820; +	remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860; + +	__ct__12TileRendererFv = 0x800145B0; +	__dt__12TileRendererFv = 0x800145F0; +	setPosition__12TileRendererFfff = 0x800146B0; +	setVars__12TileRendererFf = 0x800146D0; +  	__ct__21dPlayerModelHandler_cFUc = 0x800D6CC0;  	loadModel__21dPlayerModelHandler_cFUcii = 0x800D6DF0;  	setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6F40; @@ -277,8 +523,13 @@ SECTIONS {  	GameHeaps = 0x80377C48;  	BGDatClass = 0x80429DF0; +	instance__10BGDatClass = 0x80429DF0;  	GetTilesetName__FPvii = 0x800813F0; +	getTilesetName__10BGDatClassFii = 0x800813F0; + +	getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; +  	IsWideScreen__Fv = 0x800B54B0;  	Player_Active = 0x80354E50; @@ -379,6 +630,7 @@ SECTIONS {  	strncpy = 0x802E19F8;  	strcmp = 0x802E1AB4;  	sprintf = 0x802E17DC; +	strrchr = 0x802E1C40;  	wcslen = 0x802E441C; @@ -692,6 +944,7 @@ SECTIONS {  	dSys_c__RootHeapMEM2 = 0x8042A094;  	BG_GM_ptr = 0x80429DD0; +	instance__7dBgGm_c = 0x80429DD0;  	BgActorDefs = 0x80429DDC; @@ -753,6 +1006,9 @@ SECTIONS {  	GetRandomSeed = 0x800B2EC0;  	RandomSeed = 0x80429F44; +	MakeRandomNumber__Fi = 0x800B2EE0; +	MakeRandomNumberForTiles__Fi = 0x801613A0; +  	StrangeReplayValue1 = 0x8042792E;  	StrangeReplayValue2 = 0x80429D69;  	StrangeReplayValue3 = 0x80429D6A; @@ -768,13 +1024,16 @@ SECTIONS {  	SomeWipeClass = 0x8042A440;  	QueryGlobal5758 = 0x800B3B50; +  	.text : {  		FILL (0)  		__text_start = . ;  		*(.init)  		*(.text) +		__ctor_loc = . ;  		*(.ctors) +		__ctor_end = . ;  		*(.dtors)  		*(.rodata)  		/**(.sdata)*/ @@ -786,4 +1045,3 @@ SECTIONS {  		__text_end  = . ;  	}  } - diff --git a/kamek_pal.x b/kamek_pal.x index 6bf4875..84d6005 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -523,8 +523,13 @@ SECTIONS {  	GameHeaps = 0x80377F48;  	BGDatClass = 0x8042A0D0; +	instance__10BGDatClass = 0x8042A0D0;  	GetTilesetName__FPvii = 0x800813F0; +	getTilesetName__10BGDatClassFii = 0x800813F0; + +	getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; +  	IsWideScreen__Fv = 0x800B5500;  	Player_Active = 0x80355150; @@ -1001,6 +1006,9 @@ SECTIONS {  	GetRandomSeed = 0x800B2EC0;  	RandomSeed = 0x8042A224; +	MakeRandomNumber__Fi = 0x800B2EE0; +	MakeRandomNumberForTiles__Fi = 0x801614E0; +	  	StrangeReplayValue1 = 0x80427C2E;  	StrangeReplayValue2 = 0x8042A049;  	StrangeReplayValue3 = 0x8042A04A; diff --git a/kamek_pal2.x b/kamek_pal2.x index 16d9c48..86a067a 100644 --- a/kamek_pal2.x +++ b/kamek_pal2.x @@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary")  SECTIONS {  	GetSpecificPlayerActor = 0xDEADBEEF; +	Actor_SearchByID = 0xDEADBEEF;  	TimeStopFlag = 0xDEADBEEF;  	TimerBranch = 0xDEADBEEF;  	MarioDescentRate = 0xDEADBEEF; @@ -16,6 +17,8 @@ SECTIONS {  	AlwaysDrawFlag = 0xDEADBEEF;  	AlwaysDrawBranch = 0xDEADBEEF;  	GenerateRandomNumber = 0xDEADBEEF; +	OneofManySoundPlayers = 0xDEADBEEF; +	BombExplodeState = 0xDEADBEEF;  	_savefpr_14 = 0xDEADBEEF;  	_savefpr_15 = 0xDEADBEEF; @@ -101,6 +104,9 @@ SECTIONS {  	__construct_new_array = 0xDEADBEEF;  	__destroy_new_array = 0xDEADBEEF; +	__register_global_object = 0xDEADBEEF; +	__ptmf_scall = 0xDEADBEEF; +  	setup__13FunctionChainFPPFPv_bUs = 0xDEADBEEF; @@ -113,16 +119,216 @@ SECTIONS {  	GetExplanationString__7dBase_cFv = 0xDEADBEEF; +	__vt__15daEnBlockMain_c = 0xDEADBEEF; +	__dt__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; +	calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; +	updateScale__15daEnBlockMain_cFb = 0xDEADBEEF; +	upMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; +	upMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; +	upMove_End__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_End__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMoveEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMoveEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMoveEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF; +	upMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; +	upMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; +	upMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; +	downMove_DiffEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF; +	blockInit__15daEnBlockMain_cFf = 0xDEADBEEF; +	blockUpdate__15daEnBlockMain_cFv = 0xDEADBEEF; +	blockResult__15daEnBlockMain_cFv = 0xDEADBEEF; +	PhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF; +	PhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF; +	PhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF; +	OPhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF; +	OPhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF; +	OPhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF; +	StateID_UpMove__15daEnBlockMain_c = 0xDEADBEEF; +	StateID_DownMove__15daEnBlockMain_c = 0xDEADBEEF; +	StateID_DownMoveEnd__15daEnBlockMain_c = 0xDEADBEEF; +	StateID_UpMove_Diff__15daEnBlockMain_c = 0xDEADBEEF; +	StateID_DownMove_Diff__15daEnBlockMain_c = 0xDEADBEEF; +	StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0xDEADBEEF; + +	__ct__5dEn_cFv = 0xDEADBEEF; +	afterCreate__5dEn_cFi = 0xDEADBEEF; +	afterExecute__5dEn_cFi = 0xDEADBEEF; +	kill__5dEn_cFv = 0xDEADBEEF; +	eatIn__5dEn_cFv = 0xDEADBEEF; +	disableEatIn__5dEn_cFv = 0xDEADBEEF; +	_vf8C__5dEn_cFPv = 0xDEADBEEF; +	_vfCC__5dEn_cFP7Point2d = 0xDEADBEEF; +	_vfD0__5dEn_cFP7Point2d = 0xDEADBEEF; +	doStateChange__5dEn_cFP9StateBase = 0xDEADBEEF; +	preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	_vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	_vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	_vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; +	_vf140__5dEn_cFP13dStageActor_c = 0xDEADBEEF; +	_vf144__5dEn_cFi = 0xDEADBEEF; +	_vf148__5dEn_cFv = 0xDEADBEEF; +	_vf14C__5dEn_cFv = 0xDEADBEEF; +	_vf150__5dEn_cFv = 0xDEADBEEF; +	eatenByYoshiProbably__5dEn_cFv = 0xDEADBEEF; +	playHpdpSound1__5dEn_cFv = 0xDEADBEEF; +	playEnemyDownSound1__5dEn_cFv = 0xDEADBEEF; +	playEnemyDownComboSound__5dEn_cFPv = 0xDEADBEEF; +	playHpdpSound2__5dEn_cFv = 0xDEADBEEF; +	_vf168__5dEn_cFv = 0xDEADBEEF; +	dieFumi_Begin__5dEn_cFv = 0xDEADBEEF; +	dieFumi_Execute__5dEn_cFv = 0xDEADBEEF; +	dieFumi_End__5dEn_cFv = 0xDEADBEEF; +	dieFall_Begin__5dEn_cFv = 0xDEADBEEF; +	dieFall_Execute__5dEn_cFv = 0xDEADBEEF; +	dieFall_End__5dEn_cFv = 0xDEADBEEF; +	dieBigFall_Begin__5dEn_cFv = 0xDEADBEEF; +	dieBigFall_Execute__5dEn_cFv = 0xDEADBEEF; +	dieBigFall_End__5dEn_cFv = 0xDEADBEEF; +	dieSmoke_Begin__5dEn_cFv = 0xDEADBEEF; +	dieSmoke_Execute__5dEn_cFv = 0xDEADBEEF; +	dieSmoke_End__5dEn_cFv = 0xDEADBEEF; +	dieYoshiFumi_Begin__5dEn_cFv = 0xDEADBEEF; +	dieYoshiFumi_Execute__5dEn_cFv = 0xDEADBEEF; +	dieYoshiFumi_End__5dEn_cFv = 0xDEADBEEF; +	dieIceVanish_Begin__5dEn_cFv = 0xDEADBEEF; +	dieIceVanish_Execute__5dEn_cFv = 0xDEADBEEF; +	dieIceVanish_End__5dEn_cFv = 0xDEADBEEF; +	dieGoal_Begin__5dEn_cFv = 0xDEADBEEF; +	dieGoal_Execute__5dEn_cFv = 0xDEADBEEF; +	dieGoal_End__5dEn_cFv = 0xDEADBEEF; +	dieOther_Begin__5dEn_cFv = 0xDEADBEEF; +	dieOther_Execute__5dEn_cFv = 0xDEADBEEF; +	dieOther_End__5dEn_cFv = 0xDEADBEEF; +	eatIn_Begin__5dEn_cFv = 0xDEADBEEF; +	eatIn_Execute__5dEn_cFv = 0xDEADBEEF; +	eatIn_End__5dEn_cFv = 0xDEADBEEF; +	eatNow_Begin__5dEn_cFv = 0xDEADBEEF; +	eatNow_Execute__5dEn_cFv = 0xDEADBEEF; +	eatNow_End__5dEn_cFv = 0xDEADBEEF; +	eatOut_Begin__5dEn_cFv = 0xDEADBEEF; +	eatOut_Execute__5dEn_cFv = 0xDEADBEEF; +	eatOut_End__5dEn_cFv = 0xDEADBEEF; +	hitSpin_Begin__5dEn_cFv = 0xDEADBEEF; +	hitSpin_Execute__5dEn_cFv = 0xDEADBEEF; +	hitSpin_End__5dEn_cFv = 0xDEADBEEF; +	ice_Begin__5dEn_cFv = 0xDEADBEEF; +	ice_Execute__5dEn_cFv = 0xDEADBEEF; +	ice_End__5dEn_cFv = 0xDEADBEEF; +	spawnHitEffectAtPosition__5dEn_cF7Point2d = 0xDEADBEEF; +	doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0xDEADBEEF; +	playEnemyDownSound2__5dEn_cFv = 0xDEADBEEF; +	add2ToYSpeed__5dEn_cFv = 0xDEADBEEF; +	_vf218__5dEn_cFv = 0xDEADBEEF; +	_vf21C__5dEn_cFv = 0xDEADBEEF; +	_vf220__5dEn_cFPv = 0xDEADBEEF; +	_vf224__5dEn_cFv = 0xDEADBEEF; +	_vf228__5dEn_cFv = 0xDEADBEEF; +	_vf22C__5dEn_cFv = 0xDEADBEEF; +	_vf230__5dEn_cFv = 0xDEADBEEF; +	_vf234__5dEn_cFv = 0xDEADBEEF; +	_vf238__5dEn_cFv = 0xDEADBEEF; +	_vf23C__5dEn_cFv = 0xDEADBEEF; +	_vf240__5dEn_cFv = 0xDEADBEEF; +	_vf244__5dEn_cFv = 0xDEADBEEF; +	_vf248__5dEn_cFi = 0xDEADBEEF; +	_vf24C__5dEn_cFPv = 0xDEADBEEF; +	_vf250__5dEn_cFPv = 0xDEADBEEF; +	_vf254__5dEn_cFPv = 0xDEADBEEF; +	_vf258__5dEn_cFPv = 0xDEADBEEF; +	_vf25C__5dEn_cFPv = 0xDEADBEEF; +	_vf260__5dEn_cFPv = 0xDEADBEEF; +	_vf264__5dEn_cFP13dStageActor_c = 0xDEADBEEF; +	_vf268__5dEn_cFPv = 0xDEADBEEF; +	spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0xDEADBEEF; +	playMameStepSound__5dEn_cFv = 0xDEADBEEF; +	_vf274__5dEn_cFv = 0xDEADBEEF; +	_vf278__5dEn_cFPv = 0xDEADBEEF; +	_vf27C__5dEn_cFv = 0xDEADBEEF; + +	_vfD8__18dActorMultiState_cFv = 0xDEADBEEF; +	_vfDC__18dActorMultiState_cFv = 0xDEADBEEF; +	_vfE0__18dActorMultiState_cFv = 0xDEADBEEF; + +	__ct__13dStageActor_cFv = 0xDEADBEEF; +	__dt__13dStageActor_cFv = 0xDEADBEEF; +	beforeCreate__13dStageActor_cFv = 0xDEADBEEF; +	afterCreate__13dStageActor_cFi = 0xDEADBEEF; +	beforeDelete__13dStageActor_cFv = 0xDEADBEEF; +	afterDelete__13dStageActor_cFi = 0xDEADBEEF; +	beforeExecute__13dStageActor_cFv = 0xDEADBEEF; +	afterExecute__13dStageActor_cFi = 0xDEADBEEF; +	beforeDraw__13dStageActor_cFv = 0xDEADBEEF; +	afterDraw__13dStageActor_cFi = 0xDEADBEEF; +	GetExplanationString__13dStageActor_cFv = 0xDEADBEEF; +	_vf60__13dStageActor_cFv = 0xDEADBEEF; +	_vf68__13dStageActor_cFv = 0xDEADBEEF; +	_vf6C__13dStageActor_cFv = 0xDEADBEEF; +	_vf70__13dStageActor_cFv = 0xDEADBEEF; +	_vf74__13dStageActor_cFv = 0xDEADBEEF; +	_vf78__13dStageActor_cFv = 0xDEADBEEF; +	_vf7C__13dStageActor_cFv = 0xDEADBEEF; +	_vf88__13dStageActor_cFv = 0xDEADBEEF; +	_vf90__13dStageActor_cFP13dStageActor_c = 0xDEADBEEF; +	_vf94__13dStageActor_cFPv = 0xDEADBEEF; +	removeMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF; +	addMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF; +	returnRegularScale__13dStageActor_cFv = 0xDEADBEEF; +	_vfA4__13dStageActor_cFPv = 0xDEADBEEF; +	_vfA8__13dStageActor_cFPv = 0xDEADBEEF; +	_vfAC__13dStageActor_cFPv = 0xDEADBEEF; +	_vfB0__13dStageActor_cFv = 0xDEADBEEF; +	_vfB4__13dStageActor_cFv = 0xDEADBEEF; +	_vfB8__13dStageActor_cFv = 0xDEADBEEF; +	_vfBC__13dStageActor_cFv = 0xDEADBEEF; +	_vfC0__13dStageActor_cFv = 0xDEADBEEF; +	_vfC4__13dStageActor_cFv = 0xDEADBEEF; +	_vfC8__13dStageActor_cFP7Point2d = 0xDEADBEEF; +	checkZoneBoundaries__13dStageActor_cFUi = 0xDEADBEEF; +	create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0xDEADBEEF; +  	__ct__8dScene_cFv = 0xDEADBEEF;  	__dt__8dScene_cFv = 0xDEADBEEF;  	beforeCreate__8dScene_cFv = 0xDEADBEEF; -	afterCreate__8dScene_cFv = 0xDEADBEEF; +	afterCreate__8dScene_cFi = 0xDEADBEEF;  	beforeDelete__8dScene_cFv = 0xDEADBEEF; -	afterDelete__8dScene_cFv = 0xDEADBEEF; +	afterDelete__8dScene_cFi = 0xDEADBEEF;  	beforeExecute__8dScene_cFv = 0xDEADBEEF; -	afterExecute__8dScene_cFv = 0xDEADBEEF; +	afterExecute__8dScene_cFi = 0xDEADBEEF;  	beforeDraw__8dScene_cFv = 0xDEADBEEF; -	afterDraw__8dScene_cFv = 0xDEADBEEF; +	afterDraw__8dScene_cFi = 0xDEADBEEF;  	__ct__8dActor_cFv = 0xDEADBEEF;  	__dt__8dActor_cFv = 0xDEADBEEF; @@ -130,13 +336,13 @@ SECTIONS {  	__ct__7dBase_cFv = 0xDEADBEEF;  	__dt__7dBase_cFv = 0xDEADBEEF;  	beforeCreate__7dBase_cFv = 0xDEADBEEF; -	afterCreate__7dBase_cFv = 0xDEADBEEF; +	afterCreate__7dBase_cFi = 0xDEADBEEF;  	beforeDelete__7dBase_cFv = 0xDEADBEEF; -	afterDelete__7dBase_cFv = 0xDEADBEEF; +	afterDelete__7dBase_cFi = 0xDEADBEEF;  	beforeExecute__7dBase_cFv = 0xDEADBEEF; -	afterExecute__7dBase_cFv = 0xDEADBEEF; +	afterExecute__7dBase_cFi = 0xDEADBEEF;  	beforeDraw__7dBase_cFv = 0xDEADBEEF; -	afterDraw__7dBase_cFv = 0xDEADBEEF; +	afterDraw__7dBase_cFi = 0xDEADBEEF;  	onDraw__7fBase_cFv = 0xDEADBEEF; @@ -145,6 +351,46 @@ SECTIONS {  	_vf58__8dActor_cFv = 0xDEADBEEF;  	_vf5C__8dActor_cFv = 0xDEADBEEF; +	__ct__9StateBaseFPCc = 0xDEADBEEF; +	__dt__9StateBaseFv = 0xDEADBEEF; +	isInvalid__9StateBaseFv = 0xDEADBEEF; +	isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0xDEADBEEF; +	isEqual__9StateBaseFP9StateBase = 0xDEADBEEF; +	isNotEqual__9StateBaseFP9StateBase = 0xDEADBEEF; +	getName__9StateBaseFv = 0xDEADBEEF; +	getID__9StateBaseFv = 0xDEADBEEF; + +	__ct__10dFlagMgr_c = 0xDEADBEEF; +	setup__10dFlagMgr_cFb = 0xDEADBEEF; +	applyAndClearAllTimedActions__10dFlagMgr_cFv = 0xDEADBEEF; +	execute__10dFlagMgr_cFv = 0xDEADBEEF; +	set__10dFlagMgr_cFUcibbbUi = 0xDEADBEEF; +	findLowestFlagInSet__10dFlagMgr_cFUiUl = 0xDEADBEEF; +	setSpecial__10dFlagMgr_cFUcffUcUiUl = 0xDEADBEEF; +	get8__10dFlagMgr_cFUc = 0xDEADBEEF; +	get108__10dFlagMgr_cFUc = 0xDEADBEEF; +	get208__10dFlagMgr_cFUc = 0xDEADBEEF; +	get248__10dFlagMgr_cFUc = 0xDEADBEEF; +	get448__10dFlagMgr_cFUc = 0xDEADBEEF; +	instance__10dFlagMgr_c = 0xDEADBEEF; + + +	__ct__7PhysicsFv = 0xDEADBEEF; +	setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0xDEADBEEF; +	addToList__7PhysicsFv = 0xDEADBEEF; +	removeFromList__7PhysicsFv = 0xDEADBEEF; +	update__7PhysicsFv = 0xDEADBEEF; + +	getTileRendererList__7dBgGm_cFi = 0xDEADBEEF; + +	add__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF; +	remove__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF; + +	__ct__12TileRendererFv = 0xDEADBEEF; +	__dt__12TileRendererFv = 0xDEADBEEF; +	setPosition__12TileRendererFfff = 0xDEADBEEF; +	setVars__12TileRendererFf = 0xDEADBEEF; +  	__ct__21dPlayerModelHandler_cFUc = 0xDEADBEEF;  	loadModel__21dPlayerModelHandler_cFUcii = 0xDEADBEEF;  	setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0xDEADBEEF; @@ -277,8 +523,13 @@ SECTIONS {  	GameHeaps = 0xDEADBEEF;  	BGDatClass = 0xDEADBEEF; +	instance__10BGDatClass = 0xDEADBEEF;  	GetTilesetName__FPvii = 0xDEADBEEF; +	getTilesetName__10BGDatClassFii = 0xDEADBEEF; + +	getPointerToTile__12TilemapClassFiiPUib = 0xDEADBEEF; +  	IsWideScreen__Fv = 0xDEADBEEF;  	Player_Active = 0xDEADBEEF; @@ -379,6 +630,7 @@ SECTIONS {  	strncpy = 0xDEADBEEF;  	strcmp = 0xDEADBEEF;  	sprintf = 0xDEADBEEF; +	strrchr = 0xDEADBEEF;  	wcslen = 0xDEADBEEF; @@ -692,6 +944,7 @@ SECTIONS {  	dSys_c__RootHeapMEM2 = 0xDEADBEEF;  	BG_GM_ptr = 0xDEADBEEF; +	instance__7dBgGm_c = 0xDEADBEEF;  	BgActorDefs = 0xDEADBEEF; @@ -753,6 +1006,9 @@ SECTIONS {  	GetRandomSeed = 0xDEADBEEF;  	RandomSeed = 0xDEADBEEF; +	MakeRandomNumber__Fi = 0xDEADBEEF; +	MakeRandomNumberForTiles__Fi = 0xDEADBEEF; +  	StrangeReplayValue1 = 0xDEADBEEF;  	StrangeReplayValue2 = 0xDEADBEEF;  	StrangeReplayValue3 = 0xDEADBEEF; @@ -768,13 +1024,16 @@ SECTIONS {  	SomeWipeClass = 0xDEADBEEF;  	QueryGlobal5758 = 0xDEADBEEF; +  	.text : {  		FILL (0)  		__text_start = . ;  		*(.init)  		*(.text) +		__ctor_loc = . ;  		*(.ctors) +		__ctor_end = . ;  		*(.dtors)  		*(.rodata)  		/**(.sdata)*/ @@ -786,4 +1045,3 @@ SECTIONS {  		__text_end  = . ;  	}  } - diff --git a/tools/hooks.pyc b/tools/hooks.pycBinary files differ index e345d54..84b5c26 100644 --- a/tools/hooks.pyc +++ b/tools/hooks.pyc | 
